workadventure/back/tests/WorldTest.ts
David Négrier 3b27f8b000 Making the group radius distinct from the minimum distance to connect 2 players
Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
2020-05-03 16:57:17 +02:00

193 lines
5.2 KiB
TypeScript

import "jasmine";
import {Message} from "../src/Model/Websocket/Message";
import {World} from "../src/Model/World";
import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition";
import { Group } from "../src/Model/Group";
import {Distance} from "../src/Model//Distance";
describe("World", () => {
it("should connect user1 and user2", () => {
let connectCalled: boolean = false;
let connect = (user1: string, user2: string): void => {
connectCalled = true;
}
let disconnect = (user1: string, user2: string): void => {
}
let world = new World(connect, disconnect, 160, 160);
world.join(new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
}));
world.join(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(500, 100)
}));
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(261, 100)
}));
expect(connectCalled).toBe(false);
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(101, 100)
}));
expect(connectCalled).toBe(true);
connectCalled = false;
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(102, 100)
}));
expect(connectCalled).toBe(false);
});
it("should connect 3 users", () => {
let connectCalled: boolean = false;
let connect = (user1: string, user2: string): void => {
connectCalled = true;
}
let disconnect = (user1: string, user2: string): void => {
}
let world = new World(connect, disconnect, 160, 160);
world.join(new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
}));
world.join(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(200, 100)
}));
expect(connectCalled).toBe(true);
connectCalled = false;
// baz joins at the outer limit of the group
world.join(new MessageUserPosition({
userId: "baz",
roomId: 1,
position: new Point(311, 100)
}));
expect(connectCalled).toBe(false);
world.updatePosition(new MessageUserPosition({
userId: "baz",
roomId: 1,
position: new Point(309, 100)
}));
expect(connectCalled).toBe(true);
});
it("should disconnect user1 and user2", () => {
let connectCalled: boolean = false;
let disconnectCalled: boolean = false;
let connect = (user1: string, user2: string): void => {
connectCalled = true;
}
let disconnect = (user1: string, user2: string): void => {
disconnectCalled = true;
}
let world = new World(connect, disconnect, 160, 160);
world.join(new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
}));
world.join(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(259, 100)
}));
expect(connectCalled).toBe(true);
expect(disconnectCalled).toBe(false);
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(100+160+160+1, 100)
}));
expect(disconnectCalled).toBe(true);
disconnectCalled = false;
world.updatePosition(new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(262, 100)
}));
expect(disconnectCalled).toBe(false);
});
/**
it('Should return the distances between all users', () => {
let connectCalled: boolean = false;
let connect = (user1: string, user2: string): void => {
connectCalled = true;
}
let disconnect = (user1: string, user2: string): void => {
}
let world = new World(connect, disconnect);
let user1 = new MessageUserPosition({
userId: "foo",
roomId: 1,
position: new Point(100, 100)
});
world.join(user1);
let user2 = new MessageUserPosition({
userId: "bar",
roomId: 1,
position: new Point(500, 100)
});
world.join(user2);
let user3 = new MessageUserPosition({
userId: "baz",
roomId: 1,
position: new Point(101, 100)
});
let user4 = new MessageUserPosition({
userId: "buz",
roomId: 1,
position: new Point(105, 100)
})
let group = new Group([user1, user2, user3, user4]);
let distances = world.getDistancesBetweenGroupUsers(group)
console.log(distances);
//expect(distances).toBe([]);
})
**/
})