option to update tile

# Conflicts:
#	front/src/Api/Events/ApiUpdateTileEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
This commit is contained in:
jonny 2021-05-10 00:27:21 +02:00
parent 79e530f0e6
commit ffe03d40f5
4 changed files with 227 additions and 163 deletions

View file

@ -0,0 +1,16 @@
import * as tg from "generic-type-guard";
export const updateTile = "updateTile"
export const isUpdateTileEvent =
new tg.IsInterface().withProperties({
x: tg.isNumber,
y: tg.isNumber,
tile: tg.isUnion(tg.isNumber, tg.isString),
layer: tg.isUnion(tg.isNumber, tg.isString)
}).get();
/**
* A message sent from the game to the iFrame when a user enters or leaves a zone marked with the "zone" property.
*/
export type UpdateTileEvent = tg.GuardedType<typeof isUpdateTileEvent>;

View file

@ -57,6 +57,9 @@ class IframeListener {
private readonly _removeBubbleStream: Subject<void> = new Subject();
public readonly removeBubbleStream = this._removeBubbleStream.asObservable();
private readonly _updateTileEvent: Subject<UpdateTileEvent> = new Subject();
public readonly updateTileEvent = this._updateTileEvent.asObservable();
private readonly iframes = new Set<HTMLIFrameElement>();
private readonly scripts = new Map<string, HTMLIFrameElement>();
@ -110,6 +113,10 @@ class IframeListener {
this._removeBubbleStream.next();
}else if (payload.type === 'loadPage' && isLoadPageEvent(payload.data)){
this._loadPageStream.next(payload.data.url);
} else if (payload.type == "getState") {
this._gameStateStream.next();
} else if (payload.type == "updateTile" && isUpdateTileEvent(payload.data)) {
this._updateTileEvent.next(payload.data)
}
}

View file

@ -1,4 +1,4 @@
import {gameManager, HasMovedEvent} from "./GameManager";
import { gameManager, HasMovedEvent } from "./GameManager";
import {
GroupCreatedUpdatedMessageInterface,
MessageUserJoined,
@ -9,7 +9,7 @@ import {
PositionInterface,
RoomJoinedMessageInterface
} from "../../Connexion/ConnexionModels";
import {CurrentGamerInterface, hasMovedEventName, Player} from "../Player/Player";
import { CurrentGamerInterface, hasMovedEventName, Player } from "../Player/Player";
import {
DEBUG_MODE,
JITSI_PRIVATE_MODE,
@ -27,15 +27,15 @@ import {
ITiledMapTileLayer,
ITiledTileSet
} from "../Map/ITiledMap";
import {AddPlayerInterface} from "./AddPlayerInterface";
import {PlayerAnimationDirections} from "../Player/Animation";
import {PlayerMovement} from "./PlayerMovement";
import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
import {RemotePlayer} from "../Entity/RemotePlayer";
import {Queue} from 'queue-typescript';
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
import {lazyLoadPlayerCharacterTextures, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import { AddPlayerInterface } from "./AddPlayerInterface";
import { PlayerAnimationDirections } from "../Player/Animation";
import { PlayerMovement } from "./PlayerMovement";
import { PlayersPositionInterpolator } from "./PlayersPositionInterpolator";
import { RemotePlayer } from "../Entity/RemotePlayer";
import { Queue } from 'queue-typescript';
import { SimplePeer, UserSimplePeerInterface } from "../../WebRtc/SimplePeer";
import { ReconnectingSceneName } from "../Reconnecting/ReconnectingScene";
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import {
CenterListener,
JITSI_MESSAGE_PROPERTIES,
@ -48,52 +48,56 @@ import {
AUDIO_VOLUME_PROPERTY,
AUDIO_LOOP_PROPERTY
} from "../../WebRtc/LayoutManager";
import {GameMap} from "./GameMap";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {mediaManager} from "../../WebRtc/MediaManager";
import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
import {ActionableItem} from "../Items/ActionableItem";
import {UserInputManager} from "../UserInput/UserInputManager";
import {UserMovedMessage} from "../../Messages/generated/messages_pb";
import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {RoomConnection} from "../../Connexion/RoomConnection";
import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
import {userMessageManager} from "../../Administration/UserMessageManager";
import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMessageManager";
import {ResizableScene} from "../Login/ResizableScene";
import {Room} from "../../Connexion/Room";
import {jitsiFactory} from "../../WebRtc/JitsiFactory";
import {urlManager} from "../../Url/UrlManager";
import {audioManager} from "../../WebRtc/AudioManager";
import {PresentationModeIcon} from "../Components/PresentationModeIcon";
import {ChatModeIcon} from "../Components/ChatModeIcon";
import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCharacterScene";
import {TextureError} from "../../Exception/TextureError";
import {addLoader} from "../Components/Loader";
import {ErrorSceneName} from "../Reconnecting/ErrorScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {iframeListener} from "../../Api/IframeListener";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import { GameMap } from "./GameMap";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { mediaManager } from "../../WebRtc/MediaManager";
import { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
import { ActionableItem } from "../Items/ActionableItem";
import { UserInputManager } from "../UserInput/UserInputManager";
import { UserMovedMessage } from "../../Messages/generated/messages_pb";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { RoomConnection } from "../../Connexion/RoomConnection";
import { GlobalMessageManager } from "../../Administration/GlobalMessageManager";
import { userMessageManager } from "../../Administration/UserMessageManager";
import { ConsoleGlobalMessageManager } from "../../Administration/ConsoleGlobalMessageManager";
import { ResizableScene } from "../Login/ResizableScene";
import { Room } from "../../Connexion/Room";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
import { urlManager } from "../../Url/UrlManager";
import { audioManager } from "../../WebRtc/AudioManager";
import { PresentationModeIcon } from "../Components/PresentationModeIcon";
import { ChatModeIcon } from "../Components/ChatModeIcon";
import { OpenChatIcon, openChatIconName } from "../Components/OpenChatIcon";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { TextureError } from "../../Exception/TextureError";
import { addLoader } from "../Components/Loader";
import { ErrorSceneName } from "../Reconnecting/ErrorScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { iframeListener } from "../../Api/IframeListener";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import Texture = Phaser.Textures.Texture;
import Sprite = Phaser.GameObjects.Sprite;
import CanvasTexture = Phaser.Textures.CanvasTexture;
import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import DOMElement = Phaser.GameObjects.DOMElement;
import EVENT_TYPE =Phaser.Scenes.Events
import {Subscription} from "rxjs";
import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
import EVENT_TYPE = Phaser.Scenes.Events
import { Subscription } from "rxjs";
import { worldFullMessageStream } from "../../Connexion/WorldFullMessageStream";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import {TextUtils} from "../Components/TextUtils";
import {LayersIterator} from "../Map/LayersIterator";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
import { TextUtils } from "../Components/TextUtils";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
export interface GameSceneInitInterface {
initPosition: PointInterface|null,
initPosition: PointInterface | null,
reconnecting: boolean
}
@ -130,10 +134,10 @@ interface DeleteGroupEventInterface {
const defaultStartLayerName = 'start';
export class GameScene extends ResizableScene implements CenterListener {
Terrains : Array<Phaser.Tilemaps.Tileset>;
Terrains: Array<Phaser.Tilemaps.Tileset>;
CurrentPlayer!: CurrentGamerInterface;
MapPlayers!: Phaser.Physics.Arcade.Group;
MapPlayersByKey : Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
MapPlayersByKey: Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
Map!: Phaser.Tilemaps.Tilemap;
Layers!: Array<Phaser.Tilemaps.StaticTilemapLayer>;
Objects!: Array<Phaser.Physics.Arcade.Sprite>;
@ -143,10 +147,10 @@ export class GameScene extends ResizableScene implements CenterListener {
startY!: number;
circleTexture!: CanvasTexture;
circleRedTexture!: CanvasTexture;
pendingEvents: Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface>();
private initPosition: PositionInterface|null = null;
pendingEvents: Queue<InitUserPositionEventInterface | AddPlayerEventInterface | RemovePlayerEventInterface | UserMovedEventInterface | GroupCreatedUpdatedEventInterface | DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface | AddPlayerEventInterface | RemovePlayerEventInterface | UserMovedEventInterface | GroupCreatedUpdatedEventInterface | DeleteGroupEventInterface>();
private initPosition: PositionInterface | null = null;
private playersPositionInterpolator = new PlayersPositionInterpolator();
public connection: RoomConnection|undefined;
public connection: RoomConnection | undefined;
private simplePeer!: SimplePeer;
private GlobalMessageManager!: GlobalMessageManager;
public ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
@ -155,7 +159,7 @@ export class GameScene extends ResizableScene implements CenterListener {
// A promise that will resolve when the "create" method is called (signaling loading is ended)
private createPromise: Promise<void>;
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
private iframeSubscriptionList! : Array<Subscription>;
private iframeSubscriptionList!: Array<Subscription>;
MapUrlFile: string;
RoomId: string;
instance: string;
@ -174,19 +178,19 @@ export class GameScene extends ResizableScene implements CenterListener {
private gameMap!: GameMap;
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
// The item that can be selected by pressing the space key.
