workadventure/front/src/Connexion/RoomConnection.ts
grégoire parant bf1953fe22
Release v1.4.15 (#1411)
* audio player volume improvements

* Add workaround for #932

* Bump striptags from 3.1.1 to 3.2.0 in /messages

Bumps [striptags](https://github.com/ericnorris/striptags) from 3.1.1 to 3.2.0.
- [Release notes](https://github.com/ericnorris/striptags/releases)
- [Commits](https://github.com/ericnorris/striptags/compare/v3.1.1...v3.2.0)

---
updated-dependencies:
- dependency-name: striptags
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Add anthoer note for https://github.com/thecodingmachine/workadventure/issues/932#issuecomment-867562208

* WIP: svelte menu

* temp

* temp

* Bump tar from 4.4.13 to 4.4.15 in /back

Bumps [tar](https://github.com/npm/node-tar) from 4.4.13 to 4.4.15.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v4.4.13...v4.4.15)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* New version of cache management (#1365)

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* migrate to svelte

* remove redundancy

* initial localUserStore volume

* Exit scene acess denied detected (#1369)

* Add auth token user to get right in admin and check if user have right

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update error show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update token generation (#1372)

- Permit only decode token to get map details,
 - If user have token expired, set the token to null and reload the page. This feature will be updated when authentication stategy will be finished.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* GameManager has an attribute scenePlugin

* GameManager has an attribute scenePlugin

* Suppression of gameManager in IframeListener

* fix deeployer

* fix deeployer

* Fixing enter/leave event not properly sent on adjacent zones

On adjacent zones, the zone leave event was not properly triggered when leaving a zone for the zone next to it.
Closes #1366

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Improving popup

If a popup message is empty, only the buttons will be displayed (not the container)

Unrelated: the Sound.play method in the API now accepts 0 arguments.

* Third pass on css and reportMenu

* Correction following test

* Player return a the same position when after editing his profile

* Player return a the same position when after editing his profile (same as reconnection)

* Contact page only if environment variable exist

* Execute scripts of the map after creating gameScene

* Rollback on createPromise switched to public

* Bump tar from 6.1.0 to 6.1.10 in /pusher

Bumps [tar](https://github.com/npm/node-tar) from 6.1.0 to 6.1.10.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v6.1.0...v6.1.10)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Add iframe submenu by scripting API
Delete menu by scripting API

* Removing ts-ignore

* REVIEW : Migration Menu and Report Menu in Svelte (#1363)

* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Refactor to only have one function registerMenuCommand
When selected custom menu is removed, go to settings menu
Allow iframe in custom menu to use Scripting API
Return menu object when it is registered, can call remove function on it

* Correct bad change

* Add types file in API

* Add types file in API

* Fixing "has/in" on variables proxy object

When using WA.state, using `"myVariable" in WA.state` would always return false.
This is now fixed by adding a "has" method on the Proxy class.

Also, added a `WA.state.hasVariable` method.

* Add documentation
delete unused test map

* Properties changed via the Iframe API now trigger changes directly

Changes performed in WA.room.setPropertyLayer now have a real-time impact.
If the property is changed on a layer the current player is on, the changes will be triggered.

* documentation and CHANGELOG

* add possibility to set size of coWebsite and Jitsis via map property

* Update GameScene.ts

typo fixed

* Update CoWebsiteManager.ts

typos and style

* Update CoWebsiteManager.ts

yet another typo

* FIX: media tracks were not readded to a 3rd person in some situations

* fix ReportMenu (#1397)

* remove the package systeminformation from back

* Bump url-parse from 1.5.1 to 1.5.3 in /front

Bumps [url-parse](https://github.com/unshiftio/url-parse) from 1.5.1 to 1.5.3.
- [Release notes](https://github.com/unshiftio/url-parse/releases)
- [Commits](https://github.com/unshiftio/url-parse/compare/1.5.1...1.5.3)

---
updated-dependencies:
- dependency-name: url-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump tar from 4.4.15 to 4.4.19 in /back

Bumps [tar](https://github.com/npm/node-tar) from 4.4.15 to 4.4.19.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v4.4.15...v4.4.19)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /messages

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* openTabPropertyKey (create new props in own file)

* Bump path-parse from 1.0.6 to 1.0.7 in /uploader

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /front

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /back

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /maps

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* FEATURE: improved the mediaStore code to disable tracks instead of deleting them

* Bump path-parse from 1.0.6 to 1.0.7 in /benchmark

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* added jitsiTypes

* renamed

* Allowing variables nested in group layers

Up until this commit, variables nested in object layers inside group layers where not found by the front nor the back.
This PR changes analysis so that variables can be detected.

