import { SelectCharacterSceneName } from "./SelectCharacterScene"; import { ResizableScene } from "./ResizableScene"; import { loginSceneVisibleIframeStore, loginSceneVisibleStore } from "../../Stores/LoginSceneStore"; import { localUserStore } from "../../Connexion/LocalUserStore"; import { connectionManager } from "../../Connexion/ConnectionManager"; import { gameManager } from "../Game/GameManager"; export const LoginSceneName = "LoginScene"; export class LoginScene extends ResizableScene { private name: string = ""; constructor() { super({ key: LoginSceneName, }); this.name = gameManager.getPlayerName() || ""; } preload() {} create() { loginSceneVisibleIframeStore.set(false); //If authentication is mandatory, push authentication iframe if ( localUserStore.getAuthToken() == undefined && gameManager.currentStartedRoom && gameManager.currentStartedRoom?.authenticationMandatory ) { connectionManager.loadOpenIDScreen(); loginSceneVisibleIframeStore.set(true); } loginSceneVisibleStore.set(true); } public login(name: string): void { name = name.trim(); gameManager.setPlayerName(name); this.scene.stop(LoginSceneName); gameManager.tryResumingGame(SelectCharacterSceneName); this.scene.remove(LoginSceneName); loginSceneVisibleStore.set(false); } update(time: number, delta: number): void {} public onResize(): void {} }