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Author SHA1 Message Date
kharhamel 6a78a0736b FIX: pingCameraStatus doesn't recursively create timeouts anymore 2020-11-25 11:03:08 +01:00
1182 changed files with 27063 additions and 83559 deletions

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@ -1,2 +0,0 @@
**/node_modules/**
**/Dockerfile

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@ -5,27 +5,3 @@ JITSI_PRIVATE_MODE=false
JITSI_ISS=
SECRET_JITSI_KEY=
ADMIN_API_TOKEN=123
START_ROOM_URL=/_/global/maps.workadventure.localhost/starter/map.json
# If your Turn server is configured to use the Turn REST API, you should put the shared auth secret here.
# If you are using Coturn, this is the value of the "static-auth-secret" parameter in your coturn config file.
# Keep empty if you are sharing hard coded / clear text credentials.
TURN_STATIC_AUTH_SECRET=
DISABLE_NOTIFICATIONS=true
SKIP_RENDER_OPTIMIZATIONS=false
# The email address used by Let's encrypt to send renewal warnings (compulsory)
ACME_EMAIL=
MAX_PER_GROUP=4
MAX_USERNAME_LENGTH=8
OPID_CLIENT_ID=
OPID_CLIENT_SECRET=
OPID_CLIENT_ISSUER=
OPID_CLIENT_REDIRECT_URL=
OPID_LOGIN_SCREEN_PROVIDER=http://pusher.workadventure.localhost/login-screen
OPID_PROFILE_SCREEN_PROVIDER=
DISABLE_ANONYMOUS=
# If you want to have a contact page in your menu, you MUST set CONTACT_URL to the URL of the page that you want
CONTACT_URL=

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@ -1,13 +1,7 @@
name: Build, push and deploy Docker image
on:
push:
branches: [master, develop]
release:
types: [created]
pull_request:
types: [ labeled, synchronize ]
- push
# Enables BuildKit
env:
@ -16,7 +10,7 @@ env:
jobs:
build-front:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -36,11 +30,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-front
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ env.GITHUB_REF_SLUG }}
add_git_labels: true
build-back:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -59,11 +53,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-back
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ env.GITHUB_REF_SLUG }}
add_git_labels: true
build-pusher:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
build-website:
runs-on: ubuntu-latest
steps:
@ -77,39 +71,16 @@ jobs:
- name: "Build and push back image"
uses: docker/build-push-action@v1
with:
dockerfile: pusher/Dockerfile
path: ./
dockerfile: website/Dockerfile
path: website/
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-pusher
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-uploader:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
# Create a slugified value of the branch
- uses: rlespinasse/github-slug-action@3.1.0
- name: "Build and push back image"
uses: docker/build-push-action@v1
with:
dockerfile: uploader/Dockerfile
path: ./
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-uploader
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
repository: thecodingmachine/workadventure-website
tags: ${{ env.GITHUB_REF_SLUG }}
add_git_labels: true
build-maps:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -129,18 +100,14 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-maps
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ env.GITHUB_REF_SLUG }}
add_git_labels: true
deeploy:
needs:
- build-front
- build-back
- build-pusher
- build-maps
- build-uploader
runs-on: ubuntu-latest
if: ${{ github.event_name == 'push' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
steps:
- name: Checkout
@ -149,56 +116,51 @@ jobs:
# Create a slugified value of the branch
- uses: rlespinasse/github-slug-action@3.1.0
- name: Write certificate
run: echo "${CERTS_PRIVATE_KEY}" > secret.key && chmod 0600 secret.key
env:
CERTS_PRIVATE_KEY: ${{ secrets.CERTS_PRIVATE_KEY }}
- name: Download certificate
run: mkdir secrets && scp -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -i secret.key ubuntu@cert.workadventu.re:./config/live/workadventu.re/* secrets/
- name: Create namespace
uses: steebchen/kubectl@v1.0.0
env:
KUBE_CONFIG_DATA: ${{ secrets.KUBE_CONFIG_FILE_BASE64 }}
with:
args: create namespace workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
continue-on-error: true
- name: Delete old certificates in namespace
uses: steebchen/kubectl@v1.0.0
env:
KUBE_CONFIG_DATA: ${{ secrets.KUBE_CONFIG_FILE_BASE64 }}
with:
args: -n workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }} delete secret certificate-tls
continue-on-error: true
- name: Install certificates in namespace
uses: steebchen/kubectl@v1.0.0
env:
KUBE_CONFIG_DATA: ${{ secrets.KUBE_CONFIG_FILE_BASE64 }}
with:
args: -n workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }} create secret tls certificate-tls --key="secrets/privkey.pem" --cert="secrets/fullchain.pem"
- name: Deploy
uses: thecodingmachine/deeployer-action@master
uses: thecodingmachine/deeployer@master
env:
KUBE_CONFIG_FILE: ${{ secrets.KUBE_CONFIG_FILE }}
ADMIN_API_TOKEN: ${{ secrets.ADMIN_API_TOKEN }}
JITSI_ISS: ${{ secrets.JITSI_ISS }}
JITSI_URL: ${{ secrets.JITSI_URL }}
SECRET_JITSI_KEY: ${{ secrets.SECRET_JITSI_KEY }}
TURN_STATIC_AUTH_SECRET: ${{ secrets.TURN_STATIC_AUTH_SECRET }}
DEPLOY_REF: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
POSTHOG_API_KEY: ${{ secrets.POSTHOG_API_KEY }}
POSTHOG_URL: ${{ secrets.POSTHOG_URL }}
with:
namespace: workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
namespace: workadventure-${{ env.GITHUB_REF_SLUG }}
- name: Add a comment in PR
uses: unsplash/comment-on-pr@v1.2.0
if: ${{ github.event_name == 'pull_request' }}
if: ${{ env.GITHUB_REF_SLUG != 'master' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
msg: "Environment deployed at https://play-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re \nTests available at https://maps-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re/tests"
msg: Environment deployed at https://${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com
check_for_duplicate_msg: true
- name: Run Cypress tests
uses: cypress-io/github-action@v2
if: ${{ env.GITHUB_REF_SLUG != 'master' }}
env:
CYPRESS_BASE_URL: https://play.${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com
with:
env: host=play.${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com,port=80
spec: cypress/integration/spec.js
wait-on: https://play.${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com
working-directory: e2e
- name: Run Cypress tests in prod
uses: cypress-io/github-action@v2
if: ${{ env.GITHUB_REF_SLUG == 'master' }}
env:
CYPRESS_BASE_URL: https://play.workadventu.re
with:
env: host=play.workadventu.re
spec: cypress/integration/spec.js
wait-on: https://workadventu.re
working-directory: e2e
- name: "Upload the screenshot on test failure"
uses: actions/upload-artifact@v1
if: failure()
with:
name: "screenshot"
path: "./e2e/cypress/screenshots/spec.js/WorkAdventureGame -- loads (failed).png"

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@ -1,8 +1,7 @@
name: Cleanup images and environments
on:
pull_request:
types: [ closed ]
- delete
# Enables BuildKit
env:
@ -15,12 +14,13 @@ jobs:
steps:
# Create a slugified value of the branch
- uses: rlespinasse/github-slug-action@3.1.0
- uses: rlespinasse/github-slug-action@1.1.0
- name: Cleanup
continue-on-error: true
uses: thecodingmachine/deeployer-cleanup-action@master
env:
KUBE_CONFIG_FILE: ${{ secrets.KUBE_CONFIG_FILE }}
with:
namespace: workadventure-${{ env.GITHUB_HEAD_REF_SLUG }}
# FIXME: we are not using ${{ env.GITHUB_REF_SLUG }} that resolves to master BUT! we are not using a slugified namespace
# so complex namespace names will not be treated correctly
namespace: workadventure-${{ github.event.ref }}

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@ -1,71 +0,0 @@
# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL"
on:
push:
branches: [ develop ]
pull_request:
# The branches below must be a subset of the branches above
branches: [ develop ]
schedule:
- cron: '24 17 * * 0'
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix:
language: [ 'javascript' ]
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
# Learn more:
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
steps:
- name: Checkout repository
uses: actions/checkout@v2
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v1
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# queries: ./path/to/local/query, your-org/your-repo/queries@main
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
- name: Autobuild
uses: github/codeql-action/autobuild@v1
# Command-line programs to run using the OS shell.
# 📚 https://git.io/JvXDl
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
# and modify them (or add more) to build your code if your project
# uses a compiled language
#- run: |
# make bootstrap
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v1

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@ -3,13 +3,11 @@
name: "Continuous Integration"
on:
push:
branches:
- master
- develop
pull_request:
- "pull_request"
- "push"
jobs:
continuous-integration-front:
name: "Continuous Integration Front"
@ -38,87 +36,23 @@ jobs:
working-directory: "messages"
- name: "Build proto messages"
run: yarn run ts-proto && yarn run copy-to-front-ts-proto && yarn run json-copy-to-front
run: yarn run proto && yarn run copy-to-front
working-directory: "messages"
- name: "Create index.html"
run: ./templater.sh
working-directory: "front"
- name: "Generate i18n files"
run: yarn run typesafe-i18n
working-directory: "front"
- name: "Build"
run: yarn run build
env:
PUSHER_URL: "//localhost:8080"
ADMIN_URL: "//localhost:80"
working-directory: "front"
- name: "Svelte check"
run: yarn run svelte-check
API_URL: "localhost:8080"
working-directory: "front"
- name: "Lint"
run: yarn run lint
working-directory: "front"
- name: "Pretty"
run: yarn run pretty-check
working-directory: "front"
- name: "Jasmine"
run: yarn test
working-directory: "front"
continuous-integration-pusher:
name: "Continuous Integration Pusher"
runs-on: "ubuntu-latest"
steps:
- name: "Checkout"
uses: "actions/checkout@v2.0.0"
- name: "Setup NodeJS"
uses: actions/setup-node@v1
with:
node-version: '14.x'
- name: Install Protoc
uses: arduino/setup-protoc@v1
with:
version: '3.x'
- name: "Install dependencies"
run: yarn install
working-directory: "pusher"
- name: "Install messages dependencies"
run: yarn install
working-directory: "messages"
- name: "Build proto messages"
run: yarn run proto && yarn run copy-to-pusher && yarn run json-copy-to-pusher
working-directory: "messages"
- name: "Build"
run: yarn run tsc
working-directory: "pusher"
- name: "Lint"
run: yarn run lint
working-directory: "pusher"
- name: "Jasmine"
run: yarn test
working-directory: "pusher"
- name: "Prettier"
run: yarn run pretty-check
working-directory: "pusher"
continuous-integration-back:
name: "Continuous Integration Back"
@ -162,7 +96,3 @@ jobs:
run: yarn test
working-directory: "back"
- name: "Prettier"
run: yarn run pretty-check
working-directory: "back"

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@ -1,126 +0,0 @@
# https://help.github.com/en/categories/automating-your-workflow-with-github-actions
name: "End to end tests"
on:
push:
branches:
- master
- develop
pull_request:
jobs:
start-runner:
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.fork == false)
name: Start self-hosted EC2 runner
runs-on: ubuntu-latest
outputs:
label: ${{ steps.start-ec2-runner.outputs.label }}
ec2-instance-id: ${{ steps.start-ec2-runner.outputs.ec2-instance-id }}
steps:
- name: Configure AWS credentials
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: ${{ secrets.AWS_REGION }}
- name: Start EC2 runner
id: start-ec2-runner
uses: machulav/ec2-github-runner@v2
with:
mode: start
github-token: ${{ secrets.GH_PERSONAL_ACCESS_TOKEN }}
ec2-image-id: ami-094dbcc53250a2480
ec2-instance-type: m5.2xlarge
subnet-id: subnet-0ac40025f559df1bc
security-group-id: sg-0e36e96e3b8ed2d64
#iam-role-name: my-role-name # optional, requires additional permissions
#aws-resource-tags: > # optional, requires additional permissions
# [
# {"Key": "Name", "Value": "ec2-github-runner"},
# {"Key": "GitHubRepository", "Value": "${{ github.repository }}"}
# ]
end-to-end-tests:
name: "End-to-end testcafe tests"
needs: start-runner # required to start the main job when the runner is ready
runs-on: ${{ needs.start-runner.outputs.label }} # run the job on the newly created runner
steps:
- name: "Checkout"
uses: "actions/checkout@v2.0.0"
- name: "Setup NodeJS"
uses: actions/setup-node@v1
with:
node-version: '14.x'
- name: "Install dependencies"
run: npm install
working-directory: "tests"
- name: "Setup .env file"
run: cp .env.template .env
- name: "Edit ownership of file for test cases"
run: sudo chown 1000:1000 -R .
- name: "Start environment"
run: LIVE_RELOAD=0 docker-compose up -d
- name: "Wait for environment to build (and downloading testcafe image)"
run: (docker-compose -f docker-compose.testcafe.yml build &) && docker-compose logs -f --tail=0 front | grep -q "Compiled successfully"
# - name: "temp debug: display logs"
# run: docker-compose logs
#
# - name: "Wait for back start"
# run: docker-compose logs -f back | grep -q "WorkAdventure HTTP API starting on port"
#
# - name: "Wait for pusher start"
# run: docker-compose logs -f pusher | grep -q "WorkAdventure starting on port"
- name: "Run tests"
run: PROJECT_DIR=$(pwd) docker-compose -f docker-compose.testcafe.yml up --exit-code-from testcafe
- name: Upload failed tests
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: my-artifact
path: './tests/screenshots/'
- name: Display state
if: ${{ failure() }}
run: docker-compose ps
- name: Display logs
if: ${{ failure() }}
run: docker-compose logs
stop-runner:
name: Stop self-hosted EC2 runner
needs:
- start-runner # required to get output from the start-runner job
- end-to-end-tests # required to wait when the main job is done
runs-on: ubuntu-latest
if: ${{ always() }} # required to stop the runner even if the error happened in the previous jobs
steps:
- name: Configure AWS credentials
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.fork == false)
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: ${{ secrets.AWS_REGION }}
- name: Stop EC2 runner
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.fork == false)
uses: machulav/ec2-github-runner@v2
with:
mode: stop
github-token: ${{ secrets.GH_PERSONAL_ACCESS_TOKEN }}
label: ${{ needs.start-runner.outputs.label }}
ec2-instance-id: ${{ needs.start-runner.outputs.ec2-instance-id }}

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@ -1,73 +0,0 @@
name: Push @workadventure/iframe-api-typings to NPM
on:
release:
types: [created]
push:
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
# Setup .npmrc file to publish to npm
- uses: actions/setup-node@v2
with:
node-version: '14.x'
registry-url: 'https://registry.npmjs.org'
- name: Replace version number
run: 'sed -i "s#VERSION_PLACEHOLDER#${GITHUB_REF/refs\/tags\//}#g" package.json'
working-directory: "front/packages/iframe-api-typings"
- name: Debug package.json
run: cat package.json
working-directory: "front/packages/iframe-api-typings"
- name: Install Protoc
uses: arduino/setup-protoc@v1
with:
version: '3.x'
- name: "Install dependencies"
run: yarn install
working-directory: "front"
- name: "Install messages dependencies"
run: yarn install
working-directory: "messages"
- name: "Build proto messages"
run: yarn run ts-proto && yarn run copy-to-front-ts-proto && yarn run json-copy-to-front
working-directory: "messages"
- name: "Create index.html"
run: ./templater.sh
working-directory: "front"
- name: "Generate i18n files"
run: yarn run typesafe-i18n
working-directory: "front"
- name: "Build"
run: yarn run build-typings
env:
PUSHER_URL: "//localhost:8080"
ADMIN_URL: "//localhost:80"
working-directory: "front"
# We build the front to generate the typings of iframe_api, then we copy those typings in a separate package.
- name: Copy typings to package dir
run: cp front/dist/src/iframe_api.d.ts front/packages/iframe-api-typings/iframe_api.d.ts
- name: Copy typings to package dir (2)
run: cp -R front/dist/src/Api front/packages/iframe-api-typings/Api
- name: Install dependencies in package
run: yarn install
working-directory: "front/packages/iframe-api-typings"
- name: Publish package
run: yarn publish
working-directory: "front/packages/iframe-api-typings"
env:
NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}
if: ${{ github.event_name == 'release' }}

7
.gitignore vendored
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@ -3,9 +3,4 @@
.vagrant
Vagrantfile
docker-compose.override.yaml
*.DS_Store
maps/yarn.lock
maps/dist/computer.js
maps/dist/computer.js.map
node_modules
_
*.DS_Store

1
.husky/.gitignore vendored
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@ -1 +0,0 @@
_

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@ -1,19 +0,0 @@
#!/bin/sh
. "$(dirname "$0")/_/husky.sh"
(
cd messages || exit
yarn run precommit
)
(
cd front || exit
yarn run precommit
)
(
cd pusher || exit
yarn run precommit
)
(
cd back || exit
yarn run precommit
)

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@ -1,166 +0,0 @@
## Version develop
### Updates
- Added multi Co-Website management
### Bugfix
- Moving a discussion over a user will now add this user to the discussion
- Being in a silent zone new forces mediaConstraints to false (#1508)
- Fixes for the emote menu (#1501)
- Fixing chat message attributed to wrong user (#1507 #1528)
## Version 1.5.0
### Updates
- Added support for login with OpenID Connect
- New scripting library available to extend WorkAdventure: see [Scripting API Extra](https://github.com/workadventure/scripting-api-extra/)
- New menu design!
- New `openTab` property (#1419)
- Possible integration with Posthog (#1458)
### Bugfix
- Fixing layers flattened several times (#1427 @Lurkars)
- Fixing CSS of video elements
- Chat now scrolls to bottom when opened (#1450)
- Fixing silent zone not respected when exiting from Jitsi (#1456)
- Fixing "yarn install" failing because of missing rights on some Docker installs (#1457)
- Fixing audio not shut down when exiting a room (#1459)
### Misc
- Finished migrating "Build your map" documentation into the "/docs" directory of this repository (#1417 #1385)
- Refactoring documentation (dedicated page for variables) (#1414)
- Front container code is now completely linted (#1413)
## Version 1.4.15
### Updates
- New scripting API features :
- Use `WA.ui.registerMenuCommand(commandDescriptor: string, options: MenuOptions): Menu` to add a custom menu or an iframe to the menu.
- New `jitsiWidth` parameter to set the width of Jitsi and Cowebsite (#1398 @tabascoeye)
- Refactored the way videos are displayed to better cope for vertical videos (on mobile)
- Fixing reconnection issues after 5 minutes of an inactive tab on Google Chrome
- Changes performed in `WA.room.setPropertyLayer` now have a real-time impact (#1395)
### Bugfixes
- Fixing streams in bubbles sometimes improperly muted when there are more than 2 people in the bubble (#1400 #1402)
- Properly displaying carriage returns in popups (#1388)
- `WA.state` now answers correctly to "in" keyword (#1393)
- Variables can now be nested in group layers (#1406)
## Version 1.4.14
### Updates
- New scripting API features :
- Use `WA.room.loadTileset(url: string) : Promise<number>` to load a tileset from a JSON file.
- Rewrote the way authentification works: the auth jwt token can now contains an email instead of an uuid
- Added an OpenId login flow than can be plugged to any OIDC provider.
- You can send a message to all rooms of your world from the console global message (user with tag admin only).
## Version 1.4.11
### Updates
- Added the ability to have animated tiles in maps #1216 #1217
- Enabled outlines on actionable item again (they were disabled when migrating to Phaser 3.50) #1218
- Enabled outlines on player names (when the mouse hovers on a player you can interact with) #1219
- Migrated the admin console to Svelte, and redesigned the console #1211
- Layer properties (like `exitUrl`, `silent`, etc...) can now also used in tile properties #1210 (@jonnytest1)
- New scripting API features :
- Use `WA.onInit(): Promise<void>` to wait for scripting API initialization
- Use `WA.room.showLayer(): void` to show a layer
- Use `WA.room.hideLayer(): void` to hide a layer
- Use `WA.room.setProperty() : void` to add, delete or change existing property of a layer
- Use `WA.player.onPlayerMove(): void` to track the movement of the current player
- Use `WA.player.id: string|undefined` to get the ID of the current player
- Use `WA.player.name: string` to get the name of the current player
- Use `WA.player.tags: string[]` to get the tags of the current player
- Use `WA.room.id: string` to get the ID of the room
- Use `WA.room.mapURL: string` to get the URL of the map
- Use `WA.room.mapURL: string` to get the URL of the map
- Use `WA.room.getMap(): Promise<ITiledMap>` to get the JSON map file
- Use `WA.room.setTiles(): void` to add, delete or change an array of tiles
- Use `WA.ui.registerMenuCommand(): void` to add a custom menu
- Use `WA.state.loadVariable(key: string): unknown` to retrieve a variable
- Use `WA.state.saveVariable(key: string, value: unknown): Promise<void>` to set a variable (across the room, for all users)
- Use `WA.state.onVariableChange(key: string): Observable<unknown>` to track a variable
- Use `WA.state.[any variable]: unknown` to access directly any variable (this is a shortcut to using `WA.state.loadVariable` and `WA.state.saveVariable`)
- Users blocking now relies on UUID rather than ID. A blocked user that leaves a room and comes back will stay blocked.
- The text chat was redesigned to be prettier and to use more features :
- The chat is now persistent between discussions and always accessible
- The chat now tracks incoming and outcoming users in your conversation
- The chat allows your to see the visit card of users
- You can close the chat window with the escape key
- Added a 'Enable notifications' button in the menu.
- The exchange format between Pusher and Admin servers has changed. If you have your own implementation of an admin server, these endpoints signatures have changed:
- `/api/map`: now accepts a complete room URL instead of organization/world/room slugs
- `/api/ban`: new endpoint to report users
- as a side effect, the "routing" is now completely stored on the admin side, so by implementing your own admin server, you can develop completely custom routing
## Version 1.4.3 - 1.4.4 - 1.4.5
## Bugfixes
- Fixing the generation of @workadventure/iframe-api-typings
## Version 1.4.2
## Updates
- A script in an iframe opened by another script can use the IFrame API.
## Version 1.4.1
### Bugfixes
- Loading errors after the preload stage should not crash the game anymore
## Version 1.4.0
### BREAKING CHANGES
- Scripting API:
- Changed function names: `restorePlayerControl` => `restorePlayerControls`, `disablePlayerControl` => `disablePlayerControls`.
Please keep in mind that the scripting API is still experimental. Some breaking changes can occur in it until we mark it as stable.
### Updates
- Added the emote feature to WorkAdventure. (@Kharhamel, @Tabascoeye)
- The emote menu can be opened by clicking on your character.
- Clicking on one of its element will close the menu and play an emote above your character.
- This emote can be seen by other players.
- Player names were improved. (@Kharhamel)
- We now create a GameObject.Text instead of GameObject.BitmapText
- now use the 'Press Start 2P' font family and added an outline
- As a result, we can now allow non-standard letters like french accents or chinese characters!
- Added the contact card feature. (@Kharhamel)
- Click on another player to see its contact info.
- Premium-only feature unfortunately. I need to find a way to make it available for all.
- If no contact data is found (either because the user is anonymous or because no admin backend), display an error card.
- Mobile support has been improved
- WorkAdventure automatically sets the zoom level based on the viewport size to ensure a sensible size of the map is visible, whatever the viewport used
- Mouse wheel support to zoom in / out
- Pinch support on mobile to zoom in / out
- Improved virtual joystick size (adapts to the zoom level)
- Redesigned intermediate scenes
- Redesigned Select Companion scene
- Redesigned Enter Your Name scene
- Added a new `DISPLAY_TERMS_OF_USE` environment variable to trigger the display of terms of use
- New scripting API features:
- Use `WA.loadSound(): Sound` to load / play / stop a sound
### Bug Fixes
- Pinch gesture does no longer move the character
## Version 1.3.0
### New Features
* Maps can now contain "group" layers (layers that contain other layers) - #899 #779 (@Lurkars @moufmouf)
### Updates
### Bug Fixes