* FIX: fixed a circular dependancy in stores by rewriting createPeerStore() and createScreenSharingPeerStore()

* WIP: Bypass camera scene (#1337)

* Set new local camera setup variable

* Finish by pass video settings

 - TODO add button to update camera settings

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Merge branch 'develop' into jumpVideoCamera

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/src/Connexion/LocalUserStore.ts
#	front/src/Phaser/Components/Loader.ts
#	front/src/Phaser/Game/GameManager.ts
#	front/src/Phaser/Login/EnableCameraScene.ts

* Add menu to open enable camera scene

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish jump camera setup

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Active authentication Oauth (#1377)

* Active authentication Oauth

 - Google authentication
 - GitHub authentication
 - Linkedin authentication

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish connexion et get user info connexion

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Fix lint error

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change the expires token for 30 days

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update connexion stratgey

 - Set last room when it will be created and not when connexion is openned
 - Add '/login' end point permit to logout and open iframe to log user
 - Add logout feature permit to logout in front

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Implement logout and revoke token with hydra

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Fix pull develop conflict

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Profile url (#1399)

* Create function that permit to get profile URL

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Continue profil user

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Add menu and logout button

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update last room use

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Profile callback permit to get url profile setting from admin

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish profile show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Delete profileUrl will be not use today

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Correct lint

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update size of iframe

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Delete console log

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update feedback ARP

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Emote silent zone (#1342)

* Add an emote when the user is in silent zone

* Update silent icon strategy

* Update strategy for silent zone

 - Add svelte store
 - Show silent zone indication and replace camera

This update permit to hide silent zone when user is in Jitsi discussion

* Fix css silent zone

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Hotfix media constraint error

 - Create error to manage displayed warning when we try to access on media with no constraint video and audio
 - Fix disabled microphone if we try to active and we don't have right or there is an error.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

Co-authored-by: Lurkars <git@8lh.de>
Co-authored-by: Guy Sheffer <guysoft@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: GRL <g.lesniewski@thecodingmachine.com>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
Co-authored-by: GRL78 <80678534+GRL78@users.noreply.github.com>
Co-authored-by: ¯\_(ツ)_/¯ <tabascoeye@gmail.com>
Co-authored-by: Kharhamel <Kharhamel@users.noreply.github.com>
Co-authored-by: jonny <ga86lad@mytum.de>
2021-09-05 19:51:33 +02:00

