From 76dee71a5f55a07aaa4a724dd3f465e525a4ce3b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20N=C3=A9grier?= Date: Sun, 20 Dec 2020 22:31:06 +0100 Subject: [PATCH] Improving doc: the tile layer format must be CSV --- website/dist/create-map.html | 3 +++ 1 file changed, 3 insertions(+) diff --git a/website/dist/create-map.html b/website/dist/create-map.html index 9548aac6..7d952c93 100644 --- a/website/dist/create-map.html +++ b/website/dist/create-map.html @@ -109,6 +109,9 @@
  • set a start position for the players
  • configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
  • eventually, you can place exits that link to other maps
  • +
  • the "Tile Layer Format" must be set to CSV. If you started from the map starter kit as explained above, + you have nothing to do. However, if you start from scratch, please be sure to select "CSV" for the tile layer format + when creating the map. You can change this setting later in the map properties.
  • WorkAdventure Map Rules