import { CPU_OVERHEAT_THRESHOLD } from "../Enum/EnvironmentVariable"; function secNSec2ms(secNSec: Array | number) { if (Array.isArray(secNSec)) { return secNSec[0] * 1000 + secNSec[1] / 1000000; } return secNSec / 1000; } class CpuTracker { private cpuPercent: number = 0; private overHeating: boolean = false; constructor() { let time = process.hrtime.bigint(); let usage = process.cpuUsage(); setInterval(() => { const elapTime = process.hrtime.bigint(); const elapUsage = process.cpuUsage(usage); usage = process.cpuUsage(); const elapTimeMS = elapTime - time; const elapUserMS = secNSec2ms(elapUsage.user); const elapSystMS = secNSec2ms(elapUsage.system); this.cpuPercent = Math.round(((100 * (elapUserMS + elapSystMS)) / Number(elapTimeMS)) * 1000000); time = elapTime; if (!this.overHeating && this.cpuPercent > CPU_OVERHEAT_THRESHOLD) { this.overHeating = true; console.warn('CPU high threshold alert. Going in "overheat" mode'); } else if (this.overHeating && this.cpuPercent <= CPU_OVERHEAT_THRESHOLD) { this.overHeating = false; console.log('CPU is back to normal. Canceling "overheat" mode'); } /*console.log('elapsed time ms: ', elapTimeMS) console.log('elapsed user ms: ', elapUserMS) console.log('elapsed system ms:', elapSystMS) console.log('cpu percent: ', this.cpuPercent)*/ }, 100); } public getCpuPercent(): number { return this.cpuPercent; } public isOverHeating(): boolean { return this.overHeating; } } const cpuTracker = new CpuTracker(); export { cpuTracker };