Commit graph

16 commits

Author SHA1 Message Date
kharhamel 9c803a69ff FEATURE: users can now login via an openID client 2021-07-30 15:43:46 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
David Négrier 559e15ebb6 Adding an "alone" mode
In "alone" mode (or single-player mode), WorkAdventure does not connect to the server at all.
In order to enter the "alone" mode, you need to add "?alone=true" to the URL.

"alone" mode can be useful for tutorials (First Time User Experience) where you want to explain how WorkAdventure works without being disturbed by other users.
2021-03-30 16:08:49 +02:00
David Négrier bbf9325396 Simplifying code and making START_ROOM_URL compatible with public (_) and private (@) paths 2021-01-21 09:40:11 +01:00
Gregoire Parant c95419f0e7 Prepar release 1.1.0
Automatically redirect on floor0 of TCM map
2021-01-18 22:52:25 +01:00
kharhamel 65785240e1 FIX: room id is now pushed to the url 2020-11-25 17:17:48 +01:00
kharhamel 540f69267b FIX: maps/dist directory is now gitignored 2020-11-24 14:43:21 +01:00
kharhamel 8d8b879ed6 FIX: the game now uses the url hash to choose the start layer 2020-11-24 14:43:21 +01:00
kharhamel 09d6d22a5d FIX: rewrote the way scene exits are triggered 2020-11-24 14:43:21 +01:00
David Négrier 45a2721c5c Fixing code post rebase 2020-10-13 17:20:20 +02:00
David Négrier aee06da7f9 Refactoring Room.ts to fetch map url automatically from ID 2020-10-13 17:10:07 +02:00
arp ccf80c1dd0 added an edge case for the default map url 2020-10-13 16:47:15 +02:00
arp d98efc0433 lint fixes 2020-10-13 16:23:49 +02:00
David Négrier 0731bd39e5 Moving back to using ScenePlugin and adding EntryScene 2020-10-12 18:59:49 +02:00
David Négrier 2852f204f5 Improving error handling upon unknown URL 2020-10-12 17:42:37 +02:00
arp 02c193a262 rewrote the authorisation flow: give more responsability to gameManager and less to gameScene 2020-10-12 16:45:09 +02:00