714 lines
28 KiB
TypeScript

import { PUSHER_URL, UPLOADER_URL } from "../Enum/EnvironmentVariable";
import Axios from "axios";
import {
BatchMessage,
ClientToServerMessage,
GroupDeleteMessage,
GroupUpdateMessage,
ItemEventMessage,
PlayGlobalMessage,
PositionMessage,
RoomJoinedMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SilentMessage,
StopGlobalMessage,
UserJoinedMessage,
UserLeftMessage,
UserMovedMessage,
UserMovesMessage,
ViewportMessage,
WebRtcDisconnectMessage,
WebRtcSignalToClientMessage,
WebRtcSignalToServerMessage,
WebRtcStartMessage,
ReportPlayerMessage,
TeleportMessageMessage,
QueryJitsiJwtMessage,
SendJitsiJwtMessage,
CharacterLayerMessage,
PingMessage,
EmoteEventMessage,
EmotePromptMessage,
SendUserMessage,
BanUserMessage,
VariableMessage,
ErrorMessage,
} from "../Messages/generated/messages_pb";
import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
import Direction = PositionMessage.Direction;
import { ProtobufClientUtils } from "../Network/ProtobufClientUtils";
import {
EventMessage,
GroupCreatedUpdatedMessageInterface,
ItemEventMessageInterface,
MessageUserJoined,
OnConnectInterface,
PlayGlobalMessageInterface,
PositionInterface,
RoomJoinedMessageInterface,
ViewportInterface,
WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
} from "./ConnexionModels";
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
import { adminMessagesService } from "./AdminMessagesService";
import { worldFullMessageStream } from "./WorldFullMessageStream";
import { connectionManager } from "./ConnectionManager";
import { emoteEventStream } from "./EmoteEventStream";
import { warningContainerStore } from "../Stores/MenuStore";
const manualPingDelay = 20000;
export class RoomConnection implements RoomConnection {
private readonly socket: WebSocket;
private userId: number | null = null;
private listeners: Map<string, Function[]> = new Map<string, Function[]>();
private static websocketFactory: null | ((url: string) => any) = null; // eslint-disable-line @typescript-eslint/no-explicit-any
private closed: boolean = false;
private tags: string[] = [];
// eslint-disable-next-line @typescript-eslint/no-explicit-any
public static setWebsocketFactory(websocketFactory: (url: string) => any): void {
RoomConnection.websocketFactory = websocketFactory;
}
/**
*
* @param token A JWT token containing the email of the user
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
* @param name
* @param characterLayers
* @param position
* @param viewport
* @param companion
*/
public constructor(
token: string | null,
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
viewport: ViewportInterface,
companion: string | null
) {
let url = new URL(PUSHER_URL, window.location.toString()).toString();
url = url.replace("http://", "ws://").replace("https://", "wss://");
if (!url.endsWith("/")) {
url += "/";
}
url += "room";
url += "?roomId=" + encodeURIComponent(roomUrl);
url += "&token=" + (token ? encodeURIComponent(token) : "");
url += "&name=" + encodeURIComponent(name);
for (const layer of characterLayers) {
url += "&characterLayers=" + encodeURIComponent(layer);
}
url += "&x=" + Math.floor(position.x);
url += "&y=" + Math.floor(position.y);
url += "&top=" + Math.floor(viewport.top);
url += "&bottom=" + Math.floor(viewport.bottom);
url += "&left=" + Math.floor(viewport.left);
url += "&right=" + Math.floor(viewport.right);
if (typeof companion === "string") {
url += "&companion=" + encodeURIComponent(companion);
}
if (RoomConnection.websocketFactory) {
this.socket = RoomConnection.websocketFactory(url);
} else {
this.socket = new WebSocket(url);
}
this.socket.binaryType = "arraybuffer";
let interval: ReturnType<typeof setInterval> | undefined = undefined;
this.socket.onopen = (ev) => {
//we manually ping every 20s to not be logged out by the server, even when the game is in background.
const pingMessage = new PingMessage();
interval = setInterval(() => this.socket.send(pingMessage.serializeBinary().buffer), manualPingDelay);
};
this.socket.addEventListener("close", (event) => {
if (interval) {
clearInterval(interval);
}
// If we are not connected yet (if a JoinRoomMessage was not sent), we need to retry.
if (this.userId === null && !this.closed) {
this.dispatch(EventMessage.CONNECTING_ERROR, event);
}
});
this.socket.onmessage = (messageEvent) => {
const arrayBuffer: ArrayBuffer = messageEvent.data;
const message = ServerToClientMessage.deserializeBinary(new Uint8Array(arrayBuffer));