private outlinedItem: ActionableItem|null = null;
private outlinedItem: ActionableItem | null = null;
public userInputManager!: UserInputManager;
private isReconnecting: boolean|undefined = undefined;
private isReconnecting: boolean | undefined = undefined;
private startLayerName!: string | null;
private openChatIcon!: OpenChatIcon;
private playerName!: string;
private characterLayers!: string[];
private companion!: string|null;
private messageSubscription: Subscription|null = null;
private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
private originalMapUrl: string|undefined;
private companion!: string | null;
private messageSubscription: Subscription | null = null;
private popUpElements: Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
private originalMapUrl: string | undefined;
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
super({
key: customKey ?? room.id
});
@ -222,13 +226,13 @@ export class GameScene extends ResizableScene implements CenterListener {
this.load.image(joystickBaseKey, joystickBaseImg);
this.load.image(joystickThumbKey, joystickThumbImg);
}
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
this.load.on(FILE_LOAD_ERROR, (file: { src: string }) => {
// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
this.originalMapUrl = this.MapUrlFile;
this.MapUrlFile = this.MapUrlFile.replace('http://', 'https://');
this.load.tilemapTiledJSON(this.MapUrlFile, this.MapUrlFile);
this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.onMapLoad(data);
});
return;
@ -242,7 +246,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.originalMapUrl = this.MapUrlFile;
this.MapUrlFile = this.MapUrlFile.replace('https://', 'http://');
this.load.tilemapTiledJSON(this.MapUrlFile, this.MapUrlFile);
this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.onMapLoad(data);
});
return;
@ -254,7 +258,7 @@ export class GameScene extends ResizableScene implements CenterListener {
message: this.originalMapUrl ?? file.src
});
});
this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.onMapLoad(data);
});
//TODO strategy to add access token
@ -266,7 +270,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.onMapLoad(data);
}
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', { frameWidth: 32, frameHeight: 32 });
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
}
@ -292,7 +296,7 @@ export class GameScene extends ResizableScene implements CenterListener {
for (const layer of this.mapFile.layers) {
if (layer.type === 'objectgroup') {
for (const object of layer.objects) {
let objectsOfType: ITiledMapObject[]|undefined;
let objectsOfType: ITiledMapObject[] | undefined;
if (!objects.has(object.type)) {
objectsOfType = new Array<ITiledMapObject>();
} else {
@ -320,7 +324,7 @@ export class GameScene extends ResizableScene implements CenterListener {
}
default:
continue;
//throw new Error('Unsupported object type: "'+ itemType +'"');
//throw new Error('Unsupported object type: "'+ itemType +'"');
}
itemFactory.preload(this.load);
@ -355,7 +359,7 @@ export class GameScene extends ResizableScene implements CenterListener {
}
//hook initialisation
init(initData : GameSceneInitInterface) {
init(initData: GameSceneInitInterface) {
if (initData.initPosition !== undefined) {
this.initPosition = initData.initPosition; //todo: still used?
