diff --git a/front/dist/resources/objects/rockSprite.png b/front/dist/resources/objects/rockSprite.png deleted file mode 100644 index 40820abd..00000000 Binary files a/front/dist/resources/objects/rockSprite.png and /dev/null differ diff --git a/front/src/Phaser/Game/GameManager.ts b/front/src/Phaser/Game/GameManager.ts index d03a3152..1859208c 100644 --- a/front/src/Phaser/Game/GameManager.ts +++ b/front/src/Phaser/Game/GameManager.ts @@ -46,8 +46,6 @@ export class GameManager implements GameManagerInterface { /** * Permit to create player in started room - * @param RoomId - * @param UserId */ createCurrentPlayer(): void { //Get started room send by the backend diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index a08c8fd2..bb6e79de 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -55,7 +55,6 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{ }) }); this.load.tilemapTiledJSON(Textures.Map, mapUrl); - this.load.image(Textures.Rock, 'resources/objects/rockSprite.png'); this.load.spritesheet(Textures.Player, 'resources/characters/pipoya/Male 01-1.png', { frameWidth: 32, frameHeight: 32 } @@ -251,8 +250,9 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{ player.updatePosition(MessageUserPosition); //init colision - this.physics.add.collider(this.CurrentPlayer, player, (CurrentPlayer: CurrentGamerInterface, MapPlayer: GamerInterface) => { - CurrentPlayer.say("Hello, how are you ? "); + this.physics.add.overlap(this.CurrentPlayer, player, (CurrentPlayer: CurrentGamerInterface, MapPlayer: GamerInterface) => { + CurrentPlayer.say("Salut ça va?"); + MapPlayer.say("Oui et toi?"); }); } }