View file

@ -1,113 +0,0 @@
# Contributing to WorkAdventure
Are you looking to help on WorkAdventure? Awesome, feel welcome and read the following sections in order to know how to
ask questions and how to work on something.
## Contributions we are seeking
We love to receive contributions from our community — you!
There are many ways to contribute, from writing tutorials or blog posts, improving the documentation,
submitting bug reports and feature requests or writing code which can be incorporated into WorkAdventure itself.
## Contributing external resources
You can share your work on maps / articles / videos related to WorkAdventure on our [awesome-workadventure](https://github.com/workadventure/awesome-workadventure) list.
## Developer documentation
Documentation targeted at developers can be found in the [`/docs/dev`](docs/dev/)
## Using the issue tracker
First things first: **Do NOT report security vulnerabilities in public issues!**.
Please read the [security guide](SECURITY.md) to learn who to do a security disclosure to the WorkAdventure core team.
You can use [GitHub issue tracker](https://github.com/thecodingmachine/workadventure/issues) to:
- File bug reports
- Ask for feature requests
If you have more general questions, a good place to ask is [our Discord server](https://discord.gg/YGtngdh9gt).
Finally, you can come and talk to the WorkAdventure core team... on WorkAdventure, of course! [Our offices are here](https://play.staging.workadventu.re/@/tcm/workadventure/wa-village).
## Pull requests
Good pull requests - patches, improvements, new features - are a fantastic help. They should remain focused in scope
and avoid containing unrelated commits.
Please ask first before embarking on any significant pull request (e.g. implementing features, refactoring code),
otherwise you risk spending a lot of time working on something that the project's developers might not want to merge
into the project.
You can ask us on [Discord](https://discord.gg/YGtngdh9gt) or in the [GitHub issues](https://github.com/thecodingmachine/workadventure/issues).
### Linting your code
Before committing, be sure to install the "Prettier" precommit hook that will reformat your code to our coding style.
In order to enable the "Prettier" precommit hook, at the root of the project, run:
```console
$ yarn install
$ yarn run prepare
```
If you don't have the precommit hook installed (or if you committed code before installing the precommit hook), you will need
to run code linting manually:
```console
$ docker-compose exec front yarn run pretty
$ docker-compose exec pusher yarn run pretty
$ docker-compose exec back yarn run pretty
```
### Providing tests
WorkAdventure is based on a video game engine (Phaser), and video games are not the easiest programs to unit test.
Nevertheless, if your code can be unit tested, please provide a unit test (we use Jasmine), or an end-to-end test (we use Testcafe).
If you are providing a new feature, you should setup a test map in the `maps/tests` directory. The test map should contain
some description text describing how to test the feature.
* if the features is meant to be manually tested, you should modify the `maps/tests/index.html` file to add a reference
to your newly created test map
* if the features can be automatically tested, please provide a testcafe test
#### Running testcafe tests
End-to-end tests are available in the "/tests" directory.
To run these tests locally:
```console
$ LIVE_RELOAD=0 docker-compose up -d
$ cd tests
$ npm install
$ npm run test
```
Note: If your tests fail on a Javascript error in "sockjs", this is due to the
Webpack live reload. The Webpack live reload feature is conflicting with testcafe. This is why we recommend starting
WorkAdventure with the `LIVE_RELOAD=0` environment variable.
End-to-end tests can take a while to run. To run only one test, use:
```console
$ npm run test -- tests/[name of the test file].ts
```
You can also run the tests inside a container (but you will not have visual feedbacks on your test, so we recommend using
the local tests).
```console
$ LIVE_RELOAD=0 docker-compose up -d
# Wait 2-3 minutes for the environment to start, then:
$ PROJECT_DIR=$(pwd) docker-compose -f docker-compose.testcafe.yml up
```
### A bad wording or a missing language
If you notice a translation error or missing language you can help us by following the [how to translate](docs/dev/how-to-translate.md) documentation.

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![](https://github.com/thecodingmachine/workadventure/workflows/Continuous%20Integration/badge.svg) [![Discord](https://img.shields.io/discord/821338762134290432?label=Discord)](https://discord.gg/YGtngdh9gt)
![](https://github.com/thecodingmachine/workadventure/workflows/Continuous%20Integration/badge.svg)
![WorkAdventure logo](README-LOGO.svg)
![WorkAdventure office image](README-MAP.png)
![WorkAdventure landscape image](README-INTRO.jpg)
Live demo [here](https://play.workadventu.re/@/tcm/workadventure/wa-village).
Demo here : [https://workadventu.re/](https://workadventu.re/).
# WorkAdventure
# Work Adventure
WorkAdventure is a web-based collaborative workspace presented in the form of a
## Work in progress
Work Adventure is a web-based collaborative workspace for small to medium teams (2-100 people) presented in the form of a
16-bit video game.
In WorkAdventure you can move around your office and talk to your colleagues (using a video-chat system, triggered when you approach someone).
In Work Adventure, you can move around your office and talk to your colleagues (using a video-chat feature that is
triggered when you move next to a colleague).
See more features for your virtual office: https://workadventu.re/virtual-office
## Community resources
Check out resources developed by the WorkAdventure community at [awesome-workadventure](https://github.com/workadventure/awesome-workadventure)
## Setting up a development environment
## Getting started
Install Docker.
Run:
```
cp .env.template .env
docker-compose up -d
docker-compose up
```
The environment will start.
You should now be able to browse to http://play.workadventure.localhost/ and see the application.
You can view the dashboard at http://workadventure.localhost:8080/
You should now be able to browse to http://workadventure.localhost/ and see the application.
Note: on some OSes, you will need to add this line to your `/etc/hosts` file:
**/etc/hosts**
```
127.0.0.1 workadventure.localhost
workadventure.localhost 127.0.0.1
```
Note: If on the first run you get a page with "network error". Try to ``docker-compose stop`` , then ``docker-compose start``.
Note 2: If you are still getting "network error". Make sure you are authorizing the self-signed certificate by entering https://pusher.workadventure.localhost and accepting them.
### MacOS developers, your environment with Vagrant
If you are using MacOS, you can increase Docker performance using Vagrant. If you want more explanations, you can read [this medium article](https://medium.com/better-programming/vagrant-to-increase-docker-performance-with-macos-25b354b0c65c).
@ -109,7 +101,5 @@ Vagrant destroy
* `Vagrant halt`: stop your VM Vagrant.
* `Vagrant destroy`: delete your VM Vagrant.
## Setting up a production environment
The way you set up your production environment will highly depend on your servers.
We provide a production ready `docker-compose` file that you can use as a good starting point in the [contrib/docker](https://github.com/thecodingmachine/workadventure/tree/master/contrib/docker) directory.
## Features developed
You have more details of features developed in back [README.md](./back/README.md).

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@ -1,20 +0,0 @@
# Security Policy
## Reporting a Vulnerability
First things first: **Do NOT report security vulnerabilities in public issues!**
Please disclose responsibly by sending
a mail at security@workadventu.re (you can also ping us in the GitHub issues, but please, no details in the issues!)
We will assess the issue as soon as possible on a best-effort basis and will give you an estimate for when we have a fix
and release available for an eventual public disclosure.
We do not have a bug bounty program.
## Supported Versions
We only apply security patches on the latest tagged release and on the `master` and `develop` branches
Unless specified otherwise, do not expect us to fix security issues on past releases. We are only maintaining one release:
the latest one, which is online at https://play.workadventu.re.

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@ -2,7 +2,7 @@
# -*- mode: ruby -*-
# vi: set ft=ruby :
# Box / OS
VAGRANT_BOX = 'bento/ubuntu-20.04'
VAGRANT_BOX = 'bento/ubuntu-19.10'
# VM User — 'vagrant' by default
VM_USER = 'vagrant'
@ -58,7 +58,7 @@ Vagrant.configure(2) do |config|
apt-get update -y
apt-get install -y git
apt-get install -y apt-transport-https
apt-get install -y ca-certificates
apt-get install -y build-essential
apt-get install -y curl
apt-get install -y gnupg-agent
apt-get install -y software-properties-common
@ -66,8 +66,8 @@ Vagrant.configure(2) do |config|
apt-key fingerprint 0EBFCD88
add-apt-repository \
"deb [arch=amd64] https://download.docker.com/linux/ubuntu \
$(lsb_release -cs) \
stable"
$(lsb_release -cs) \
stable"
apt-get update -y
apt-get install -y docker-ce docker-ce-cli containerd.io
curl -L "https://github.com/docker/compose/releases/download/1.25.4/docker-compose-$(uname -s)-$(uname -m)" -o /usr/local/bin/docker-compose

View file

@ -25,7 +25,6 @@
],
"rules": {
"no-unused-vars": "off",
"@typescript-eslint/no-explicit-any": "error",
"no-throw-literal": "error"
"@typescript-eslint/no-explicit-any": "error"
}
}

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@ -1 +0,0 @@
src/Messages/generated

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@ -1,4 +0,0 @@
{
"printWidth": 120,
"tabWidth": 4
}

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@ -1,26 +1,15 @@
# protobuf build
FROM node:14.18.2-buster-slim@sha256:20bedf0c09de887379e59a41c04284974f5fb529cf0e13aab613473ce298da3d as builder
WORKDIR /usr/src
COPY messages .
FROM thecodingmachine/workadventure-back-base:latest as builder
WORKDIR /var/www/messages
COPY --chown=docker:docker messages .
RUN yarn install && yarn proto
# typescript build
FROM node:14.18.2-buster-slim@sha256:20bedf0c09de887379e59a41c04284974f5fb529cf0e13aab613473ce298da3d as builder2
WORKDIR /usr/src
COPY back/yarn.lock back/package.json ./
FROM thecodingmachine/nodejs:12
COPY --chown=docker:docker back .
COPY --from=builder --chown=docker:docker /var/www/messages/generated /usr/src/app/src/Messages/generated
RUN yarn install
COPY back .
COPY --from=builder /usr/src/generated src/Messages/generated
ENV NODE_ENV=production
RUN yarn run tsc
# final production image
FROM node:14.18.2-buster-slim@sha256:20bedf0c09de887379e59a41c04284974f5fb529cf0e13aab613473ce298da3d
WORKDIR /usr/src
COPY back/yarn.lock back/package.json ./
COPY --from=builder2 /usr/src/dist /usr/src/dist
ENV NODE_ENV=production
RUN yarn install --production
USER node
CMD ["yarn", "run", "runprod"]
CMD ["yarn", "run", "prod"]

61
back/README.md Normal file
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@ -0,0 +1,61 @@
# Back Features
## Login
To start your game, you must authenticate on the server back.
When you are authenticated, the back server return token and room starting.
```
POST => /login
Params :
email: email of user.
```
## Join a room
When a user is connected, the user can join a room.
So you must send emit `join-room` with information user:
```
Socket.io => 'join-room'
userId: user id of gamer
roomId: room id when user enter in game
position: {
x: position x on map
y: position y on map
}
```
All data users are stocked on socket client.
## Send position user
When user move on the map, you can share new position on back with event `user-position`.
The information sent:
```
Socket.io => 'user-position'
userId: user id of gamer
roomId: room id when user enter in game
position: {
x: position x on map
y: position y on map
}
```
All data users are updated on socket client.
## Receive positions of all users
The application sends position of all users in each room in every few 10 milliseconds.
The data will pushed on event `user-position`:
```
Socket.io => 'user-position'
[
{
userId: user id of gamer
roomId: room id when user enter in game
position: {
x: position x on map
y: position y on map
}
},
...
]
```
[<<< back](../README.md)

View file

@ -7,14 +7,10 @@
"tsc": "tsc",
"dev": "ts-node-dev --respawn ./server.ts",
"prod": "tsc && node --max-old-space-size=4096 ./dist/server.js",
"runprod": "node --max-old-space-size=4096 ./dist/server.js",
"profile": "tsc && node --prof ./dist/server.js",
"test": "ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "DEBUG= node_modules/.bin/eslint src/ . --ext .ts",
"fix": "DEBUG= node_modules/.bin/eslint --fix src/ . --ext .ts",
"precommit": "lint-staged",
"pretty": "yarn prettier --write 'src/**/*.{ts,tsx}'",
"pretty-check": "yarn prettier --check 'src/**/*.{ts,tsx}'"
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
},
"repository": {
"type": "git",
@ -40,46 +36,37 @@
},
"homepage": "https://github.com/thecodingmachine/workadventure#readme",
"dependencies": {
"@workadventure/tiled-map-type-guard": "^1.0.3",
"axios": "^0.21.2",
"axios": "^0.20.0",
"body-parser": "^1.19.0",
"busboy": "^0.3.1",
"circular-json": "^0.5.9",
"debug": "^4.3.1",
"generic-type-guard": "^3.2.0",
"google-protobuf": "^3.13.0",
"grpc": "^1.24.4",
"ipaddr.js": "^2.0.1",
"http-status-codes": "^1.4.0",
"iterall": "^1.3.0",
"jsonwebtoken": "^8.5.1",
"mkdirp": "^1.0.4",
"multer": "^1.4.2",
"prom-client": "^12.0.0",
"query-string": "^6.13.3",
"redis": "^3.1.2",
"systeminformation": "^4.27.11",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3",
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
"uuidv4": "^6.0.7"
},
"devDependencies": {
"@types/busboy": "^0.2.3",
"@types/circular-json": "^0.4.0",
"@types/debug": "^4.1.5",
"@types/google-protobuf": "^3.7.3",
"@types/http-status-codes": "^1.2.0",
"@types/jasmine": "^3.5.10",
"@types/jsonwebtoken": "^8.3.8",
"@types/mkdirp": "^1.0.1",
"@types/redis": "^2.8.31",
"@types/uuidv4": "^5.0.0",
"@typescript-eslint/eslint-plugin": "^5.8.0",
"@typescript-eslint/parser": "^5.8.0",
"eslint": "^8.5.0",
"jasmine": "^3.5.0",
"lint-staged": "^11.0.0",
"prettier": "^2.3.1",
"ts-node-dev": "^1.1.8",
"typescript": "^4.5.4"
},
"lint-staged": {
"*.ts": [
"prettier --write"
]
"@typescript-eslint/eslint-plugin": "^2.26.0",
"@typescript-eslint/parser": "^2.26.0",
"eslint": "^6.8.0",
"jasmine": "^3.5.0"
}
}

148
back/position-test.js Normal file
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@ -0,0 +1,148 @@
// Constants
let MIN_DISTANCE = 12;
let MAX_PER_GROUP = 3;
let NB_USERS = 10;
// Utils
let rand = function(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};
let compareDistances = function(distA, distB) {
if (distA.distance < distB.distance) {
return -1;
}
if (distA.distance > distB.distance) {
return 1;
}
return 0;
};
let computeDistance = function (user1, user2) {
return Math.sqrt(Math.pow(user2.X - user1.X, 2) + Math.pow(user2.Y - user1.Y, 2));
};
// Test Data
let users = [];
for(let i = 1; i <= NB_USERS; i++) {
let user = {};
user.id = rand(0,99999);
user.X = rand(0, 40);
user.Y = rand(0, 40);
users.push(user);
}
// Compute distance between each user
let getDistanceOfEachUser = function(users) {
let i = 0;
let distances = [];
users.forEach(function(user1, key1) {
users.forEach(function(user2, key2) {
if(key1 < key2) {
let distanceObj = {};
distanceObj.distance = computeDistance(user1, user2);
distanceObj.first = user1;
distanceObj.second = user2;
distances[i] = distanceObj;
i++;
}
});
});
return distances;
};
// Organise groups
let createGroups = function(distances) {
let i = 0;
let groups = [];
let alreadyInAGroup = [];
for(let j = 0; j < distances.length; j++) {
let dist = distances[j];
if(dist.distance <= MIN_DISTANCE) {
if(typeof groups[i] === 'undefined') {
groups[i] = [];
}
if(groups[i].indexOf(dist.first) === -1 && typeof alreadyInAGroup[dist.first.id] === 'undefined') {
if(groups[i].length > 1) {
// if group is not empty we check current user can be added in the group according to its distance to the others already in it
for(let l = 0; l < groups[i].length; l++) {
let userTotest = groups[i][l];
if(computeDistance(dist.first, userTotest) <= MIN_DISTANCE) {
groups[i].push(dist.first);
alreadyInAGroup[dist.first.id] = true;
break;
}
}
} else {
groups[i].push(dist.first);
alreadyInAGroup[dist.first.id] = true;
}
}
if(groups[i].length === MAX_PER_GROUP) {
i++; // on créé un nouveau groupe
if(i > (NB_USERS / MAX_PER_GROUP)) {
console.log('There is no room left for user ID : ' + dist.second.id + ' !');
break;
}
continue;
}
if(groups[i].indexOf(dist.second) === -1 && typeof alreadyInAGroup[dist.second.id] === 'undefined') {
if(groups[i].length > 1) {
// if group is not empty we check current user can be added in the group according to its distance to the others already in it
for(let l = 0; l < groups[i].length; l++) {
let userTotest = groups[i][l];
if(computeDistance(dist.second, userTotest) <= MIN_DISTANCE) {
groups[i].push(dist.second);
alreadyInAGroup[dist.second.id] = true;
break;
}
}
} else {
groups[i].push(dist.second);
alreadyInAGroup[dist.second.id] = true;
}
}
}
}
return groups;
};
let distances = getDistanceOfEachUser(users);
// ordonner par distance pour prioriser l'association en groupe des utilisateurs les plus proches
distances.sort(compareDistances);
let groups = createGroups(distances);
// Compute distance between each user of a already existing group
let checkGroupDistance = function(groups) {
for(let i = 0; i < groups.length; i++) {
let group = groups[i];
group.forEach(function(user1, key1) {
group.forEach(function(user2, key2) {
if(key1 < key2) {
let distance = computeDistance(user1, user2);
if(distance > MIN_DISTANCE) {
// TODO : message a user1 et user2
}
}
});
});
}
};
console.log(users);
console.log(distances);
console.log(groups);

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@ -1,15 +1,3 @@
// lib/server.ts
import App from "./src/App";
import grpc from "grpc";
import { roomManager } from "./src/RoomManager";
import { IRoomManagerServer, RoomManagerService } from "./src/Messages/generated/messages_grpc_pb";
import { HTTP_PORT, GRPC_PORT } from "./src/Enum/EnvironmentVariable";
App.listen(HTTP_PORT, () => console.log(`WorkAdventure HTTP API starting on port %d!`, HTTP_PORT));
const server = new grpc.Server();
server.addService<IRoomManagerServer>(RoomManagerService, roomManager);
server.bind(`0.0.0.0:${GRPC_PORT}`, grpc.ServerCredentials.createInsecure());
server.start();
console.log("WorkAdventure HTTP/2 API starting on port %d!", GRPC_PORT);
App.listen(8080, () => console.log(`WorkAdventure starting on port 8080!`))

View file

@ -1,16 +1,29 @@
// lib/app.ts
import { PrometheusController } from "./Controller/PrometheusController";
import { DebugController } from "./Controller/DebugController";
import { App as uwsApp } from "./Server/sifrr.server";
import {IoSocketController} from "./Controller/IoSocketController"; //TODO fix import by "_Controller/..."
import {AuthenticateController} from "./Controller/AuthenticateController"; //TODO fix import by "_Controller/..."
import {MapController} from "./Controller/MapController";
import {PrometheusController} from "./Controller/PrometheusController";
import {FileController} from "./Controller/FileController";
import {DebugController} from "./Controller/DebugController";
import {App as uwsApp} from "./Server/sifrr.server";
class App {
public app: uwsApp;
public ioSocketController: IoSocketController;
public authenticateController: AuthenticateController;
public fileController: FileController;
public mapController: MapController;
public prometheusController: PrometheusController;
private debugController: DebugController;
constructor() {
this.app = new uwsApp();
//create socket controllers
this.ioSocketController = new IoSocketController(this.app);
this.authenticateController = new AuthenticateController(this.app);
this.fileController = new FileController(this.app);
this.mapController = new MapController(this.app);
this.prometheusController = new PrometheusController(this.app);
this.debugController = new DebugController(this.app);
}

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@ -0,0 +1,135 @@
import { v4 } from 'uuid';
import {HttpRequest, HttpResponse, TemplatedApp} from "uWebSockets.js";
import {BaseController} from "./BaseController";
import {adminApi} from "../Services/AdminApi";
import {jwtTokenManager} from "../Services/JWTTokenManager";
import {parse} from "query-string";
export interface TokenInterface {
userUuid: string
}
export class AuthenticateController extends BaseController {
constructor(private App : TemplatedApp) {
super();
this.register();
this.verify();
this.anonymLogin();
}
//Try to login with an admin token
private register(){
this.App.options("/register", (res: HttpResponse, req: HttpRequest) => {
this.addCorsHeaders(res);
res.end();
});
this.App.post("/register", (res: HttpResponse, req: HttpRequest) => {
(async () => {
res.onAborted(() => {
console.warn('Login request was aborted');
})
const param = await res.json();
//todo: what to do if the organizationMemberToken is already used?
const organizationMemberToken:string|null = param.organizationMemberToken;
try {
if (typeof organizationMemberToken != 'string') throw new Error('No organization token');
const data = await adminApi.fetchMemberDataByToken(organizationMemberToken);
const userUuid = data.userUuid;
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
const mapUrlStart = data.mapUrlStart;
const textures = data.textures;
const authToken = jwtTokenManager.createJWTToken(userUuid);
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(JSON.stringify({
authToken,
userUuid,
organizationSlug,
worldSlug,
roomSlug,
mapUrlStart,
textures
}));
} catch (e) {
console.error("An error happened", e)
res.writeStatus(e.status || "500 Internal Server Error");
this.addCorsHeaders(res);
res.end('An error happened');
}
})();
});
}
private verify(){
this.App.options("/verify", (res: HttpResponse, req: HttpRequest) => {
this.addCorsHeaders(res);
res.end();
});
this.App.get("/verify", (res: HttpResponse, req: HttpRequest) => {
(async () => {
const query = parse(req.getQuery());
res.onAborted(() => {
console.warn('verify request was aborted');
})
try {
await jwtTokenManager.getUserUuidFromToken(query.token as string);
} catch (e) {
res.writeStatus("400 Bad Request");
this.addCorsHeaders(res);
res.end(JSON.stringify({
"success": false,
"message": "Invalid JWT token"
}));
return;
}
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(JSON.stringify({
"success": true
}));
})();
});
}
//permit to login on application. Return token to connect on Websocket IO.
private anonymLogin(){
this.App.options("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
this.addCorsHeaders(res);
res.end();
});
this.App.post("/anonymLogin", (res: HttpResponse, req: HttpRequest) => {
res.onAborted(() => {
console.warn('Login request was aborted');
})
const userUuid = v4();
const authToken = jwtTokenManager.createJWTToken(userUuid);
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(JSON.stringify({
authToken,
userUuid,
}));
});
}
}

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@ -1,9 +1,11 @@
import { HttpResponse } from "uWebSockets.js";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
export class BaseController {
protected addCorsHeaders(res: HttpResponse): void {
res.writeHeader("access-control-allow-headers", "Origin, X-Requested-With, Content-Type, Accept");
res.writeHeader("access-control-allow-methods", "GET, POST, OPTIONS, PUT, PATCH, DELETE");
res.writeHeader("access-control-allow-origin", "*");
res.writeHeader('access-control-allow-headers', 'Origin, X-Requested-With, Content-Type, Accept');
res.writeHeader('access-control-allow-methods', 'GET, POST, OPTIONS, PUT, PATCH, DELETE');
res.writeHeader('access-control-allow-origin', '*');
}
}