if (message.hasBatchmessage()) {
for (const subMessage of (message.getBatchmessage() as BatchMessage).getPayloadList()) {
let event: string | null = null;
let payload;
if (subMessage.hasUsermovedmessage()) {
event = EventMessage.USER_MOVED;
payload = subMessage.getUsermovedmessage();
} else if (subMessage.hasGroupupdatemessage()) {
event = EventMessage.GROUP_CREATE_UPDATE;
payload = subMessage.getGroupupdatemessage();
} else if (subMessage.hasGroupdeletemessage()) {
event = EventMessage.GROUP_DELETE;
payload = subMessage.getGroupdeletemessage();
} else if (subMessage.hasUserjoinedmessage()) {
event = EventMessage.JOIN_ROOM;
payload = subMessage.getUserjoinedmessage();
} else if (subMessage.hasUserleftmessage()) {
event = EventMessage.USER_LEFT;
payload = subMessage.getUserleftmessage();
} else if (subMessage.hasItemeventmessage()) {
event = EventMessage.ITEM_EVENT;
payload = subMessage.getItemeventmessage();
} else if (subMessage.hasEmoteeventmessage()) {
const emoteMessage = subMessage.getEmoteeventmessage() as EmoteEventMessage;
emoteEventStream.fire(emoteMessage.getActoruserid(), emoteMessage.getEmote());
} else if (subMessage.hasErrormessage()) {
const errorMessage = subMessage.getErrormessage() as ErrorMessage;
console.error("An error occurred server side: " + errorMessage.getMessage());
} else if (subMessage.hasVariablemessage()) {
event = EventMessage.SET_VARIABLE;
payload = subMessage.getVariablemessage();
} else {
throw new Error("Unexpected batch message type");
}
if (event) {
this.dispatch(event, payload);
}
}
} else if (message.hasRoomjoinedmessage()) {
const roomJoinedMessage = message.getRoomjoinedmessage() as RoomJoinedMessage;
const items: { [itemId: number]: unknown } = {};
for (const item of roomJoinedMessage.getItemList()) {
items[item.getItemid()] = JSON.parse(item.getStatejson());
}
const variables = new Map<string, unknown>();
for (const variable of roomJoinedMessage.getVariableList()) {
try {
variables.set(variable.getName(), JSON.parse(variable.getValue()));
} catch (e) {
console.error(
'Unable to unserialize value received from server for variable "' +
variable.getName() +
'". Value received: "' +
variable.getValue() +
'". Error: ',
e
);
}
}
this.userId = roomJoinedMessage.getCurrentuserid();
this.tags = roomJoinedMessage.getTagList();
this.dispatch(EventMessage.CONNECT, {
connection: this,
room: {
items,
variables,
} as RoomJoinedMessageInterface,
});
} else if (message.hasWorldfullmessage()) {
worldFullMessageStream.onMessage();
this.closed = true;
} else if (message.hasTokenexpiredmessage()) {
connectionManager.logout();
this.closed = true; //technically, this isn't needed since loadOpenIDScreen() will do window.location.assign() but I prefer to leave it for consistency
} else if (message.hasWorldconnexionmessage()) {
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
this.closed = true;
} else if (message.hasWebrtcsignaltoclientmessage()) {
this.dispatch(EventMessage.WEBRTC_SIGNAL, message.getWebrtcsignaltoclientmessage());
} else if (message.hasWebrtcscreensharingsignaltoclientmessage()) {
this.dispatch(
EventMessage.WEBRTC_SCREEN_SHARING_SIGNAL,
message.getWebrtcscreensharingsignaltoclientmessage()
);
} else if (message.hasWebrtcstartmessage()) {
this.dispatch(EventMessage.WEBRTC_START, message.getWebrtcstartmessage());
} else if (message.hasWebrtcdisconnectmessage()) {
this.dispatch(EventMessage.WEBRTC_DISCONNECT, message.getWebrtcdisconnectmessage());
} else if (message.hasPlayglobalmessage()) {
this.dispatch(EventMessage.PLAY_GLOBAL_MESSAGE, message.getPlayglobalmessage());
} else if (message.hasStopglobalmessage()) {
this.dispatch(EventMessage.STOP_GLOBAL_MESSAGE, message.getStopglobalmessage());
} else if (message.hasTeleportmessagemessage()) {
this.dispatch(EventMessage.TELEPORT, message.getTeleportmessagemessage());
} else if (message.hasSendjitsijwtmessage()) {
this.dispatch(EventMessage.START_JITSI_ROOM, message.getSendjitsijwtmessage());
} else if (message.hasSendusermessage()) {
adminMessagesService.onSendusermessage(message.getSendusermessage() as SendUserMessage);
} else if (message.hasBanusermessage()) {
adminMessagesService.onSendusermessage(message.getBanusermessage() as BanUserMessage);
} else if (message.hasWorldfullwarningmessage()) {
warningContainerStore.activateWarningContainer();
} else if (message.hasRefreshroommessage()) {
