import Axios from "axios"; import {API_URL} from "./Enum/EnvironmentVariable"; import {MessageUI} from "./Logger/MessageUI"; import {SetPlayerDetailsMessage} from "./Messages/SetPlayerDetailsMessage"; const SocketIo = require('socket.io-client'); import Socket = SocketIOClient.Socket; import {PlayerAnimationNames} from "./Phaser/Player/Animation"; import {UserSimplePeer} from "./WebRtc/SimplePeer"; import {SignalData} from "simple-peer"; enum EventMessage{ WEBRTC_SIGNAL = "webrtc-signal", WEBRTC_START = "webrtc-start", JOIN_ROOM = "join-room", // bi-directional USER_POSITION = "user-position", // bi-directional USER_MOVED = "user-moved", // From server to client USER_LEFT = "user-left", // From server to client MESSAGE_ERROR = "message-error", WEBRTC_DISCONNECT = "webrtc-disconect", GROUP_CREATE_UPDATE = "group-create-update", GROUP_DELETE = "group-delete", SET_PLAYER_DETAILS = "set-player-details", // Send the name and character to the server (on connect), receive back the id. CONNECT = "connect", CONNECT_ERROR = "connect_error", } export interface PointInterface { x: number; y: number; direction : string; moving: boolean; } export class Point implements PointInterface{ constructor(public x : number, public y : number, public direction : string = PlayerAnimationNames.WalkDown, public moving : boolean = false) { if(x === null || y === null){ throw Error("position x and y cannot be null"); } } } export interface MessageUserPositionInterface { userId: string; name: string; character: string; position: PointInterface; } export interface MessageUserMovedInterface { userId: string; position: PointInterface; } export interface MessageUserJoined { userId: string; name: string; character: string; position: PointInterface } export interface PositionInterface { x: number, y: number } export interface GroupCreatedUpdatedMessageInterface { position: PositionInterface, groupId: string } export interface WebRtcStartMessageInterface { roomId: string, clients: UserSimplePeer[] } export interface WebRtcDisconnectMessageInterface { userId: string } export interface WebRtcSignalMessageInterface { userId: string, receiverId: string, roomId: string, signal: SignalData } export interface StartMapInterface { mapUrlStart: string, startInstance: string } export class Connection implements Connection { private readonly socket: Socket; private userId: string|null = null; private constructor(token: string) { this.socket = SocketIo(`${API_URL}`, { query: { token: token }, reconnection: false // Reconnection is handled by the application itself }); this.socket.on(EventMessage.MESSAGE_ERROR, (message: string) => { console.error(EventMessage.MESSAGE_ERROR, message); }) } public static async createConnection(name: string, characterSelected: string): Promise { try { const res = await Axios.post(`${API_URL}/login`, {name: name}) return new Promise((resolve, reject) => { const connection = new Connection(res.data.token); connection.onConnect(() => { resolve(connection); }); connection.onConnectError((error: object) => { console.log('An error occurred while connecting to socket server. Retrying'); reject(error); }); connection.socket.emit(EventMessage.SET_PLAYER_DETAILS, { name: name, character: characterSelected } as SetPlayerDetailsMessage, (id: string) => { connection.userId = id; }); }); } catch (err) { // Let's retry in 4-6 seconds return new Promise((resolve, reject) => { setTimeout(() => { Connection.createConnection(name, characterSelected).then((connection) => resolve(connection)) .catch((error) => reject(error)); }, 4000 + Math.floor(Math.random() * 2000) ); }); } } public closeConnection(): void { this.socket?.close(); } public joinARoom(roomId: string, startX: number, startY: number, direction: string, moving: boolean): Promise { const promise = new Promise((resolve, reject) => { this.socket.emit(EventMessage.JOIN_ROOM, { roomId, position: {x: startX, y: startY, direction, moving }}, (userPositions: MessageUserPositionInterface[]) => { resolve(userPositions); }); }) return promise; } public sharePosition(x : number, y : number, direction : string, moving: boolean) : void{ if(!this.socket){ return; } const point = new Point(x, y, direction, moving); this.socket.emit(EventMessage.USER_POSITION, point); } public onUserJoins(callback: (message: MessageUserJoined) => void): void { this.socket.on(EventMessage.JOIN_ROOM, callback); } public onUserMoved(callback: (message: MessageUserMovedInterface) => void): void { this.socket.on(EventMessage.USER_MOVED, callback); } public onUserLeft(callback: (userId: string) => void): void { this.socket.on(EventMessage.USER_LEFT, callback); } public onGroupUpdatedOrCreated(callback: (groupCreateUpdateMessage: GroupCreatedUpdatedMessageInterface) => void): void { this.socket.on(EventMessage.GROUP_CREATE_UPDATE, callback); } public onGroupDeleted(callback: (groupId: string) => void): void { this.socket.on(EventMessage.GROUP_DELETE, callback) } public onConnect(callback: () => void): void { this.socket.on(EventMessage.CONNECT, callback) } public onConnectError(callback: (error: object) => void): void { this.socket.on(EventMessage.CONNECT_ERROR, callback) } public sendWebrtcSignal(signal: unknown, roomId: string, userId? : string|null, receiverId? : string) { return this.socket.emit(EventMessage.WEBRTC_SIGNAL, { userId: userId ? userId : this.userId, receiverId: receiverId ? receiverId : this.userId, roomId: roomId, signal: signal }); } public receiveWebrtcStart(callback: (message: WebRtcStartMessageInterface) => void) { this.socket.on(EventMessage.WEBRTC_START, callback); } public receiveWebrtcSignal(callback: (message: WebRtcSignalMessageInterface) => void) { return this.socket.on(EventMessage.WEBRTC_SIGNAL, callback); } public onServerDisconnected(callback: (reason: string) => void): void { this.socket.on('disconnect', (reason: string) => { if (reason === 'io client disconnect') { // The client asks for disconnect, let's not trigger any event. return; } callback(reason); }); } public getUserId(): string|null { return this.userId; } disconnectMessage(callback: (message: WebRtcDisconnectMessageInterface) => void): void { this.socket.on(EventMessage.WEBRTC_DISCONNECT, callback); } }