workadventure/front/src/rex-plugins.d.ts
David Négrier e9dd7ebdd9 Enabling Outline back on actionable objects
Actionable objects (still a prototype) were outlined when you walk next to them.
The OutlinePipeline was broken when moving in Phaser 3.50+.

This PR completely removes the custom OutlinePipeline and replaces it with the rexOutlinePipelinePlugin
that is provided by a third party library and that works great \o/
2021-06-22 16:35:57 +02:00

27 lines
870 B
TypeScript

declare module 'phaser3-rex-plugins/plugins/virtualjoystick.js' {
const content: any; // eslint-disable-line
export default content;
}
declare module 'phaser3-rex-plugins/plugins/gestures-plugin.js' {
const content: any; // eslint-disable-line
export default content;
}
declare module 'phaser3-rex-plugins/plugins/webfontloader-plugin.js' {
const content: any; // eslint-disable-line
export default content;
}
declare module 'phaser3-rex-plugins/plugins/outlinepipeline-plugin.js' {
import GameObject = Phaser.GameObjects.GameObject;
class OutlinePipelinePlugin {
add(gameObject: GameObject, config: object);
remove(gameObject: GameObject, name?: string);
}
export default OutlinePipelinePlugin;
}
declare module 'phaser3-rex-plugins/plugins/gestures.js' {
export const Pinch: any; // eslint-disable-line
}