import * as SimplePeerNamespace from "simple-peer"; import {mediaManager} from "./MediaManager"; import {Connection} from "../Connection"; import {TURN_SERVER, TURN_USER, TURN_PASSWORD} from "../Enum/EnvironmentVariable"; const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer'); /** * A peer connection used to transmit video / audio signals between 2 peers. */ export class ScreenSharingPeer extends Peer { /** * Whether this connection is currently receiving a video stream from a remote user. */ private isReceivingStream:boolean = false; constructor(private userId: number, initiator: boolean, private connection: Connection) { super({ initiator: initiator ? initiator : false, reconnectTimer: 10000, config: { iceServers: [ { urls: 'stun:stun.l.google.com:19302' }, { urls: TURN_SERVER.split(','), username: TURN_USER, credential: TURN_PASSWORD }, ] } }); //start listen signal for the peer connection this.on('signal', (data: unknown) => { this.sendWebrtcScreenSharingSignal(data); }); this.on('stream', (stream: MediaStream) => { this.stream(stream); }); this.on('close', () => { this.destroy(); }); this.on('data', (chunk: Buffer) => { // We unfortunately need to rely on an event to let the other party know a stream has stopped. // It seems there is no native way to detect that. const message = JSON.parse(chunk.toString('utf8')); if (message.streamEnded !== true) { console.error('Unexpected message on screen sharing peer connection'); } mediaManager.removeActiveScreenSharingVideo("" + this.userId); }); // eslint-disable-next-line @typescript-eslint/no-explicit-any this.on('error', (err: any) => { console.error(`screen sharing error => ${this.userId} => ${err.code}`, err); //mediaManager.isErrorScreenSharing(this.userId); }); this.on('connect', () => { // FIXME: we need to put the loader on the screen sharing connection mediaManager.isConnected("" + this.userId); console.info(`connect => ${this.userId}`); }); this.pushScreenSharingToRemoteUser(); } private sendWebrtcScreenSharingSignal(data: unknown) { //console.log("sendWebrtcScreenSharingSignal", data); try { this.connection.sendWebrtcScreenSharingSignal(data, this.userId); }catch (e) { console.error(`sendWebrtcScreenSharingSignal => ${this.userId}`, e); } } /** * Sends received stream to screen. */ private stream(stream?: MediaStream) { //console.log(`ScreenSharingPeer::stream => ${this.userId}`, stream); //console.log(`stream => ${this.userId} => `, stream); if(!stream){ mediaManager.removeActiveScreenSharingVideo("" + this.userId); this.isReceivingStream = false; } else { mediaManager.addStreamRemoteScreenSharing("" + this.userId, stream); this.isReceivingStream = true; } } public isReceivingScreenSharingStream(): boolean { return this.isReceivingStream; } public destroy(error?: Error): void { try { mediaManager.removeActiveScreenSharingVideo("" + this.userId); // FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray" // I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel. //console.log('Closing connection with '+userId); super.destroy(error); //console.log('Nb users in peerConnectionArray '+this.PeerConnectionArray.size); } catch (err) { console.error("ScreenSharingPeer::destroy", err) } } private pushScreenSharingToRemoteUser() { const localScreenCapture: MediaStream | null = mediaManager.localScreenCapture; if(!localScreenCapture){ return; } this.addStream(localScreenCapture); return; } public stopPushingScreenSharingToRemoteUser(stream: MediaStream) { this.removeStream(stream); this.write(new Buffer(JSON.stringify({streamEnded: true}))); } }