David Négrier
0b82df0d41
Merge branch 'develop' of github.com:thecodingmachine/workadventure into move-to-improvements
2022-02-11 16:58:40 +01:00
David Négrier
80bfeb823e
Merge pull request #1852 from thecodingmachine/stabilize-cowebsite
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Stabilize cowebsite
2022-02-11 16:05:19 +01:00
Alexis Faizeau
b0c0d22f25
Translate game map properties trigger messages
2022-02-10 17:30:03 +01:00
Alexis Faizeau
460d67534a
Move all game scene game map properties listeners
2022-02-10 17:02:10 +01:00
Alexis Faizeau
aa9b5e37c7
Merge pull request #1850 from thecodingmachine/stabilize-cowebsite
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Fix Jitsi co-website reloading
2022-02-10 15:50:59 +01:00
Alexis Faizeau
666b6df588
Fix Jitsi co-website reloading
2022-02-10 15:37:04 +01:00
David Négrier
b851dd1f52
Merge pull request #1838 from thecodingmachine/stabilize-cowebsite
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Fix cowebsite closing on fast opening/closing
2022-02-10 12:16:04 +01:00
Alexis Faizeau
7b6a3949bc
Move CoWebsite to generic class
2022-02-10 11:47:56 +01:00
Hanusiak Piotr
c13672c9dc
updated invitation link creator
2022-02-09 13:03:14 +01:00
Hanusiak Piotr
b565080312
parse x and y position from moveTo param
2022-02-09 10:52:44 +01:00
Hanusiak Piotr
fe570c9117
moveTo object position
2022-02-09 10:17:31 +01:00
Hanusiak Piotr
20267d3483
Merge branch 'develop' into fix-issue-1835
2022-02-09 09:35:43 +01:00
Hanusiak Piotr
b32a2970e4
collisionGrid now updates on showing / hiding layers
2022-02-08 15:46:41 +01:00
Hanusiak Piotr
57bd8783e0
scroll factor applied automatically
2022-02-08 13:17:35 +01:00
Alexis Faizeau
f5f71f32ee
Fix cowebsite closing on fast opening/closing
2022-02-08 11:19:29 +01:00
Hanusiak Piotr
a53cbbff34
create test map
2022-02-08 11:04:12 +01:00
Alexis Faizeau
5dc3fbcce5
Merge pull request #1833 from thecodingmachine/stabilize-cowebsite
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Fix multi cowebsite creation by trigger
2022-02-07 18:24:04 +01:00
Alexis Faizeau
c770846558
Fix multi cowebsite creation by trigger
2022-02-07 18:23:02 +01:00
David Négrier
41183e8bc2
Merge pull request #1828 from thecodingmachine/stabilize-cowebsite
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Restore trigger message action on co-websites
2022-02-07 17:58:44 +01:00
Alexis Faizeau
60c17ecea2
Re-implement set width of main cowebsite
2022-02-07 14:55:51 +01:00
Hanusiak Piotr
c29ce6e9a9
prettier
2022-02-07 14:23:34 +01:00
Hanusiak Piotr
d480150728
cleaner approach to disable activatablesManager distance check if space-event
2022-02-07 14:22:43 +01:00
Hanusiak Piotr
4bae6e75b1
enable activating by distance if in JITSI and JITSI was already opened
2022-02-07 12:37:59 +01:00
Hanusiak Piotr
aec7790875
disable activation by distance if in JITSI
2022-02-07 12:36:33 +01:00
Alexis Faizeau
9571a52f1e
Re-implement action message on cowebsite trigger
2022-02-07 11:21:04 +01:00
Hanusiak Piotr
bf0d2eb412
directional shift for current player when trying to activate entities
2022-02-07 11:08:52 +01:00
Hanusiak Piotr
72b4438d1e
outline color is decided from particular system level
2022-02-07 10:39:03 +01:00
Alexis Faizeau
6863fa3764
Fix game unfocusable after clicking on iframe
2022-02-04 14:46:57 +01:00
Hanusiak Piotr
45a7e9331b
ran prettier
2022-02-02 13:30:49 +01:00
Hanusiak Piotr
0eaeaf7cfb
Merge branch 'develop' into feature-options-menu
2022-02-02 09:31:10 +01:00
Alexis Faizeau
8bd0d648d4
Merge pull request #1811 from thecodingmachine/visual-cowebsite-icon
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Enhance UX co-website opening
2022-02-01 18:52:46 +01:00
Alexis Faizeau
33e1a369de
Add trigger message on cowebsite alt
2022-02-01 18:42:07 +01:00
Alexis Faizeau
da381e6e16
Fix cowebsite lazy load by API
2022-02-01 17:25:53 +01:00
Hanusiak Piotr
989897cb01
added isActivatable() method to implement through interface
2022-01-31 13:00:14 +01:00
Hanusiak Piotr
5aba99403e
merged develop
2022-01-31 10:00:39 +01:00
Gregoire Parant
dfd594ec17
Fix screen sharing spinner
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Check if the peer connection is already connected status. In this case, the status store must be set to 'connected'.
In the case or player A send stream and player B send a stream, it's same peer connection, also the status must be changed to connect.
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-28 18:33:42 +01:00
grégoire parant
790c7175cf
Merge pull request #1785 from thecodingmachine/fix_camera_light
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Remove hideMyCamera function, not working correctly
2022-01-28 15:25:56 +01:00
Gregoire Parant
fc8330a3ad
Remove hideMyCamera function, not working correctly
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Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-28 12:01:58 +01:00
David Négrier
9a7140b027
Fixing users walking infinitely
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Now, if no event is received from the Pusher after MAX_EXTRAPOLATION_TIME, the
moving variable of the user is set to false.
So if a client does not send an update on time (for instance if the user switched
tab while walking), on the screen of others, the woka will appear to stop.
2022-01-28 11:10:47 +01:00
Hanusiak Piotr
099d573296
cleanup
2022-01-27 16:50:25 +01:00
Alexis Faizeau
4f068c72be
Co-website management move to Svelte
2022-01-27 16:34:58 +01:00
Alexis Faizeau
0bf1acfefb
Improve game overlay UI
2022-01-27 16:34:58 +01:00
Hanusiak Piotr
8b8c24f6ef
ActivatablesManager and little cleanup
2022-01-27 15:15:18 +01:00
Hanusiak Piotr
68c4a5f5ce
different approach
2022-01-27 14:05:30 +01:00
Hanusiak Piotr
2781b72799
wip with handling outlines for activitable objects
2022-01-26 17:14:22 +01:00
Hanusiak Piotr
b88ebbdf08
update distance values on remotePlayer movement
2022-01-26 15:38:08 +01:00
Hanusiak Piotr
dbd06bda4e
changing the way Outline is handled
2022-01-26 14:59:23 +01:00
Hanusiak Piotr
f42c7564b9
call activate() method on space key up
2022-01-26 13:16:52 +01:00
Hanusiak Piotr
3af6461c01
Activatable objects handling WIP
2022-01-26 12:57:10 +01:00
Hanusiak Piotr
06d403ebe3
simplify actionsMenu
2022-01-26 10:40:13 +01:00