}
@ -433,7 +437,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
//initialise list of other player
this.MapPlayers = this.physics.add.group({immovable: true});
this.MapPlayers = this.physics.add.group({ immovable: true });
//create input to move
@ -522,7 +526,7 @@ export class GameScene extends ResizableScene implements CenterListener {
bottom: camera.scrollY + camera.height,
},
this.companion
).then((onConnect: OnConnectInterface) => {
).then((onConnect: OnConnectInterface) => {
this.connection = onConnect.connection;
this.connection.onUserJoins((message: MessageUserJoined) => {
@ -673,23 +677,23 @@ export class GameScene extends ResizableScene implements CenterListener {
const contextRed = this.circleRedTexture.context;
contextRed.beginPath();
contextRed.arc(48, 48, 48, 0, 2 * Math.PI, false);
//context.lineWidth = 5;
//context.lineWidth = 5;
contextRed.strokeStyle = '#ff0000';
contextRed.stroke();
this.circleRedTexture.refresh();
}
private safeParseJSONstring(jsonString: string|undefined, propertyName: string) {
private safeParseJSONstring(jsonString: string | undefined, propertyName: string) {
try {
return jsonString ? JSON.parse(jsonString) : {};
} catch(e) {
} catch (e) {
console.warn('Invalid JSON found in property "' + propertyName + '" of the map:' + jsonString, e);
return {}
}
}
private triggerOnMapLayerPropertyChange(){
private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange('exitSceneUrl', (newValue, oldValue) => {
if (newValue) this.onMapExit(newValue as string);
});
@ -700,22 +704,22 @@ export class GameScene extends ResizableScene implements CenterListener {
if (newValue === undefined) {
layoutManager.removeActionButton('openWebsite', this.userInputManager);
coWebsiteManager.closeCoWebsite();
}else{
} else {
const openWebsiteFunction = () => {
coWebsiteManager.loadCoWebsite(newValue as string, this.MapUrlFile, allProps.get('openWebsiteAllowApi') as boolean | undefined, allProps.get('openWebsitePolicy') as string | undefined);
layoutManager.removeActionButton('openWebsite', this.userInputManager);
};
const openWebsiteTriggerValue = allProps.get(TRIGGER_WEBSITE_PROPERTIES);
if(openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(WEBSITE_MESSAGE_PROPERTIES);
if(message === undefined){
if (message === undefined) {
message = 'Press SPACE or touch here to open web site';
}
layoutManager.addActionButton('openWebsite', message.toString(), () => {
openWebsiteFunction();
}, this.userInputManager);
}else{
} else {
openWebsiteFunction();
}
}
@ -724,12 +728,12 @@ export class GameScene extends ResizableScene implements CenterListener {
if (newValue === undefined) {
layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
this.stopJitsi();
}else{
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
const adminTag = allProps.get("jitsiRoomAdminTag") as string | undefined;
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
@ -739,7 +743,7 @@ export class GameScene extends ResizableScene implements CenterListener {
}
const jitsiTriggerValue = allProps.get(TRIGGER_JITSI_PROPERTIES);
if(jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
if (jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(JITSI_MESSAGE_PROPERTIES);
if (message === undefined) {
message = 'Press SPACE or touch here to enter Jitsi Meet room';
@ -747,7 +751,7 @@ export class GameScene extends ResizableScene implements CenterListener {
layoutManager.addActionButton('jitsiRoom', message.toString(), () => {
openJitsiRoomFunction();
}, this.userInputManager);
}else{
} else {
openJitsiRoomFunction();
}
}
@ -760,8 +764,8 @@ export class GameScene extends ResizableScene implements CenterListener {
}
});
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue, allProps) => {
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number|undefined;
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean|undefined;
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number | undefined;
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean | undefined;
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl(), volume, loop);
});
// TODO: This legacy property should be removed at some point
@ -780,13 +784,13 @@ export class GameScene extends ResizableScene implements CenterListener {
}
private listenToIframeEvents(): void {
this.iframeSubscriptionList = [];
this.iframeSubscriptionList.push(iframeListener.openPopupStream.subscribe((openPopupEvent) => {
this.iframeSubscriptionList = [];
this.iframeSubscriptionList.push(iframeListener.openPopupStream.subscribe((openPopupEvent) => {
let objectLayerSquare : ITiledMapObject;
let objectLayerSquare: ITiledMapObject;
const targetObjectData = this.getObjectLayerData(openPopupEvent.targetObject);
if (targetObjectData !== undefined){
