const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true"; const START_ROOM_URL: string = process.env.START_ROOM_URL || "/_/global/maps.workadventure.localhost/Floor1/floor1.json"; const PUSHER_URL = process.env.PUSHER_URL || "//pusher.workadventure.localhost"; export const ADMIN_URL = process.env.ADMIN_URL || "//workadventu.re"; const UPLOADER_URL = process.env.UPLOADER_URL || "//uploader.workadventure.localhost"; const STUN_SERVER: string = process.env.STUN_SERVER || "stun:stun.l.google.com:19302"; const TURN_SERVER: string = process.env.TURN_SERVER || ""; const SKIP_RENDER_OPTIMIZATIONS: boolean = process.env.SKIP_RENDER_OPTIMIZATIONS == "true"; const DISABLE_NOTIFICATIONS: boolean = process.env.DISABLE_NOTIFICATIONS == "true"; const TURN_USER: string = process.env.TURN_USER || ""; const TURN_PASSWORD: string = process.env.TURN_PASSWORD || ""; const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL; const JITSI_PRIVATE_MODE: boolean = process.env.JITSI_PRIVATE_MODE == "true"; const POSITION_DELAY = 200; // Wait 200ms between sending position events const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || "") || 8; export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4"); export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == "true"; export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600; export { DEBUG_MODE, START_ROOM_URL, SKIP_RENDER_OPTIMIZATIONS, DISABLE_NOTIFICATIONS, PUSHER_URL, UPLOADER_URL, POSITION_DELAY, MAX_EXTRAPOLATION_TIME, STUN_SERVER, TURN_SERVER, TURN_USER, TURN_PASSWORD, JITSI_URL, JITSI_PRIVATE_MODE, };