workadventure/front/src/Phaser/Components/TextField.ts
2021-09-06 14:31:59 +02:00

10 lines
352 B
TypeScript

export class TextField extends Phaser.GameObjects.BitmapText {
constructor(scene: Phaser.Scene, x: number, y: number, text: string | string[], center: boolean = true) {
super(scene, x, y, "main_font", text, 8);
this.scene.add.existing(this);
if (center) {
this.setOrigin(0.5).setCenterAlign();
}
}
}