import * as tg from "generic-type-guard"; export const isHasPlayerMovedEvent = new tg.IsInterface() .withProperties({ direction: tg.isElementOf("right", "left", "up", "down"), moving: tg.isBoolean, x: tg.isNumber, y: tg.isNumber, }) .get(); /** * A message sent from the game to the iFrame to notify a movement from the current player. */ export type HasPlayerMovedEvent = tg.GuardedType; export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void;