From 9e835620f1a8164213714b0811dfbc95fb9b904b Mon Sep 17 00:00:00 2001 From: psy Date: Thu, 19 Nov 2020 13:19:56 +0100 Subject: [PATCH] center spawn position in the middle of a tile, instead of the upper left corner --- front/src/Phaser/Game/GameScene.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index a704062e..681d2892 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -650,8 +650,8 @@ export class GameScene extends ResizableScene implements CenterListener { for (const layer of this.mapFile.layers) { if (layerName === layer.name && layer.type === 'tilelayer' && (layerName === "start" || this.isStartLayer(layer))) { const startPosition = this.startUser(layer); - this.startX = startPosition.x; - this.startY = startPosition.y; + this.startX = startPosition.x + 16; + this.startY = startPosition.y + 16; } } }