objectLayerSquare = targetObjectData;
if (targetObjectData !== undefined) {
objectLayerSquare = targetObjectData;
} else {
console.error("Error while opening a popup. Cannot find an object on the map with name '" + openPopupEvent.targetObject + "'. The first parameter of WA.openPopup() must be the name of a rectangle object in your map.");
return;
@ -799,14 +803,14 @@ ${escapedMessage}
html += buttonContainer;
let id = 0;
for (const button of openPopupEvent.buttons) {
html += `<button type="button" class="nes-btn is-${HtmlUtils.escapeHtml(button.className ?? '')}" id="popup-${openPopupEvent.popupId}-${id}">${HtmlUtils.escapeHtml(button.label)}</button>`;
html += `<button type="button" class="nes-btn is-${HtmlUtils.escapeHtml(button.className ?? '')}" id="popup-${openPopupEvent.popupId}-${id}">${HtmlUtils.escapeHtml(button.label)}</button>`;
id++;
}
html += '</div>';
const domElement = this.add.dom(objectLayerSquare.x ,
const domElement = this.add.dom(objectLayerSquare.x,
objectLayerSquare.y).createFromHTML(html);
const container : HTMLDivElement = domElement.getChildByID("container") as HTMLDivElement;
const container: HTMLDivElement = domElement.getChildByID("container") as HTMLDivElement;
container.style.width = objectLayerSquare.width + "px";
domElement.scale = 0;
domElement.setClassName('popUpElement');
@ -826,67 +830,99 @@ ${escapedMessage}
id++;
}
this.tweens.add({
targets : domElement ,
scale : 1,
ease : "EaseOut",
duration : 400,
targets: domElement,
scale: 1,
ease: "EaseOut",
duration: 400,
});
this.popUpElements.set(openPopupEvent.popupId, domElement);
}));
this.iframeSubscriptionList.push(iframeListener.closePopupStream.subscribe((closePopupEvent) => {
this.iframeSubscriptionList.push(iframeListener.closePopupStream.subscribe((closePopupEvent) => {
const popUpElement = this.popUpElements.get(closePopupEvent.popupId);
if (popUpElement === undefined) {
console.error('Could not close popup with ID ', closePopupEvent.popupId,'. Maybe it has already been closed?');
console.error('Could not close popup with ID ', closePopupEvent.popupId, '. Maybe it has already been closed?');
}
this.tweens.add({
targets : popUpElement ,
scale : 0,
ease : "EaseOut",
duration : 400,
onComplete : () => {
targets: popUpElement,
scale: 0,
ease: "EaseOut",
duration: 400,
onComplete: () => {
popUpElement?.destroy();
this.popUpElements.delete(closePopupEvent.popupId);
},
});
}));
this.iframeSubscriptionList.push(iframeListener.disablePlayerControlStream.subscribe(()=>{
this.iframeSubscriptionList.push(iframeListener.disablePlayerControlStream.subscribe(() => {
this.userInputManager.disableControls();
}));
this.iframeSubscriptionList.push(iframeListener.enablePlayerControlStream.subscribe(()=>{
this.iframeSubscriptionList.push(iframeListener.enablePlayerControlStream.subscribe(() => {
this.userInputManager.restoreControls();
}));
this.iframeSubscriptionList.push(iframeListener.loadPageStream.subscribe((url:string)=>{
this.loadNextGame(url).then(()=>{
this.events.once(EVENT_TYPE.POST_UPDATE,()=>{
this.iframeSubscriptionList.push(iframeListener.loadPageStream.subscribe((url: string) => {
this.loadNextGame(url).then(() => {
this.events.once(EVENT_TYPE.POST_UPDATE, () => {
this.onMapExit(url);
})
})
}));
let scriptedBubbleSprite : Sprite;
this.iframeSubscriptionList.push(iframeListener.displayBubbleStream.subscribe(()=>{
scriptedBubbleSprite = new Sprite(this,this.CurrentPlayer.x + 25,this.CurrentPlayer.y,'circleSprite-white');
this.iframeSubscriptionList.push(iframeListener.updateTileEvent.subscribe(event => {
const layer = this.Layers.find(layer => layer.layer.name == event.layer)
if (layer) {
const tile = layer.getTileAt(event.x, event.y)
if (typeof event.tile == "string") {
const tileIndex = this.getIndexForTileType(event.tile);
if (tileIndex) {
tile.index = tileIndex
} else {
return
}
} else {
tile.index = event.tile
}
this.scene.scene.sys.game.events.emit("contextrestored")
}
}))
let scriptedBubbleSprite: Sprite;
this.iframeSubscriptionList.push(iframeListener.displayBubbleStream.subscribe(() => {
scriptedBubbleSprite = new Sprite(this, this.CurrentPlayer.x + 25, this.CurrentPlayer.y, 'circleSprite-white');
scriptedBubbleSprite.setDisplayOrigin(48, 48);
this.add.existing(scriptedBubbleSprite);
}));
this.iframeSubscriptionList.push(iframeListener.removeBubbleStream.subscribe(()=>{
this.iframeSubscriptionList.push(iframeListener.removeBubbleStream.subscribe(() => {
scriptedBubbleSprite.destroy();
}));
}
private getIndexForTileType(tileType: string): number | undefined {
for (const tileset of this.mapFile.tilesets) {
if (tileset.tiles) {
for (const tilesetTile of tileset.tiles) {
if (tilesetTile.type == tileType) {
return tileset.firstgid + tilesetTile.id
}
}
}
}
