import * as tg from "generic-type-guard"; export const isGameStateEvent = new tg.IsInterface() .withProperties({ roomId: tg.isString, mapUrl: tg.isString, nickname: tg.isString, uuid: tg.isUnion(tg.isString, tg.isUndefined), startLayerName: tg.isUnion(tg.isString, tg.isNull), tags: tg.isArray(tg.isString), variables: tg.isObject, }) .get(); /** * A message sent from the game to the iFrame when the gameState is received by the script */ export type GameStateEvent = tg.GuardedType;