diff --git a/front/src/Phaser/Game/GameMap.ts b/front/src/Phaser/Game/GameMap.ts index 54f91866..98f547d0 100644 --- a/front/src/Phaser/Game/GameMap.ts +++ b/front/src/Phaser/Game/GameMap.ts @@ -120,7 +120,7 @@ export class GameMap { return []; } - public getCollisionsGrid(): number[][] { + public getCollisionGrid(): number[][] { const grid: number[][] = []; for (let y = 0; y < this.map.height; y += 1) { const row: number[] = []; @@ -328,6 +328,9 @@ export class GameMap { private isCollidingAt(x: number, y: number): boolean { for (const layer of this.phaserLayers) { + if (!layer.visible) { + continue; + } if (layer.getTileAt(x, y)?.properties[GameMapProperties.COLLIDES]) { return true; } diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 9b758a45..a8406bd2 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -560,7 +560,7 @@ export class GameScene extends DirtyScene { this.pathfindingManager = new PathfindingManager( this, - this.gameMap.getCollisionsGrid(), + this.gameMap.getCollisionGrid(), this.gameMap.getTileDimensions() ); @@ -576,7 +576,7 @@ export class GameScene extends DirtyScene { this.pathfindingManager = new PathfindingManager( this, - this.gameMap.getCollisionsGrid(), + this.gameMap.getCollisionGrid(), this.gameMap.getTileDimensions() ); @@ -1502,6 +1502,7 @@ ${escapedMessage} phaserLayers[i].setCollisionByProperty({ collides: true }, visible); } } + this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid()); this.markDirty(); } diff --git a/front/src/Utils/PathfindingManager.ts b/front/src/Utils/PathfindingManager.ts index 71205070..c5057ed8 100644 --- a/front/src/Utils/PathfindingManager.ts +++ b/front/src/Utils/PathfindingManager.ts @@ -19,6 +19,10 @@ export class PathfindingManager { this.setEasyStarGrid(collisionsGrid); } + public setCollisionGrid(collisionGrid: number[][]): void { + this.setEasyStarGrid(collisionGrid); + } + public async findPath( start: { x: number; y: number }, end: { x: number; y: number }, diff --git a/maps/tests/DoorTest/map.json b/maps/tests/DoorTest/map.json new file mode 100644 index 00000000..a98f1fdb --- /dev/null +++ b/maps/tests/DoorTest/map.json @@ -0,0 +1,165 @@ +{ "compressionlevel":-1, + "height":30, + "infinite":false, + "layers":[ + { + "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 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"properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":72, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":73, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }], + "tilewidth":32 + }], + "tilewidth":32, + "type":"map", + "version":"1.6", + "width":30 +} \ No newline at end of file diff --git a/maps/tests/DoorTest/script.php b/maps/tests/DoorTest/script.php new file mode 100644 index 00000000..73f81836 --- /dev/null +++ b/maps/tests/DoorTest/script.php @@ -0,0 +1,26 @@ + + + + + + + + + + + + diff --git a/maps/tests/index.html b/maps/tests/index.html index b4391fee..394555ba 100644 --- a/maps/tests/index.html +++ b/maps/tests/index.html @@ -40,6 +40,14 @@ Test animated tiles + + + Success Failure Pending + + + Test Doors + + Success Failure Pending