return undefined
}
private getMapDirUrl(): string {
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
}
private onMapExit(exitKey: string) {
const {roomId, hash} = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
const { roomId, hash } = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
if (!roomId) throw new Error('Could not find the room from its exit key: ' + exitKey);
urlManager.pushStartLayerNameToUrl(hash);
if (roomId !== this.scene.key) {
if (this.scene.get(roomId) === null) {
@ -922,7 +958,7 @@ ${escapedMessage}
this.simplePeer?.unregister();
this.messageSubscription?.unsubscribe();
for(const iframeEvents of this.iframeSubscriptionList){
for (const iframeEvents of this.iframeSubscriptionList) {
iframeEvents.unsubscribe();
}
}
@ -942,7 +978,7 @@ ${escapedMessage}
private switchLayoutMode(): void {
//if discussion is activated, this layout cannot be activated
if(mediaManager.activatedDiscussion){
if (mediaManager.activatedDiscussion) {
return;
}
const mode = layoutManager.getLayoutMode();
@ -983,24 +1019,24 @@ ${escapedMessage}
private initPositionFromLayerName(layerName: string) {
for (const layer of this.gameMap.layersIterator) {
if ((layerName === layer.name || layer.name.endsWith('/'+layerName)) && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
if ((layerName === layer.name || layer.name.endsWith('/' + layerName)) && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
const startPosition = this.startUser(layer);
this.startX = startPosition.x + this.mapFile.tilewidth/2;
this.startY = startPosition.y + this.mapFile.tileheight/2;
this.startX = startPosition.x + this.mapFile.tilewidth / 2;
this.startY = startPosition.y + this.mapFile.tileheight / 2;
}
}
}
private getExitUrl(layer: ITiledMapLayer): string|undefined {
return this.getProperty(layer, "exitUrl") as string|undefined;
private getExitUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, "exitUrl") as string | undefined;
}
/**
* @deprecated the map property exitSceneUrl is deprecated
*/
private getExitSceneUrl(layer: ITiledMapLayer): string|undefined {
return this.getProperty(layer, "exitSceneUrl") as string|undefined;
private getExitSceneUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, "exitSceneUrl") as string | undefined;
}
private isStartLayer(layer: ITiledMapLayer): boolean {
@ -1011,8 +1047,8 @@ ${escapedMessage}
return (this.getProperties(map, "script") as string[]).map((script) => (new URL(script, this.MapUrlFile)).toString());
}
private getProperty(layer: ITiledMapLayer|ITiledMap, name: string): string|boolean|number|undefined {
const properties: ITiledMapLayerProperty[]|undefined = layer.properties;
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
if (!properties) {
return undefined;
}
@ -1023,8 +1059,8 @@ ${escapedMessage}
return obj.value;
}
private getProperties(layer: ITiledMapLayer|ITiledMap, name: string): (string|number|boolean|undefined)[] {
const properties: ITiledMapLayerProperty[]|undefined = layer.properties;
private getProperties(layer: ITiledMapLayer | ITiledMap, name: string): (string | number | boolean | undefined)[] {
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
if (!properties) {
return [];
}
@ -1032,30 +1068,30 @@ ${escapedMessage}
}
//todo: push that into the gameManager
private async loadNextGame(exitSceneIdentifier: string){
const {roomId, hash} = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
private async loadNextGame(exitSceneIdentifier: string) {
const { roomId, hash } = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
const room = new Room(roomId);
await gameManager.loadMap(room, this.scene);
}
private startUser(layer: ITiledMapTileLayer): PositionInterface {
const tiles = layer.data;
if (typeof(tiles) === 'string') {
if (typeof (tiles) === 'string') {
throw new Error('The content of a JSON map must be filled as a JSON array, not as a string');
}
const possibleStartPositions : PositionInterface[] = [];
tiles.forEach((objectKey : number, key: number) => {
if(objectKey === 0){
const possibleStartPositions: PositionInterface[] = [];
tiles.forEach((objectKey: number, key: number) => {
if (objectKey === 0) {
return;
}
const y = Math.floor(key / layer.width);
const x = key % layer.width;
possibleStartPositions.push({x: x * this.mapFile.tilewidth, y: y * this.mapFile.tilewidth});
possibleStartPositions.push({ x: x * this.mapFile.tilewidth, y: y * this.mapFile.tilewidth });
});
// Get a value at random amongst allowed values
if (possibleStartPositions.length === 0) {
console.warn('The start layer "'+layer.name+'" for this map is empty.');
console.warn('The start layer "' + layer.name + '" for this map is empty.');
return {
x: 0,
y: 0
@ -1067,12 +1103,12 @@ ${escapedMessage}
//todo: in a dedicated class/function?