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@ -1,68 +1,45 @@
import { ADMIN_API_TOKEN } from "../Enum/EnvironmentVariable";
import { stringify } from "circular-json";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
import { parse } from "query-string";
import { App } from "../Server/sifrr.server";
import { socketManager } from "../Services/SocketManager";
import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
import {IoSocketController} from "_Controller/IoSocketController";
import {stringify} from "circular-json";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
import { parse } from 'query-string';
import {App} from "../Server/sifrr.server";
import {socketManager} from "../Services/SocketManager";
export class DebugController {
constructor(private App: App) {
constructor(private App : App) {
this.getDump();
}
getDump() {
getDump(){
this.App.get("/dump", (res: HttpResponse, req: HttpRequest) => {
(async () => {
const query = parse(req.getQuery());
const query = parse(req.getQuery());
if (ADMIN_API_TOKEN === "") {
return res.writeStatus("401 Unauthorized").end("No token configured!");
}
if (query.token !== ADMIN_API_TOKEN) {
return res.writeStatus("401 Unauthorized").end("Invalid token sent!");
}
if (query.token !== ADMIN_API_TOKEN) {
return res.status(401).send('Invalid token sent!');
}
return res
.writeStatus("200 OK")
.writeHeader("Content-Type", "application/json")
.end(
stringify(
await Promise.all(socketManager.getWorlds().values()),
(key: unknown, value: unknown) => {
if (key === "listeners") {
return "Listeners";
}
if (key === "socket") {
return "Socket";
}
if (key === "batchedMessages") {
return "BatchedMessages";
}
if (value instanceof Map) {
const obj: { [key: string | number]: unknown } = {};
for (const [mapKey, mapValue] of value.entries()) {
if (typeof mapKey === "number" || typeof mapKey === "string") {
obj[mapKey] = mapValue;
}
}
return obj;
} else if (value instanceof Set) {
const obj: Array<unknown> = [];
for (const [setKey, setValue] of value.entries()) {
obj.push(setValue);
}
return obj;
} else {
return value;
}
return res.writeStatus('200 OK').writeHeader('Content-Type', 'application/json').end(stringify(
socketManager.getWorlds(),
(key: unknown, value: unknown) => {
if(value instanceof Map) {
const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any
for (const [mapKey, mapValue] of value.entries()) {
obj[mapKey] = mapValue;
}
return obj;
} else if(value instanceof Set) {
const obj: Array<unknown> = [];
for (const [setKey, setValue] of value.entries()) {
obj.push(setValue);
}
)
);
})().catch((e) => {
console.error(e);
res.writeStatus("500");
res.end("An error occurred");
});
return obj;
} else {
return value;
}
}
));
});
}
}

View file

@ -105,7 +105,7 @@ export class FileController extends BaseController {
this.App.get("/download-audio-message/:id", (res: HttpResponse, req: HttpRequest) => {
res.onAborted(() => {
console.warn('download-audio-message request was aborted');
console.warn('upload-audio-message request was aborted');
})
const id = req.getParameter(0);

View file

@ -0,0 +1,331 @@
import {CharacterLayer, ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
import {GameRoomPolicyTypes} from "../Model/GameRoom";
import {PointInterface} from "../Model/Websocket/PointInterface";
import {
SetPlayerDetailsMessage,
SubMessage,
BatchMessage,
ItemEventMessage,
ViewportMessage,
ClientToServerMessage,
SilentMessage,
WebRtcSignalToServerMessage,
PlayGlobalMessage,
ReportPlayerMessage,
QueryJitsiJwtMessage
} from "../Messages/generated/messages_pb";
import {UserMovesMessage} from "../Messages/generated/messages_pb";
import {TemplatedApp} from "uWebSockets.js"
import {parse} from "query-string";
import {jwtTokenManager} from "../Services/JWTTokenManager";
import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Services/AdminApi";
import {SocketManager, socketManager} from "../Services/SocketManager";
import {emitInBatch} from "../Services/IoSocketHelpers";
import {clientEventsEmitter} from "../Services/ClientEventsEmitter";
import {ADMIN_API_TOKEN, ADMIN_API_URL, SOCKET_IDLE_TIMER} from "../Enum/EnvironmentVariable";
export class IoSocketController {
private nextUserId: number = 1;
constructor(private readonly app: TemplatedApp) {
this.ioConnection();
this.adminRoomSocket();
}
adminRoomSocket() {
this.app.ws('/admin/rooms', {
upgrade: (res, req, context) => {
const query = parse(req.getQuery());
const websocketKey = req.getHeader('sec-websocket-key');
const websocketProtocol = req.getHeader('sec-websocket-protocol');
const websocketExtensions = req.getHeader('sec-websocket-extensions');
const token = query.token;
if (token !== ADMIN_API_TOKEN) {
console.log('Admin access refused for token: '+token)
res.writeStatus("401 Unauthorized").end('Incorrect token');
return;
}
const roomId = query.roomId as string;
res.upgrade(
{roomId},
websocketKey, websocketProtocol, websocketExtensions, context,
);
},
open: (ws) => {
console.log('Admin socket connect for room: '+ws.roomId);
ws.send('Data:'+JSON.stringify(socketManager.getAdminSocketDataFor(ws.roomId as string)));
ws.clientJoinCallback = (clientUUid: string, roomId: string) => {
const wsroomId = ws.roomId as string;
if(wsroomId === roomId) {
ws.send('MemberJoin:'+clientUUid+';'+roomId);
}
};
ws.clientLeaveCallback = (clientUUid: string, roomId: string) => {
const wsroomId = ws.roomId as string;
if(wsroomId === roomId) {
ws.send('MemberLeave:'+clientUUid+';'+roomId);
}
};
clientEventsEmitter.registerToClientJoin(ws.clientJoinCallback);
clientEventsEmitter.registerToClientLeave(ws.clientLeaveCallback);
},
message: (ws, arrayBuffer, isBinary): void => {
try {
//TODO refactor message type and data
const message: {event: string, message: {type: string, message: unknown, userUuid: string}} =
JSON.parse(new TextDecoder("utf-8").decode(new Uint8Array(arrayBuffer)));
if(message.event === 'user-message') {
const messageToEmit = (message.message as { message: string, type: string, userUuid: string });
switch (message.message.type) {
case 'ban': {
socketManager.emitSendUserMessage(messageToEmit);
break;
}
case 'banned': {
const socketUser = socketManager.emitSendUserMessage(messageToEmit);
setTimeout(() => {
socketUser.close();
}, 10000);
break;
}
default: {
break;
}
}
}
}catch (err) {
console.error(err);
}
},
close: (ws, code, message) => {
//todo make sure this code unregister the right listeners
clientEventsEmitter.unregisterFromClientJoin(ws.clientJoinCallback);
clientEventsEmitter.unregisterFromClientLeave(ws.clientLeaveCallback);
}
})
}
ioConnection() {
this.app.ws('/room', {
/* Options */
//compression: uWS.SHARED_COMPRESSOR,
idleTimeout: SOCKET_IDLE_TIMER,
maxPayloadLength: 16 * 1024 * 1024,
maxBackpressure: 65536, // Maximum 64kB of data in the buffer.
//idleTimeout: 10,
upgrade: (res, req, context) => {
//console.log('An Http connection wants to become WebSocket, URL: ' + req.getUrl() + '!');
(async () => {
/* Keep track of abortions */
const upgradeAborted = {aborted: false};
res.onAborted(() => {
/* We can simply signal that we were aborted */
upgradeAborted.aborted = true;
});
try {
const url = req.getUrl();
const query = parse(req.getQuery());
const websocketKey = req.getHeader('sec-websocket-key');
const websocketProtocol = req.getHeader('sec-websocket-protocol');
const websocketExtensions = req.getHeader('sec-websocket-extensions');
const roomId = query.roomId;
if (typeof roomId !== 'string') {
throw new Error('Undefined room ID: ');
}
const token = query.token;
const x = Number(query.x);
const y = Number(query.y);
const top = Number(query.top);
const bottom = Number(query.bottom);
const left = Number(query.left);
const right = Number(query.right);
const name = query.name;
if (typeof name !== 'string') {
throw new Error('Expecting name');
}
if (name === '') {
throw new Error('No empty name');
}
let characterLayers = query.characterLayers;
if (characterLayers === null) {
throw new Error('Expecting skin');
}
if (typeof characterLayers === 'string') {
characterLayers = [ characterLayers ];
}
const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
let memberTags: string[] = [];
let memberTextures: CharacterTexture[] = [];
const room = await socketManager.getOrCreateRoom(roomId);
if(room.isFull){
throw new Error('Room is full');
}
if (ADMIN_API_URL) {
try {
const userData = await adminApi.fetchMemberDataByUuid(userUuid);
//console.log('USERDATA', userData)
memberTags = userData.tags;
memberTextures = userData.textures;
if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) {
throw new Error('No correct tags')
}
//console.log('access granted for user '+userUuid+' and room '+roomId);
} catch (e) {
console.log('access not granted for user '+userUuid+' and room '+roomId);
console.error(e);
throw new Error('Client cannot acces this ressource.')
}
}
// Generate characterLayers objects from characterLayers string[]
const characterLayerObjs: CharacterLayer[] = SocketManager.mergeCharacterLayersAndCustomTextures(characterLayers, memberTextures);
if (upgradeAborted.aborted) {
console.log("Ouch! Client disconnected before we could upgrade it!");
/* You must not upgrade now */
return;
}
/* This immediately calls open handler, you must not use res after this call */
res.upgrade({
// Data passed here is accessible on the "websocket" socket object.
url,
token,
userUuid,
roomId,
name,
characterLayers: characterLayerObjs,
tags: memberTags,
textures: memberTextures,
position: {
x: x,
y: y,
direction: 'down',
moving: false
} as PointInterface,
viewport: {
top,
right,
bottom,
left
}
},
/* Spell these correctly */
websocketKey,
websocketProtocol,
websocketExtensions,
context);
} catch (e) {
if (e instanceof Error) {
console.log(e.message);
res.writeStatus("401 Unauthorized").end(e.message);
} else {
console.log(e);
res.writeStatus("500 Internal Server Error").end('An error occurred');
}
return;
}
})();
},
/* Handlers */
open: (ws) => {
// Let's join the room
const client = this.initClient(ws); //todo: into the upgrade instead?
socketManager.handleJoinRoom(client);
//get data information and show messages
if (ADMIN_API_URL) {
adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => {
if (!res.messages) {
return;
}
res.messages.forEach((c: unknown) => {
const messageToSend = c as { type: string, message: string };
socketManager.emitSendUserMessage({
userUuid: client.userUuid,
type: messageToSend.type,
message: messageToSend.message
})
});
}).catch((err) => {
console.error('fetchMemberDataByUuid => err', err);
});
}
},
message: (ws, arrayBuffer, isBinary): void => {
const client = ws as ExSocketInterface;
const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer));
if (message.hasViewportmessage()) {
socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);
} else if (message.hasUsermovesmessage()) {
socketManager.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage);
} else if (message.hasSetplayerdetailsmessage()) {
socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);
} else if (message.hasSilentmessage()) {
socketManager.handleSilentMessage(client, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
socketManager.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage);
} else if (message.hasWebrtcsignaltoservermessage()) {
socketManager.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
socketManager.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasPlayglobalmessage()) {
socketManager.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage);
} else if (message.hasReportplayermessage()){
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
} else if (message.hasQueryjitsijwtmessage()){
socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
}
/* Ok is false if backpressure was built up, wait for drain */
//let ok = ws.send(message, isBinary);
},
drain: (ws) => {
console.log('WebSocket backpressure: ' + ws.getBufferedAmount());
},
close: (ws, code, message) => {
const Client = (ws as ExSocketInterface);
try {
Client.disconnecting = true;
//leave room
socketManager.leaveRoom(Client);
} catch (e) {
console.error('An error occurred on "disconnect"');
console.error(e);
}
}
})
}
//eslint-disable-next-line @typescript-eslint/no-explicit-any
private initClient(ws: any): ExSocketInterface {
const client : ExSocketInterface = ws;
client.userId = this.nextUserId;
this.nextUserId++;
client.userUuid = ws.userUuid;
client.token = ws.token;
client.batchedMessages = new BatchMessage();
client.batchTimeout = null;
client.emitInBatch = (payload: SubMessage): void => {
emitInBatch(client, payload);
}
client.disconnecting = false;
client.name = ws.name;
client.tags = ws.tags;
client.textures = ws.textures;
client.characterLayers = ws.characterLayers;
client.roomId = ws.roomId;
return client;
}
}

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@ -0,0 +1,71 @@
import {HttpRequest, HttpResponse, TemplatedApp} from "uWebSockets.js";
import {BaseController} from "./BaseController";
import {parse} from "query-string";
import {adminApi} from "../Services/AdminApi";
export class MapController extends BaseController{
constructor(private App : TemplatedApp) {
super();
this.App = App;
this.getMapUrl();
}
// Returns a map mapping map name to file name of the map
getMapUrl() {
this.App.options("/map", (res: HttpResponse, req: HttpRequest) => {
this.addCorsHeaders(res);
res.end();
});
this.App.get("/map", (res: HttpResponse, req: HttpRequest) => {
res.onAborted(() => {
console.warn('/map request was aborted');
})
const query = parse(req.getQuery());
if (typeof query.organizationSlug !== 'string') {
console.error('Expected organizationSlug parameter');
res.writeStatus("400 Bad request");
this.addCorsHeaders(res);
res.end("Expected organizationSlug parameter");
return;
}
if (typeof query.worldSlug !== 'string') {
console.error('Expected worldSlug parameter');
res.writeStatus("400 Bad request");
this.addCorsHeaders(res);
res.end("Expected worldSlug parameter");
return;
}
if (typeof query.roomSlug !== 'string' && query.roomSlug !== undefined) {
console.error('Expected only one roomSlug parameter');
res.writeStatus("400 Bad request");
this.addCorsHeaders(res);
res.end("Expected only one roomSlug parameter");
return;
}
(async () => {
try {
const mapDetails = await adminApi.fetchMapDetails(query.organizationSlug as string, query.worldSlug as string, query.roomSlug as string|undefined);
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end(JSON.stringify(mapDetails));
} catch (e) {
console.error(e.message || e);
res.writeStatus("500 Internal Server Error")
this.addCorsHeaders(res);
res.end("An error occurred");
}
})();
});
}
}

View file

@ -1,23 +1,20 @@
import { App } from "../Server/sifrr.server";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
import { register, collectDefaultMetrics } from "prom-client";
import {App} from "../Server/sifrr.server";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
const register = require('prom-client').register;
const collectDefaultMetrics = require('prom-client').collectDefaultMetrics;
export class PrometheusController {
constructor(private App: App) {
collectDefaultMetrics({
timeout: 10000,
gcDurationBuckets: [0.001, 0.01, 0.1, 1, 2, 5], // These are the default buckets.
});
this.App.get("/metrics", this.metrics.bind(this));
this.App.get("/metrics.json", this.metricsAsJSON.bind(this));
}
private metrics(res: HttpResponse, req: HttpRequest): void {
res.writeHeader("Content-Type", register.contentType);
res.writeHeader('Content-Type', register.contentType);
res.end(register.metrics());
}
private metricsAsJSON(res: HttpResponse, req: HttpRequest): void {
res.writeHeader('Content-Type', 'application/json');
res.end(JSON.stringify(register.getMetricsAsJSON()));
}
}

View file

@ -1,31 +1,28 @@
const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
const URL_ROOM_STARTED = "/Floor0/floor0.json";
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == "true" : false;
const ADMIN_API_URL = process.env.ADMIN_API_URL || "";
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || "";
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false;
const ADMIN_API_URL = process.env.ADMIN_API_URL || '';
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken';
const MAX_USERS_PER_ROOM = parseInt(process.env.MAX_USERS_PER_ROOM || '') || 600;
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || "";
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || "";
const HTTP_PORT = parseInt(process.env.HTTP_PORT || "8080") || 8080;
const GRPC_PORT = parseInt(process.env.GRPC_PORT || "50051") || 50051;
export const TURN_STATIC_AUTH_SECRET = process.env.TURN_STATIC_AUTH_SECRET || "";
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export const REDIS_HOST = process.env.REDIS_HOST || undefined;
export const REDIS_PORT = parseInt(process.env.REDIS_PORT || "6379") || 6379;
export const REDIS_PASSWORD = process.env.REDIS_PASSWORD || undefined;
export const STORE_VARIABLES_FOR_LOCAL_MAPS = process.env.STORE_VARIABLES_FOR_LOCAL_MAPS === "true";
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || '';
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || '';
export const SOCKET_IDLE_TIMER = parseInt(process.env.SOCKET_IDLE_TIMER as string) || 30; // maximum time (in second) without activity before a socket is closed
export {
SECRET_KEY,
URL_ROOM_STARTED,
MINIMUM_DISTANCE,
ADMIN_API_URL,
ADMIN_API_TOKEN,
HTTP_PORT,
GRPC_PORT,
MAX_USERS_PER_ROOM,
GROUP_RADIUS,
ALLOW_ARTILLERY,
CPU_OVERHEAT_THRESHOLD,
JITSI_URL,
JITSI_ISS,
SECRET_JITSI_KEY,
};
SECRET_JITSI_KEY
}

View file

@ -1,34 +0,0 @@
import {
ServerToAdminClientMessage,
UserJoinedRoomMessage,
UserLeftRoomMessage,
} from "../Messages/generated/messages_pb";
import { AdminSocket } from "../RoomManager";
export class Admin {
public constructor(private readonly socket: AdminSocket) {}
public sendUserJoin(uuid: string, name: string, ip: string): void {
const serverToAdminClientMessage = new ServerToAdminClientMessage();
const userJoinedRoomMessage = new UserJoinedRoomMessage();
userJoinedRoomMessage.setUuid(uuid);
userJoinedRoomMessage.setName(name);
userJoinedRoomMessage.setIpaddress(ip);
serverToAdminClientMessage.setUserjoinedroom(userJoinedRoomMessage);
this.socket.write(serverToAdminClientMessage);
}
public sendUserLeft(uuid: string /*, name: string, ip: string*/): void {
const serverToAdminClientMessage = new ServerToAdminClientMessage();
const userLeftRoomMessage = new UserLeftRoomMessage();
userLeftRoomMessage.setUuid(uuid);
serverToAdminClientMessage.setUserleftroom(userLeftRoomMessage);
this.socket.write(serverToAdminClientMessage);
}
}

View file

@ -0,0 +1,7 @@
import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition";
export interface Distance {
distance: number,
first: MessageUserPosition,
second: MessageUserPosition,
}

