workadventure/front/src/Api/iframe/room.ts

138 lines
4.5 KiB
TypeScript

import { Subject } from "rxjs";
import { isDataLayerEvent } from "../Events/DataLayerEvent";
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
import { isGameStateEvent } from "../Events/GameStateEvent";
import { IframeApiContribution, queryWorkadventure, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
import type { DataLayerEvent } from "../Events/DataLayerEvent";
import type { GameStateEvent } from "../Events/GameStateEvent";
const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const dataLayerResolver = new Subject<DataLayerEvent>();
const stateResolvers = new Subject<GameStateEvent>();
let immutableDataPromise: Promise<GameStateEvent> | undefined = undefined;
interface Room {
id: string;
mapUrl: string;
map: ITiledMap;
startLayer: string | null;
}
interface User {
id: string | undefined;
nickName: string | null;
tags: string[];
}
interface TileDescriptor {
x: number;
y: number;
tile: number | string;
layer: string;
}
function getGameState(): Promise<GameStateEvent> {
if (immutableDataPromise === undefined) {
immutableDataPromise = queryWorkadventure({ type: "getState", data: undefined });
}
return immutableDataPromise;
}
function getDataLayer(): Promise<DataLayerEvent> {
return new Promise<DataLayerEvent>((resolver, thrower) => {
dataLayerResolver.subscribe(resolver);
sendToWorkadventure({ type: "getDataLayer", data: null });
});
}
export class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
callbacks = [
apiCallback({
callback: (payloadData: EnterLeaveEvent) => {
enterStreams.get(payloadData.name)?.next();
},
type: "enterEvent",
typeChecker: isEnterLeaveEvent,
}),
apiCallback({
type: "leaveEvent",
typeChecker: isEnterLeaveEvent,
callback: (payloadData) => {
leaveStreams.get(payloadData.name)?.next();
},
}),
apiCallback({
type: "dataLayer",
typeChecker: isDataLayerEvent,
callback: (payloadData) => {
dataLayerResolver.next(payloadData);
},
}),
];
onEnterZone(name: string, callback: () => void): void {
let subject = enterStreams.get(name);
if (subject === undefined) {
subject = new Subject<EnterLeaveEvent>();
enterStreams.set(name, subject);
}
subject.subscribe(callback);
}
onLeaveZone(name: string, callback: () => void): void {
let subject = leaveStreams.get(name);
if (subject === undefined) {
subject = new Subject<EnterLeaveEvent>();
leaveStreams.set(name, subject);
}
subject.subscribe(callback);
}
showLayer(layerName: string): void {
sendToWorkadventure({ type: "showLayer", data: { name: layerName } });
}
hideLayer(layerName: string): void {
sendToWorkadventure({ type: "hideLayer", data: { name: layerName } });
}
setProperty(layerName: string, propertyName: string, propertyValue: string | number | boolean | undefined): void {
sendToWorkadventure({
type: "setProperty",
data: {
layerName: layerName,
propertyName: propertyName,
propertyValue: propertyValue,
},
});
}
getCurrentRoom(): Promise<Room> {
return getGameState().then((gameState) => {
return getDataLayer().then((mapJson) => {
return {
id: gameState.roomId,
map: mapJson.data as ITiledMap,
mapUrl: gameState.mapUrl,
startLayer: gameState.startLayerName,
};
});
});
}
getCurrentUser(): Promise<User> {
return getGameState().then((gameState) => {
return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
});
}
setTiles(tiles: TileDescriptor[]) {
sendToWorkadventure({
type: "setTiles",
data: tiles,
});
}
}
export default new WorkadventureRoomCommands();