workadventure/front/src/Phaser/Game/GameMapPropertiesListener.ts
2022-02-01 18:42:07 +01:00

202 lines
8.6 KiB
TypeScript

import type { GameScene } from "./GameScene";
import type { GameMap } from "./GameMap";
import { scriptUtils } from "../../Api/ScriptUtils";
import type { CoWebsite } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import type { ITiledMapLayer } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
import { highlightedEmbedScreen } from "../../Stores/EmbedScreensStore";
enum OpenCoWebsiteState {
ASLEEP,
OPENED,
MUST_BE_CLOSE,
}
interface OpenCoWebsite {
coWebsite: CoWebsite;
state: OpenCoWebsiteState;
}
export class GameMapPropertiesListener {
private coWebsitesOpenByLayer = new Map<ITiledMapLayer, OpenCoWebsite>();
constructor(private scene: GameScene, private gameMap: GameMap) {}
register() {
this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("openTab");
}
if (typeof newValue == "string" && newValue.length) {
const openWebsiteTriggerValue = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER);
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (forceTrigger || openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
if (message === undefined) {
message = "Press SPACE or touch here to open web site in new tab";
}
layoutManagerActionStore.addAction({
uuid: "openTab",
type: "message",
message: message,
callback: () => scriptUtils.openTab(newValue),
userInputManager: this.scene.userInputManager,
});
} else {
scriptUtils.openTab(newValue);
}
}
});
// Open a new co-website by the property.
this.gameMap.onEnterLayer((newLayers) => {
const handler = () => {
newLayers.forEach((layer) => {
if (!layer.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let allowApiProperty: boolean | undefined;
let websitePolicyProperty: string | undefined;
let websitePositionProperty: number | undefined;
let websiteTriggerProperty: string | undefined;
let websiteTriggerMessageProperty: string | undefined;
layer.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_ALLOW_API:
allowApiProperty = property.value as boolean | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POLICY:
websitePolicyProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POSITION:
websitePositionProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
websiteTriggerMessageProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const actionUuid = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
if (this.coWebsitesOpenByLayer.has(layer)) {
return;
}
const coWebsite = coWebsiteManager.addCoWebsite(
openWebsiteProperty,
this.scene.MapUrlFile,
allowApiProperty,
websitePolicyProperty,
websitePositionProperty,
false
);
this.coWebsitesOpenByLayer.set(layer, {
coWebsite: coWebsite,
state: OpenCoWebsiteState.ASLEEP,
});
const openWebsiteFunction = () => {
coWebsiteManager
.loadCoWebsite(coWebsite)
.then((coWebsite) => {
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
coWebsiteManager.closeCoWebsite(coWebsite).catch(() => {
console.error("Error during a co-website closing");
});
this.coWebsitesOpenByLayer.delete(layer);
} else {
this.coWebsitesOpenByLayer.set(layer, {
coWebsite,
state: OpenCoWebsiteState.OPENED,
});
}
})
.catch(() => {
console.error("Error during loading a co-website: " + coWebsite.url);
});
layoutManagerActionStore.removeAction(actionUuid);
};
if (
!localUserStore.getForceCowebsiteTrigger() &&
websiteTriggerProperty !== ON_ACTION_TRIGGER_BUTTON
) {
openWebsiteFunction();
}
});
};
handler();
});
// Close opened co-websites on leave the layer who contain the property.
this.gameMap.onLeaveLayer((oldLayers) => {
const handler = () => {
oldLayers.forEach((layer) => {
if (!layer.properties) {
return;
}
let openWebsiteProperty: string | undefined;
let websiteTriggerProperty: string | undefined;
layer.properties.forEach((property) => {
switch (property.name) {
case GameMapProperties.OPEN_WEBSITE:
openWebsiteProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
}
});
if (!openWebsiteProperty) {
return;
}
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (!coWebsiteOpen) {
return;
}
if (coWebsiteOpen.state === OpenCoWebsiteState.ASLEEP) {
coWebsiteOpen.state = OpenCoWebsiteState.MUST_BE_CLOSE;
}
if (coWebsiteOpen.coWebsite !== undefined) {
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite).catch((e) => console.error(e));
}
this.coWebsitesOpenByLayer.delete(layer);
});
};
handler();
});
}
}