View file

@ -1,226 +1,141 @@
import { PointInterface } from "./Websocket/PointInterface";
import { Group } from "./Group";
import { User, UserSocket } from "./User";
import { PositionInterface } from "_Model/PositionInterface";
import {
EmoteCallback,
EntersCallback,
LeavesCallback,
MovesCallback,
PlayerDetailsUpdatedCallback,
} from "_Model/Zone";
import { PositionNotifier } from "./PositionNotifier";
import { Movable } from "_Model/Movable";
import {
BatchToPusherMessage,
BatchToPusherRoomMessage,
EmoteEventMessage,
ErrorMessage,
JoinRoomMessage,
SetPlayerDetailsMessage,
SubToPusherRoomMessage,
VariableMessage,
VariableWithTagMessage,
ServerToClientMessage,
} from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import { RoomSocket, ZoneSocket } from "src/RoomManager";
import { Admin } from "../Model/Admin";
import { adminApi } from "../Services/AdminApi";
import { isMapDetailsData, MapDetailsData } from "../Services/AdminApi/MapDetailsData";
import { ITiledMap } from "@workadventure/tiled-map-type-guard/dist";
import { mapFetcher } from "../Services/MapFetcher";
import { VariablesManager } from "../Services/VariablesManager";
import { ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import { LocalUrlError } from "../Services/LocalUrlError";
import { emitErrorOnRoomSocket } from "../Services/MessageHelpers";
import { VariableError } from "../Services/VariableError";
import { isRoomRedirect } from "../Services/AdminApi/RoomRedirect";
import {PointInterface} from "./Websocket/PointInterface";
import {Group} from "./Group";
import {User} from "./User";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {PositionInterface} from "_Model/PositionInterface";
import {Identificable} from "_Model/Websocket/Identificable";
import {EntersCallback, LeavesCallback, MovesCallback} from "_Model/Zone";
import {PositionNotifier} from "./PositionNotifier";
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
import {Movable} from "_Model/Movable";
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
import {arrayIntersect} from "../Services/ArrayHelper";
import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
export type ConnectCallback = (user: User, group: Group) => void;
export type DisconnectCallback = (user: User, group: Group) => void;
export class GameRoom {
// Users, sorted by ID
private readonly users = new Map<number, User>();
private readonly usersByUuid = new Map<string, User>();
private readonly groups = new Set<Group>();
private readonly admins = new Set<Admin>();
export enum GameRoomPolicyTypes {
ANONYMUS_POLICY = 1,
MEMBERS_ONLY_POLICY,
USE_TAGS_POLICY,
}
private itemsState = new Map<number, unknown>();
export class GameRoom {
private readonly minDistance: number;
private readonly groupRadius: number;
// Users, sorted by ID
private readonly users: Map<number, User>;
private readonly groups: Set<Group>;
private readonly connectCallback: ConnectCallback;
private readonly disconnectCallback: DisconnectCallback;
private itemsState: Map<number, unknown> = new Map<number, unknown>();
private readonly positionNotifier: PositionNotifier;
private versionNumber: number = 1;
private nextUserId: number = 1;
public readonly roomId: string;
public readonly anonymous: boolean;
public tags: string[];
public policyType: GameRoomPolicyTypes;
public readonly roomSlug: string;
public readonly worldSlug: string = '';
public readonly organizationSlug: string = '';
private roomListeners: Set<RoomSocket> = new Set<RoomSocket>();
constructor(roomId: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
groupRadius: number,
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback)
{
this.roomId = roomId;
this.anonymous = isRoomAnonymous(roomId);
this.tags = [];
this.policyType = GameRoomPolicyTypes.ANONYMUS_POLICY;
private constructor(
public readonly roomUrl: string,
private mapUrl: string,
private readonly connectCallback: ConnectCallback,
private readonly disconnectCallback: DisconnectCallback,
private readonly minDistance: number,
private readonly groupRadius: number,
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback,
onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
) {
if (this.anonymous) {
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
} else {
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId(this.roomId);
this.roomSlug = roomSlug;
this.organizationSlug = organizationSlug;
this.worldSlug = worldSlug;
}
this.users = new Map<number, User>();
this.groups = new Set<Group>();
this.connectCallback = connectCallback;
this.disconnectCallback = disconnectCallback;
this.minDistance = minDistance;
this.groupRadius = groupRadius;
// A zone is 10 sprites wide.
this.positionNotifier = new PositionNotifier(
320,
320,
onEnters,
onMoves,
onLeaves,
onEmote,
onPlayerDetailsUpdated
);
this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves);
}
public static async create(
roomUrl: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
groupRadius: number,
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback,
onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
): Promise<GameRoom> {
const mapDetails = await GameRoom.getMapDetails(roomUrl);
const gameRoom = new GameRoom(
roomUrl,
mapDetails.mapUrl,
connectCallback,
disconnectCallback,
minDistance,
groupRadius,
onEnters,
onMoves,
onLeaves,
onEmote,
onPlayerDetailsUpdated
);
return gameRoom;
public getGroups(): Group[] {
return Array.from(this.groups.values());
}
public getUsers(): Map<number, User> {
return this.users;
}
public getUserByUuid(uuid: string): User | undefined {
return this.usersByUuid.get(uuid);
}
public getUserById(id: number): User | undefined {
return this.users.get(id);
}
public getUsersByUuid(uuid: string): User[] {
const userList: User[] = [];
for (const user of this.users.values()) {
if (user.uuid === uuid) {
userList.push(user);
}
}
return userList;
}
public join(socket: UserSocket, joinRoomMessage: JoinRoomMessage): User {
const positionMessage = joinRoomMessage.getPositionmessage();
if (positionMessage === undefined) {
throw new Error("Missing position message");
}
const position = ProtobufUtils.toPointInterface(positionMessage);
const user = new User(
this.nextUserId,
joinRoomMessage.getUseruuid(),
joinRoomMessage.getIpaddress(),
position,
false,
this.positionNotifier,
socket,
joinRoomMessage.getTagList(),
joinRoomMessage.getVisitcardurl(),
joinRoomMessage.getName(),
ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()),
joinRoomMessage.getCompanion()
);
this.nextUserId++;
this.users.set(user.id, user);
this.usersByUuid.set(user.uuid, user);
public join(socket : ExSocketInterface, userPosition: PointInterface): void {
const user = new User(socket.userId, socket.userUuid, userPosition, false, this.positionNotifier, socket);
this.users.set(socket.userId, user);
// Let's call update position to trigger the join / leave room
//this.updatePosition(socket, userPosition);
this.updateUserGroup(user);
// Notify admins
for (const admin of this.admins) {
admin.sendUserJoin(user.uuid, user.name, user.IPAddress);
}
return user;
}
public leave(user: User) {
const userObj = this.users.get(user.id);
public leave(user : Identificable){
const userObj = this.users.get(user.userId);
if (userObj === undefined) {
console.warn("User ", user.id, "does not belong to this game room! It should!");
console.warn('User ', user.userId, 'does not belong to world! It should!');
}
if (userObj !== undefined && typeof userObj.group !== "undefined") {
if (userObj !== undefined && typeof userObj.group !== 'undefined') {
this.leaveGroup(userObj);
}
if (user.hasFollowers()) {
user.stopLeading();
}
if (user.following) {
user.following.delFollower(user);
}
this.users.delete(user.id);
this.usersByUuid.delete(user.uuid);
this.users.delete(user.userId);
if (userObj !== undefined) {
this.positionNotifier.removeViewport(userObj);
this.positionNotifier.leave(userObj);
}
}
// Notify admins
for (const admin of this.admins) {
admin.sendUserLeft(user.uuid /*, user.name, user.IPAddress*/);
}
get isFull(): boolean {
return this.users.size >= MAX_USERS_PER_ROOM;
}
public isEmpty(): boolean {
return this.users.size === 0 && this.admins.size === 0;
return this.users.size === 0;
}
public updatePosition(user: User, userPosition: PointInterface): void {
public updatePosition(socket : Identificable, userPosition: PointInterface): void {
const user = this.users.get(socket.userId);
if(typeof user === 'undefined') {
return;
}
user.setPosition(userPosition);
this.updateUserGroup(user);
}
updatePlayerDetails(user: User, playerDetailsMessage: SetPlayerDetailsMessage) {
if (playerDetailsMessage.getRemoveoutlinecolor()) {
user.outlineColor = undefined;
} else {
user.outlineColor = playerDetailsMessage.getOutlinecolor();
}
}
private updateUserGroup(user: User): void {
user.group?.updatePosition();
if (user.silent) {
return;
}
const group = user.group;
const closestItem: User | Group | null = this.searchClosestAvailableUserOrGroup(user);
if (group === undefined) {
if (user.group === undefined) {
// If the user is not part of a group:
// should he join a group?
@ -229,125 +144,38 @@ export class GameRoom {
return;
}
const closestItem: User|Group|null = this.searchClosestAvailableUserOrGroup(user);
if (closestItem !== null) {
if (closestItem instanceof Group) {
// Let's join the group!
closestItem.join(user);
closestItem.setOutOfBounds(false);
} else {
const closestUser: User = closestItem;
const group: Group = new Group(
this.roomUrl,
[user, closestUser],
this.groupRadius,
this.connectCallback,
this.disconnectCallback,
this.positionNotifier
);
const closestUser : User = closestItem;
const group: Group = new Group(this.roomId,[
user,
closestUser
], this.connectCallback, this.disconnectCallback, this.positionNotifier);
this.groups.add(group);
}
}
} else {
let hasKickOutSomeone = false;
let followingMembers: User[] = [];
const previewNewGroupPosition = group.previewGroupPosition();
if (!previewNewGroupPosition) {
// If the user is part of a group:
// should he leave the group?
const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), user.group.getPosition());
if (distance > this.groupRadius) {
this.leaveGroup(user);
return;
}
if (user.hasFollowers() || user.following) {
followingMembers = user.hasFollowers()
? group.getUsers().filter((currentUser) => currentUser.following === user)
: group.getUsers().filter((currentUser) => currentUser.following === user.following);
// If all group members are part of the same follow group
if (group.getUsers().length - 1 === followingMembers.length) {
let isOutOfBounds = false;
// If a follower is far away from the leader, "outOfBounds" is set to true
for (const member of followingMembers) {
const distance = GameRoom.computeDistanceBetweenPositions(
member.getPosition(),
previewNewGroupPosition
);
if (distance > this.groupRadius) {
isOutOfBounds = true;
break;
}
}
group.setOutOfBounds(isOutOfBounds);
}
}
// Check if the moving user has kicked out another user
for (const headMember of group.getGroupHeads()) {
if (!headMember.group) {
this.leaveGroup(headMember);
continue;
}
const headPosition = headMember.getPosition();
const distance = GameRoom.computeDistanceBetweenPositions(headPosition, previewNewGroupPosition);
if (distance > this.groupRadius) {
hasKickOutSomeone = true;
break;
}
}
/**
* If the current moving user has kicked another user from the radius,
* the moving user leaves the group because he is too far away.
*/
const userDistance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), previewNewGroupPosition);
if (hasKickOutSomeone && userDistance > this.groupRadius) {
if (user.hasFollowers() && group.getUsers().length === 3 && followingMembers.length === 1) {
const other = group
.getUsers()
.find((currentUser) => !currentUser.hasFollowers() && !currentUser.following);
if (other) {
this.leaveGroup(other);
}
} else if (user.hasFollowers()) {
this.leaveGroup(user);
for (const member of followingMembers) {
this.leaveGroup(member);
}
// Re-create a group with the followers
const newGroup: Group = new Group(
this.roomUrl,
[user, ...followingMembers],
this.groupRadius,
this.connectCallback,
this.disconnectCallback,
this.positionNotifier
);
this.groups.add(newGroup);
} else {
this.leaveGroup(user);
}
}
}
user.group?.updatePosition();
user.group?.searchForNearbyUsers();
}
public sendToOthersInGroupIncludingUser(user: User, message: ServerToClientMessage): void {
user.group?.getUsers().forEach((currentUser: User) => {
if (currentUser.id !== user.id) {
currentUser.socket.write(message);
}
});
}
setSilent(user: User, silent: boolean) {
setSilent(socket: Identificable, silent: boolean) {
const user = this.users.get(socket.userId);
if(typeof user === 'undefined') {
console.warn('In setSilent, could not find user with ID "'+socket.userId+'" in world.');
return;
}
if (user.silent === silent) {
return;
}
@ -358,7 +186,7 @@ export class GameRoom {
}
if (!silent) {
// If we are back to life, let's trigger a position update to see if we can join some group.
this.updatePosition(user, user.getPosition());
this.updatePosition(socket, user.getPosition());
}
}
@ -374,9 +202,10 @@ export class GameRoom {
}
group.leave(user);
if (group.isEmpty()) {
this.positionNotifier.leave(group);
group.destroy();
if (!this.groups.has(group)) {
throw new Error(`Could not find group ${group.getId()} referenced by user ${user.id} in World.`);
throw new Error("Could not find group "+group.getId()+" referenced by user "+user.id+" in World.");
}
this.groups.delete(group);
//todo: is the group garbage collected?
@ -394,15 +223,16 @@ export class GameRoom {
* OR
* - close enough to a group (distance <= groupRadius)
*/
private searchClosestAvailableUserOrGroup(user: User): User | Group | null {
private searchClosestAvailableUserOrGroup(user: User): User|Group|null
{
let minimumDistanceFound: number = Math.max(this.minDistance, this.groupRadius);
let matchingItem: User | Group | null = null;
this.users.forEach((currentUser, userId) => {
// Let's only check users that are not part of a group
if (typeof currentUser.group !== "undefined") {
if (typeof currentUser.group !== 'undefined') {
return;
}
if (currentUser === user) {
if(currentUser === user) {
return;
}
if (currentUser.silent) {
@ -411,7 +241,7 @@ export class GameRoom {
const distance = GameRoom.computeDistance(user, currentUser); // compute distance between peers.
if (distance <= minimumDistanceFound && distance <= this.minDistance) {
if(distance <= minimumDistanceFound && distance <= this.minDistance) {
minimumDistanceFound = distance;
matchingItem = currentUser;
}
@ -422,7 +252,7 @@ export class GameRoom {
return;
}
const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), group.getPosition());
if (distance <= minimumDistanceFound && distance <= this.groupRadius) {
if(distance <= minimumDistanceFound && distance <= this.groupRadius) {
minimumDistanceFound = distance;
matchingItem = group;
}
@ -431,15 +261,15 @@ export class GameRoom {
return matchingItem;
}
public static computeDistance(user1: User, user2: User): number {
public static computeDistance(user1: User, user2: User): number
{
const user1Position = user1.getPosition();
const user2Position = user2.getPosition();
return Math.sqrt(
Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2)
);
return Math.sqrt(Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2));
}
public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number {
public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number
{
return Math.sqrt(Math.pow(position2.x - position1.x, 2) + Math.pow(position2.y - position1.y, 2));
}
@ -451,207 +281,17 @@ export class GameRoom {
return this.itemsState;
}
public async setVariable(name: string, value: string, user: User): Promise<void> {
// First, let's check if "user" is allowed to modify the variable.
const variableManager = await this.getVariableManager();
try {
const readableBy = variableManager.setVariable(name, value, user);
// If the variable was not changed, let's not dispatch anything.
if (readableBy === false) {
return;
}
// TODO: should we batch those every 100ms?
const variableMessage = new VariableWithTagMessage();
variableMessage.setName(name);
variableMessage.setValue(value);
if (readableBy) {
variableMessage.setReadableby(readableBy);
}
const subMessage = new SubToPusherRoomMessage();
subMessage.setVariablemessage(variableMessage);
const batchMessage = new BatchToPusherRoomMessage();
batchMessage.addPayload(subMessage);
// Dispatch the message on the room listeners
for (const socket of this.roomListeners) {
socket.write(batchMessage);
}
} catch (e) {
if (e instanceof VariableError) {
// Ok, we have an error setting a variable. Either the user is trying to hack the map... or the map
// is not up to date. So let's try to reload the map from scratch.
if (this.variableManagerLastLoad === undefined) {
throw e;
}
const lastLoaded = new Date().getTime() - this.variableManagerLastLoad.getTime();
if (lastLoaded < 10000) {
console.log(
'An error occurred while setting the "' +
name +
"\" variable. But we tried to reload the map less than 10 seconds ago, so let's fail."
);
// Do not try to reload if we tried to reload less than 10 seconds ago.
throw e;
}
// Reset the variable manager
this.variableManagerPromise = undefined;
this.mapPromise = undefined;
console.log(
'An error occurred while setting the "' + name + "\" variable. Let's reload the map and try again"
);
// Try to set the variable again!
await this.setVariable(name, value, user);
} else {
throw e;
}
setViewport(socket : Identificable, viewport: ViewportInterface): Movable[] {
const user = this.users.get(socket.userId);
if(typeof user === 'undefined') {
console.warn('In setViewport, could not find user with ID "'+socket.userId+'" in world.');
return [];
}
return this.positionNotifier.setViewport(user, viewport);
}
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
return this.positionNotifier.addZoneListener(call, x, y);
}
public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
return this.positionNotifier.removeZoneListener(call, x, y);
}
public adminJoin(admin: Admin): void {
this.admins.add(admin);
// Let's send all connected users
for (const user of this.users.values()) {
admin.sendUserJoin(user.uuid, user.name, user.IPAddress);
}
}
public adminLeave(admin: Admin): void {
this.admins.delete(admin);
}
public incrementVersion(): number {
this.versionNumber++;
return this.versionNumber;
}
public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
}
public addRoomListener(socket: RoomSocket) {
this.roomListeners.add(socket);
}
public removeRoomListener(socket: RoomSocket) {
this.roomListeners.delete(socket);
}
/**
* Connects to the admin server to fetch map details.
* If there is no admin server, the map details are generated by analysing the map URL (that must be in the form: /_/instance/map_url)
*/
private static async getMapDetails(roomUrl: string): Promise<MapDetailsData> {
if (!ADMIN_API_URL) {
const roomUrlObj = new URL(roomUrl);
const match = /\/_\/[^/]+\/(.+)/.exec(roomUrlObj.pathname);
if (!match) {
console.error("Unexpected room URL", roomUrl);
throw new Error('Unexpected room URL "' + roomUrl + '"');
}
const mapUrl = roomUrlObj.protocol + "//" + match[1];
return {
mapUrl,
policy_type: 1,
textures: [],
tags: [],
};
}
const result = await adminApi.fetchMapDetails(roomUrl);
if (isRoomRedirect(result)) {
console.error("Unexpected room redirect received while querying map details", result);
throw new Error("Unexpected room redirect received while querying map details");
}
return result;
}
private mapPromise: Promise<ITiledMap> | undefined;
/**
* Returns a promise to the map file.
* @throws LocalUrlError if the map we are trying to load is hosted on a local network
* @throws Error
*/
private getMap(): Promise<ITiledMap> {
if (!this.mapPromise) {
this.mapPromise = mapFetcher.fetchMap(this.mapUrl);
}
return this.mapPromise;
}
private variableManagerPromise: Promise<VariablesManager> | undefined;
private variableManagerLastLoad: Date | undefined;
private getVariableManager(): Promise<VariablesManager> {
if (!this.variableManagerPromise) {
this.variableManagerLastLoad = new Date();
this.variableManagerPromise = this.getMap()
.then((map) => {
const variablesManager = new VariablesManager(this.roomUrl, map);
return variablesManager.init();
})
.catch((e) => {
if (e instanceof LocalUrlError) {
// If we are trying to load a local URL, we are probably in test mode.
// In this case, let's bypass the server-side checks completely.
// Note: we run this message inside a setTimeout so that the room listeners can have time to connect.
setTimeout(() => {
for (const roomListener of this.roomListeners) {
emitErrorOnRoomSocket(
roomListener,
"You are loading a local map. If you use the scripting API in this map, please be aware that server-side checks and variable persistence is disabled."
);
}
}, 1000);
const variablesManager = new VariablesManager(this.roomUrl, null);
return variablesManager.init();
} else {
// An error occurred while loading the map
// Right now, let's bypass the error. In the future, we should make sure the user is aware of that
// and that he/she will act on it to fix the problem.
// Note: we run this message inside a setTimeout so that the room listeners can have time to connect.
setTimeout(() => {
for (const roomListener of this.roomListeners) {
emitErrorOnRoomSocket(
roomListener,
"Your map does not seem accessible from the WorkAdventure servers. Is it behind a firewall or a proxy? Your map should be accessible from the WorkAdventure servers. If you use the scripting API in this map, please be aware that server-side checks and variable persistence is disabled."
);
}
}, 1000);
const variablesManager = new VariablesManager(this.roomUrl, null);
return variablesManager.init();
}
});
}
return this.variableManagerPromise;
}
public async getVariablesForTags(tags: string[]): Promise<Map<string, string>> {
const variablesManager = await this.getVariableManager();
return variablesManager.getVariablesForTags(tags);
canAccess(userTags: string[]): boolean {
return arrayIntersect(userTags, this.tags);
}
}

View file

@ -1,38 +1,36 @@
import { ConnectCallback, DisconnectCallback, GameRoom } from "./GameRoom";
import { ConnectCallback, DisconnectCallback } from "./GameRoom";
import { User } from "./User";
import { PositionInterface } from "_Model/PositionInterface";
import { Movable } from "_Model/Movable";
import { PositionNotifier } from "_Model/PositionNotifier";
import { MAX_PER_GROUP } from "../Enum/EnvironmentVariable";
import type { Zone } from "../Model/Zone";
import {PositionInterface} from "_Model/PositionInterface";
import {Movable} from "_Model/Movable";
import {PositionNotifier} from "_Model/PositionNotifier";
import {gaugeManager} from "../Services/GaugeManager";
export class Group implements Movable {
static readonly MAX_PER_GROUP = 4;
private static nextId: number = 1;
private id: number;
private users: Set<User>;
private x!: number;
private y!: number;
private hasEditedGauge: boolean = false;
private wasDestroyed: boolean = false;
private roomId: string;
private currentZone: Zone | null = null;
/**
* When outOfBounds = true, a user if out of the bounds of the group BUT still considered inside it (because we are in following mode)
*/
private outOfBounds = false;
constructor(
roomId: string,
users: User[],
private groupRadius: number,
private connectCallback: ConnectCallback,
private disconnectCallback: DisconnectCallback,
private positionNotifier: PositionNotifier
) {
constructor(roomId: string, users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
this.roomId = roomId;
this.users = new Set<User>();
this.id = Group.nextId;
Group.nextId++;
//we only send a event for prometheus metrics if the group lives more than 5 seconds
setTimeout(() => {
if (!this.wasDestroyed) {
this.hasEditedGauge = true;
gaugeManager.incNbGroupsPerRoomGauge(roomId);
}
}, 5000);
users.forEach((user: User) => {
this.join(user);
@ -45,7 +43,7 @@ export class Group implements Movable {
return Array.from(this.users.values());
}
getId(): number {
getId() : number {
return this.id;
}
@ -55,43 +53,10 @@ export class Group implements Movable {
getPosition(): PositionInterface {
return {
x: this.x,
y: this.y,
y: this.y
};
}
/**
* Returns the list of users of the group, ignoring any "followers".
* Useful to compute the position of the group if a follower is "trapped" far away from the the leader.
*/
getGroupHeads(): User[] {
return Array.from(this.users).filter((user) => user.group?.leader === user || !user.following);
}
/**
* Preview the position of the group but don't update it
*/
previewGroupPosition(): { x: number; y: number } | undefined {
const users = this.getGroupHeads();
let x = 0;
let y = 0;
if (users.length === 0) {
return undefined;
}
users.forEach((user: User) => {
const position = user.getPosition();
x += position.x;
y += position.y;
});
x /= users.length;
y /= users.length;
return { x, y };
}
/**
* Computes the barycenter of all users (i.e. the center of the group)
*/
@ -99,63 +64,50 @@ export class Group implements Movable {
const oldX = this.x;
const oldY = this.y;
let x = 0;
let y = 0;
// Let's compute the barycenter of all users.
const newPosition = this.previewGroupPosition();
if (!newPosition) {
return;
this.users.forEach((user: User) => {
const position = user.getPosition();
x += position.x;
y += position.y;
});
x /= this.users.size;
y /= this.users.size;
if (this.users.size === 0) {
throw new Error("EMPTY GROUP FOUND!!!");
}
const { x, y } = newPosition;
this.x = x;
this.y = y;
if (this.outOfBounds) {
return;
}
if (oldX === undefined) {
this.currentZone = this.positionNotifier.enter(this);
this.positionNotifier.enter(this);
} else {
this.currentZone = this.positionNotifier.updatePosition(this, { x, y }, { x: oldX, y: oldY });
}
}
searchForNearbyUsers(): void {
if (!this.currentZone) return;
for (const user of this.positionNotifier.getAllUsersInSquareAroundZone(this.currentZone)) {
// Todo: Merge two groups with a leader
if (user.group || this.isFull()) return; //we ignore users that are already in a group.
const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), this.getPosition());
if (distance < this.groupRadius) {
this.join(user);
this.setOutOfBounds(false);
this.updatePosition();
}
this.positionNotifier.updatePosition(this, {x, y}, {x: oldX, y: oldY});
}
}
isFull(): boolean {
return this.users.size >= MAX_PER_GROUP;
return this.users.size >= Group.MAX_PER_GROUP;
}
isEmpty(): boolean {
return this.users.size <= 1;
}
join(user: User): void {
join(user: User): void
{
// Broadcast on the right event
this.connectCallback(user, this);
this.users.add(user);
user.group = this;
}
leave(user: User): void {
leave(user: User): void
{
const success = this.users.delete(user);
if (success === false) {
throw new Error(`Could not find user ${user.id} in the group ${this.id}`);
throw new Error("Could not find user "+user.id+" in the group "+this.id);
}
user.group = undefined;
@ -171,44 +123,16 @@ export class Group implements Movable {
* Let's kick everybody out.
* Usually used when there is only one user left.
*/
destroy(): void {
if (!this.outOfBounds) {
this.positionNotifier.leave(this);
}
destroy(): void
{
if (this.hasEditedGauge) gaugeManager.decNbGroupsPerRoomGauge(this.roomId);
for (const user of this.users) {
this.leave(user);
}
this.wasDestroyed = true;
}
get getSize() {
get getSize(){
return this.users.size;
}
/**
* A group can have at most one person leading the way in it.
*/
get leader(): User | undefined {
for (const user of this.users) {
if (user.hasFollowers()) {
return user;
}
}
return undefined;
}
setOutOfBounds(outOfBounds: boolean): void {
if (this.outOfBounds === true && outOfBounds === false) {
this.positionNotifier.enter(this);
this.outOfBounds = false;
} else if (this.outOfBounds === false && outOfBounds === true) {
this.positionNotifier.leave(this);
this.outOfBounds = true;
}
}
get getOutOfBounds() {
return this.outOfBounds;
}
}

View file

@ -1,8 +1,8 @@
import { PositionInterface } from "_Model/PositionInterface";
import {PositionInterface} from "_Model/PositionInterface";
/**
* A physical object that can be placed into a Zone
*/
export interface Movable {
getPosition(): PositionInterface;
getPosition(): PositionInterface
}

View file

@ -1,4 +1,4 @@
export interface PositionInterface {
x: number;
y: number;
x: number,
y: number
}

