Merge branch 'master' into screen-sharing

# Conflicts:
#	front/src/WebRtc/SimplePeer.ts
This commit is contained in:
Gregoire Parant 2020-06-08 08:33:23 +02:00
commit 89e2951c8d
3 changed files with 68 additions and 17 deletions

View file

@ -388,6 +388,17 @@ export class IoSocketController {
userId: userId
});
// Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
// which will be shut for the other player).
// However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
// the other player will try connecting until a timeout happens (during this time, the connection icon will be displayed for nothing).
// So we also send the disconnect event to the other player.
for (let user of group.getUsers()) {
Client.emit(SockerIoEvent.WEBRTC_DISCONNECT, {
userId: user.id
});
}
//disconnect webrtc room
if(!Client.webRtcRoomId){
return;

View file

@ -7,6 +7,7 @@ import {SetPlayerDetailsMessage} from "./Messages/SetPlayerDetailsMessage";
const SocketIo = require('socket.io-client');
import Socket = SocketIOClient.Socket;
import {PlayerAnimationNames} from "./Phaser/Player/Animation";
import {UserSimplePeer} from "./WebRtc/SimplePeer";
enum EventMessage{
@ -97,6 +98,15 @@ export interface GroupCreatedUpdatedMessageInterface {
groupId: string
}
export interface WebRtcStartMessageInterface {
roomId: string,
clients: UserSimplePeer[]
}
export interface WebRtcDisconnectMessageInterface {
userId: string
}
export interface ConnectionInterface {
socket: Socket|null;
token: string|null;
@ -116,9 +126,9 @@ export interface ConnectionInterface {
receiveWebrtcSignal(callBack: Function): void;
receiveWebrtcStart(callBack: Function): void;
receiveWebrtcStart(callBack: (message: WebRtcStartMessageInterface) => void): void;
disconnectMessage(callBack: Function): void;
disconnectMessage(callBack: (message: WebRtcDisconnectMessageInterface) => void): void;
}
export class Connection implements ConnectionInterface {
@ -277,7 +287,7 @@ export class Connection implements ConnectionInterface {
});
}
receiveWebrtcStart(callback: Function) {
receiveWebrtcStart(callback: (message: WebRtcStartMessageInterface) => void) {
this.getSocket().on(EventMessage.WEBRTC_START, callback);
}
@ -305,7 +315,7 @@ export class Connection implements ConnectionInterface {
});
}
disconnectMessage(callback: Function): void {
disconnectMessage(callback: (message: WebRtcDisconnectMessageInterface) => void): void {
this.getSocket().on(EventMessage.WEBRTC_DISCONNECT, callback);
}
}

View file

@ -1,13 +1,17 @@
import {ConnectionInterface} from "../Connection";
import {ConnectionInterface, WebRtcDisconnectMessageInterface, WebRtcStartMessageInterface} from "../Connection";
import {MediaManager} from "./MediaManager";
import * as SimplePeerNamespace from "simple-peer";
let Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
class UserSimplePeer{
export interface UserSimplePeer{
userId: string;
name?: string;
initiator?: boolean;
}
/**
* This class manages connections to all the peers in the same group as me.
*/
export class SimplePeer {
private Connection: ConnectionInterface;
private WebRtcRoomId: string;
@ -40,7 +44,7 @@ export class SimplePeer {
this.MediaManager.getCamera().then(() => {
//receive message start
this.Connection.receiveWebrtcStart((message: any) => {
this.Connection.receiveWebrtcStart((message: WebRtcStartMessageInterface) => {
this.receiveWebrtcStart(message);
});
@ -48,22 +52,26 @@ export class SimplePeer {
console.error("err", err);
});
//receive signal by gemer
this.Connection.disconnectMessage((data: any) => {
this.Connection.disconnectMessage((data: WebRtcDisconnectMessageInterface): void => {
this.closeConnection(data.userId);
});
}
private receiveWebrtcStart(data: any) {
private receiveWebrtcStart(data: WebRtcStartMessageInterface) {
this.WebRtcRoomId = data.roomId;
this.Users = data.clients;
// Note: the clients array contain the list of all clients (event the ones we are already connected to in case a user joints a group)
// So we can receive a request we already had before. (which will abort at the first line of createPeerConnection)
// TODO: refactor this to only send a message to connect to one user (rather than several users).
// This would be symmetrical to the way we handle disconnection.
//console.log('Start message', data);
//start connection
this.startWebRtc();
}
/**
* server has two person connected, start the meet
* server has two people connected, start the meet
*/
private startWebRtc() {
this.Users.forEach((user: UserSimplePeer) => {
@ -83,6 +91,8 @@ export class SimplePeer {
return;
}
//console.log("Creating connection with peer "+user.userId);
let name = user.name;
if(!name){
let userSearch = this.Users.find((userSearch: UserSimplePeer) => userSearch.userId === user.userId);
@ -93,7 +103,7 @@ export class SimplePeer {
this.MediaManager.removeActiveVideo(user.userId);
this.MediaManager.addActiveVideo(user.userId, name);
let peer : any = new Peer({
let peer : SimplePeerNamespace.Instance = new Peer({
initiator: user.initiator ? user.initiator : false,
reconnectTimer: 10000,
config: {
@ -127,7 +137,17 @@ export class SimplePeer {
videoActive = true;
}
});
if(microphoneActive){
this.MediaManager.enabledMicrophoneByUserId(user.userId);
}else{
this.MediaManager.disabledMicrophoneByUserId(user.userId);
}
if(videoActive){
this.MediaManager.enabledVideoByUserId(user.userId);
}else{
this.MediaManager.disabledVideoByUserId(user.userId);
}
this.stream(user.userId, stream);
});
@ -165,15 +185,25 @@ export class SimplePeer {
this.addMedia(user.userId);
}
/**
* This is triggered twice. Once by the server, and once by a remote client disconnecting
*
* @param userId
*/
private closeConnection(userId : string) {
try {
this.MediaManager.removeActiveVideo(userId);
if (!this.PeerConnectionArray.get(userId)) {
let peer = this.PeerConnectionArray.get(userId);
if (peer === undefined) {
console.warn("Tried to close connection for user "+userId+" but could not find user")
return;
}
// @ts-ignore
this.PeerConnectionArray.get(userId)?.destroy();
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
//console.log('Closing connection with '+userId);
peer.destroy();
this.PeerConnectionArray.delete(userId)
//console.log('Nb users in peerConnectionArray '+this.PeerConnectionArray.size);
} catch (err) {
console.error("closeConnection", err)
}
@ -214,7 +244,7 @@ export class SimplePeer {
* @param userId
* @param stream
*/
private stream(userId : any, stream?: MediaStream) {
private stream(userId : string, stream?: MediaStream) {
if(!stream){
this.MediaManager.disabledVideoByUserId(userId);
this.MediaManager.disabledMicrophoneByUserId(userId);
@ -233,7 +263,7 @@ export class SimplePeer {
let localScreenCapture: MediaStream | null = this.MediaManager.localScreenCapture;
let PeerConnection = this.PeerConnectionArray.get(userId);
if (!PeerConnection || PeerConnection === undefined) {
if (!PeerConnection) {
throw new Error('While adding media, cannot find user with ID ' + userId);
}
PeerConnection.write(new Buffer(JSON.stringify(Object.assign(this.MediaManager.constraintsMedia, {screen: localScreenCapture !== null}))));