Commit graph

161 commits

Author SHA1 Message Date
David Négrier f92b728a8e Fixing broken chat API 2021-09-13 14:50:02 +02:00
kharhamel 4160235b92 ran pretty on the front 2021-09-06 14:31:59 +02:00
David Négrier 7576fbbe6d
Merge pull request #1392 from thecodingmachine/iframeMenuScript
Iframe menu script
2021-08-27 17:41:04 +02:00
David Négrier 10c08dea6d
Merge pull request #1393 from thecodingmachine/variableHasProxy
Fixing "has/in" on variables proxy object
2021-08-27 15:07:50 +02:00
David Négrier a0d3685227 Fixing "has/in" on variables proxy object
When using WA.state, using `"myVariable" in WA.state` would always return false.
This is now fixed by adding a "has" method on the Proxy class.

Also, added a `WA.state.hasVariable` method.
2021-08-27 11:29:59 +02:00
GRL 706f531ca2 Add types file in API 2021-08-27 11:17:48 +02:00
GRL cf7bfe79ca Refactor to only have one function registerMenuCommand
When selected custom menu is removed, go to settings menu
Allow iframe in custom menu to use Scripting API
Return menu object when it is registered, can call remove function on it
2021-08-27 10:34:03 +02:00
GRL78 7c956d1481
REVIEW : Migration Menu and Report Menu in Svelte (#1363)
* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-26 12:01:07 +02:00
David Négrier 5cd3ab4b4c Removing ts-ignore 2021-08-25 09:30:05 +02:00
GRL f3c4d344b3 Add iframe submenu by scripting API
Delete menu by scripting API
2021-08-24 17:35:06 +02:00
GRL 49eb28dacf Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-24 09:38:24 +02:00
GRL ad95fa5e11 Execute scripts of the map after creating gameScene 2021-08-23 18:53:59 +02:00
GRL edfe440c6e Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-20 16:18:45 +02:00
David Négrier 8a64491952 Improving popup
If a popup message is empty, only the buttons will be displayed (not the container)

Unrelated: the Sound.play method in the API now accepts 0 arguments.
2021-08-18 11:53:41 +02:00
GRL f4ce5f9a3b Merge branch 'ReportMenuSvelte' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-11 15:04:47 +02:00
GRL 8105e966ff Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu
2021-08-11 14:07:34 +02:00
GRL78 e0fb31fc58
WIP: Migrate AudioManager in Svelte (#1325)
* Migrate AudioManager in Svelte

* use import type when needed
2021-08-06 09:11:17 +02:00
David Négrier 6b9b999996 Making embedded iframes scriptable using the WA.room.website namespace. 2021-08-05 12:37:05 +02:00
David Négrier bc1c6a4986 Refactoring displayActionMessage signature. Now accepting an options object. This should allow for more options in the future. 2021-08-05 12:02:00 +02:00
David Négrier d1e5d57459 Changing the method name from "triggerMessage" to "displayActionMessage".
Generally speaking, I like to call the message at the bottom an "action message".
And things can "trigger" it, but in the case of a method that actually proactively displays the message, I find "displayActionMessage" to be a better name.

Also, removing package-lock files and improving code style
2021-08-05 09:17:33 +02:00
David Négrier 4713010929 Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3 2021-08-03 19:01:16 +02:00
Gregoire Parant 14b4229019 Merge branch 'develop' into GlobalMessageToWorld
# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
GRL 73d589ad11 Load a json file that describe a tileset in Tile format.
Then add it to the tilemap of the GameScene
Then add if to the GameMap
2021-07-28 18:03:19 +02:00
David Négrier cdd61bdb2c Merging with develop 2021-07-23 16:41:38 +02:00
David Négrier 3d5c222957 Reverting changes regarding single quotes 2021-07-23 14:59:56 +02:00
GRL ba6e6235d6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-23 14:10:43 +02:00
David Négrier 2aba6b1c27 Fixing loop when setting variables
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
GRL 9fa7c7aac0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 17:29:00 +02:00
David Négrier 84df25f863 Improving WA.state typings 2021-07-22 17:14:36 +02:00
GRL 68ff1b9e17 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 16:26:01 +02:00
David Négrier 080d495044 Renaming WA.room.getMap to WA.room.getTiledMap 2021-07-21 16:40:53 +02:00
David Négrier 3d76f76d3e Fixing merge 2021-07-16 11:37:44 +02:00
David Négrier 5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
GRL78 b2ea368097
Migrate getCurrentUser() to WA.player (#1279) 2021-07-13 15:13:14 +02:00
David Négrier 52fd9067b8 Editing do to add "state" API doc 2021-07-08 11:46:30 +02:00
David Négrier b1cb12861f Migrating variables functions to the "state" namespace. 2021-07-07 22:14:59 +02:00
David Négrier e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
GRL bef5e139c0 SetTiles can now set a tile to null so that there is no more tile. 2021-07-07 14:42:17 +02:00
David Négrier 86fa869b20 Actually using Type Guards in queries received by WA. 2021-07-06 10:26:44 +02:00
David Négrier bf17ad4567 Switching setVariable to a query and fixing error hangling in query mechanism 2021-07-05 18:29:34 +02:00
David Négrier c30de8c6db Adding support for default variables values 2021-07-05 17:25:23 +02:00
jonny 4ea6a12d20 cast callback 2021-07-05 16:26:29 +02:00
David Négrier 62a4814961 Migrating WA.player.getCurrentUser and WA.room.getCurrentRoom to direct property access and WA.room.getMap 2021-07-05 11:53:33 +02:00
jonny 310e131a6e eslint restart 2021-07-02 19:03:34 +02:00
jonny 369d453455 Merge remote-tracking branch 'remotes/upstream/develop' into trigger-message-refv3 2021-07-02 18:49:22 +02:00
David Négrier ea1460abaf Adding variables (on the front side for now) 2021-07-02 17:36:43 +02:00
David Négrier 280c59e6b5 Changing callback signature of registerAnswerer so that it can return a value and not necessarily a promise. 2021-07-02 17:26:28 +02:00
David Négrier 5b4a72ea1f Add new "query/answer" utility functions for the scripting API
So far, the scripting API was using events to communicate between WA and the iFrame.
But often, the scripting API might actually want to "ask" WA a question and wait for an answer.

We dealt with this by using 2 unrelated events (in a mostly painful way).

This commit adds a "queryWorkadventure" utility function in the iFrame API that allows us
to send a query, and to wait for an answer. The query and answer events have a unique ID to be
sure the answer matches the correct query.

On the WA side, a new `IframeListener.registerAnswerer` method can be used to register a possible answer.
2021-07-02 16:49:22 +02:00
GRL e1611969ce Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions 2021-07-02 14:35:28 +02:00
GRL 01d02124d1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-07-01 11:38:33 +02:00