workadventure/front/src/Phaser
David Négrier 22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
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Companion added companion compatibility with phaser 3.54.0 2021-04-09 18:30:30 +02:00
Components Adding the ability to display "Text" objects from Tiled 2021-04-26 11:28:13 +02:00
Entity added companion compatibility with phaser 3.54.0 2021-04-09 18:30:30 +02:00
Game Adding the ability to display "Text" objects from Tiled 2021-04-26 11:28:13 +02:00
Items Removing pipeline related code 2021-01-27 11:18:07 +01:00
Login Fix feedback WorkAdventure team 2021-04-23 19:29:43 +02:00
Map Adding the ability to display "Text" objects from Tiled 2021-04-26 11:28:13 +02:00
Menu Merge pull request #918 from thecodingmachine/newStartMobileScene 2021-04-23 19:51:45 +02:00
Player Make movement speed depend on joystick force 2021-04-13 02:00:05 +02:00
Reconnecting Disabling explicit any check on error handling 2021-01-18 15:36:02 +01:00
Shaders downgraded phaser version to 3.24.1 2021-01-28 23:03:06 +01:00
UserInput improved the visuals of the joystick 2021-04-20 14:26:52 +02:00