View file

@ -8,67 +8,80 @@
* The PositionNotifier is important for performance. It allows us to send the position of players only to a restricted
* number of players around the current player.
*/
import {
EmoteCallback,
EntersCallback,
LeavesCallback,
MovesCallback,
PlayerDetailsUpdatedCallback,
Zone,
} from "./Zone";
import { Movable } from "_Model/Movable";
import { PositionInterface } from "_Model/PositionInterface";
import { ZoneSocket } from "../RoomManager";
import { User } from "../Model/User";
import { EmoteEventMessage, SetPlayerDetailsMessage } from "../Messages/generated/messages_pb";
import {EntersCallback, LeavesCallback, MovesCallback, Zone} from "./Zone";
import {PointInterface} from "_Model/Websocket/PointInterface";
import {User} from "_Model/User";
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
interface ZoneDescriptor {
i: number;
j: number;
}
export function* getNearbyDescriptorsMatrix(middleZoneDescriptor: ZoneDescriptor): Generator<ZoneDescriptor> {
for (let n = 0; n < 9; n++) {
const i = middleZoneDescriptor.i + ((n % 3) - 1);
const j = middleZoneDescriptor.j + (Math.floor(n / 3) - 1);
if (i >= 0 && j >= 0) {
yield { i, j };
}
}
}
export class PositionNotifier {
// TODO: we need a way to clean the zones if no one is in the zone and no one listening (to free memory!)
// TODO: we need a way to clean the zones if noone is in the zone and noone listening (to free memory!)
private zones: Zone[][] = [];
constructor(
private zoneWidth: number,
private zoneHeight: number,
private onUserEnters: EntersCallback,
private onUserMoves: MovesCallback,
private onUserLeaves: LeavesCallback,
private onEmote: EmoteCallback,
private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
) {}
constructor(private zoneWidth: number, private zoneHeight: number, private onUserEnters: EntersCallback, private onUserMoves: MovesCallback, private onUserLeaves: LeavesCallback) {
}
private getZoneDescriptorFromCoordinates(x: number, y: number): ZoneDescriptor {
return {
i: Math.floor(x / this.zoneWidth),
j: Math.floor(y / this.zoneHeight),
};
}
}
public enter(thing: Movable): Zone {
/**
* Sets the viewport coordinates.
* Returns the list of new users to add
*/
public setViewport(user: User, viewport: ViewportInterface): Movable[] {
if (viewport.left > viewport.right || viewport.top > viewport.bottom) {
console.warn('Invalid viewport received: ', viewport);
return [];
}
const oldZones = user.listenedZones;
const newZones = new Set<Zone>();
const topLeftDesc = this.getZoneDescriptorFromCoordinates(viewport.left, viewport.top);
const bottomRightDesc = this.getZoneDescriptorFromCoordinates(viewport.right, viewport.bottom);
for (let j = topLeftDesc.j; j <= bottomRightDesc.j; j++) {
for (let i = topLeftDesc.i; i <= bottomRightDesc.i; i++) {
newZones.add(this.getZone(i, j));
}
}
const addedZones = [...newZones].filter(x => !oldZones.has(x));
const removedZones = [...oldZones].filter(x => !newZones.has(x));
let things: Movable[] = [];
for (const zone of addedZones) {
zone.startListening(user);
things = things.concat(Array.from(zone.getThings()))
}
for (const zone of removedZones) {
zone.stopListening(user);
}
return things;
}
public enter(thing: Movable): void {
const position = thing.getPosition();
const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.enter(thing, null, position);
return zone;
}
public updatePosition(thing: Movable, newPosition: PositionInterface, oldPosition: PositionInterface): Zone {
public updatePosition(thing: Movable, newPosition: PositionInterface, oldPosition: PositionInterface): void {
// Did we change zone?
const oldZoneDesc = this.getZoneDescriptorFromCoordinates(oldPosition.x, oldPosition.y);
const newZoneDesc = this.getZoneDescriptorFromCoordinates(newPosition.x, newPosition.y);
@ -82,11 +95,9 @@ export class PositionNotifier {
// Enter new zone
newZone.enter(thing, oldZone, newPosition);
return newZone;
} else {
const zone = this.getZone(oldZoneDesc.i, oldZoneDesc.j);
zone.move(thing, newPosition);
return zone;
}
}
@ -97,6 +108,13 @@ export class PositionNotifier {
oldZone.leave(thing, null);
}
public removeViewport(user: User): void {
// Also, let's stop listening on viewports
for (const zone of user.listenedZones) {
zone.stopListening(user);
}
}
private getZone(i: number, j: number): Zone {
let zoneRow = this.zones[j];
if (zoneRow === undefined) {
@ -106,53 +124,9 @@ export class PositionNotifier {
let zone = this.zones[j][i];
if (zone === undefined) {
zone = new Zone(
this.onUserEnters,
this.onUserMoves,
this.onUserLeaves,
this.onEmote,
this.onPlayerDetailsUpdated,
i,
j
);
zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, i, j);
this.zones[j][i] = zone;
}
return zone;
}
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
const zone = this.getZone(x, y);
zone.addListener(call);
return zone.getThings();
}
public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
const zone = this.getZone(x, y);
zone.removeListener(call);
}
public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.emitEmoteEvent(emoteEventMessage);
}
public *getAllUsersInSquareAroundZone(zone: Zone): Generator<User> {
const zoneDescriptor = this.getZoneDescriptorFromCoordinates(zone.x, zone.y);
for (const d of getNearbyDescriptorsMatrix(zoneDescriptor)) {
const zone = this.getZone(d.i, d.j);
for (const thing of zone.getThings()) {
if (thing instanceof User) {
yield thing;
}
}
}
}
public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
const position = user.getPosition();
const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.updatePlayerDetails(user, playerDetails);
}
}

View file

@ -0,0 +1,30 @@
//helper functions to parse room IDs
export const isRoomAnonymous = (roomID: string): boolean => {
if (roomID.startsWith('_/')) {
return true;
} else if(roomID.startsWith('@/')) {
return false;
} else {
throw new Error('Incorrect room ID: '+roomID);
}
}
export const extractRoomSlugPublicRoomId = (roomId: string): string => {
const idParts = roomId.split('/');
if (idParts.length < 3) throw new Error('Incorrect roomId: '+roomId);
return idParts.slice(2).join('/');
}
export interface extractDataFromPrivateRoomIdResponse {
organizationSlug: string;
worldSlug: string;
roomSlug: string;
}
export const extractDataFromPrivateRoomId = (roomId: string): extractDataFromPrivateRoomIdResponse => {
const idParts = roomId.split('/');
if (idParts.length < 4) throw new Error('Incorrect roomId: '+roomId);
const organizationSlug = idParts[1];
const worldSlug = idParts[2];
const roomSlug = idParts[3];
return {organizationSlug, worldSlug, roomSlug}
}

View file

@ -1,43 +1,22 @@
import { Group } from "./Group";
import { PointInterface } from "./Websocket/PointInterface";
import { Zone } from "_Model/Zone";
import { Movable } from "_Model/Movable";
import { PositionNotifier } from "_Model/PositionNotifier";
import { ServerDuplexStream } from "grpc";
import {
BatchMessage,
CompanionMessage,
FollowAbortMessage,
FollowConfirmationMessage,
PusherToBackMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SubMessage,
} from "../Messages/generated/messages_pb";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
import {PositionNotifier} from "_Model/PositionNotifier";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
export class User implements Movable {
public listenedZones: Set<Zone>;
public group?: Group;
private _following: User | undefined;
private followedBy: Set<User> = new Set<User>();
public constructor(
public id: number,
public readonly uuid: string,
public readonly IPAddress: string,
public uuid: string,
private position: PointInterface,
public silent: boolean,
private positionNotifier: PositionNotifier,
public readonly socket: UserSocket,
public readonly tags: string[],
public readonly visitCardUrl: string | null,
public readonly name: string,
public readonly characterLayers: CharacterLayer[],
public readonly companion?: CompanionMessage,
private _outlineColor?: number | undefined
public readonly socket: ExSocketInterface
) {
this.listenedZones = new Set<Zone>();
@ -53,78 +32,4 @@ export class User implements Movable {
this.position = position;
this.positionNotifier.updatePosition(this, position, oldPosition);
}
public addFollower(follower: User): void {
this.followedBy.add(follower);
follower._following = this;
const message = new FollowConfirmationMessage();
message.setFollower(follower.id);
message.setLeader(this.id);
const clientMessage = new ServerToClientMessage();
clientMessage.setFollowconfirmationmessage(message);
this.socket.write(clientMessage);
}
public delFollower(follower: User): void {
this.followedBy.delete(follower);
follower._following = undefined;
const message = new FollowAbortMessage();
message.setFollower(follower.id);
message.setLeader(this.id);
const clientMessage = new ServerToClientMessage();
clientMessage.setFollowabortmessage(message);
this.socket.write(clientMessage);
follower.socket.write(clientMessage);
}
public hasFollowers(): boolean {
return this.followedBy.size !== 0;
}
get following(): User | undefined {
return this._following;
}
public stopLeading(): void {
for (const follower of this.followedBy) {
this.delFollower(follower);
}
}
private batchedMessages: BatchMessage = new BatchMessage();
private batchTimeout: NodeJS.Timeout | null = null;
public emitInBatch(payload: SubMessage): void {
this.batchedMessages.addPayload(payload);
if (this.batchTimeout === null) {
this.batchTimeout = setTimeout(() => {
/*if (socket.disconnecting) {
return;
}*/
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setBatchmessage(this.batchedMessages);
this.socket.write(serverToClientMessage);
this.batchedMessages = new BatchMessage();
this.batchTimeout = null;
}, 100);
}
}
public set outlineColor(value: number | undefined) {
this._outlineColor = value;
const playerDetails = new SetPlayerDetailsMessage();
if (value === undefined) {
playerDetails.setRemoveoutlinecolor(true);
} else {
playerDetails.setOutlinecolor(value);
}
this.positionNotifier.updatePlayerDetails(this, playerDetails);
}
}

View file

@ -1,4 +0,0 @@
export interface CharacterLayer {
name: string;
url: string | undefined;
}

View file

@ -0,0 +1,31 @@
import {PointInterface} from "./PointInterface";
import {Identificable} from "./Identificable";
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
import {BatchMessage, SubMessage} from "../../Messages/generated/messages_pb";
import {WebSocket} from "uWebSockets.js"
import {CharacterTexture} from "../../Services/AdminApi";
export interface CharacterLayer {
name: string,
url: string|undefined
}
export interface ExSocketInterface extends WebSocket, Identificable {
token: string;
roomId: string;
//userId: number; // A temporary (autoincremented) identifier for this user
userUuid: string; // A unique identifier for this user
name: string;
characterLayers: CharacterLayer[];
position: PointInterface;
viewport: ViewportInterface;
/**
* Pushes an event that will be sent in the next batch of events
*/
emitInBatch: (payload: SubMessage) => void;
batchedMessages: BatchMessage;
batchTimeout: NodeJS.Timeout|null;
disconnecting: boolean,
tags: string[],
textures: CharacterTexture[],
}

View file

@ -0,0 +1,6 @@
import {PositionInterface} from "_Model/PositionInterface";
export interface GroupUpdateInterface {
position: PositionInterface,
groupId: number,
}

View file

@ -1,11 +1,10 @@
import * as tg from "generic-type-guard";
export const isItemEventMessageInterface = new tg.IsInterface()
.withProperties({
export const isItemEventMessageInterface =
new tg.IsInterface().withProperties({
itemId: tg.isNumber,
event: tg.isString,
state: tg.isUnknown,
parameters: tg.isUnknown,
})
.get();
}).get();
export type ItemEventMessageInterface = tg.GuardedType<typeof isItemEventMessageInterface>;

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@ -0,0 +1,11 @@
import * as tg from "generic-type-guard";
import {isPointInterface} from "./PointInterface";
import {isViewport} from "./ViewportMessage";
export const isJoinRoomMessageInterface =
new tg.IsInterface().withProperties({
roomId: tg.isString,
position: isPointInterface,
viewport: isViewport
}).get();
export type JoinRoomMessageInterface = tg.GuardedType<typeof isJoinRoomMessageInterface>;

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@ -0,0 +1,6 @@
import {PointInterface} from "_Model/Websocket/PointInterface";
export class MessageUserJoined {
constructor(public userId: number, public name: string, public characterLayers: string[], public position: PointInterface) {
}
}

View file

@ -1,10 +1,11 @@
import { PointInterface } from "./PointInterface";
import {PointInterface} from "./PointInterface";
export class Point implements PointInterface {
constructor(
public x: number,
public y: number,
public direction: string = "none",
public moving: boolean = false
) {}
export class Point implements PointInterface{
constructor(public x : number, public y : number, public direction : string = "none", public moving : boolean = false) {
}
}
export class MessageUserPosition {
constructor(public userId: number, public name: string, public characterLayers: string[], public position: PointInterface) {
}
}

View file

@ -7,12 +7,11 @@ import * as tg from "generic-type-guard";
readonly moving: boolean;
}*/
export const isPointInterface = new tg.IsInterface()
.withProperties({
export const isPointInterface =
new tg.IsInterface().withProperties({
x: tg.isNumber,
y: tg.isNumber,
direction: tg.isString,
moving: tg.isBoolean,
})
.get();
moving: tg.isBoolean
}).get();
export type PointInterface = tg.GuardedType<typeof isPointInterface>;

View file

@ -1,33 +1,34 @@
import { PointInterface } from "./PointInterface";
import {PointInterface} from "./PointInterface";
import {
CharacterLayerMessage,
ItemEventMessage,
PointMessage,
PositionMessage,
PositionMessage
} from "../../Messages/generated/messages_pb";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
import {CharacterLayer, ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import Direction = PositionMessage.Direction;
import { ItemEventMessageInterface } from "_Model/Websocket/ItemEventMessage";
import { PositionInterface } from "_Model/PositionInterface";
import {ItemEventMessageInterface} from "_Model/Websocket/ItemEventMessage";
import {PositionInterface} from "_Model/PositionInterface";
export class ProtobufUtils {
public static toPositionMessage(point: PointInterface): PositionMessage {
let direction: Direction;
let direction: PositionMessage.DirectionMap[keyof PositionMessage.DirectionMap];
switch (point.direction) {
case "up":
case 'up':
direction = Direction.UP;
break;
case "down":
case 'down':
direction = Direction.DOWN;
break;
case "left":
case 'left':
direction = Direction.LEFT;
break;
case "right":
case 'right':
direction = Direction.RIGHT;
break;
default:
throw new Error("unexpected direction");
throw new Error('unexpected direction');
}
const position = new PositionMessage();
@ -43,16 +44,16 @@ export class ProtobufUtils {
let direction: string;
switch (position.getDirection()) {
case Direction.UP:
direction = "up";
direction = 'up';
break;
case Direction.DOWN:
direction = "down";
direction = 'down';
break;
case Direction.LEFT:
direction = "left";
direction = 'left';
break;
case Direction.RIGHT:
direction = "right";
direction = 'right';
break;
default:
throw new Error("Unexpected direction");
@ -81,7 +82,7 @@ export class ProtobufUtils {
event: itemEventMessage.getEvent(),
parameters: JSON.parse(itemEventMessage.getParametersjson()),
state: JSON.parse(itemEventMessage.getStatejson()),
};
}
}
public static toItemEventProtobuf(itemEvent: ItemEventMessageInterface): ItemEventMessage {
@ -95,7 +96,7 @@ export class ProtobufUtils {
}
public static toCharacterLayerMessages(characterLayers: CharacterLayer[]): CharacterLayerMessage[] {
return characterLayers.map(function (characterLayer): CharacterLayerMessage {
return characterLayers.map(function(characterLayer): CharacterLayerMessage {
const message = new CharacterLayerMessage();
message.setName(characterLayer.name);
if (characterLayer.url) {
@ -104,14 +105,4 @@ export class ProtobufUtils {
return message;
});
}
public static toCharacterLayerObjects(characterLayers: CharacterLayerMessage[]): CharacterLayer[] {
return characterLayers.map(function (characterLayer): CharacterLayer {
const url = characterLayer.getUrl();
return {
name: characterLayer.getName(),
url: url ? url : undefined,
};
});
}
}

View file

@ -0,0 +1,8 @@
import * as tg from "generic-type-guard";
export const isSetPlayerDetailsMessage =
new tg.IsInterface().withProperties({
name: tg.isString,
characterLayers: tg.isArray(tg.isString)
}).get();
export type SetPlayerDetailsMessage = tg.GuardedType<typeof isSetPlayerDetailsMessage>;

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@ -0,0 +1,5 @@
export interface UserInGroupInterface {
userId: number,
name: string,
initiator: boolean
}

View file

@ -1,11 +1,10 @@
import * as tg from "generic-type-guard";
export const isViewport = new tg.IsInterface()
.withProperties({
export const isViewport =
new tg.IsInterface().withProperties({
left: tg.isNumber,
top: tg.isNumber,
right: tg.isNumber,
bottom: tg.isNumber,
})
.get();
}).get();
export type ViewportInterface = tg.GuardedType<typeof isViewport>;

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@ -0,0 +1,18 @@
import * as tg from "generic-type-guard";
export const isSignalData =
new tg.IsInterface().withProperties({
type: tg.isOptional(tg.isString)
}).get();
export const isWebRtcSignalMessageInterface =
new tg.IsInterface().withProperties({
receiverId: tg.isNumber,
signal: isSignalData
}).get();
export const isWebRtcScreenSharingStartMessageInterface =
new tg.IsInterface().withProperties({
userId: tg.isNumber,
roomId: tg.isString
}).get();
export type WebRtcSignalMessageInterface = tg.GuardedType<typeof isWebRtcSignalMessageInterface>;

View file

@ -1,53 +1,36 @@
import { User } from "./User";
import { PositionInterface } from "_Model/PositionInterface";
import { Movable } from "./Movable";
import { Group } from "./Group";
import { ZoneSocket } from "../RoomManager";
import {
EmoteEventMessage,
SetPlayerDetailsMessage,
PlayerDetailsUpdatedMessage,
} from "../Messages/generated/messages_pb";
import {User} from "./User";
import {PositionInterface} from "_Model/PositionInterface";
import {Movable} from "./Movable";
import {Group} from "./Group";
export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => void;
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
export type PlayerDetailsUpdatedCallback = (
playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
listener: ZoneSocket
) => void;
export type EntersCallback = (thing: Movable, listener: User) => void;
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: User) => void;
export type LeavesCallback = (thing: Movable, listener: User) => void;
export class Zone {
private things: Set<Movable> = new Set<Movable>();
private listeners: Set<ZoneSocket> = new Set<ZoneSocket>();
private listeners: Set<User> = new Set<User>();
constructor(
private onEnters: EntersCallback,
private onMoves: MovesCallback,
private onLeaves: LeavesCallback,
private onEmote: EmoteCallback,
private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback,
public readonly x: number,
public readonly y: number
) {}
/**
* @param x For debugging purpose only
* @param y For debugging purpose only
*/
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, private x: number, private y: number) {
}
/**
* A user/thing leaves the zone
*/
public leave(thing: Movable, newZone: Zone | null) {
public leave(thing: Movable, newZone: Zone|null) {
const result = this.things.delete(thing);
if (!result) {
if (thing instanceof User) {
throw new Error(`Could not find user in zone ${thing.id}`);
throw new Error('Could not find user in zone '+thing.id);
}
if (thing instanceof Group) {
throw new Error(
`Could not find group ${thing.getId()} in zone (${this.x},${this.y}). Position of group: (${
thing.getPosition().x
},${thing.getPosition().y})`
);
throw new Error('Could not find group '+thing.getId()+' in zone ('+this.x+','+this.y+'). Position of group: ('+thing.getPosition().x+','+thing.getPosition().y+')');
}
}
this.notifyLeft(thing, newZone);
}
@ -55,13 +38,15 @@ export class Zone {
/**
* Notify listeners of this zone that this user/thing left
*/
private notifyLeft(thing: Movable, newZone: Zone | null) {
private notifyLeft(thing: Movable, newZone: Zone|null) {
for (const listener of this.listeners) {
this.onLeaves(thing, newZone, listener);
if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
this.onLeaves(thing, listener);
}
}
}
public enter(thing: Movable, oldZone: Zone | null, position: PositionInterface) {
public enter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
this.things.add(thing);
this.notifyEnter(thing, oldZone, position);
}
@ -69,9 +54,16 @@ export class Zone {
/**
* Notify listeners of this zone that this user entered
*/
private notifyEnter(thing: Movable, oldZone: Zone | null, position: PositionInterface) {
private notifyEnter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
for (const listener of this.listeners) {
this.onEnters(thing, oldZone, listener);
if (listener === thing) {
continue;
}
if (oldZone === null || !listener.listenedZones.has(oldZone)) {
this.onEnters(thing, listener);
} else {
this.onMoves(thing, position, listener);
}
}
}
@ -83,38 +75,35 @@ export class Zone {
}
for (const listener of this.listeners) {
//if (listener !== thing) {
this.onMoves(thing, position, listener);
//}
if (listener !== thing) {
this.onMoves(thing,position, listener);
}
}
}
public startListening(listener: User): void {
for (const thing of this.things) {
if (thing !== listener) {
this.onEnters(thing, listener);
}
}
this.listeners.add(listener);
listener.listenedZones.add(this);
}
public stopListening(listener: User): void {
for (const thing of this.things) {
if (thing !== listener) {
this.onLeaves(thing, listener);
}
}
this.listeners.delete(listener);
listener.listenedZones.delete(this);
}
public getThings(): Set<Movable> {
return this.things;
}
public addListener(socket: ZoneSocket): void {
this.listeners.add(socket);
// TODO: here, we should trigger in some way the sending of current items
}
public removeListener(socket: ZoneSocket): void {
this.listeners.delete(socket);
}
public emitEmoteEvent(emoteEventMessage: EmoteEventMessage) {
for (const listener of this.listeners) {
this.onEmote(emoteEventMessage, listener);
}
}
public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
const playerDetailsUpdatedMessage = new PlayerDetailsUpdatedMessage();
playerDetailsUpdatedMessage.setUserid(user.id);
playerDetailsUpdatedMessage.setDetails(playerDetails);
for (const listener of this.listeners) {
this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener);
}
}
}

