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- Create position and check if user is in position to switch in the next scene. - When scene is load, we load all scene in the layer of name "exit". - Layer "exit" of map.json have a parametter "exitSceneKey" to identify next scene. - Add layer "start", the player could start in the scene on the object present in the layer of name "start". |
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floor1.json | ||
FloorTile_S.jpg | ||
floortileset.png | ||
tilesets_deviant_milkian_1.png |