//todo: implement a way to notify the user the room was refreshed.
} else {
throw new Error("Unknown message received");
}
};
}
private dispatch(event: string, payload: unknown): void {
const listeners = this.listeners.get(event);
if (listeners === undefined) {
return;
}
for (const listener of listeners) {
listener(payload);
}
}
public emitPlayerDetailsMessage(userName: string, characterLayersSelected: BodyResourceDescriptionInterface[]) {
const message = new SetPlayerDetailsMessage();
message.setName(userName);
message.setCharacterlayersList(characterLayersSelected.map((characterLayer) => characterLayer.name));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setSetplayerdetailsmessage(message);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public closeConnection(): void {
this.socket?.close();
this.closed = true;
}
private toPositionMessage(x: number, y: number, direction: string, moving: boolean): PositionMessage {
const positionMessage = new PositionMessage();
positionMessage.setX(Math.floor(x));
positionMessage.setY(Math.floor(y));
let directionEnum: Direction;
switch (direction) {
case "up":
directionEnum = Direction.UP;
break;
case "down":
directionEnum = Direction.DOWN;
break;
case "left":
directionEnum = Direction.LEFT;
break;
case "right":
directionEnum = Direction.RIGHT;
break;
default:
throw new Error("Unexpected direction");
}
positionMessage.setDirection(directionEnum);
positionMessage.setMoving(moving);
return positionMessage;
}
private toViewportMessage(viewport: ViewportInterface): ViewportMessage {
const viewportMessage = new ViewportMessage();
viewportMessage.setLeft(Math.floor(viewport.left));
viewportMessage.setRight(Math.floor(viewport.right));
viewportMessage.setTop(Math.floor(viewport.top));
viewportMessage.setBottom(Math.floor(viewport.bottom));
return viewportMessage;
}
public sharePosition(x: number, y: number, direction: string, moving: boolean, viewport: ViewportInterface): void {
if (!this.socket) {
return;
}
const positionMessage = this.toPositionMessage(x, y, direction, moving);
const viewportMessage = this.toViewportMessage(viewport);
const userMovesMessage = new UserMovesMessage();
userMovesMessage.setPosition(positionMessage);
userMovesMessage.setViewport(viewportMessage);
//console.log('Sending position ', positionMessage.getX(), positionMessage.getY());
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setUsermovesmessage(userMovesMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public setSilent(silent: boolean): void {
const silentMessage = new SilentMessage();
silentMessage.setSilent(silent);
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setSilentmessage(silentMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public setViewport(viewport: ViewportInterface): void {
const viewportMessage = new ViewportMessage();
viewportMessage.setTop(Math.round(viewport.top));
viewportMessage.setBottom(Math.round(viewport.bottom));
viewportMessage.setLeft(Math.round(viewport.left));
viewportMessage.setRight(Math.round(viewport.right));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setViewportmessage(viewportMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public onUserJoins(callback: (message: MessageUserJoined) => void): void {
this.onMessage(EventMessage.JOIN_ROOM, (message: UserJoinedMessage) => {
callback(this.toMessageUserJoined(message));
});
}
// TODO: move this to protobuf utils
private toMessageUserJoined(message: UserJoinedMessage): MessageUserJoined {
const position = message.getPosition();
if (position === undefined) {
throw new Error("Invalid JOIN_ROOM message");
}
const characterLayers = message
.getCharacterlayersList()
.map((characterLayer: CharacterLayerMessage): BodyResourceDescriptionInterface => {
return {
name: characterLayer.getName(),
img: characterLayer.getUrl(),
};
});
const companion = message.getCompanion();
return {
userId: message.getUserid(),
name: message.getName(),
characterLayers,
visitCardUrl: message.getVisitcardurl(),
position: ProtobufClientUtils.toPointInterface(position),
companion: companion ? companion.getName() : null,
userUuid: message.getUseruuid(),
};
}
public onUserMoved(callback: (message: UserMovedMessage) => void): void {
this.onMessage(EventMessage.USER_MOVED, callback);
//this.socket.on(EventMessage.USER_MOVED, callback);
}
/**
* Registers a listener on a message that is part of a batch
*/
private onMessage(eventName: string, callback: Function): void {