View file

@ -1,324 +0,0 @@
import { IRoomManagerServer } from "./Messages/generated/messages_grpc_pb";
import {
AdminGlobalMessage,
AdminMessage,
AdminPusherToBackMessage,
AdminRoomMessage,
BanMessage,
BanUserMessage,
BatchToPusherMessage,
BatchToPusherRoomMessage,
EmotePromptMessage,
FollowRequestMessage,
FollowConfirmationMessage,
FollowAbortMessage,
EmptyMessage,
ItemEventMessage,
JoinRoomMessage,
PlayGlobalMessage,
PusherToBackMessage,
QueryJitsiJwtMessage,
RefreshRoomPromptMessage,
RoomMessage,
SendUserMessage,
ServerToAdminClientMessage,
SetPlayerDetailsMessage,
SilentMessage,
UserMovesMessage,
VariableMessage,
WebRtcSignalToServerMessage,
WorldFullWarningToRoomMessage,
ZoneMessage,
} from "./Messages/generated/messages_pb";
import { sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream } from "grpc";
import { socketManager } from "./Services/SocketManager";
import { emitError, emitErrorOnRoomSocket, emitErrorOnZoneSocket } from "./Services/MessageHelpers";
import { User, UserSocket } from "./Model/User";
import { GameRoom } from "./Model/GameRoom";
import Debug from "debug";
import { Admin } from "./Model/Admin";
const debug = Debug("roommanager");
export type AdminSocket = ServerDuplexStream<AdminPusherToBackMessage, ServerToAdminClientMessage>;
export type ZoneSocket = ServerWritableStream<ZoneMessage, BatchToPusherMessage>;
export type RoomSocket = ServerWritableStream<RoomMessage, BatchToPusherRoomMessage>;
const roomManager: IRoomManagerServer = {
joinRoom: (call: UserSocket): void => {
console.log("joinRoom called");
let room: GameRoom | null = null;
let user: User | null = null;
call.on("data", (message: PusherToBackMessage) => {
(async () => {
try {
if (room === null || user === null) {
if (message.hasJoinroommessage()) {
socketManager
.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage)
.then(({ room: gameRoom, user: myUser }) => {
if (call.writable) {
room = gameRoom;
user = myUser;
} else {
//Connection may have been closed before the init was finished, so we have to manually disconnect the user.
socketManager.leaveRoom(gameRoom, myUser);
}
})
.catch((e) => emitError(call, e));
} else {
throw new Error("The first message sent MUST be of type JoinRoomMessage");
}
} else {
if (message.hasJoinroommessage()) {
throw new Error("Cannot call JoinRoomMessage twice!");
} else if (message.hasUsermovesmessage()) {
socketManager.handleUserMovesMessage(
room,
user,
message.getUsermovesmessage() as UserMovesMessage
);
} else if (message.hasSilentmessage()) {
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
socketManager.handleItemEvent(
room,
user,
message.getItemeventmessage() as ItemEventMessage
);
} else if (message.hasVariablemessage()) {
await socketManager.handleVariableEvent(
room,
user,
message.getVariablemessage() as VariableMessage
);
} else if (message.hasWebrtcsignaltoservermessage()) {
socketManager.emitVideo(
room,
user,
message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
socketManager.emitScreenSharing(
room,
user,
message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasQueryjitsijwtmessage()) {
socketManager.handleQueryJitsiJwtMessage(
user,
message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage
);
} else if (message.hasEmotepromptmessage()) {
socketManager.handleEmoteEventMessage(
room,
user,
message.getEmotepromptmessage() as EmotePromptMessage
);
} else if (message.hasFollowrequestmessage()) {
socketManager.handleFollowRequestMessage(
room,
user,
message.getFollowrequestmessage() as FollowRequestMessage
);
} else if (message.hasFollowconfirmationmessage()) {
socketManager.handleFollowConfirmationMessage(
room,
user,
message.getFollowconfirmationmessage() as FollowConfirmationMessage
);
} else if (message.hasFollowabortmessage()) {
socketManager.handleFollowAbortMessage(
room,
user,
message.getFollowabortmessage() as FollowAbortMessage
);
} else if (message.hasSendusermessage()) {
const sendUserMessage = message.getSendusermessage();
socketManager.handleSendUserMessage(user, sendUserMessage as SendUserMessage);
} else if (message.hasBanusermessage()) {
const banUserMessage = message.getBanusermessage();
socketManager.handlerBanUserMessage(room, user, banUserMessage as BanUserMessage);
} else if (message.hasSetplayerdetailsmessage()) {
const setPlayerDetailsMessage = message.getSetplayerdetailsmessage();
socketManager.handleSetPlayerDetails(
room,
user,
setPlayerDetailsMessage as SetPlayerDetailsMessage
);
} else {
throw new Error("Unhandled message type");
}
}
} catch (e) {
console.error(e);
emitError(call, e);
call.end();
}
})().catch((e) => console.error(e));
});
call.on("end", () => {
debug("joinRoom ended");
if (user !== null && room !== null) {
socketManager.leaveRoom(room, user);
}
call.end();
room = null;
user = null;
});
call.on("error", (err: Error) => {
console.error("An error occurred in joinRoom stream:", err);
});
},
listenZone(call: ZoneSocket): void {
debug("listenZone called");
const zoneMessage = call.request;
socketManager
.addZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY())
.catch((e) => {
emitErrorOnZoneSocket(call, e);
});
call.on("cancelled", () => {
debug("listenZone cancelled");
socketManager
.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY())
.catch((e) => console.error(e));
call.end();
});
call.on("close", () => {
debug("listenZone connection closed");
socketManager
.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY())
.catch((e) => console.error(e));
}).on("error", (e) => {
console.error("An error occurred in listenZone stream:", e);
socketManager
.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY())
.catch((e) => console.error(e));
call.end();
});
},
listenRoom(call: RoomSocket): void {
debug("listenRoom called");
const roomMessage = call.request;
socketManager.addRoomListener(call, roomMessage.getRoomid()).catch((e) => {
emitErrorOnRoomSocket(call, e);
});
call.on("cancelled", () => {
debug("listenRoom cancelled");
socketManager.removeRoomListener(call, roomMessage.getRoomid()).catch((e) => console.error(e));
call.end();
});
call.on("close", () => {
debug("listenRoom connection closed");
socketManager.removeRoomListener(call, roomMessage.getRoomid()).catch((e) => console.error(e));
}).on("error", (e) => {
console.error("An error occurred in listenRoom stream:", e);
socketManager.removeRoomListener(call, roomMessage.getRoomid()).catch((e) => console.error(e));
call.end();
});
},
adminRoom(call: AdminSocket): void {
console.log("adminRoom called");
const admin = new Admin(call);
let room: GameRoom | null = null;
call.on("data", (message: AdminPusherToBackMessage) => {
try {
if (room === null) {
if (message.hasSubscribetoroom()) {
const roomId = message.getSubscribetoroom();
socketManager
.handleJoinAdminRoom(admin, roomId)
.then((gameRoom: GameRoom) => {
room = gameRoom;
})
.catch((e) => console.error(e));
} else {
throw new Error("The first message sent MUST be of type JoinRoomMessage");
}
}
} catch (e) {
emitError(call, e);
call.end();
}
});
call.on("end", () => {
debug("joinRoom ended");
if (room !== null) {
socketManager.leaveAdminRoom(room, admin);
}
call.end();
room = null;
});
call.on("error", (err: Error) => {
console.error("An error occurred in joinAdminRoom stream:", err);
});
},
sendAdminMessage(call: ServerUnaryCall<AdminMessage>, callback: sendUnaryData<EmptyMessage>): void {
socketManager
.sendAdminMessage(
call.request.getRoomid(),
call.request.getRecipientuuid(),
call.request.getMessage(),
call.request.getType()
)
.catch((e) => console.error(e));
callback(null, new EmptyMessage());
},
sendGlobalAdminMessage(call: ServerUnaryCall<AdminGlobalMessage>, callback: sendUnaryData<EmptyMessage>): void {
throw new Error("Not implemented yet");
// TODO
callback(null, new EmptyMessage());
},
ban(call: ServerUnaryCall<BanMessage>, callback: sendUnaryData<EmptyMessage>): void {
// FIXME Work in progress
socketManager
.banUser(call.request.getRoomid(), call.request.getRecipientuuid(), call.request.getMessage())
.catch((e) => console.error(e));
callback(null, new EmptyMessage());
},
sendAdminMessageToRoom(call: ServerUnaryCall<AdminRoomMessage>, callback: sendUnaryData<EmptyMessage>): void {
// FIXME: we could improve return message by returning a Success|ErrorMessage message
socketManager
.sendAdminRoomMessage(call.request.getRoomid(), call.request.getMessage(), call.request.getType())
.catch((e) => console.error(e));
callback(null, new EmptyMessage());
},
sendWorldFullWarningToRoom(
call: ServerUnaryCall<WorldFullWarningToRoomMessage>,
callback: sendUnaryData<EmptyMessage>
): void {
// FIXME: we could improve return message by returning a Success|ErrorMessage message
socketManager.dispatchWorldFullWarning(call.request.getRoomid()).catch((e) => console.error(e));
callback(null, new EmptyMessage());
},
sendRefreshRoomPrompt(
call: ServerUnaryCall<RefreshRoomPromptMessage>,
callback: sendUnaryData<EmptyMessage>
): void {
// FIXME: we could improve return message by returning a Success|ErrorMessage message
socketManager.dispatchRoomRefresh(call.request.getRoomid()).catch((e) => console.error(e));
callback(null, new EmptyMessage());
},
};
export { roomManager };

View file

@ -1,13 +1,13 @@
import { App as _App, AppOptions } from "uWebSockets.js";
import BaseApp from "./baseapp";
import { extend } from "./utils";
import { UwsApp } from "./types";
import { App as _App, AppOptions } from 'uWebSockets.js';
import BaseApp from './baseapp';
import { extend } from './utils';
import { UwsApp } from './types';
class App extends (<UwsApp>_App) {
constructor(options: AppOptions = {}) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
constructor(options: AppOptions = {}) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
}
export default App;

View file

@ -1,111 +1,116 @@
/* eslint-disable */
import { Readable } from 'stream';
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from 'uWebSockets.js';
import { Readable } from "stream";
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";
import formData from './formdata';
import { stob } from './utils';
import { Handler } from './types';
import {join} from "path";
import formData from "./formdata";
import { stob } from "./utils";
import { Handler } from "./types";
import { join } from "path";
const contTypes = ["application/x-www-form-urlencoded", "multipart/form-data"];
const contTypes = ['application/x-www-form-urlencoded', 'multipart/form-data'];
const noOp = () => true;
const handleBody = (res: HttpResponse, req: HttpRequest) => {
const contType = req.getHeader("content-type");
const contType = req.getHeader('content-type');
res.bodyStream = function () {
const stream = new Readable();
stream._read = noOp; // eslint-disable-line @typescript-eslint/unbound-method
res.bodyStream = function() {
const stream = new Readable();
stream._read = noOp; // eslint-disable-line @typescript-eslint/unbound-method
this.onData((ab: ArrayBuffer, isLast: boolean) => {
// uint and then slicing is bit faster than slice and then uint
stream.push(new Uint8Array(ab.slice((ab as any).byteOffset, ab.byteLength))); // eslint-disable-line @typescript-eslint/no-explicit-any
if (isLast) {
stream.push(null);
}
});
this.onData((ab: ArrayBuffer, isLast: boolean) => {
// uint and then slicing is bit faster than slice and then uint
stream.push(new Uint8Array(ab.slice((ab as any).byteOffset, ab.byteLength))); // eslint-disable-line @typescript-eslint/no-explicit-any
if (isLast) {
stream.push(null);
}
});
return stream;
};
return stream;
};
res.body = () => stob(res.bodyStream());
res.body = () => stob(res.bodyStream());
if (contType.includes("application/json")) res.json = async () => JSON.parse(await res.body());
if (contTypes.map((t) => contType.includes(t)).includes(true)) res.formData = formData.bind(res, contType);
if (contType.includes('application/json'))
res.json = async () => JSON.parse(await res.body());
if (contTypes.map(t => contType.includes(t)).includes(true))
res.formData = formData.bind(res, contType);
};
class BaseApp {
_sockets = new Map();
ws!: TemplatedApp["ws"];
get!: TemplatedApp["get"];
_post!: TemplatedApp["post"];
_put!: TemplatedApp["put"];
_patch!: TemplatedApp["patch"];
_listen!: TemplatedApp["listen"];
_sockets = new Map();
ws!: TemplatedApp['ws'];
get!: TemplatedApp['get'];
_post!: TemplatedApp['post'];
_put!: TemplatedApp['put'];
_patch!: TemplatedApp['patch'];
_listen!: TemplatedApp['listen'];
post(pattern: string, handler: Handler) {
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._post(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
post(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
this._post(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
put(pattern: string, handler: Handler) {
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._put(pattern, (res, req) => {
handleBody(res, req);
put(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
this._put(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
handler(res, req);
});
return this;
}
patch(pattern: string, handler: Handler) {
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._patch(pattern, (res, req) => {
handleBody(res, req);
patch(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
this._patch(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
handler(res, req);
});
return this;
}
listen(h: string | number, p: Function | number = noOp, cb?: Function) {
if (typeof p === "number" && typeof h === "string") {
this._listen(h, p, (socket) => {
this._sockets.set(p, socket);
if (cb === undefined) {
throw new Error("cb undefined");
}
cb(socket);
});
} else if (typeof h === "number" && typeof p === "function") {
this._listen(h, (socket) => {
this._sockets.set(h, socket);
p(socket);
});
} else {
throw Error("Argument types: (host: string, port: number, cb?: Function) | (port: number, cb?: Function)");
listen(h: string | number, p: Function | number = noOp, cb?: Function) {
if (typeof p === 'number' && typeof h === 'string') {
this._listen(h, p, socket => {
this._sockets.set(p, socket);
if (cb === undefined) {
throw new Error('cb undefined');
}
return this;
cb(socket);
});
} else if (typeof h === 'number' && typeof p === 'function') {
this._listen(h, socket => {
this._sockets.set(h, socket);
p(socket);
});
} else {
throw Error(
'Argument types: (host: string, port: number, cb?: Function) | (port: number, cb?: Function)'
);
}
close(port: null | number = null) {
if (port) {
this._sockets.has(port) && us_listen_socket_close(this._sockets.get(port));
this._sockets.delete(port);
} else {
this._sockets.forEach((app) => {
us_listen_socket_close(app);
});
this._sockets.clear();
}
return this;
return this;
}
close(port: null | number = null) {
if (port) {
this._sockets.has(port) && us_listen_socket_close(this._sockets.get(port));
this._sockets.delete(port);
} else {
this._sockets.forEach(app => {
us_listen_socket_close(app);
});
this._sockets.clear();
}
return this;
}
}
export default BaseApp;

View file

@ -1,101 +1,100 @@
/* eslint-disable */
import { createWriteStream } from "fs";
import { join, dirname } from "path";
import Busboy from "busboy";
import mkdirp from "mkdirp";
import { createWriteStream } from 'fs';
import { join, dirname } from 'path';
import Busboy from 'busboy';
import mkdirp from 'mkdirp';
function formData(
contType: string,
options: busboy.BusboyConfig & {
abortOnLimit?: boolean;
tmpDir?: string;
onFile?: (
fieldname: string,
file: NodeJS.ReadableStream,
filename: string,
encoding: string,
mimetype: string
) => string;
onField?: (fieldname: string, value: any) => void; // eslint-disable-line @typescript-eslint/no-explicit-any
filename?: (oldName: string) => string;
} = {}
contType: string,
options: busboy.BusboyConfig & {
abortOnLimit?: boolean;
tmpDir?: string;
onFile?: (
fieldname: string,
file: NodeJS.ReadableStream,
filename: string,
encoding: string,
mimetype: string
) => string;
onField?: (fieldname: string, value: any) => void; // eslint-disable-line @typescript-eslint/no-explicit-any
filename?: (oldName: string) => string;
} = {}
) {
console.log("Enter form data");
options.headers = {
"content-type": contType,
};
console.log('Enter form data');
options.headers = {
'content-type': contType
};
return new Promise((resolve, reject) => {
const busb = new Busboy(options);
const ret = {};
return new Promise((resolve, reject) => {
const busb = new Busboy(options);
const ret = {};
this.bodyStream().pipe(busb);
this.bodyStream().pipe(busb);
busb.on("limit", () => {
if (options.abortOnLimit) {
reject(Error("limit"));
}
});
busb.on("file", function (fieldname, file, filename, encoding, mimetype) {
const value: { filePath: string | undefined; filename: string; encoding: string; mimetype: string } = {
filename,
encoding,
mimetype,
filePath: undefined,
};
if (typeof options.tmpDir === "string") {
if (typeof options.filename === "function") filename = options.filename(filename);
const fileToSave = join(options.tmpDir, filename);
mkdirp(dirname(fileToSave));
file.pipe(createWriteStream(fileToSave));
value.filePath = fileToSave;
}
if (typeof options.onFile === "function") {
value.filePath = options.onFile(fieldname, file, filename, encoding, mimetype) || value.filePath;
}
setRetValue(ret, fieldname, value);
});
busb.on("field", function (fieldname, value) {
if (typeof options.onField === "function") options.onField(fieldname, value);
setRetValue(ret, fieldname, value);
});
busb.on("finish", function () {
resolve(ret);
});
busb.on("error", reject);
busb.on('limit', () => {
if (options.abortOnLimit) {
reject(Error('limit'));
}
});
busb.on('file', function(fieldname, file, filename, encoding, mimetype) {
const value: { filePath: string|undefined, filename: string, encoding:string, mimetype: string } = {
filename,
encoding,
mimetype,
filePath: undefined
};
if (typeof options.tmpDir === 'string') {
if (typeof options.filename === 'function') filename = options.filename(filename);
const fileToSave = join(options.tmpDir, filename);
mkdirp(dirname(fileToSave));
file.pipe(createWriteStream(fileToSave));
value.filePath = fileToSave;
}
if (typeof options.onFile === 'function') {
value.filePath =
options.onFile(fieldname, file, filename, encoding, mimetype) || value.filePath;
}
setRetValue(ret, fieldname, value);
});
busb.on('field', function(fieldname, value) {
if (typeof options.onField === 'function') options.onField(fieldname, value);
setRetValue(ret, fieldname, value);
});
busb.on('finish', function() {
resolve(ret);
});
busb.on('error', reject);
});
}
function setRetValue(
ret: { [x: string]: any }, // eslint-disable-line @typescript-eslint/no-explicit-any
fieldname: string,
value: { filename: string; encoding: string; mimetype: string; filePath?: string } | any // eslint-disable-line @typescript-eslint/no-explicit-any
ret: { [x: string]: any }, // eslint-disable-line @typescript-eslint/no-explicit-any
fieldname: string,
value: { filename: string; encoding: string; mimetype: string; filePath?: string } | any // eslint-disable-line @typescript-eslint/no-explicit-any
) {
if (fieldname.endsWith("[]")) {
fieldname = fieldname.slice(0, fieldname.length - 2);
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else {
ret[fieldname] = [value];
}
if (fieldname.endsWith('[]')) {
fieldname = fieldname.slice(0, fieldname.length - 2);
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else {
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else if (ret[fieldname]) {
ret[fieldname] = [ret[fieldname], value];
} else {
ret[fieldname] = value;
}
ret[fieldname] = [value];
}
} else {
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else if (ret[fieldname]) {
ret[fieldname] = [ret[fieldname], value];
} else {
ret[fieldname] = value;
}
}
}
export default formData;

View file

@ -1,13 +1,13 @@
import { SSLApp as _SSLApp, AppOptions } from "uWebSockets.js";
import BaseApp from "./baseapp";
import { extend } from "./utils";
import { UwsApp } from "./types";
import { SSLApp as _SSLApp, AppOptions } from 'uWebSockets.js';
import BaseApp from './baseapp';
import { extend } from './utils';
import { UwsApp } from './types';
class SSLApp extends (<UwsApp>_SSLApp) {
constructor(options: AppOptions) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
constructor(options: AppOptions) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
}
export default SSLApp;

View file

@ -1,9 +1,9 @@
import { AppOptions, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";
import { AppOptions, TemplatedApp, HttpResponse, HttpRequest } from 'uWebSockets.js';
export type UwsApp = {
(options: AppOptions): TemplatedApp;
new (options: AppOptions): TemplatedApp;
prototype: TemplatedApp;
(options: AppOptions): TemplatedApp;
new (options: AppOptions): TemplatedApp;
prototype: TemplatedApp;
};
export type Handler = (res: HttpResponse, req: HttpRequest) => void;

View file

@ -1,38 +1,37 @@
/* eslint-disable */
import { ReadStream } from 'fs';
import { ReadStream } from "fs";
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function extend(who: any, from: any, overwrite = true) {
const ownProps = Object.getOwnPropertyNames(Object.getPrototypeOf(from)).concat(Object.keys(from));
ownProps.forEach((prop) => {
if (prop === "constructor" || from[prop] === undefined) return;
if (who[prop] && overwrite) {
who[`_${prop}`] = who[prop];
}
if (typeof from[prop] === "function") who[prop] = from[prop].bind(who);
else who[prop] = from[prop];
});
function extend(who: any, from: any, overwrite = true) { // eslint-disable-line @typescript-eslint/no-explicit-any
const ownProps = Object.getOwnPropertyNames(Object.getPrototypeOf(from)).concat(
Object.keys(from)
);
ownProps.forEach(prop => {
if (prop === 'constructor' || from[prop] === undefined) return;
if (who[prop] && overwrite) {
who[`_${prop}`] = who[prop];
}
if (typeof from[prop] === 'function') who[prop] = from[prop].bind(who);
else who[prop] = from[prop];
});
}
function stob(stream: ReadStream): Promise<Buffer> {
return new Promise((resolve) => {
const buffers: Buffer[] = [];
stream.on("data", buffers.push.bind(buffers));
return new Promise(resolve => {
const buffers: Buffer[] = [];
stream.on('data', buffers.push.bind(buffers));
stream.on("end", () => {
switch (buffers.length) {
case 0:
resolve(Buffer.allocUnsafe(0));
break;
case 1:
resolve(buffers[0]);
break;
default:
resolve(Buffer.concat(buffers));
}
});
stream.on('end', () => {
switch (buffers.length) {
case 0:
resolve(Buffer.allocUnsafe(0));
break;
case 1:
resolve(buffers[0]);
break;
default:
resolve(Buffer.concat(buffers));
}
});
});
}
export { extend, stob };

View file

@ -1,19 +1,19 @@
import { parse } from "query-string";
import { HttpRequest } from "uWebSockets.js";
import App from "./server/app";
import SSLApp from "./server/sslapp";
import * as types from "./server/types";
import { parse } from 'query-string';
import { HttpRequest } from 'uWebSockets.js';
import App from './server/app';
import SSLApp from './server/sslapp';
import * as types from './server/types';
const getQuery = (req: HttpRequest) => {
return parse(req.getQuery());
return parse(req.getQuery());
};
export { App, SSLApp, getQuery };
export * from "./server/types";
export * from './server/types';
export default {
App,
SSLApp,
getQuery,
...types,
App,
SSLApp,
getQuery,
...types
};

View file

@ -1,30 +1,115 @@
import { ADMIN_API_TOKEN, ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable";
import Axios from "axios";
import { isMapDetailsData, MapDetailsData } from "./AdminApi/MapDetailsData";
import { isRoomRedirect, RoomRedirect } from "./AdminApi/RoomRedirect";
import {v4} from "uuid";
export interface AdminApiData {
organizationSlug: string
worldSlug: string
roomSlug: string
mapUrlStart: string
tags: string[]
policy_type: number
userUuid: string
messages?: unknown[],
textures: CharacterTexture[]
}
export interface CharacterTexture {
id: number,
level: number,
url: string,
rights: string
}
export interface FetchMemberDataByUuidResponse {
uuid: string;
tags: string[];
textures: CharacterTexture[];
messages: unknown[];
}
class AdminApi {
async fetchMapDetails(playUri: string): Promise<MapDetailsData | RoomRedirect> {
async fetchMapDetails(organizationSlug: string, worldSlug: string, roomSlug: string|undefined): Promise<AdminApiData> {
if (!ADMIN_API_URL) {
return Promise.reject(new Error("No admin backoffice set!"));
return Promise.reject('No admin backoffice set!');
}
const params: { playUri: string } = {
playUri,
const params: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
organizationSlug,
worldSlug
};
const res = await Axios.get(ADMIN_API_URL + "/api/map", {
headers: { Authorization: `${ADMIN_API_TOKEN}` },
params,
});
if (!isMapDetailsData(res.data) && !isRoomRedirect(res.data)) {
console.error("Unexpected answer from the /api/map admin endpoint.", res.data);
throw new Error("Unexpected answer from the /api/map admin endpoint.");
if (roomSlug) {
params.roomSlug = roomSlug;
}
const res = await Axios.get(ADMIN_API_URL + '/api/map',
{
headers: {"Authorization": `${ADMIN_API_TOKEN}`},
params
}
)
return res.data;
}
async fetchMemberDataByUuid(uuid: string): Promise<FetchMemberDataByUuidResponse> {
if (!ADMIN_API_URL) {
return Promise.reject('No admin backoffice set!');
}
try {
const res = await Axios.get(ADMIN_API_URL+'/api/membership/'+uuid,
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
)
return res.data;
} catch (e) {
if (e?.response?.status == 404) {
// If we get an HTTP 404, the token is invalid. Let's perform an anonymous login!
console.warn('Cannot find user with uuid "'+uuid+'". Performing an anonymous login instead.');
return {
uuid: v4(),
tags: [],
textures: [],
messages: [],
}
} else {
throw e;
}
}
}
async fetchMemberDataByToken(organizationMemberToken: string): Promise<AdminApiData> {
if (!ADMIN_API_URL) {
return Promise.reject('No admin backoffice set!');
}
//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
const res = await Axios.get(ADMIN_API_URL+'/api/login-url/'+organizationMemberToken,
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
)
return res.data;
}
async fetchCheckUserByToken(organizationMemberToken: string): Promise<AdminApiData> {
if (!ADMIN_API_URL) {
return Promise.reject('No admin backoffice set!');
}
//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
const res = await Axios.get(ADMIN_API_URL+'/api/check-user/'+organizationMemberToken,
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
)
return res.data;
}
reportPlayer(reportedUserUuid: string, reportedUserComment: string, reporterUserUuid: string) {
return Axios.post(`${ADMIN_API_URL}/api/report`, {
reportedUserUuid,
reportedUserComment,
reporterUserUuid,
},
{
headers: {"Authorization": `${ADMIN_API_TOKEN}`}
});
}
}
export const adminApi = new AdminApi();

View file

@ -1,11 +0,0 @@
import * as tg from "generic-type-guard";
export const isCharacterTexture = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
level: tg.isNumber,
url: tg.isString,
rights: tg.isString,
})
.get();
export type CharacterTexture = tg.GuardedType<typeof isCharacterTexture>;

