# Test scenarios We should run these tests scenarios **manually** before deploying to production. ## Test network error Action | Expected result | Success -------|-----------------|---------------- Connect to a WorkAdventure map on one tab (player 1) | | Move to some place (player 1) | | Connect to a WorkAdventure map on another tab (player 2) | | Do not move player 2 | | Cut your network connection (shut down wifi or disconnect cable) | The "Reconnection" page should appear (on both tabs) | [ ] Resume your network connection | The game should resume (on both tabs), and your players should be where you left them (on bath tabs) | [ ] Move players | You should see players moving on both tabs | [ ] ## Test suspend/resume Action | Expected result | Success -------|-----------------|---------------- Connect to a WorkAdventure map on one tab (player 1) | | Move to some place (player 1) | | Connect to a WorkAdventure map on another tab (player 2) | | Do not move player 2 | | Put your laptop in suspend mode | | Resume your laptop | The game should resume (on both tabs), and your players should be where you left them (on bath tabs) | [ ] Move players | You should see players moving on both tabs | [ ]