workadventure/front/src/Phaser/Components/TextInput.ts

91 lines
2.3 KiB
TypeScript

const IGNORED_KEYS = new Set([
'Esc',
'Escape',
'Alt',
'Meta',
'Control',
'Ctrl',
'Space',
'Backspace'
])
export class TextInput extends Phaser.GameObjects.BitmapText {
private minUnderLineLength = 4;
private underLine: Phaser.GameObjects.Text;
private domInput = document.createElement('input');
constructor(scene: Phaser.Scene, x: number, y: number, maxLength: number, text: string,
onChange: (text: string) => void) {
super(scene, x, y, 'main_font', text, 32);
this.setOrigin(0.5).setCenterAlign();
this.scene.add.existing(this);
const style = {fontFamily: 'Arial', fontSize: "32px", color: '#ffffff'};
this.underLine = this.scene.add.text(x, y+1, this.getUnderLineBody(text.length), style);
this.underLine.setOrigin(0.5);
this.domInput.maxLength = maxLength;
this.domInput.style.opacity = "0";
if (text) {
this.domInput.value = text;
}
this.domInput.addEventListener('keydown', event => {
if (IGNORED_KEYS.has(event.key)) {
return;
}
if (!/[a-zA-Z0-9:.!&?()+-]/.exec(event.key)) {
event.preventDefault();
}
});
this.domInput.addEventListener('input', (event) => {
if (event.defaultPrevented) {
return;
}
this.text = this.domInput.value;
this.underLine.text = this.getUnderLineBody(this.text.length);
onChange(this.text);
});
document.body.append(this.domInput);
this.focus();
}
private getUnderLineBody(textLength:number): string {
if (textLength < this.minUnderLineLength) textLength = this.minUnderLineLength;
let text = '_______';
for (let i = this.minUnderLineLength; i < textLength; i++) {
text += '__';
}
return text;
}
getText(): string {
return this.text;
}
setX(x: number): this {
super.setX(x);
this.underLine.x = x;
return this;
}
setY(y: number): this {
super.setY(y);
this.underLine.y = y+1;
return this;
}
focus() {
this.domInput.focus();
}
destroy(): void {
super.destroy();
this.domInput.remove();
}
}