workadventure/front/src/Phaser
David Négrier 315fe7ca82
Adding a "font-family" property for text objects. (#1311)
- Tiled displays your system fonts.
- Computers have different sets of fonts. Therefore, browsers never rely on system fonts
- Which means if you select a font in Tiled, it is quite unlikely it will render properly in WorkAdventure

To circumvent this problem, in your text object in Tiled, you can now add an additional property: `font-family`.

The `font-family` property can contain any "web-font" that can be loaded by your browser.

This allows us to use the "Press Start 2P" 8px font in text objects, which renders way better than the default "Sans serif" font of your browser.
2021-07-29 17:49:51 +02:00
..
Companion Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Components Adding a "font-family" property for text objects. (#1311) 2021-07-29 17:49:51 +02:00
Entity Fix some typos (found by codespell) (#1316) 2021-07-27 14:29:09 +02:00
Game Graphic upgrade of the global message console (#1287) 2021-07-29 17:42:16 +02:00
Items Enabling Outline back on actionable objects 2021-06-22 16:35:57 +02:00
Login HotFix position WOKA (#1317) 2021-07-27 14:28:00 +02:00
Map Adding warning if "template" object is used as a variable 2021-07-05 18:48:26 +02:00
Menu FEATURE: chat tweak 2021-07-16 14:25:59 +02:00
Player FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
Reconnecting Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-21 15:37:53 +02:00
Services Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-15 09:06:47 +02:00
UserInput Fix some typos (found by codespell) (#1316) 2021-07-27 14:29:09 +02:00