diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 5b10f5c3..e24a01a6 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -1603,7 +1603,9 @@ ${escapedMessage} this.sharedVariablesManager?.close(); this.embeddedWebsiteManager?.close(); - mediaManager.hideMyCamera(); + //When we leave game, the camera is stop to be reopen after. + // I think that we could keep camera status and the scene can manage camera setup + //mediaManager.hideMyCamera(); for (const iframeEvents of this.iframeSubscriptionList) { iframeEvents.unsubscribe();