import {assertLogMessage} from "./utils/log"; const fs = require('fs') import { Selector } from 'testcafe'; import {userAlice} from "./utils/roles"; // Note: we are also testing that we can connect if the URL contains a random query string fixture `Variables` .page `http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json?somerandomparam=1`; test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async (t: TestController) => { // Let's start by visiting a map that DOES not have the variable. fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_1.json', '../maps/tests/Variables/Cache/variables_tmp.json'); await t.useRole(userAlice); //.takeScreenshot('before_switch.png'); // Let's REPLACE the map by a map that has a new variable // At this point, the back server contains a cache of the old map (with no variables) fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_2.json', '../maps/tests/Variables/Cache/variables_tmp.json'); await t.openWindow('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json'); await t.resizeWindow(960, 800); await t.useRole(userAlice); //.takeScreenshot('after_switch.png'); // Let's check we successfully manage to save the variable value. await assertLogMessage(t, 'SUCCESS!'); t.ctx.passed = true; }).after(async t => { if (!t.ctx.passed) { console.log("Test failed. Browser logs:") console.log(await t.getBrowserConsoleMessages()); } });