moveTo object position

This commit is contained in:
Hanusiak Piotr 2022-02-09 10:17:31 +01:00
parent c39f23de6f
commit fe570c9117
3 changed files with 65 additions and 21 deletions

View file

@ -323,6 +323,10 @@ export class GameMap {
throw new Error("No possible position found");
}
public getObjectWithName(name: string): ITiledMapObject | undefined {
return this.tiledObjects.find((object) => object.name === name);
}
private getLayersByKey(key: number): Array<ITiledMapLayer> {
return this.flatLayers.filter((flatLayer) => flatLayer.type === "tilelayer" && flatLayer.data[key] !== 0);
}

View file

@ -568,6 +568,8 @@ export class GameScene extends DirtyScene {
this.createCurrentPlayer();
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
this.tryMovePlayerWithMoveToParameter();
this.cameraManager = new CameraManager(
this,
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
@ -1460,9 +1462,9 @@ ${escapedMessage}
});
iframeListener.registerAnswerer("movePlayerTo", async (message) => {
const index = this.getGameMap().getTileIndexAt(message.x, message.y);
const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
const startTileIndex = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const destinationTileIndex = this.getGameMap().getTileIndexAt(message.x, message.y);
const path = await this.getPathfindingManager().findPath(startTileIndex, destinationTileIndex, true, true);
path.shift();
if (path.length === 0) {
throw new Error("no path available");
@ -1626,6 +1628,31 @@ ${escapedMessage}
this.MapPlayersByKey.clear();
}
private tryMovePlayerWithMoveToParameter(): void {
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
const destinationObject = this.gameMap.getObjectWithName(moveToParam);
let endPos;
if (destinationObject) {
endPos = this.gameMap.getTileIndexAt(destinationObject.x, destinationObject.y);
} else {
endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
}
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
}
private getExitUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
}
@ -1748,22 +1775,6 @@ ${escapedMessage}
this.connection?.emitEmoteEvent(emoteKey);
analyticsClient.launchEmote(emoteKey);
});
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
const endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
} catch (err) {
if (err instanceof TextureError) {
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());

View file

@ -3,7 +3,7 @@
"infinite":false,
"layers":[
{
"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
"height":10,
"id":1,
"name":"floor",
@ -204,6 +204,35 @@
"width":92.7120717279925,
"x":233.848901257569,
"y":135.845612785282
},
{
"height":0,
"id":9,
"name":"destination",
"point":true,
"rotation":0,
"type":"",
"visible":true,
"width":0,
"x":207.918025151374,
"y":243.31625523987
},
{
"height":45.0829063809967,
"id":10,
"name":"",
"rotation":0,
"text":
{
"halign":"center",
"text":"destination object",
"wrap":true
},
"type":"",
"visible":true,
"width":83,
"x":167.26,
"y":254.682580344667
}],
"opacity":1,
"type":"objectgroup",
@ -212,7 +241,7 @@
"y":0
}],
"nextlayerid":11,
"nextobjectid":9,
"nextobjectid":11,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.7.2",