View file

@ -1,21 +0,0 @@
import * as tg from "generic-type-guard";
import { isCharacterTexture } from "./CharacterTexture";
import { isAny, isNumber } from "generic-type-guard";
/*const isNumericEnum =
<T extends { [n: number]: string }>(vs: T) =>
(v: any): v is T =>
typeof v === "number" && v in vs;*/
export const isMapDetailsData = new tg.IsInterface()
.withProperties({
mapUrl: tg.isString,
policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
tags: tg.isArray(tg.isString),
textures: tg.isArray(isCharacterTexture),
})
.withOptionalProperties({
roomSlug: tg.isUnion(tg.isString, tg.isNull), // deprecated
})
.get();
export type MapDetailsData = tg.GuardedType<typeof isMapDetailsData>;

View file

@ -1,8 +0,0 @@
import * as tg from "generic-type-guard";
export const isRoomRedirect = new tg.IsInterface()
.withProperties({
redirectUrl: tg.isString,
})
.get();
export type RoomRedirect = tg.GuardedType<typeof isRoomRedirect>;

View file

@ -1,3 +1,3 @@
export const arrayIntersect = (array1: string[], array2: string[]): boolean => {
return array1.filter((value) => array2.includes(value)).length > 0;
};
export const arrayIntersect = (array1: string[], array2: string[]) : boolean => {
return array1.filter(value => array2.includes(value)).length > 0;
}

View file

@ -1,7 +1,7 @@
import { EventEmitter } from "events";
const EventEmitter = require('events');
const clientJoinEvent = "clientJoin";
const clientLeaveEvent = "clientLeave";
const clientJoinEvent = 'clientJoin';
const clientLeaveEvent = 'clientLeave';
class ClientEventsEmitter extends EventEmitter {
emitClientJoin(clientUUid: string, roomId: string): void {
@ -11,7 +11,7 @@ class ClientEventsEmitter extends EventEmitter {
emitClientLeave(clientUUid: string, roomId: string): void {
this.emit(clientLeaveEvent, clientUUid, roomId);
}
registerToClientJoin(callback: (clientUUid: string, roomId: string) => void): void {
this.on(clientJoinEvent, callback);
}
@ -29,4 +29,4 @@ class ClientEventsEmitter extends EventEmitter {
}
}
export const clientEventsEmitter = new ClientEventsEmitter();
export const clientEventsEmitter = new ClientEventsEmitter();

View file

@ -1,6 +1,6 @@
import { CPU_OVERHEAT_THRESHOLD } from "../Enum/EnvironmentVariable";
import {CPU_OVERHEAT_THRESHOLD} from "../Enum/EnvironmentVariable";
function secNSec2ms(secNSec: Array<number> | number) {
function secNSec2ms(secNSec: Array<number>|number) {
if (Array.isArray(secNSec)) {
return secNSec[0] * 1000 + secNSec[1] / 1000000;
}
@ -12,17 +12,17 @@ class CpuTracker {
private overHeating: boolean = false;
constructor() {
let time = process.hrtime.bigint();
let usage = process.cpuUsage();
let time = process.hrtime.bigint()
let usage = process.cpuUsage()
setInterval(() => {
const elapTime = process.hrtime.bigint();
const elapUsage = process.cpuUsage(usage);
usage = process.cpuUsage();
const elapUsage = process.cpuUsage(usage)
usage = process.cpuUsage()
const elapTimeMS = elapTime - time;
const elapUserMS = secNSec2ms(elapUsage.user);
const elapSystMS = secNSec2ms(elapUsage.system);
this.cpuPercent = Math.round(((100 * (elapUserMS + elapSystMS)) / Number(elapTimeMS)) * 1000000);
const elapUserMS = secNSec2ms(elapUsage.user)
const elapSystMS = secNSec2ms(elapUsage.system)
this.cpuPercent = Math.round(100 * (elapUserMS + elapSystMS) / Number(elapTimeMS) * 1000000)
time = elapTime;

View file

@ -1,4 +1,4 @@
import { Counter, Gauge } from "prom-client";
import {Counter, Gauge} from "prom-client";
//this class should manage all the custom metrics used by prometheus
class GaugeManager {
@ -10,29 +10,29 @@ class GaugeManager {
constructor() {
this.nbRoomsGauge = new Gauge({
name: "workadventure_nb_rooms",
help: "Number of active rooms",
name: 'workadventure_nb_rooms',
help: 'Number of active rooms'
});
this.nbClientsGauge = new Gauge({
name: "workadventure_nb_sockets",
help: "Number of connected sockets",
labelNames: [],
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
});
this.nbClientsPerRoomGauge = new Gauge({
name: "workadventure_nb_clients_per_room",
help: "Number of clients per room",
labelNames: ["room"],
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
});
this.nbGroupsPerRoomCounter = new Counter({
name: "workadventure_counter_groups_per_room",
help: "Counter of groups per room",
labelNames: ["room"],
name: 'workadventure_counter_groups_per_room',
help: 'Counter of groups per room',
labelNames: [ 'room' ]
});
this.nbGroupsPerRoomGauge = new Gauge({
name: "workadventure_nb_groups_per_room",
help: "Number of groups per room",
labelNames: ["room"],
name: 'workadventure_nb_groups_per_room',
help: 'Number of groups per room',
labelNames: [ 'room' ]
});
}
@ -52,6 +52,15 @@ class GaugeManager {
this.nbClientsGauge.dec();
this.nbClientsPerRoomGauge.dec({ room: roomId });
}
incNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomCounter.inc({ room: roomId })
this.nbGroupsPerRoomGauge.inc({ room: roomId })
}
decNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomGauge.dec({ room: roomId })
}
}
export const gaugeManager = new GaugeManager();
export const gaugeManager = new GaugeManager();

View file

@ -1,6 +1,5 @@
import { ExSocketInterface } from "_Model/Websocket/ExSocketInterface";
import { BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage } from "../Messages/generated/messages_pb";
import { WebSocket } from "uWebSockets.js";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
socket.batchedMessages.addPayload(payload);
@ -21,7 +20,7 @@ export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): voi
}
}
export function emitError(Client: WebSocket, message: string): void {
export function emitError(Client: ExSocketInterface, message: string): void {
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
@ -33,3 +32,4 @@ export function emitError(Client: WebSocket, message: string): void {
}
console.warn(message);
}

View file

@ -0,0 +1,76 @@
import {ADMIN_API_URL, ALLOW_ARTILLERY, SECRET_KEY} from "../Enum/EnvironmentVariable";
import {uuid} from "uuidv4";
import Jwt from "jsonwebtoken";
import {TokenInterface} from "../Controller/AuthenticateController";
import {adminApi, AdminApiData} from "../Services/AdminApi";
class JWTTokenManager {
public createJWTToken(userUuid: string) {
return Jwt.sign({userUuid: userUuid}, SECRET_KEY, {expiresIn: '200d'}); //todo: add a mechanic to refresh or recreate token
}
public async getUserUuidFromToken(token: unknown): Promise<string> {
if (!token) {
throw new Error('An authentication error happened, a user tried to connect without a token.');
}
if (typeof(token) !== "string") {
throw new Error('Token is expected to be a string');
}
if(token === 'test') {
if (ALLOW_ARTILLERY) {
return uuid();
} else {
throw new Error("In order to perform a load-testing test on this environment, you must set the ALLOW_ARTILLERY environment variable to 'true'");
}
}
return new Promise<string>((resolve, reject) => {
Jwt.verify(token, SECRET_KEY, {},(err, tokenDecoded) => {
const tokenInterface = tokenDecoded as TokenInterface;
if (err) {
console.error('An authentication error happened, invalid JsonWebToken.', err);
reject(new Error('An authentication error happened, invalid JsonWebToken. ' + err.message));
return;
}
if (tokenDecoded === undefined) {
console.error('Empty token found.');
reject(new Error('Empty token found.'));
return;
}
//verify token
if (!this.isValidToken(tokenInterface)) {
reject(new Error('Authentication error, invalid token structure.'));
return;
}
if (ADMIN_API_URL) {
//verify user in admin
adminApi.fetchCheckUserByToken(tokenInterface.userUuid).then(() => {
resolve(tokenInterface.userUuid);
}).catch((err) => {
//anonymous user
if(err.response && err.response.status && err.response.status === 404){
resolve(tokenInterface.userUuid);
return;
}
reject(err);
});
} else {
resolve(tokenInterface.userUuid);
}
});
});
}
private isValidToken(token: object): token is TokenInterface {
return !(typeof((token as TokenInterface).userUuid) !== 'string');
}
}
export const jwtTokenManager = new JWTTokenManager();

View file

@ -1 +0,0 @@
export class LocalUrlError extends Error {}

View file

@ -1,70 +0,0 @@
import Axios from "axios";
import ipaddr from "ipaddr.js";
import { Resolver } from "dns";
import { promisify } from "util";
import { LocalUrlError } from "./LocalUrlError";
import { ITiledMap } from "@workadventure/tiled-map-type-guard";
import { isTiledMap } from "@workadventure/tiled-map-type-guard/dist";
import { STORE_VARIABLES_FOR_LOCAL_MAPS } from "../Enum/EnvironmentVariable";
class MapFetcher {
async fetchMap(mapUrl: string): Promise<ITiledMap> {
// Before trying to make the query, let's verify the map is actually on the open internet (and not a local test map)
if ((await this.isLocalUrl(mapUrl)) && !STORE_VARIABLES_FOR_LOCAL_MAPS) {
throw new LocalUrlError('URL for map "' + mapUrl + '" targets a local map');
}
// Note: mapUrl is provided by the client. A possible attack vector would be to use a rogue DNS server that
// returns local URLs. Alas, Axios cannot pin a URL to a given IP. So "isLocalUrl" and Axios.get could potentially
// target to different servers (and one could trick Axios.get into loading resources on the internal network
// despite isLocalUrl checking that.
// We can deem this problem not that important because:
// - We make sure we are only passing "GET" requests
// - The result of the query is never displayed to the end user
const res = await Axios.get(mapUrl, {
maxContentLength: 50 * 1024 * 1024, // Max content length: 50MB. Maps should not be bigger
timeout: 10000, // Timeout after 10 seconds
});
if (!isTiledMap(res.data)) {
//TODO fixme
//throw new Error("Invalid map format for map " + mapUrl);
console.error("Invalid map format for map " + mapUrl);
}
/* eslint-disable-next-line @typescript-eslint/no-unsafe-return */
return res.data;
}
/**
* Returns true if the domain name is localhost of *.localhost
* Returns true if the domain name resolves to an IP address that is "private" (like 10.x.x.x or 192.168.x.x)
*
* @private
*/
async isLocalUrl(url: string): Promise<boolean> {
const urlObj = new URL(url);
if (urlObj.hostname === "localhost" || urlObj.hostname.endsWith(".localhost")) {
return true;
}
let addresses = [];
if (!ipaddr.isValid(urlObj.hostname)) {
const resolver = new Resolver();
addresses = await promisify(resolver.resolve).bind(resolver)(urlObj.hostname);
} else {
addresses = [urlObj.hostname];
}
for (const address of addresses) {
const addr = ipaddr.parse(address);
if (addr.range() !== "unicast") {
return true;
}
}
return false;
}
}
export const mapFetcher = new MapFetcher();

View file

@ -1,74 +0,0 @@
import {
BatchMessage,
BatchToPusherMessage,
BatchToPusherRoomMessage,
ErrorMessage,
ServerToClientMessage,
SubToPusherMessage,
SubToPusherRoomMessage,
} from "../Messages/generated/messages_pb";
import { UserSocket } from "_Model/User";
import { RoomSocket, ZoneSocket } from "../RoomManager";
function getMessageFromError(error: unknown): string {
if (error instanceof Error) {
return error.message;
} else if (typeof error === "string") {
return error;
} else {
return "Unknown error";
}
}
export function emitError(Client: UserSocket, error: unknown): void {
const message = getMessageFromError(error);
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setErrormessage(errorMessage);
//if (!Client.disconnecting) {
Client.write(serverToClientMessage);
//}
console.warn(message);
}
export function emitErrorOnRoomSocket(Client: RoomSocket, error: unknown): void {
console.error(error);
const message = getMessageFromError(error);
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
const subToPusherRoomMessage = new SubToPusherRoomMessage();
subToPusherRoomMessage.setErrormessage(errorMessage);
const batchToPusherMessage = new BatchToPusherRoomMessage();
batchToPusherMessage.addPayload(subToPusherRoomMessage);
//if (!Client.disconnecting) {
Client.write(batchToPusherMessage);
//}
console.warn(message);
}
export function emitErrorOnZoneSocket(Client: ZoneSocket, error: unknown): void {
console.error(error);
const message = getMessageFromError(error);
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
const subToPusherMessage = new SubToPusherMessage();
subToPusherMessage.setErrormessage(errorMessage);
const batchToPusherMessage = new BatchToPusherMessage();
batchToPusherMessage.addPayload(subToPusherMessage);
//if (!Client.disconnecting) {
Client.write(batchToPusherMessage);
//}
console.warn(message);
}

View file

@ -1,23 +0,0 @@
import { ClientOpts, createClient, RedisClient } from "redis";
import { REDIS_HOST, REDIS_PASSWORD, REDIS_PORT } from "../Enum/EnvironmentVariable";
let redisClient: RedisClient | null = null;
if (REDIS_HOST !== undefined) {
const config: ClientOpts = {
host: REDIS_HOST,
port: REDIS_PORT,
};
if (REDIS_PASSWORD) {
config.password = REDIS_PASSWORD;
}
redisClient = createClient(config);
redisClient.on("error", (err) => {
console.error("Error connecting to Redis:", err);
});
}
export { redisClient };

View file

@ -1,43 +0,0 @@
import { promisify } from "util";
import { RedisClient } from "redis";
import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
/**
* Class in charge of saving/loading variables from the data store
*/
export class RedisVariablesRepository implements VariablesRepositoryInterface {
private readonly hgetall: OmitThisParameter<(arg1: string) => Promise<{ [p: string]: string }>>;
private readonly hset: OmitThisParameter<(arg1: [string, ...string[]]) => Promise<number>>;
private readonly hdel: OmitThisParameter<(arg1: string, arg2: string) => Promise<number>>;
constructor(private redisClient: RedisClient) {
/* eslint-disable @typescript-eslint/unbound-method */
this.hgetall = promisify(redisClient.hgetall).bind(redisClient);
this.hset = promisify(redisClient.hset).bind(redisClient);
this.hdel = promisify(redisClient.hdel).bind(redisClient);
/* eslint-enable @typescript-eslint/unbound-method */
}
/**
* Load all variables for a room.
*
* Note: in Redis, variables are stored in a hashmap and the key is the roomUrl
*/
async loadVariables(roomUrl: string): Promise<{ [key: string]: string }> {
return this.hgetall(roomUrl);
}
async saveVariable(roomUrl: string, key: string, value: string): Promise<number> {
// The value is passed to JSON.stringify client side. If value is "undefined", JSON.stringify returns "undefined"
// which is translated to empty string when fetching the value in the pusher.
// Therefore, empty string server side == undefined client side.
if (value === "") {
return this.hdel(roomUrl, key);
}
// TODO: SLOW WRITING EVERY 2 SECONDS WITH A TIMEOUT
// @ts-ignore See https://stackoverflow.com/questions/63539317/how-do-i-use-hmset-with-node-promisify
return this.hset(roomUrl, key, value);
}
}

View file

@ -1,14 +0,0 @@
import { RedisVariablesRepository } from "./RedisVariablesRepository";
import { redisClient } from "../RedisClient";
import { VoidVariablesRepository } from "./VoidVariablesRepository";
import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
let variablesRepository: VariablesRepositoryInterface;
if (!redisClient) {
console.warn("WARNING: Redis isnot configured. No variables will be persisted.");
variablesRepository = new VoidVariablesRepository();
} else {
variablesRepository = new RedisVariablesRepository(redisClient);
}
export { variablesRepository };

View file

@ -1,10 +0,0 @@
export interface VariablesRepositoryInterface {
/**
* Load all variables for a room.
*
* Note: in Redis, variables are stored in a hashmap and the key is the roomUrl
*/
loadVariables(roomUrl: string): Promise<{ [key: string]: string }>;
saveVariable(roomUrl: string, key: string, value: string): Promise<number>;
}

View file

@ -1,14 +0,0 @@
import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
/**
* Mock class in charge of NOT saving/loading variables from the data store
*/
export class VoidVariablesRepository implements VariablesRepositoryInterface {
loadVariables(roomUrl: string): Promise<{ [key: string]: string }> {
return Promise.resolve({});
}
saveVariable(roomUrl: string, key: string, value: string): Promise<number> {
return Promise.resolve(0);
}
}

File diff suppressed because it is too large Load diff

View file

@ -1,9 +0,0 @@
/**
* Errors related to variable handling.
*/
export class VariableError extends Error {
constructor(message: string) {
super(message);
Object.setPrototypeOf(this, VariableError.prototype);
}
}

View file

@ -1,229 +0,0 @@
/**
* Handles variables shared between the scripting API and the server.
*/
import { ITiledMap, ITiledMapLayer, ITiledMapObject } from "@workadventure/tiled-map-type-guard/dist";
import { User } from "_Model/User";
import { variablesRepository } from "./Repository/VariablesRepository";
import { redisClient } from "./RedisClient";
import { VariableError } from "./VariableError";
interface Variable {
defaultValue?: string;
persist?: boolean;
readableBy?: string;
writableBy?: string;
}
export class VariablesManager {
/**
* The actual values of the variables for the current room
*/
private _variables = new Map<string, string>();
/**
* The list of variables that are allowed
*/
private variableObjects: Map<string, Variable> | undefined;
/**
* @param map The map can be "null" if it is hosted on a private network. In this case, we assume this is a test setup and bypass any server-side checks.
*/
constructor(private roomUrl: string, private map: ITiledMap | null) {
// We initialize the list of variable object at room start. The objects cannot be edited later
// (otherwise, this would cause a security issue if the scripting API can edit this list of objects)
if (map) {
this.variableObjects = VariablesManager.findVariablesInMap(map);
// Let's initialize default values
for (const [name, variableObject] of this.variableObjects.entries()) {
if (variableObject.defaultValue !== undefined) {
this._variables.set(name, variableObject.defaultValue);
}
}
}
}
/**
* Let's load data from the Redis backend.
*/
public async init(): Promise<VariablesManager> {
if (!this.shouldPersist()) {
return this;
}
const variables = await variablesRepository.loadVariables(this.roomUrl);
for (const key in variables) {
// Let's only set variables if they are in the map (if the map has changed, maybe stored variables do not exist anymore)
if (this.variableObjects) {
const variableObject = this.variableObjects.get(key);
if (variableObject === undefined) {
continue;
}
if (!variableObject.persist) {
continue;
}
}
this._variables.set(key, variables[key]);
}
return this;
}
/**
* Returns true if saving should be enabled, and false otherwise.
*
* Saving is enabled if REDIS_HOST is set
* unless we are editing a local map
* unless we are in dev mode in which case it is ok to save
*
* @private
*/
private shouldPersist(): boolean {
return redisClient !== null && (this.map !== null || process.env.NODE_ENV === "development");
}
private static findVariablesInMap(map: ITiledMap): Map<string, Variable> {
const objects = new Map<string, Variable>();
for (const layer of map.layers) {
this.recursiveFindVariablesInLayer(layer, objects);
}
return objects;
}
private static recursiveFindVariablesInLayer(layer: ITiledMapLayer, objects: Map<string, Variable>): void {
if (layer.type === "objectgroup") {
for (const object of layer.objects) {
if (object.type === "variable") {
if (object.template) {
console.warn(
'Warning, a variable object is using a Tiled "template". WorkAdventure does not support objects generated from Tiled templates.'
);
continue;
}
// We store a copy of the object (to make it immutable)
objects.set(object.name as string, this.iTiledObjectToVariable(object));
}
}
} else if (layer.type === "group") {
for (const innerLayer of layer.layers as ITiledMapLayer[]) {
this.recursiveFindVariablesInLayer(innerLayer, objects);
}
}
}
private static iTiledObjectToVariable(object: ITiledMapObject): Variable {
const variable: Variable = {};
if (object.properties) {
for (const property of object.properties) {
const value = property.value as unknown;
switch (property.name) {
case "default":
variable.defaultValue = JSON.stringify(value);
break;
case "persist":
if (typeof value !== "boolean") {
throw new Error('The persist property of variable "' + object.name + '" must be a boolean');
}
variable.persist = value;
break;
case "writableBy":
if (typeof value !== "string") {
throw new Error(
'The writableBy property of variable "' + object.name + '" must be a string'
);
}
if (value) {
variable.writableBy = value;
}
break;
case "readableBy":
if (typeof value !== "string") {
throw new Error(
'The readableBy property of variable "' + object.name + '" must be a string'
);
}
if (value) {
variable.readableBy = value;
}
break;
}
}
}
return variable;
}
/**
* Sets the variable.
*
* Returns who is allowed to read the variable (the readableby property) or "undefined" if anyone can read it.
* Also, returns "false" if the variable was not modified (because we set it to the value it already has)
*
* @param name
* @param value
* @param user
*/
setVariable(name: string, value: string, user: User): string | undefined | false {
let readableBy: string | undefined;
let variableObject: Variable | undefined;
if (this.variableObjects) {
variableObject = this.variableObjects.get(name);
if (variableObject === undefined) {
throw new VariableError(
'Trying to set a variable "' + name + '" that is not defined as an object in the map.'
);
}
if (variableObject.writableBy && !user.tags.includes(variableObject.writableBy)) {
throw new VariableError(
'Trying to set a variable "' +
name +
'". User "' +
user.name +
'" does not have sufficient permission. Required tag: "' +
variableObject.writableBy +
'". User tags: ' +
user.tags.join(", ") +
"."
);
}
readableBy = variableObject.readableBy;
}
// If the value is not modified, return false
if (this._variables.get(name) === value) {
return false;
}
this._variables.set(name, value);
if (variableObject !== undefined && variableObject.persist) {
variablesRepository
.saveVariable(this.roomUrl, name, value)
.catch((e) => console.error("Error while saving variable in Redis:", e));
}
return readableBy;
}
public getVariablesForTags(tags: string[]): Map<string, string> {
if (this.variableObjects === undefined) {
return this._variables;
}
const readableVariables = new Map<string, string>();
for (const [key, value] of this._variables.entries()) {
const variableObject = this.variableObjects.get(key);
if (variableObject === undefined) {
throw new Error('Unexpected variable "' + key + '" found has no associated variableObject.');
}
if (!variableObject.readableBy || tags.includes(variableObject.readableBy)) {
readableVariables.set(key, value);
}
}
return readableVariables;
}
}