let callbacks = this.listeners.get(eventName);
if (callbacks === undefined) {
callbacks = new Array<Function>();
this.listeners.set(eventName, callbacks);
}
callbacks.push(callback);
}
public onUserLeft(callback: (userId: number) => void): void {
this.onMessage(EventMessage.USER_LEFT, (message: UserLeftMessage) => {
callback(message.getUserid());
});
}
public onGroupUpdatedOrCreated(
callback: (groupCreateUpdateMessage: GroupCreatedUpdatedMessageInterface) => void
): void {
this.onMessage(EventMessage.GROUP_CREATE_UPDATE, (message: GroupUpdateMessage) => {
callback(this.toGroupCreatedUpdatedMessage(message));
});
}
private toGroupCreatedUpdatedMessage(message: GroupUpdateMessage): GroupCreatedUpdatedMessageInterface {
const position = message.getPosition();
if (position === undefined) {
throw new Error("Missing position in GROUP_CREATE_UPDATE");
}
return {
groupId: message.getGroupid(),
position: position.toObject(),
groupSize: message.getGroupsize(),
};
}
public onGroupDeleted(callback: (groupId: number) => void): void {
this.onMessage(EventMessage.GROUP_DELETE, (message: GroupDeleteMessage) => {
callback(message.getGroupid());
});
}
public onConnectingError(callback: (event: CloseEvent) => void): void {
this.onMessage(EventMessage.CONNECTING_ERROR, (event: CloseEvent) => {
callback(event);
});
}
public onConnectError(callback: (error: Event) => void): void {
this.socket.addEventListener("error", callback);
}
public onConnect(callback: (roomConnection: OnConnectInterface) => void): void {
//this.socket.addEventListener('open', callback)
this.onMessage(EventMessage.CONNECT, callback);
}
/**
* Triggered when we receive all the details of a room (users, groups, ...)
*/
/*public onStartRoom(callback: (event: RoomJoinedMessageInterface) => void): void {
this.onMessage(EventMessage.START_ROOM, callback);
}*/
public sendWebrtcSignal(signal: unknown, receiverId: number) {
const webRtcSignal = new WebRtcSignalToServerMessage();
webRtcSignal.setReceiverid(receiverId);
webRtcSignal.setSignal(JSON.stringify(signal));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setWebrtcsignaltoservermessage(webRtcSignal);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public sendWebrtcScreenSharingSignal(signal: unknown, receiverId: number) {
const webRtcSignal = new WebRtcSignalToServerMessage();
webRtcSignal.setReceiverid(receiverId);
webRtcSignal.setSignal(JSON.stringify(signal));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setWebrtcscreensharingsignaltoservermessage(webRtcSignal);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public receiveWebrtcStart(callback: (message: UserSimplePeerInterface) => void) {
this.onMessage(EventMessage.WEBRTC_START, (message: WebRtcStartMessage) => {
callback({
userId: message.getUserid(),
initiator: message.getInitiator(),
webRtcUser: message.getWebrtcusername() ?? undefined,
webRtcPassword: message.getWebrtcpassword() ?? undefined,
});
});
}
public receiveWebrtcSignal(callback: (message: WebRtcSignalReceivedMessageInterface) => void) {
this.onMessage(EventMessage.WEBRTC_SIGNAL, (message: WebRtcSignalToClientMessage) => {
callback({
userId: message.getUserid(),
signal: JSON.parse(message.getSignal()),
webRtcUser: message.getWebrtcusername() ?? undefined,
webRtcPassword: message.getWebrtcpassword() ?? undefined,
});
});
}
public receiveWebrtcScreenSharingSignal(callback: (message: WebRtcSignalReceivedMessageInterface) => void) {
this.onMessage(EventMessage.WEBRTC_SCREEN_SHARING_SIGNAL, (message: WebRtcSignalToClientMessage) => {
callback({
userId: message.getUserid(),
signal: JSON.parse(message.getSignal()),
webRtcUser: message.getWebrtcusername() ?? undefined,
webRtcPassword: message.getWebrtcpassword() ?? undefined,
});
});
}
public onServerDisconnected(callback: () => void): void {
this.socket.addEventListener("close", (event) => {
if (this.closed === true || connectionManager.unloading) {
return;
}
console.log("Socket closed with code " + event.code + ". Reason: " + event.reason);
if (event.code === 1000) {
// Normal closure case
return;
}
callback();
});
}
public getUserId(): number {
if (this.userId === null) throw "UserId cannot be null!";
return this.userId;
}
disconnectMessage(callback: (message: WebRtcDisconnectMessageInterface) => void): void {
this.onMessage(EventMessage.WEBRTC_DISCONNECT, (message: WebRtcDisconnectMessage) => {
callback({
userId: message.getUserid(),
