import * as tg from "generic-type-guard"; export const isSetTilesEvent = tg.isArray( new tg.IsInterface() .withProperties({ x: tg.isNumber, y: tg.isNumber, tile: tg.isUnion(tg.isNumber, tg.isString), layer: tg.isString, }) .get() ); /** * A message sent from the iFrame to the game to set one or many tiles. */ export type SetTilesEvent = tg.GuardedType;