Fix: enabling autoreduce for Jitsi rooms
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@ -1228,6 +1228,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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}
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public startJitsi(roomName: string, jwt?: string): void {
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public startJitsi(roomName: string, jwt?: string): void {
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audioManager.decreaseVolume();
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const jitsiUrl = this.getMapProperty('jitsiUrl', 'string', JITSI_URL);
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const jitsiUrl = this.getMapProperty('jitsiUrl', 'string', JITSI_URL);
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jitsiFactory.start(jitsiUrl, roomName, this.playerName, jwt);
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jitsiFactory.start(jitsiUrl, roomName, this.playerName, jwt);
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this.connection.setSilent(true);
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this.connection.setSilent(true);
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@ -1240,6 +1241,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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}
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public stopJitsi(): void {
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public stopJitsi(): void {
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audioManager.restoreVolume();
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this.connection.setSilent(false);
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this.connection.setSilent(false);
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jitsiFactory.stop();
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jitsiFactory.stop();
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mediaManager.showGameOverlay();
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mediaManager.showGameOverlay();
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