workadventure/front
David Négrier 2b820c7d56 Adding an event queue in the GameScene.
Events are processed only in the 'update' method.
We hope this will solve a number of null pointer errors. See #194
2020-06-19 18:18:43 +02:00
..
dist Porting favicon to the "front" container 2020-06-09 09:21:24 +02:00
src Adding an event queue in the GameScene. 2020-06-19 18:18:43 +02:00
tests/Phaser/Game Fixing use const instead of let 2020-06-19 14:30:34 +02:00
.dockerignore Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
.eslintrc.json Enabling stricter lint on front 2020-06-19 14:29:29 +02:00
.gitignore Adding communication between LoginScene and SelectCharacterScene 2020-05-26 17:25:29 +02:00
Dockerfile Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
jasmine.json Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
LICENSE.txt Changing license to AGPL + Commons Clause 2020-06-09 10:17:21 +02:00
package.json Adding an event queue in the GameScene. 2020-06-19 18:18:43 +02:00
tsconfig.json Allowing ill defined initializers (because of the way Phaser 3 is designed) 2020-06-04 18:56:59 +02:00
webpack.config.js Update strategy caching bundle front js files with webpack 2020-06-01 11:53:12 +02:00
yarn.lock Adding an event queue in the GameScene. 2020-06-19 18:18:43 +02:00