Merge pull request #1233 from thecodingmachine/fixMenuCrash

FIX: solved a menu crash
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Kharhamel 2021-06-24 13:51:58 +02:00 committed by GitHub
commit 66bceb577a
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 1 additions and 7 deletions

View file

@ -498,12 +498,6 @@ export class GameScene extends DirtyScene {
this.openChatIcon = new OpenChatIcon(this, 2, this.game.renderer.height - 2)
// FIXME: change this to use the UserInputManager class for input
// FIXME: Comment this feature because when user write M key in report input, the layout change.
/*this.input.keyboard.on('keyup-M', () => {
this.switchLayoutMode();
});*/
this.reposition();
// From now, this game scene will be notified of reposition events

View file

@ -112,8 +112,8 @@ export class MenuScene extends Phaser.Scene {
this.gameReportElement = new ReportMenu(this, connectionManager.getConnexionType === GameConnexionTypes.anonymous);
showReportScreenStore.subscribe((user) => {
this.closeAll();
if (user !== null) {
this.closeAll();
this.gameReportElement.open(user.userId, user.userName);
}
});