});
});
}
emitActionableEvent(itemId: number, event: string, state: unknown, parameters: unknown): void {
const itemEventMessage = new ItemEventMessage();
itemEventMessage.setItemid(itemId);
itemEventMessage.setEvent(event);
itemEventMessage.setStatejson(JSON.stringify(state));
itemEventMessage.setParametersjson(JSON.stringify(parameters));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setItemeventmessage(itemEventMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
emitSetVariableEvent(name: string, value: unknown): void {
const variableMessage = new VariableMessage();
variableMessage.setName(name);
variableMessage.setValue(JSON.stringify(value));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setVariablemessage(variableMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
onActionableEvent(callback: (message: ItemEventMessageInterface) => void): void {
this.onMessage(EventMessage.ITEM_EVENT, (message: ItemEventMessage) => {
callback({
itemId: message.getItemid(),
event: message.getEvent(),
parameters: JSON.parse(message.getParametersjson()),
state: JSON.parse(message.getStatejson()),
});
});
}
public uploadAudio(file: FormData) {
return Axios.post(`${UPLOADER_URL}/upload-audio-message`, file)
.then((res: { data: {} }) => {
return res.data;
})
.catch((err) => {
console.error(err);
throw err;
});
}
/* public receivePlayGlobalMessage(callback: (message: PlayGlobalMessageInterface) => void) {
return this.onMessage(EventMessage.PLAY_GLOBAL_MESSAGE, (message: PlayGlobalMessage) => {
callback({
id: message.getId(),
type: message.getType(),
message: message.getMessage(),
});
});
}*/
public receiveStopGlobalMessage(callback: (messageId: string) => void) {
return this.onMessage(EventMessage.STOP_GLOBAL_MESSAGE, (message: StopGlobalMessage) => {
callback(message.getId());
});
}
public receiveTeleportMessage(callback: (messageId: string) => void) {
return this.onMessage(EventMessage.TELEPORT, (message: TeleportMessageMessage) => {
callback(message.getMap());
});
}
public emitGlobalMessage(message: PlayGlobalMessageInterface): void {
const playGlobalMessage = new PlayGlobalMessage();
playGlobalMessage.setType(message.type);
playGlobalMessage.setContent(message.content);
playGlobalMessage.setBroadcasttoworld(message.broadcastToWorld);
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setPlayglobalmessage(playGlobalMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public emitReportPlayerMessage(reportedUserUuid: string, reportComment: string): void {
const reportPlayerMessage = new ReportPlayerMessage();
reportPlayerMessage.setReporteduseruuid(reportedUserUuid);
reportPlayerMessage.setReportcomment(reportComment);
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setReportplayermessage(reportPlayerMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public emitQueryJitsiJwtMessage(jitsiRoom: string, tag: string | undefined): void {
const queryJitsiJwtMessage = new QueryJitsiJwtMessage();
queryJitsiJwtMessage.setJitsiroom(jitsiRoom);
if (tag !== undefined) {
queryJitsiJwtMessage.setTag(tag);
}
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setQueryjitsijwtmessage(queryJitsiJwtMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public onStartJitsiRoom(callback: (jwt: string, room: string) => void): void {
this.onMessage(EventMessage.START_JITSI_ROOM, (message: SendJitsiJwtMessage) => {
callback(message.getJwt(), message.getJitsiroom());
});
}
public onSetVariable(callback: (name: string, value: unknown) => void): void {
this.onMessage(EventMessage.SET_VARIABLE, (message: VariableMessage) => {
const name = message.getName();
const serializedValue = message.getValue();
let value: unknown = undefined;
if (serializedValue) {
try {
value = JSON.parse(serializedValue);
} catch (e) {
console.error(
'Unable to unserialize value received from server for variable "' +
name +
'". Value received: "' +
serializedValue +
'". Error: ',
e
);
}
}
callback(name, value);
});
}
public hasTag(tag: string): boolean {
return this.tags.includes(tag);
}
public isAdmin(): boolean {
return this.hasTag("admin");
}
public emitEmoteEvent(emoteName: string): void {
const emoteMessage = new EmotePromptMessage();
emoteMessage.setEmote(emoteName);
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setEmotepromptmessage(emoteMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public getAllTags(): string[] {
return this.tags;
}
}