workadventure/front/src/Phaser/Game/GameMapPropertiesListener.ts
2021-11-24 14:50:19 +01:00

229 lines
9.8 KiB
TypeScript

import type { GameScene } from "./GameScene";
import type { GameMap } from "./GameMap";
import { scriptUtils } from "../../Api/ScriptUtils";
import type { CoWebsite } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { get } from "svelte/store";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import type { ITiledMapLayer } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
enum OpenCoWebsiteState {
LOADING,
OPENED,
MUST_BE_CLOSE,
}
interface OpenCoWebsite {
coWebsite: CoWebsite | undefined;
state: OpenCoWebsiteState;
}
export class GameMapPropertiesListener {
private coWebsitesOpenByLayer = new Map<ITiledMapLayer, OpenCoWebsite>();
private coWebsitesActionTriggerByLayer = new Map<ITiledMapLayer, string>();
constructor(private scene: GameScene, private gameMap: GameMap) {}
register() {
this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("openTab");
}
if (typeof newValue == "string" && newValue.length) {
const openWebsiteTriggerValue = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER);
if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
if (message === undefined) {
message = "Press SPACE or touch here to open web site in new tab";
}
layoutManagerActionStore.addAction({
uuid: "openTab",
type: "message",
message: message,
callback: () => scriptUtils.openTab(newValue),
userInputManager: this.scene.userInputManager,
});
} else {
scriptUtils.openTab(newValue);
}
}
});
// Open a new co-website by the property.
this.gameMap.onEnterLayer((newLayers) => {
const handler = () => {
newLayers.forEach((layer) => {
if (!layer.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let allowApiProperty: boolean | undefined;
let websitePolicyProperty: string | undefined;
let websiteWidthProperty: number | undefined;
let websitePositionProperty: number | undefined;
let websiteTriggerProperty: string | undefined;
let websiteTriggerMessageProperty: string | undefined;
layer.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_ALLOW_API:
allowApiProperty = property.value as boolean | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POLICY:
websitePolicyProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_WIDTH:
websiteWidthProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POSITION:
websitePositionProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
websiteTriggerMessageProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const actionUuid = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
if (this.coWebsitesOpenByLayer.has(layer)) {
return;
}
this.coWebsitesOpenByLayer.set(layer, {
coWebsite: undefined,
state: OpenCoWebsiteState.LOADING,
});
const openWebsiteFunction = () => {
coWebsiteManager
.loadCoWebsite(
openWebsiteProperty as string,
this.scene.MapUrlFile,
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
websitePositionProperty
)
.then((coWebsite) => {
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
coWebsiteManager.closeCoWebsite(coWebsite);
this.coWebsitesOpenByLayer.delete(layer);
this.coWebsitesActionTriggerByLayer.delete(layer);
} else {
this.coWebsitesOpenByLayer.set(layer, {
coWebsite,
state: OpenCoWebsiteState.OPENED,
});
}
});
layoutManagerActionStore.removeAction(actionUuid);
};
if (websiteTriggerProperty && websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON) {
if (!websiteTriggerMessageProperty) {
websiteTriggerMessageProperty = "Press SPACE or touch here to open web site";
}
this.coWebsitesActionTriggerByLayer.set(layer, actionUuid);
layoutManagerActionStore.addAction({
uuid: actionUuid,
type: "message",
message: websiteTriggerMessageProperty,
callback: () => openWebsiteFunction(),
userInputManager: this.scene.userInputManager,
});
} else {
openWebsiteFunction();
}
});
};
handler();
});
// Close opened co-websites on leave the layer who contain the property.
this.gameMap.onLeaveLayer((oldLayers) => {
const handler = () => {
oldLayers.forEach((layer) => {
if (!layer.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let websiteTriggerProperty: string | undefined;
layer.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (!coWebsiteOpen) {
return;
}
if (coWebsiteOpen.state === OpenCoWebsiteState.LOADING) {
coWebsiteOpen.state = OpenCoWebsiteState.MUST_BE_CLOSE;
}
if (coWebsiteOpen.coWebsite !== undefined) {
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite);
}
this.coWebsitesOpenByLayer.delete(layer);
if (!websiteTriggerProperty) {
return;
}
const actionStore = get(layoutManagerActionStore);
const actionTriggerUuid = this.coWebsitesActionTriggerByLayer.get(layer);
if (!actionTriggerUuid) {
return;
}
const action =
actionStore && actionStore.length > 0
? actionStore.find((action) => action.uuid === actionTriggerUuid)
: undefined;
if (action) {
layoutManagerActionStore.removeAction(actionTriggerUuid);
}
});
};
handler();
});
}
}