workadventure/messages/generated/src/proto/messages_pb.js
2020-09-17 17:14:47 +02:00

224 lines
6.4 KiB
JavaScript

// source: src/proto/messages.proto
/**
* @fileoverview
* @enhanceable
* @suppress {messageConventions} JS Compiler reports an error if a variable or
* field starts with 'MSG_' and isn't a translatable message.
* @public
*/
// GENERATED CODE -- DO NOT EDIT!
var jspb = require('google-protobuf');
var goog = jspb;
var global = Function('return this')();
goog.exportSymbol('proto.SetPlayerDetailsMessage', null, global);
/**
* Generated by JsPbCodeGenerator.
* @param {Array=} opt_data Optional initial data array, typically from a
* server response, or constructed directly in Javascript. The array is used
* in place and becomes part of the constructed object. It is not cloned.
* If no data is provided, the constructed object will be empty, but still
* valid.
* @extends {jspb.Message}
* @constructor
*/
proto.SetPlayerDetailsMessage = function(opt_data) {
jspb.Message.initialize(this, opt_data, 0, -1, proto.SetPlayerDetailsMessage.repeatedFields_, null);
};
goog.inherits(proto.SetPlayerDetailsMessage, jspb.Message);
if (goog.DEBUG && !COMPILED) {
/**
* @public
* @override
*/
proto.SetPlayerDetailsMessage.displayName = 'proto.SetPlayerDetailsMessage';
}
/**
* List of repeated fields within this message type.
* @private {!Array<number>}
* @const
*/
proto.SetPlayerDetailsMessage.repeatedFields_ = [2];
if (jspb.Message.GENERATE_TO_OBJECT) {
/**
* Creates an object representation of this proto.
* Field names that are reserved in JavaScript and will be renamed to pb_name.
* Optional fields that are not set will be set to undefined.
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
* For the list of reserved names please see:
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
* JSPB instance for transitional soy proto support:
* http://goto/soy-param-migration
* @return {!Object}
*/
proto.SetPlayerDetailsMessage.prototype.toObject = function(opt_includeInstance) {
return proto.SetPlayerDetailsMessage.toObject(opt_includeInstance, this);
};
/**
* Static version of the {@see toObject} method.
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
* the JSPB instance for transitional soy proto support:
* http://goto/soy-param-migration
* @param {!proto.SetPlayerDetailsMessage} msg The msg instance to transform.
* @return {!Object}
* @suppress {unusedLocalVariables} f is only used for nested messages
*/
proto.SetPlayerDetailsMessage.toObject = function(includeInstance, msg) {
var f, obj = {
name: jspb.Message.getFieldWithDefault(msg, 1, ""),
characterlayersList: (f = jspb.Message.getRepeatedField(msg, 2)) == null ? undefined : f
};
if (includeInstance) {
obj.$jspbMessageInstance = msg;
}
return obj;
};
}
/**
* Deserializes binary data (in protobuf wire format).
* @param {jspb.ByteSource} bytes The bytes to deserialize.
* @return {!proto.SetPlayerDetailsMessage}
*/
proto.SetPlayerDetailsMessage.deserializeBinary = function(bytes) {
var reader = new jspb.BinaryReader(bytes);
var msg = new proto.SetPlayerDetailsMessage;
return proto.SetPlayerDetailsMessage.deserializeBinaryFromReader(msg, reader);
};
/**
* Deserializes binary data (in protobuf wire format) from the
* given reader into the given message object.
* @param {!proto.SetPlayerDetailsMessage} msg The message object to deserialize into.
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
* @return {!proto.SetPlayerDetailsMessage}
*/
proto.SetPlayerDetailsMessage.deserializeBinaryFromReader = function(msg, reader) {
while (reader.nextField()) {
if (reader.isEndGroup()) {
break;
}
var field = reader.getFieldNumber();
switch (field) {
case 1:
var value = /** @type {string} */ (reader.readString());
msg.setName(value);
break;
case 2:
var value = /** @type {string} */ (reader.readString());
msg.addCharacterlayers(value);
break;
default:
reader.skipField();
break;
}
}
return msg;
};
/**
* Serializes the message to binary data (in protobuf wire format).
* @return {!Uint8Array}
*/
proto.SetPlayerDetailsMessage.prototype.serializeBinary = function() {
var writer = new jspb.BinaryWriter();
proto.SetPlayerDetailsMessage.serializeBinaryToWriter(this, writer);
return writer.getResultBuffer();
};
/**
* Serializes the given message to binary data (in protobuf wire
* format), writing to the given BinaryWriter.
* @param {!proto.SetPlayerDetailsMessage} message
* @param {!jspb.BinaryWriter} writer
* @suppress {unusedLocalVariables} f is only used for nested messages
*/
proto.SetPlayerDetailsMessage.serializeBinaryToWriter = function(message, writer) {
var f = undefined;
f = message.getName();
if (f.length > 0) {
writer.writeString(
1,
f
);
}
f = message.getCharacterlayersList();
if (f.length > 0) {
writer.writeRepeatedString(
2,
f
);
}
};
/**
* optional string name = 1;
* @return {string}
*/
proto.SetPlayerDetailsMessage.prototype.getName = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
};
/**
* @param {string} value
* @return {!proto.SetPlayerDetailsMessage} returns this
*/
proto.SetPlayerDetailsMessage.prototype.setName = function(value) {
return jspb.Message.setProto3StringField(this, 1, value);
};
/**
* repeated string characterLayers = 2;
* @return {!Array<string>}
*/
proto.SetPlayerDetailsMessage.prototype.getCharacterlayersList = function() {
return /** @type {!Array<string>} */ (jspb.Message.getRepeatedField(this, 2));
};
/**
* @param {!Array<string>} value
* @return {!proto.SetPlayerDetailsMessage} returns this
*/
proto.SetPlayerDetailsMessage.prototype.setCharacterlayersList = function(value) {
return jspb.Message.setField(this, 2, value || []);
};
/**
* @param {string} value
* @param {number=} opt_index
* @return {!proto.SetPlayerDetailsMessage} returns this
*/
proto.SetPlayerDetailsMessage.prototype.addCharacterlayers = function(value, opt_index) {
return jspb.Message.addToRepeatedField(this, 2, value, opt_index);
};
/**
* Clears the list making it empty but non-null.
* @return {!proto.SetPlayerDetailsMessage} returns this
*/
proto.SetPlayerDetailsMessage.prototype.clearCharacterlayersList = function() {
return this.setCharacterlayersList([]);
};
goog.object.extend(exports, proto);