import * as tg from "generic-type-guard"; export const isHasPlayerMovedEvent = new tg.IsInterface().withProperties({ direction: tg.isElementOf('right', 'left', 'up', 'down'), moving: tg.isBoolean, x: tg.isNumber, y: tg.isNumber }).get(); /** * A message sent from the game to the iFrame when the player move after the iFrame send a message to the game that it want to listen to the position of the player */ export type HasPlayerMovedEvent = tg.GuardedType; export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void