Commit graph

863 commits

Author SHA1 Message Date
David Négrier 82073098e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into resolution 2021-05-05 11:01:11 +02:00
David Négrier a6ad1674e3 Fixing broken resize 2021-05-05 09:51:04 +02:00
David Négrier f66e69cb75 Improving pinch (virtual joystick stops when pinch begins) 2021-05-05 09:35:24 +02:00
grégoire parant 71eb3f3b69
Improvement feature circle discussion (#977)
* Improvment circle discussion
 - Change to lissen start event of WebRTC connection

* Update help allow navigator and waring message
 - Show warning message.
 - Use help camera allow setting to show modal and help user.
 - Change feature to show the modal only when user have need the information on allow navigator access

* Create soud for video discussion
2021-05-05 01:49:04 +02:00
Gregoire Parant 83159a121f Revert logo loading and fix it 2021-05-04 15:47:45 +02:00
Gregoire Parant c8692a08ce Revert "Fix loader logo WA (#991)"
This reverts commit fa3ffe4d7a.
2021-05-04 15:15:23 +02:00
grégoire parant fa3ffe4d7a
Fix loader logo WA (#991) 2021-05-04 14:28:30 +02:00
David Négrier 59b391e983 Prevent WA scale manager from zooming too much 2021-05-04 14:08:40 +02:00
David Négrier 613ff5d463 Adding zoom out limit 2021-05-04 12:09:00 +02:00
David Négrier 04d3cf8593 Adding HdpiManager to start and scale from a default resolution that is correct by default for the game.
Fixing VirtualJoystick on resize.
2021-05-04 11:35:33 +02:00
jonnytest1 5069099000
fixed typing in chat still causes character to move (#965) 2021-05-03 20:26:42 +02:00
grégoire parant 925545d74f
Add error message (#970)
- Error link not found
 - Error user was banned
 - Error access dinied on the world
2021-04-29 23:47:30 +02:00
kharhamel fe27169745 solved conflict with develop 2021-04-29 10:31:16 +02:00
grégoire parant 5c0b5ef74b
HotFix release v1.3.1 (#958)
- Update camera style support mobile
 - Fix admin console error
2021-04-29 01:26:09 +02:00
grégoire parant 9b69910cb8
WIP: Update style for mobile (#942)
* Update style for mobile

 - Update style for mobile modale

* Fix overscroll

* Change css properties overflow

* Revert "Change css properties overflow"

This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.

* rm image

* Update view mobile

* Fix CI
2021-04-27 23:58:33 +02:00
David Négrier 08ca95b143 Fixing WorkWrap 2021-04-26 11:28:15 +02:00
David Négrier 22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
David Négrier 6815fe7a0a Added a new LayersIterator class
This class iterates recursively over layers, flattening groups.
This enables us to simplify the code when we iterate layers. We can remove all recursive function calls in the GameScene code (it is delegated to the LayersIterator)
2021-04-26 11:21:34 +02:00
Lurkars 66b90be0da remove redundancy 2021-04-26 11:20:28 +02:00
Lurkars 93b7b7bc91 removed redundancy, fix for startLayer 2021-04-26 11:20:28 +02:00
Lurkars 9b6be3466b support for group layer of Tiled (excludes 'start' layer) 2021-04-26 11:20:28 +02:00
grégoire parant d9620c373f
Merge pull request #918 from thecodingmachine/newStartMobileScene
Mobile started scene
2021-04-23 19:51:45 +02:00
Gregoire Parant b934d3404f Fix feedback WorkAdventure team 2021-04-23 19:29:43 +02:00
David Négrier 4f4f499d47 Making alone mode more robust
This fixes a number of issues where the game was attempting to access a non existing connection (in alone mode)
2021-04-23 13:44:04 +02:00
Gregoire Parant f11e936143 Refactoring & fix feedback WorkAdventure 2021-04-23 03:59:14 +02:00
Gregoire Parant 8e52b8597c Merge branch 'develop' into newStartMobileScene
# Conflicts:
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/Phaser/Login/LoginScene.ts
#	front/src/Phaser/Login/SelectCharacterScene.ts
#	front/src/Phaser/Login/SelectCompanionScene.ts
2021-04-22 23:36:21 +02:00
Gregoire Parant d7f00b505a Update Companion Scene for mobile 2021-04-22 13:10:23 +02:00
Gregoire Parant 3697ddabfa Fix responsive Camera Settings 2021-04-22 11:47:59 +02:00
Gregoire Parant 3df32de83b Update camera and adapte for mobile 2021-04-22 11:26:35 +02:00
Gregoire Parant 0a04f5d631 Finish select character scene and custom character scene 2021-04-22 02:29:13 +02:00
kharhamel c8ba3d8ab9 FIX: use phaser Zones instead of rectangles objects to create tap zones 2021-04-21 18:27:33 +02:00
kharhamel 6a2326c4b3 WIP: testing new resolution config 2021-04-21 18:04:00 +02:00
Gregoire Parant 78d888ffaf Update menu mobile
- Add mobile style share modal
- Add mobile style settings modal
- Add menu mobile style
2021-04-21 00:53:45 +02:00
Gregoire Parant 2c862fe7e7 Refactor Login Scene 2021-04-20 18:49:42 +02:00
Kharhamel 5dc2f0ac47
Merge pull request #898 from thecodingmachine/touchZoom
FEATURE: add the ability to zoom in and out using touch screen
2021-04-20 14:51:08 +02:00
kharhamel 341b048d6c improved the visuals of the joystick 2021-04-20 14:26:52 +02:00
kharhamel 415d8f9466 the joystick is now visible only when pointer is down 2021-04-20 10:52:06 +02:00
Gregoire Parant 5e8951fdaa Merge branch 'master' into develop 2021-04-19 21:19:35 +02:00
Gregoire Parant e7b5bb261d HotFix performance
- Change forceSetTimeOut to false and permit to freeze the scene.
 - Fix style sending audio message
 - Fix banned message from admin console
2021-04-19 20:19:40 +02:00
kharhamel 56287a2958 put the virtual joystick into the userInputManager and restricted it to touchscreens 2021-04-19 18:10:33 +02:00
David Négrier 06f6b3153c
Merge pull request #913 from ClementVieilly75/FTUEPopup
Ftue popup
2021-04-19 16:24:02 +02:00
DESKTOP-FMM8UI0\CLV 7e6a8b477d Debug state of share Screen button 2021-04-19 15:16:56 +02:00
David Négrier cb1dcb5786
Merge pull request #908 from ClementVieilly75/FTUEPopup
Unsubscribe to iframeEvents in CleanUpClosingScene
2021-04-19 11:24:43 +02:00
DESKTOP-FMM8UI0\CLV 5028a54422 Unsubscribe to iframeEvents in CleanUpClosingScene 2021-04-19 10:19:30 +02:00
David Négrier 110511461a Fixing WorkWrap 2021-04-17 18:55:39 +02:00
David Négrier 16daf7332a Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-17 12:05:54 +02:00
Kharhamel afd2ea2d03
Merge pull request #897 from thecodingmachine/maxPerGroup
FEATURE: added the env variable MAX_PER_GROUP
2021-04-16 17:19:01 +02:00
kharhamel d7a74baa9d FEATURE: add the ability to zoom in and out using touch screen 2021-04-15 16:37:58 +02:00
kharhamel ce2c5e0cb5 FEATURE: added the env variable MAX_PER_GROUP 2021-04-15 15:50:51 +02:00
Gregoire Parant a42e873f64 Merge branch 'master' into develop 2021-04-14 20:11:41 +02:00