handle pointerup event

This commit is contained in:
Hanusiak Piotr 2022-01-17 11:52:02 +01:00
parent 28543be121
commit 77ee39110f
3 changed files with 14 additions and 1 deletions

View file

@ -6,5 +6,6 @@ export interface UserInputHandlerInterface {
deltaY: number,
deltaZ: number
) => void;
handlePointerUpEvent: (pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]) => void;
handleSpaceKeyUpEvent: (event: Event) => Event;
}

View file

@ -18,6 +18,11 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
this.gameScene.zoomByFactor(1 - (deltaY / 53) * 0.1);
}
public handlePointerUpEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {
const camera = this.gameScene.cameras.main;
console.log(`${pointer.x + camera.scrollX}, ${pointer.y + camera.scrollY}`);
}
public handleSpaceKeyUpEvent(event: Event): Event {
this.gameScene.activateOutlinedItem();
return event;

View file

@ -226,7 +226,7 @@ export class UserInputManager {
private bindInputEventHandlers() {
this.scene.input.on(
"wheel",
Phaser.Input.Events.POINTER_WHEEL,
(
pointer: Phaser.Input.Pointer,
gameObjects: Phaser.GameObjects.GameObject[],
@ -241,6 +241,13 @@ export class UserInputManager {
}
);
this.scene.input.on(
Phaser.Input.Events.POINTER_UP,
(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]) => {
this.userInputHandler.handlePointerUpEvent(pointer, gameObjects);
}
);
this.scene.input.keyboard.on("keyup-SPACE", (event: Event) => {
this.userInputHandler.handleSpaceKeyUpEvent(event);
});