initCamera() {
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
this.cameras.main.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
this.updateCameraOffset();
this.cameras.main.setZoom(ZOOM_LEVEL);
}
addLayer(Layer : Phaser.Tilemaps.StaticTilemapLayer){
addLayer(Layer: Phaser.Tilemaps.StaticTilemapLayer) {
this.Layers.push(Layer);
}
@ -1082,7 +1118,7 @@ ${escapedMessage}
this.physics.add.collider(this.CurrentPlayer, Layer, (object1: GameObject, object2: GameObject) => {
//this.CurrentPlayer.say("Collision with layer : "+ (object2 as Tile).layer.name)
});
Layer.setCollisionByProperty({collides: true});
Layer.setCollisionByProperty({ collides: true });
if (DEBUG_MODE) {
//debug code to see the collision hitbox of the object in the top layer
Layer.renderDebug(this.add.graphics(), {
@ -1094,7 +1130,7 @@ ${escapedMessage}
});
}
createCurrentPlayer(){
createCurrentPlayer() {
//TODO create animation moving between exit and start
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
try {
@ -1110,8 +1146,8 @@ ${escapedMessage}
this.companion,
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
);
}catch (err){
if(err instanceof TextureError) {
} catch (err) {
if (err instanceof TextureError) {
gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene());
}
throw err;
@ -1172,7 +1208,7 @@ ${escapedMessage}
}
let shortestDistance: number = Infinity;
let selectedItem: ActionableItem|null = null;
let selectedItem: ActionableItem | null = null;
for (const item of this.actionableItems.values()) {
const distance = item.actionableDistance(x, y);
if (distance !== null && distance < shortestDistance) {
@ -1206,7 +1242,7 @@ ${escapedMessage}
* @param time
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
*/
update(time: number, delta: number) : void {
update(time: number, delta: number): void {
mediaManager.setLastUpdateScene();
this.currentTick = time;
this.CurrentPlayer.moveUser(delta);
@ -1263,8 +1299,8 @@ ${escapedMessage}
const currentPlayerId = this.connection?.getUserId();
this.removeAllRemotePlayers();
// load map
usersPosition.forEach((userPosition : MessageUserPositionInterface) => {
if(userPosition.userId === currentPlayerId){
usersPosition.forEach((userPosition: MessageUserPositionInterface) => {
if (userPosition.userId === currentPlayerId) {
return;
}
this.addPlayer(userPosition);
@ -1274,16 +1310,16 @@ ${escapedMessage}
/**
* Called by the connexion when a new player arrives on a map
*/
public addPlayer(addPlayerData : AddPlayerInterface) : void {
public addPlayer(addPlayerData: AddPlayerInterface): void {
this.pendingEvents.enqueue({
type: "AddPlayerEvent",
event: addPlayerData
});
}
private doAddPlayer(addPlayerData : AddPlayerInterface): void {
private doAddPlayer(addPlayerData: AddPlayerInterface): void {
//check if exist player, if exist, move position
if(this.MapPlayersByKey.has(addPlayerData.userId)){
if (this.MapPlayersByKey.has(addPlayerData.userId)) {
this.updatePlayerPosition({
userId: addPlayerData.userId,
position: addPlayerData.position
@ -1344,10 +1380,10 @@ ${escapedMessage}
}
private doUpdatePlayerPosition(message: MessageUserMovedInterface): void {
const player : RemotePlayer | undefined = this.MapPlayersByKey.get(message.userId);
const player: RemotePlayer | undefined = this.MapPlayersByKey.get(message.userId);
if (player === undefined) {
//throw new Error('Cannot find player with ID "' + message.userId +'"');
console.error('Cannot update position of player with ID "' + message.userId +'": player not found');
console.error('Cannot update position of player with ID "' + message.userId + '": player not found');
return;
