5f11b065e1
- Update share room id. - Join room when a scene is loaded. - Add a room in constant variable.
19 lines
569 B
TypeScript
19 lines
569 B
TypeScript
const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
|
|
const ROOM_STARTED = "floor0";
|
|
const URL_ROOM_STARTED = "/map/files/Floor0";
|
|
const ROOMS = [
|
|
{key: "floor0", url: "/map/files/Floor0"},
|
|
{key: "floor1", url: "/map/files/Floor1"},
|
|
]
|
|
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
|
|
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
|
|
|
|
export {
|
|
SECRET_KEY,
|
|
ROOM_STARTED,
|
|
URL_ROOM_STARTED,
|
|
ROOMS,
|
|
MINIMUM_DISTANCE,
|
|
GROUP_RADIUS
|
|
}
|