From 67e07c04f84ae35f0d9c07964723682f90fe624e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20N=C3=A9grier?= Date: Sun, 5 Jul 2020 17:10:08 +0200 Subject: [PATCH] Fixing loading of tilesets with margin or padding --- front/src/Phaser/Game/GameScene.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 44c4feb6..cbf5ec26 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -247,7 +247,7 @@ export class GameScene extends Phaser.Scene { //initalise map this.Map = this.add.tilemap(this.MapKey); this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => { - this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name)); + this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name, tileset.tilewidth, tileset.tileheight, tileset.margin, tileset.spacing/*, tileset.firstgid*/)); }); //permit to set bound collision