import "jasmine"; import {Message} from "../src/Model/Websocket/Message"; import {World} from "../src/Model/World"; import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition"; import { Group } from "../src/Model/Group"; import {Distance} from "../src/Model//Distance"; describe("World", () => { it("should connect user1 and user2", () => { let connectCalled: boolean = false; let connect = (user1: string, user2: string): void => { connectCalled = true; } let disconnect = (user1: string, user2: string): void => { } let world = new World(connect, disconnect); world.join(new MessageUserPosition({ userId: "foo", roomId: 1, position: new Point(100, 100) })); world.join(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(500, 100) })); world.updatePosition(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(261, 100) })); expect(connectCalled).toBe(false); world.updatePosition(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(101, 100) })); expect(connectCalled).toBe(true); connectCalled = false; world.updatePosition(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(102, 100) })); expect(connectCalled).toBe(false); }); it("should connect 3 users", () => { let connectCalled: boolean = false; let connect = (user1: string, user2: string): void => { connectCalled = true; } let disconnect = (user1: string, user2: string): void => { } let world = new World(connect, disconnect); world.join(new MessageUserPosition({ userId: "foo", roomId: 1, position: new Point(100, 100) })); world.join(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(200, 100) })); expect(connectCalled).toBe(true); connectCalled = false; // baz joins at the outer limit of the group world.join(new MessageUserPosition({ userId: "baz", roomId: 1, position: new Point(311, 100) })); expect(connectCalled).toBe(false); world.updatePosition(new MessageUserPosition({ userId: "baz", roomId: 1, position: new Point(309, 100) })); expect(connectCalled).toBe(true); }); it("should disconnect user1 and user2", () => { let connectCalled: boolean = false; let disconnectCalled: boolean = false; let connect = (user1: string, user2: string): void => { connectCalled = true; } let disconnect = (user1: string, user2: string): void => { disconnectCalled = true; } let world = new World(connect, disconnect); world.join(new MessageUserPosition({ userId: "foo", roomId: 1, position: new Point(100, 100) })); world.join(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(259, 100) })); expect(connectCalled).toBe(true); expect(disconnectCalled).toBe(false); world.updatePosition(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(100+160+160+1, 100) })); expect(disconnectCalled).toBe(true); disconnectCalled = false; world.updatePosition(new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(262, 100) })); expect(disconnectCalled).toBe(false); }); /** it('Should return the distances between all users', () => { let connectCalled: boolean = false; let connect = (user1: string, user2: string): void => { connectCalled = true; } let disconnect = (user1: string, user2: string): void => { } let world = new World(connect, disconnect); let user1 = new MessageUserPosition({ userId: "foo", roomId: 1, position: new Point(100, 100) }); world.join(user1); let user2 = new MessageUserPosition({ userId: "bar", roomId: 1, position: new Point(500, 100) }); world.join(user2); let user3 = new MessageUserPosition({ userId: "baz", roomId: 1, position: new Point(101, 100) }); let user4 = new MessageUserPosition({ userId: "buz", roomId: 1, position: new Point(105, 100) }) let group = new Group([user1, user2, user3, user4]); let distances = world.getDistancesBetweenGroupUsers(group) console.log(distances); //expect(distances).toBe([]); }) **/ })