import {mediaManager} from "../../WebRtc/MediaManager"; import {HtmlUtils} from "../../WebRtc/HtmlUtils"; import {localUserStore} from "../../Connexion/LocalUserStore"; import { RESOLUTION } from "../../Enum/EnvironmentVariable"; export const HelpCameraSettingsSceneName = 'HelpCameraSettingsScene'; const helpCameraSettings = 'helpCameraSettings'; /** * The scene that show how to permit Camera and Microphone access if there are not already allowed */ export class HelpCameraSettingsScene extends Phaser.Scene { private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement; private helpCameraSettingsOpened: boolean = false; constructor() { super({key: HelpCameraSettingsSceneName}); } preload() { this.load.html(helpCameraSettings, 'resources/html/helpCameraSettings.html'); } create(){ this.createHelpCameraSettings(); } private createHelpCameraSettings() : void { const middleX = this.getMiddleX(); this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings); this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings); this.helpCameraSettingsElement.addListener('click'); this.helpCameraSettingsElement.on('click', (event:MouseEvent) => { if((event?.target as HTMLInputElement).id === 'mailto') { return; } event.preventDefault(); if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormRefresh') { window.location.reload(); }else if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormContinue') { this.closeHelpCameraSettingsOpened(); } }); if(!localUserStore.getHelpCameraSettingsShown() && (!mediaManager.constraintsMedia.audio || !mediaManager.constraintsMedia.video)){ this.openHelpCameraSettingsOpened(); localUserStore.setHelpCameraSettingsShown(); } mediaManager.setHelpCameraSettingsCallBack(() => { this.openHelpCameraSettingsOpened(); }); } private openHelpCameraSettingsOpened(): void{ HtmlUtils.getElementByIdOrFail('webRtcSetup').style.display = 'none'; this.helpCameraSettingsOpened = true; try{ if(window.navigator.userAgent.includes('Firefox')){ HtmlUtils.getElementByIdOrFail('browserHelpSetting').innerHTML =''; }else if(window.navigator.userAgent.includes('Chrome')){ HtmlUtils.getElementByIdOrFail('browserHelpSetting').innerHTML =''; } }catch(err) { console.error('openHelpCameraSettingsOpened => getElementByIdOrFail => error', err); } const middleY = this.getMiddleY(); const middleX = this.getMiddleX(); this.tweens.add({ targets: this.helpCameraSettingsElement, y: middleY, x: middleX, duration: 1000, ease: 'Power3', overflow: 'scroll' }); } private closeHelpCameraSettingsOpened(): void{ const middleX = this.getMiddleX(); /*const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement; helpCameraSettingsInfo.innerText = ''; helpCameraSettingsInfo.style.display = 'none';*/ this.helpCameraSettingsOpened = false; this.tweens.add({ targets: this.helpCameraSettingsElement, y: -1000, x: middleX, duration: 1000, ease: 'Power3', overflow: 'scroll' }); } private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) { //Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect. //To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done. setTimeout(() => { (menuElement.getChildByID(rootDomId) as HTMLElement).hidden = false; }, 250); } update(time: number, delta: number): void { if(this.helpCameraSettingsOpened){ const middleX = this.getMiddleX(); const middleY = this.getMiddleY(); this.tweens.add({ targets: this.helpCameraSettingsElement, x: middleX, y: middleY, duration: 1000, ease: 'Power3' }); } } public onResize(ev: UIEvent): void { const middleX = this.getMiddleX(); const middleY = this.getMiddleY(); this.tweens.add({ targets: this.helpCameraSettingsElement, x: middleX, y: middleY, duration: 1000, ease: 'Power3' }); } private getMiddleX() : number{ return (this.game.renderer.width / RESOLUTION) - ( this.helpCameraSettingsElement && this.helpCameraSettingsElement.node && this.helpCameraSettingsElement.node.getBoundingClientRect().width > 0 ? (this.helpCameraSettingsElement.node.getBoundingClientRect().width / 4) : (400 / 2) ); } private getMiddleY() : number{ const middleY = ((window.innerHeight) - ( (this.helpCameraSettingsElement && this.helpCameraSettingsElement.node && this.helpCameraSettingsElement.node.getBoundingClientRect().height > 0 ? this.helpCameraSettingsElement.node.getBoundingClientRect().height : 400 /*FIXME to use a const will be injected in HTMLElement*/)*2)) / 2; return (middleY > 0 ? middleY / RESOLUTION : 0); } }