Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline

# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Player/Player.ts
#	front/src/index.ts
#	front/yarn.lock
This commit is contained in:
David Négrier 2020-08-17 22:51:37 +02:00
commit 6b970adc6c
304 changed files with 2395 additions and 797 deletions

View file

@ -179,7 +179,7 @@ export class IoSocketController {
//add function to refresh position user in real time.
//this.refreshUserPosition(Client);
const messageUserJoined = new MessageUserJoined(Client.userId, Client.name, Client.character, Client.position);
const messageUserJoined = new MessageUserJoined(Client.userId, Client.name, Client.characterLayers, Client.position);
socket.to(roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserJoined);
@ -190,7 +190,7 @@ export class IoSocketController {
console.warn('Something went wrong. The World contains a user "'+user.id+"' but this user does not exist in the sockets list!");
return null;
}
return new MessageUserPosition(user.id, player.name, player.character, player.position);
return new MessageUserPosition(user.id, player.name, player.characterLayers, player.position);
}).filter((item: MessageUserPosition|null) => item !== null);
const listOfItems: {[itemId: string]: unknown} = {};
@ -289,7 +289,7 @@ export class IoSocketController {
}
const Client = (socket as ExSocketInterface);
Client.name = playerDetails.name;
Client.character = playerDetails.character;
Client.characterLayers = playerDetails.characterLayers;
answerFn(Client.userId);
});

View file

@ -9,6 +9,6 @@ export interface ExSocketInterface extends Socket, Identificable {
webRtcRoomId: string;
userId: string;
name: string;
character: string;
characterLayers: string[];
position: PointInterface;
}

View file

@ -1,6 +1,6 @@
import {PointInterface} from "_Model/Websocket/PointInterface";
export class MessageUserJoined {
constructor(public userId: string, public name: string, public character: string, public position: PointInterface) {
constructor(public userId: string, public name: string, public characterLayers: string[], public position: PointInterface) {
}
}

View file

@ -6,6 +6,6 @@ export class Point implements PointInterface{
}
export class MessageUserPosition {
constructor(public userId: string, public name: string, public character: string, public position: PointInterface) {
constructor(public userId: string, public name: string, public characterLayers: string[], public position: PointInterface) {
}
}

View file

@ -3,6 +3,6 @@ import * as tg from "generic-type-guard";
export const isSetPlayerDetailsMessage =
new tg.IsInterface().withProperties({
name: tg.isString,
character: tg.isString
characterLayers: tg.isArray(tg.isString)
}).get();
export type SetPlayerDetailsMessage = tg.GuardedType<typeof isSetPlayerDetailsMessage>;

52
front/dist/index.html vendored
View file

@ -39,7 +39,53 @@
<title>WorkAdventure</title>
</head>
<body id="body" style="margin: 0">
<div id="webRtc" class="webrtc">
<div class="main-container">
<div id="game" class="game" style="/*background: red;*/">
<div id="game-overlay" class="game-overlay" style="/*background: violet*/;">
<div id="main-section" class="main-section">
<!--<div style="background: lightpink;">a</div>
<div style="background: lightpink;">a</div> -->
</div>
<aside id="sidebar" class="sidebar">
<!--<div style="background: lightgreen;">a</div>
<div style="background: green;">b</div>
<div style="background: darkgreen;">c</div>
<div style="background: darkgreen;">d</div>-->
</aside>
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
<!--<div style="background: lightgreen;">a</div>
<div style="background: green;">b</div>
<div style="background: darkgreen;">c</div>
<div style="background: darkolivegreen;">d</div>
<div style="background: darkolivegreen;">d</div>
<div style="background: darkgreen;">c</div>
<div style="background: green;">b</div>
<div style="background: lightgreen;">last elem for game</div>-->
</div>
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container">
<video id="myCamVideo" autoplay muted></video>
</div>
<div class="btn-cam-action">
<div class="btn-micro">
<img id="microphone" src="resources/logos/microphone.svg">
<img id="microphone-close" src="resources/logos/microphone-close.svg">
</div>
<div class="btn-video">
<img id="cinema" src="resources/logos/cinema.svg">
<img id="cinema-close" src="resources/logos/cinema-close.svg">
</div>
</div>
</div>
</div>
</div>
<div id="cowebsite" class="cowebsite"></div>
</div>
<!--
<div id="webRtc" class="webrtc">
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container">
<video id="myCamVideo" autoplay muted></video>
@ -54,11 +100,9 @@
<img id="cinema" src="resources/logos/cinema.svg">
<img id="cinema-close" src="resources/logos/cinema-close.svg">
</div>
<!--<div class="btn-call">
<img src="resources/logos/phone.svg">
</div>-->
</div>
</div>
-->
<div id="webRtcSetup" class="webrtcsetup">
<img id="webRtcSetupNoVideo" class="background-img" src="resources/logos/cinema-close.svg">
<video id="myCamVideoSetup" autoplay muted></video>

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