workadventure/pusher/src/Model/PusherRoom.ts
2021-06-24 10:09:10 +02:00

67 lines
2.3 KiB
TypeScript

import { ExSocketInterface } from "_Model/Websocket/ExSocketInterface";
import { PositionDispatcher } from "./PositionDispatcher";
import { ViewportInterface } from "_Model/Websocket/ViewportMessage";
import { extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous } from "./RoomIdentifier";
import { arrayIntersect } from "../Services/ArrayHelper";
import { ZoneEventListener } from "_Model/Zone";
export enum GameRoomPolicyTypes {
ANONYMUS_POLICY = 1,
MEMBERS_ONLY_POLICY,
USE_TAGS_POLICY,
}
export class PusherRoom {
private readonly positionNotifier: PositionDispatcher;
public readonly public: boolean;
public tags: string[];
public policyType: GameRoomPolicyTypes;
public readonly roomSlug: string;
public readonly worldSlug: string = "";
public readonly organizationSlug: string = "";
private versionNumber: number = 1;
constructor(public readonly roomId: string, private socketListener: ZoneEventListener) {
this.public = isRoomAnonymous(roomId);
this.tags = [];
this.policyType = GameRoomPolicyTypes.ANONYMUS_POLICY;
if (this.public) {
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
} else {
const { organizationSlug, worldSlug, roomSlug } = extractDataFromPrivateRoomId(this.roomId);
this.roomSlug = roomSlug;
this.organizationSlug = organizationSlug;
this.worldSlug = worldSlug;
}
// A zone is 10 sprites wide.
this.positionNotifier = new PositionDispatcher(this.roomId, 320, 320, this.socketListener);
}
public setViewport(socket: ExSocketInterface, viewport: ViewportInterface): void {
this.positionNotifier.setViewport(socket, viewport);
}
public leave(socket: ExSocketInterface) {
this.positionNotifier.removeViewport(socket);
}
public canAccess(userTags: string[]): boolean {
return arrayIntersect(userTags, this.tags);
}
public isEmpty(): boolean {
return this.positionNotifier.isEmpty();
}
public needsUpdate(versionNumber: number): boolean {
if (this.versionNumber < versionNumber) {
this.versionNumber = versionNumber;
return true;
} else {
return false;
}
}
}