View file

@ -1,148 +1,97 @@
import "jasmine";
import { ConnectCallback, DisconnectCallback, GameRoom } from "../src/Model/GameRoom";
import { Point } from "../src/Model/Websocket/MessageUserPosition";
import {GameRoom, ConnectCallback, DisconnectCallback } from "../src/Model/GameRoom";
import {Point} from "../src/Model/Websocket/MessageUserPosition";
import { Group } from "../src/Model/Group";
import { User, UserSocket } from "_Model/User";
import { JoinRoomMessage, PositionMessage } from "../src/Messages/generated/messages_pb";
import Direction = PositionMessage.Direction;
import { EmoteCallback } from "_Model/Zone";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {User} from "_Model/User";
function createMockUser(userId: number): User {
function createMockUser(userId: number): ExSocketInterface {
return {
userId,
} as unknown as User;
userId
} as ExSocketInterface;
}
function createMockUserSocket(): UserSocket {
return {} as unknown as UserSocket;
}
function createJoinRoomMessage(uuid: string, x: number, y: number): JoinRoomMessage {
const positionMessage = new PositionMessage();
positionMessage.setX(x);
positionMessage.setY(y);
positionMessage.setDirection(Direction.DOWN);
positionMessage.setMoving(false);
const joinRoomMessage = new JoinRoomMessage();
joinRoomMessage.setUseruuid("1");
joinRoomMessage.setIpaddress("10.0.0.2");
joinRoomMessage.setName("foo");
joinRoomMessage.setRoomid("_/global/test.json");
joinRoomMessage.setPositionmessage(positionMessage);
return joinRoomMessage;
}
const emote: EmoteCallback = (emoteEventMessage, listener): void => {};
describe("GameRoom", () => {
it("should connect user1 and user2", async () => {
it("should connect user1 and user2", () => {
let connectCalledNumber: number = 0;
const connect: ConnectCallback = (user: User, group: Group): void => {
connectCalledNumber++;
};
const disconnect: DisconnectCallback = (user: User, group: Group): void => {};
}
const disconnect: DisconnectCallback = (user: User, group: Group): void => {
const world = await GameRoom.create(
"https://play.workadventu.re/_/global/localhost/test.json",
connect,
disconnect,
160,
160,
() => {},
() => {},
() => {},
emote,
() => {}
);
}
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage("1", 100, 100));
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
const user2 = world.join(createMockUserSocket(), createJoinRoomMessage("2", 500, 100));
world.join(createMockUser(1), new Point(100, 100));
world.updatePosition(user2, new Point(261, 100));
world.join(createMockUser(2), new Point(500, 100));
world.updatePosition({ userId: 2 }, new Point(261, 100));
expect(connectCalledNumber).toBe(0);
world.updatePosition(user2, new Point(101, 100));
world.updatePosition({ userId: 2 }, new Point(101, 100));
expect(connectCalledNumber).toBe(2);
world.updatePosition(user2, new Point(102, 100));
world.updatePosition({ userId: 2 }, new Point(102, 100));
expect(connectCalledNumber).toBe(2);
});
it("should connect 3 users", async () => {
it("should connect 3 users", () => {
let connectCalled: boolean = false;
const connect: ConnectCallback = (user: User, group: Group): void => {
connectCalled = true;
};
const disconnect: DisconnectCallback = (user: User, group: Group): void => {};
}
const disconnect: DisconnectCallback = (user: User, group: Group): void => {
const world = await GameRoom.create(
"https://play.workadventu.re/_/global/localhost/test.json",
connect,
disconnect,
160,
160,
() => {},
() => {},
() => {},
emote,
() => {}
);
}
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage("1", 100, 100));
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
const user2 = world.join(createMockUserSocket(), createJoinRoomMessage("2", 200, 100));
world.join(createMockUser(1), new Point(100, 100));
world.join(createMockUser(2), new Point(200, 100));
expect(connectCalled).toBe(true);
connectCalled = false;
// baz joins at the outer limit of the group
const user3 = world.join(createMockUserSocket(), createJoinRoomMessage("2", 311, 100));
world.join(createMockUser(3), new Point(311, 100));
expect(connectCalled).toBe(false);
world.updatePosition(user3, new Point(309, 100));
world.updatePosition({ userId: 3 }, new Point(309, 100));
expect(connectCalled).toBe(true);
});
it("should disconnect user1 and user2", async () => {
it("should disconnect user1 and user2", () => {
let connectCalled: boolean = false;
let disconnectCallNumber: number = 0;
const connect: ConnectCallback = (user: User, group: Group): void => {
connectCalled = true;
};
}
const disconnect: DisconnectCallback = (user: User, group: Group): void => {
disconnectCallNumber++;
};
}
const world = await GameRoom.create(
"https://play.workadventu.re/_/global/localhost/test.json",
connect,
disconnect,
160,
160,
() => {},
() => {},
() => {},
emote,
() => {}
);
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage("1", 100, 100));
world.join(createMockUser(1), new Point(100, 100));
const user2 = world.join(createMockUserSocket(), createJoinRoomMessage("2", 259, 100));
world.join(createMockUser(2), new Point(259, 100));
expect(connectCalled).toBe(true);
expect(disconnectCallNumber).toBe(0);
world.updatePosition(user2, new Point(100 + 160 + 160 + 1, 100));
world.updatePosition({ userId: 2 }, new Point(100+160+160+1, 100));
expect(disconnectCallNumber).toBe(2);
world.updatePosition(user2, new Point(262, 100));
world.updatePosition({ userId: 2 }, new Point(262, 100));
expect(disconnectCallNumber).toBe(2);
});
});
})

View file

@ -1,32 +0,0 @@
import { arrayIntersect } from "../src/Services/ArrayHelper";
import { mapFetcher } from "../src/Services/MapFetcher";
describe("MapFetcher", () => {
it("should return true on localhost ending URLs", async () => {
expect(await mapFetcher.isLocalUrl("https://localhost")).toBeTrue();
expect(await mapFetcher.isLocalUrl("https://foo.localhost")).toBeTrue();
});
it("should return true on DNS resolving to a local domain", async () => {
expect(await mapFetcher.isLocalUrl("https://127.0.0.1.nip.io")).toBeTrue();
});
it("should return true on an IP resolving to a local domain", async () => {
expect(await mapFetcher.isLocalUrl("https://127.0.0.1")).toBeTrue();
expect(await mapFetcher.isLocalUrl("https://192.168.0.1")).toBeTrue();
});
it("should return false on an IP resolving to a global domain", async () => {
expect(await mapFetcher.isLocalUrl("https://51.12.42.42")).toBeFalse();
});
it("should return false on an DNS resolving to a global domain", async () => {
expect(await mapFetcher.isLocalUrl("https://maps.workadventu.re")).toBeFalse();
});
it("should throw error on invalid domain", async () => {
await expectAsync(
mapFetcher.isLocalUrl("https://this.domain.name.doesnotexistfoobgjkgfdjkgldf.com")
).toBeRejected();
});
});

View file

@ -1,10 +1,15 @@
import "jasmine";
import { PositionNotifier } from "../src/Model/PositionNotifier";
import { User, UserSocket } from "../src/Model/User";
import { Zone } from "_Model/Zone";
import { Movable } from "_Model/Movable";
import { PositionInterface } from "_Model/PositionInterface";
import { ZoneSocket } from "../src/RoomManager";
import {GameRoom, ConnectCallback, DisconnectCallback } from "_Model/GameRoom";
import {Point} from "../src/Model/Websocket/MessageUserPosition";
import { Group } from "../src/Model/Group";
import {PositionNotifier} from "../src/Model/PositionNotifier";
import {User} from "../src/Model/User";
import {PointInterface} from "../src/Model/Websocket/PointInterface";
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
describe("PositionNotifier", () => {
it("should receive notifications when player moves", () => {
@ -12,86 +17,50 @@ describe("PositionNotifier", () => {
let moveTriggered = false;
let leaveTriggered = false;
const positionNotifier = new PositionNotifier(
300,
300,
(thing: Movable) => {
enterTriggered = true;
},
(thing: Movable, position: PositionInterface) => {
moveTriggered = true;
},
(thing: Movable) => {
leaveTriggered = true;
},
() => {},
() => {}
);
const positionNotifier = new PositionNotifier(300, 300, (thing: Movable) => {
enterTriggered = true;
}, (thing: Movable, position: PositionInterface) => {
moveTriggered = true;
}, (thing: Movable) => {
leaveTriggered = true;
});
const user1 = new User(
1,
"test",
"10.0.0.2",
{
x: 500,
y: 500,
moving: false,
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const user1 = new User(1, 'test', {
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as ExSocketInterface);
const user2 = new User(
2,
"test",
"10.0.0.2",
{
x: -9999,
y: -9999,
moving: false,
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const user2 = new User(2, 'test', {
x: -9999,
y: -9999,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as ExSocketInterface);
positionNotifier.addZoneListener({} as ZoneSocket, 0, 0);
positionNotifier.addZoneListener({} as ZoneSocket, 0, 1);
positionNotifier.addZoneListener({} as ZoneSocket, 1, 1);
positionNotifier.addZoneListener({} as ZoneSocket, 1, 0);
/*positionNotifier.setViewport(user1, {
positionNotifier.setViewport(user1, {
left: 200,
right: 600,
top: 100,
bottom: 500
});*/
});
user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
enterTriggered = false;
// Move inside the zone
user2.setPosition({ x: 501, y: 500, direction: "down", moving: false });
user2.setPosition({x:501, y:500, direction: 'down', moving: false});
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(true);
moveTriggered = false;
// Move out of the zone in a zone that we don't track
user2.setPosition({ x: 901, y: 500, direction: "down", moving: false });
user2.setPosition({x: 901, y: 500, direction: 'down', moving: false});
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(false);
@ -99,15 +68,22 @@ describe("PositionNotifier", () => {
leaveTriggered = false;
// Move back in
user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(false);
enterTriggered = false;
// Move out of the zone in a zone that we do track
user2.setPosition({x: 200, y: 500, direction: 'down', moving: false});
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(true);
expect(leaveTriggered).toBe(false);
moveTriggered = false;
// Leave the room
positionNotifier.leave(user2);
//positionNotifier.removeViewport(user2);
positionNotifier.removeViewport(user2);
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(true);
@ -119,128 +95,82 @@ describe("PositionNotifier", () => {
let moveTriggered = false;
let leaveTriggered = false;
const positionNotifier = new PositionNotifier(
300,
300,
(thing: Movable, fromZone: Zone | null) => {
enterTriggered = true;
},
(thing: Movable, position: PositionInterface) => {
moveTriggered = true;
},
(thing: Movable) => {
leaveTriggered = true;
},
() => {},
() => {}
);
const positionNotifier = new PositionNotifier(300, 300, (thing: Movable) => {
enterTriggered = true;
}, (thing: Movable, position: PositionInterface) => {
moveTriggered = true;
}, (thing: Movable) => {
leaveTriggered = true;
});
const user1 = new User(
1,
"test",
"10.0.0.2",
{
x: 500,
y: 500,
moving: false,
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const user1 = new User(1, 'test', {
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as ExSocketInterface);
const user2 = new User(
2,
"test",
"10.0.0.2",
{
x: 0,
y: 0,
moving: false,
direction: "down",
},
false,
positionNotifier,
{} as UserSocket,
[],
null,
"foo",
[]
);
const user2 = new User(2, 'test', {
x: 0,
y: 0,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as ExSocketInterface);
const listener = {} as ZoneSocket;
positionNotifier.addZoneListener(listener, 0, 0);
positionNotifier.addZoneListener(listener, 0, 1);
positionNotifier.addZoneListener(listener, 1, 1);
positionNotifier.addZoneListener(listener, 1, 0);
/*let newUsers = positionNotifier.setViewport(user1, {
let newUsers = positionNotifier.setViewport(user1, {
left: 200,
right: 600,
top: 100,
bottom: 500
});*/
positionNotifier.enter(user1);
positionNotifier.enter(user2);
});
//expect(newUsers.length).toBe(2);
expect(newUsers.length).toBe(2);
expect(enterTriggered).toBe(true);
enterTriggered = false;
//positionNotifier.updatePosition(user2, {x:500, y:500}, {x:0, y: 0})
user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
user2.setPosition({x: 500, y: 500, direction: 'down', moving: false});
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(true);
enterTriggered = false;
leaveTriggered = false;
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(true);
moveTriggered = false;
// Add a listener, but the user in not in this zone.
positionNotifier.addZoneListener(listener, 10, 10);
/*positionNotifier.setViewport(user1, {
// Move the viewport but the user stays inside.
positionNotifier.setViewport(user1, {
left: 201,
right: 601,
top: 100,
bottom: 500
});*/
});
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(false);
// Stop listening to zone
positionNotifier.removeZoneListener(listener, 1, 1);
// Move the viewport out of the user.
/*positionNotifier.setViewport(user1, {
positionNotifier.setViewport(user1, {
left: 901,
right: 1001,
top: 100,
bottom: 500
});*/
});
expect(enterTriggered).toBe(false);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(false);
expect(leaveTriggered).toBe(true);
leaveTriggered = false;
// Move the viewport back on the user.
positionNotifier.addZoneListener(listener, 1, 1);
/*newUsers = positionNotifier.setViewport(user1, {
newUsers = positionNotifier.setViewport(user1, {
left: 200,
right: 600,
top: 100,
bottom: 500
});*/
});
expect(enterTriggered).toBe(false);
expect(enterTriggered).toBe(true);
expect(moveTriggered).toBe(false);
expect(leaveTriggered).toBe(false);
enterTriggered = false;
//expect(newUsers.length).toBe(2);
expect(newUsers.length).toBe(2);
});
});
})

View file

@ -0,0 +1,19 @@
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "../src/Model/RoomIdentifier";
describe("RoomIdentifier", () => {
it("should flag public id as anonymous", () => {
expect(isRoomAnonymous('_/global/test')).toBe(true);
});
it("should flag public id as not anonymous", () => {
expect(isRoomAnonymous('@/afup/afup2020/1floor')).toBe(false);
});
it("should extract roomSlug from public ID", () => {
expect(extractRoomSlugPublicRoomId('_/global/npeguin/test.json')).toBe('npeguin/test.json');
});
it("should extract correct from private ID", () => {
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId('@/afup/afup2020/1floor');
expect(organizationSlug).toBe('afup');
expect(worldSlug).toBe('afup2020');
expect(roomSlug).toBe('1floor');
});
})

View file

@ -1,67 +0,0 @@
import "jasmine";
import { getNearbyDescriptorsMatrix } from "../src/Model/PositionNotifier";
describe("getNearbyDescriptorsMatrix", () => {
it("should create a matrix of coordinates in a square around the parameter", () => {
const matrix = [];
for (const d of getNearbyDescriptorsMatrix({ i: 1, j: 1 })) {
matrix.push(d);
}
expect(matrix).toEqual([
{ i: 0, j: 0 },
{ i: 1, j: 0 },
{ i: 2, j: 0 },
{ i: 0, j: 1 },
{ i: 1, j: 1 },
{ i: 2, j: 1 },
{ i: 0, j: 2 },
{ i: 1, j: 2 },
{ i: 2, j: 2 },
]);
});
it("should create a matrix of coordinates in a square around the parameter bis", () => {
const matrix = [];
for (const d of getNearbyDescriptorsMatrix({ i: 8, j: 3 })) {
matrix.push(d);
}
expect(matrix).toEqual([
{ i: 7, j: 2 },
{ i: 8, j: 2 },
{ i: 9, j: 2 },
{ i: 7, j: 3 },
{ i: 8, j: 3 },
{ i: 9, j: 3 },
{ i: 7, j: 4 },
{ i: 8, j: 4 },
{ i: 9, j: 4 },
]);
});
it("should not create a matrix with negative coordinates", () => {
const matrix = [];
for (const d of getNearbyDescriptorsMatrix({ i: 0, j: 0 })) {
matrix.push(d);
}
expect(matrix).toEqual([
{ i: 0, j: 0 },
{ i: 1, j: 0 },
{ i: 0, j: 1 },
{ i: 1, j: 1 },
]);
});
/*it("should not create a matrix with coordinates bigger than its dimmensions", () => {
const matrix = getNearbyDescriptorsMatrix({i: 4, j: 4}, 5, 5);
expect(matrix).toEqual([
{i: 3,j: 3},
{i: 4,j: 3},
{i: 3,j: 4},
{i: 4,j: 4},
])
});*/
});

View file

@ -3,7 +3,7 @@
"experimentalDecorators": true,
/* Basic Options */
// "incremental": true, /* Enable incremental compilation */
"target": "ES2019", /* Specify ECMAScript target version: 'ES3' (default), 'ES5', 'ES2015', 'ES2016', 'ES2017', 'ES2018', 'ES2019', 'ES2020', or 'ESNEXT'. */
"target": "es5", /* Specify ECMAScript target version: 'ES3' (default), 'ES5', 'ES2015', 'ES2016', 'ES2017', 'ES2018', 'ES2019', 'ES2020', or 'ESNEXT'. */
"downlevelIteration": true,
"module": "commonjs", /* Specify module code generation: 'none', 'commonjs', 'amd', 'system', 'umd', 'es2015', 'es2020', or 'ESNext'. */
// "lib": [], /* Specify library files to be included in the compilation. */

File diff suppressed because it is too large Load diff

View file

@ -2,7 +2,6 @@ import {RoomConnection} from "../front/src/Connexion/RoomConnection";
import {connectionManager} from "../front/src/Connexion/ConnectionManager";
import * as WebSocket from "ws"
let userMovedCount = 0;
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
@ -13,7 +12,8 @@ RoomConnection.setWebsocketFactory((url: string) => {
});
async function startOneUser(): Promise<void> {
const onConnect = await connectionManager.connectToRoomSocket(process.env.ROOM_ID ? process.env.ROOM_ID : '_/global/maps.workadventure.localhost/Floor0/floor0.json', 'TEST', ['male3'],
await connectionManager.anonymousLogin(true);
const connection = await connectionManager.connectToRoomSocket(process.env.ROOM_ID ? process.env.ROOM_ID : '_/global/maps.workadventure.localhost/Floor0/floor0.json', 'TEST', ['male3'],
{
x: 783,
y: 170
@ -22,13 +22,7 @@ async function startOneUser(): Promise<void> {
bottom: 200,
left: 500,
right: 800
}, null);
const connection = onConnect.connection;
connection.onUserMoved(() => {
userMovedCount++;
})
});
console.log(connection.getUserId());
@ -57,15 +51,10 @@ async function startOneUser(): Promise<void> {
(async () => {
connectionManager.initBenchmark();
const promises = [];
for (let userNo = 0; userNo < 160; userNo++) {
const promise = startOneUser();
promises.push(promise);
startOneUser();
// Wait 0.5s between adding users
await sleep(125);
}
await Promise.all(promises);
console.log('User moved count: '+userMovedCount);
})();

View file

@ -209,9 +209,9 @@
}
},
"glob-parent": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-5.1.2.tgz",
"integrity": "sha512-AOIgSQCepiJYwP3ARnGx+5VnTu2HBYdzbGP45eLw1vr3zB3vZLeyed1sC9hnbcOc9/SrMyM5RPQrkGz4aS9Zow==",
"version": "5.1.1",
"resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-5.1.1.tgz",
"integrity": "sha512-FnI+VGOpnlGHWZxthPGR+QhR78fuiK0sNLkHQv+bL9fQi57lNNdquIbna/WrfROrolq8GK5Ek6BiMwqL/voRYQ==",
"requires": {
"is-glob": "^4.0.1"
}
@ -230,9 +230,9 @@
}
},
"hosted-git-info": {
"version": "2.8.9",
"resolved": "https://registry.npmjs.org/hosted-git-info/-/hosted-git-info-2.8.9.tgz",
"integrity": "sha512-mxIDAb9Lsm6DoOJ7xH+5+X4y1LU/4Hi50L9C5sIswK3JzULS4bwk1FvjdBgvYR4bzT4tuUQiC15FE2f5HbLvYw=="
"version": "2.8.8",
"resolved": "https://registry.npmjs.org/hosted-git-info/-/hosted-git-info-2.8.8.tgz",
"integrity": "sha512-f/wzC2QaWBs7t9IYqB4T3sR1xviIViXJRJTWBlx2Gf3g0Xi5vI7Yy4koXQ1c9OYDGHN9sBy1DQ2AB8fqZBWhUg=="
},
"indent-string": {
"version": "2.1.0",
@ -429,9 +429,9 @@
"integrity": "sha1-F0uSaHNVNP+8es5r9TpanhtcX18="
},
"path-parse": {
"version": "1.0.7",
"resolved": "https://registry.npmjs.org/path-parse/-/path-parse-1.0.7.tgz",
"integrity": "sha512-LDJzPVEEEPR+y48z93A0Ed0yXb8pAByGWo/k5YYdYgpY2/2EsOsksJrq7lOHxryrVOn1ejG6oAp8ahvOIQD8sw=="
"version": "1.0.6",
"resolved": "https://registry.npmjs.org/path-parse/-/path-parse-1.0.6.tgz",
"integrity": "sha512-GSmOT2EbHrINBf9SR7CDELwlJ8AENk3Qn7OikK4nFYAu3Ote2+JYNVvkpAEQm3/TLNEJFD/xZJjzyxg3KBWOzw=="
},
"path-type": {
"version": "1.1.0",
@ -688,9 +688,9 @@
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
},
"ws": {
"version": "7.4.6",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.6.tgz",
"integrity": "sha512-YmhHDO4MzaDLB+M9ym/mDA5z0naX8j7SIlT8f8z+I0VtzsRbekxEutHSme7NPS2qE8StCYQNUnfWdXta/Yu85A=="
"version": "7.3.1",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.3.1.tgz",
"integrity": "sha512-D3RuNkynyHmEJIpD2qrgVkc9DQ23OrN/moAwZX4L8DfvszsJxpjQuUq3LMx6HoYji9fbIOBY18XWBsAux1ZZUA=="
},
"xtend": {
"version": "4.0.2",

View file

@ -24,7 +24,7 @@
"@types/ws": "^7.2.6",
"ts-node-dev": "^1.0.0-pre.62",
"typescript": "^4.0.2",
"ws": "^7.4.6"
"ws": "^7.3.1"
},
"devDependencies": {}
}

View file

@ -148,8 +148,8 @@ get-stdin@^4.0.1:
resolved "https://registry.yarnpkg.com/get-stdin/-/get-stdin-4.0.1.tgz#b968c6b0a04384324902e8bf1a5df32579a450fe"
glob-parent@~5.1.0:
version "5.1.2"
resolved "https://registry.yarnpkg.com/glob-parent/-/glob-parent-5.1.2.tgz#869832c58034fe68a4093c17dc15e8340d8401c4"
version "5.1.1"
resolved "https://registry.yarnpkg.com/glob-parent/-/glob-parent-5.1.1.tgz#b6c1ef417c4e5663ea498f1c45afac6916bbc229"
dependencies:
is-glob "^4.0.1"
@ -169,8 +169,8 @@ graceful-fs@^4.1.2:
resolved "https://registry.yarnpkg.com/graceful-fs/-/graceful-fs-4.2.4.tgz#2256bde14d3632958c465ebc96dc467ca07a29fb"
hosted-git-info@^2.1.4:
version "2.8.9"
resolved "https://registry.yarnpkg.com/hosted-git-info/-/hosted-git-info-2.8.9.tgz#dffc0bf9a21c02209090f2aa69429e1414daf3f9"
version "2.8.8"
resolved "https://registry.yarnpkg.com/hosted-git-info/-/hosted-git-info-2.8.8.tgz#7539bd4bc1e0e0a895815a2e0262420b12858488"
indent-string@^2.1.0:
version "2.1.0"
@ -315,8 +315,8 @@ path-is-absolute@^1.0.0:
resolved "https://registry.yarnpkg.com/path-is-absolute/-/path-is-absolute-1.0.1.tgz#174b9268735534ffbc7ace6bf53a5a9e1b5c5f5f"
path-parse@^1.0.6:
version "1.0.7"
resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.7.tgz#fbc114b60ca42b30d9daf5858e4bd68bbedb6735"
version "1.0.6"
resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.6.tgz#d62dbb5679405d72c4737ec58600e9ddcf06d24c"
path-type@^1.0.0:
version "1.1.0"
@ -515,9 +515,9 @@ wrappy@1:
version "1.0.2"
resolved "https://registry.yarnpkg.com/wrappy/-/wrappy-1.0.2.tgz#b5243d8f3ec1aa35f1364605bc0d1036e30ab69f"
ws@^7.4.6:
version "7.4.6"
resolved "https://registry.yarnpkg.com/ws/-/ws-7.4.6.tgz#5654ca8ecdeee47c33a9a4bf6d28e2be2980377c"
ws@^7.3.1:
version "7.3.1"
resolved "https://registry.yarnpkg.com/ws/-/ws-7.3.1.tgz#d0547bf67f7ce4f12a72dfe31262c68d7dc551c8"
xtend@^4.0.0:
version "4.0.2"

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