}
@ -1391,7 +1427,7 @@ ${escapedMessage}
doDeleteGroup(groupId: number): void {
const group = this.groups.get(groupId);
if(!group){
if (!group) {
return;
}
group.destroy();
@ -1419,7 +1455,7 @@ ${escapedMessage}
bottom: camera.scrollY + camera.height,
});
}
private getObjectLayerData(objectName : string) : ITiledMapObject| undefined{
private getObjectLayerData(objectName: string): ITiledMapObject | undefined {
for (const layer of this.mapFile.layers) {
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
for (const object of layer.objects) {
@ -1454,7 +1490,7 @@ ${escapedMessage}
xCenter /= ZOOM_LEVEL * RESOLUTION;
yCenter /= ZOOM_LEVEL * RESOLUTION;
this.cameras.main.startFollow(this.CurrentPlayer, true, 1, 1, xCenter - this.game.renderer.width / 2, yCenter - this.game.renderer.height / 2);
this.cameras.main.startFollow(this.CurrentPlayer, true, 1, 1, xCenter - this.game.renderer.width / 2, yCenter - this.game.renderer.height / 2);
}
public onCenterChange(): void {
@ -1463,16 +1499,16 @@ ${escapedMessage}
public startJitsi(roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string | undefined, 'jitsiConfig');
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string | undefined, 'jitsiInterfaceConfig');
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
this.connection?.setSilent(true);
mediaManager.hideGameOverlay();
//permit to stop jitsi when user close iframe
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi',() => {
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi', () => {
this.stopJitsi();
});
}
@ -1486,7 +1522,7 @@ ${escapedMessage}
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
private bannedUser(){
private bannedUser() {
this.cleanupClosingScene();
this.userInputManager.disableControls();
this.scene.start(ErrorSceneName, {

View file

@ -34,7 +34,7 @@ export interface ITiledMap {
export interface ITiledMapLayerProperty {
name: string;
type: string;
value: string|boolean|number|undefined;
value: string | boolean | number | undefined;
}
/*export interface ITiledMapLayerBooleanProperty {
@ -63,7 +63,7 @@ export interface ITiledMapGroupLayer {
export interface ITiledMapTileLayer {
id?: number,
data: number[]|string;
data: number[] | string;
height: number;
name: string;
opacity: number;
@ -114,7 +114,7 @@ export interface ITiledMapObject {
gid: number;
height: number;
name: string;
properties: {[key: string]: string};
properties: { [key: string]: string };
rotation: number;
type: string;
visible: boolean;
@ -130,12 +130,12 @@ export interface ITiledMapObject {
/**
* Polygon points
*/
polygon: {x: number, y: number}[];
polygon: { x: number, y: number }[];
/**
* Polyline points
*/
polyline: {x: number, y: number}[];
polyline: { x: number, y: number }[];
text?: ITiledText
}
@ -149,7 +149,7 @@ export interface ITiledText {
underline?: boolean,
italic?: boolean,
strikeout?: boolean,
halign?: "center"|"right"|"justify"|"left"
halign?: "center" | "right" | "justify" | "left"
}
export interface ITiledTileSet {
@ -160,14 +160,14 @@ export interface ITiledTileSet {
imagewidth: number;
margin: number;
name: string;
properties: {[key: string]: string};
properties: { [key: string]: string };
spacing: number;
tilecount: number;
tileheight: number;
tilewidth: number;
transparentcolor: string;
terrains: ITiledMapTerrain[];
tiles: {[key: string]: { terrain: number[] }};
tiles: Array<ITile>;
/**
* Refers to external tileset file (should be JSON)
@ -175,6 +175,11 @@ export interface ITiledTileSet {
source: string;
}
export interface ITile {
id: number,
type?: string
}
export interface ITiledMapTerrain {
name: string;
tile: number;