Merge pull request #301 from thecodingmachine/room_refactoring

Refactoring Room.ts to fetch map url automatically from ID
This commit is contained in:
David Négrier 2020-10-13 17:35:02 +02:00 committed by GitHub
commit 4ca2876b31
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8 changed files with 119 additions and 66 deletions

View file

@ -25,7 +25,6 @@ import {
RoomJoinedMessage,
ItemStateMessage,
ServerToClientMessage,
SetUserIdMessage,
SilentMessage,
WebRtcSignalToClientMessage,
WebRtcSignalToServerMessage,
@ -86,7 +85,7 @@ export class IoSocketController {
this.ioConnection();
}
ioConnection() {
this.app.ws('/room', {
@ -114,7 +113,7 @@ export class IoSocketController {
const websocketExtensions = req.getHeader('sec-websocket-extensions');
const roomId = query.roomId;
//todo: better validation: /\/_\/.*\/.*/ or /\/@\/.*\/.*\/.*/
//todo: better validation: /\/_\/.*\/.*/ or /\/@\/.*\/.*\/.*/
if (typeof roomId !== 'string') {
throw new Error('Undefined room ID: ');
}
@ -153,7 +152,7 @@ export class IoSocketController {
throw new Error('Client cannot acces this ressource.')
} else {
console.log('access granted for user '+userUuid+' and room '+roomId);
}
}
}
if (upgradeAborted.aborted) {
@ -228,16 +227,6 @@ export class IoSocketController {
// Let's join the room
this.handleJoinRoom(client, client.roomId, client.position, client.viewport, client.name, client.characterLayers);
const setUserIdMessage = new SetUserIdMessage();
setUserIdMessage.setUserid(client.userId);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSetuseridmessage(setUserIdMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
},
message: (ws, arrayBuffer, isBinary): void => {
const client = ws as ExSocketInterface;
@ -363,6 +352,8 @@ export class IoSocketController {
roomJoinedMessage.addItem(itemStateMessage);
}
roomJoinedMessage.setCurrentuserid(client.userId);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);

View file

@ -23,43 +23,47 @@ class ConnectionManager {
const data = await Axios.post(`${API_URL}/register`, {organizationMemberToken}).then(res => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken);
localUserStore.saveUser(this.localUser);
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
urlManager.editUrlForRoom(roomSlug, organizationSlug, worldSlug);
const room = new Room(window.location.pathname, data.mapUrlStart)
const room = new Room(window.location.pathname);
return Promise.resolve(room);
} else if (connexionType === GameConnexionTypes.anonymous) {
} else if (connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
const localUser = localUserStore.getLocalUser();
if (localUser) {
if (localUser && localUser.jwtToken && localUser.uuid) {
this.localUser = localUser
} else {
const data = await Axios.post(`${API_URL}/anonymLogin`).then(res => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken);
localUserStore.saveUser(this.localUser);
}
const room = new Room(window.location.pathname, urlManager.getAnonymousMapUrlStart())
let roomId: string
if (connexionType === GameConnexionTypes.empty) {
const defaultMapUrl = window.location.host.replace('play.', 'maps.') + URL_ROOM_STARTED;
roomId = urlManager.editUrlForRoom(defaultMapUrl, null, null);
} else {
roomId = window.location.pathname;
}
const room = new Room(roomId);
return Promise.resolve(room);
} else if (connexionType == GameConnexionTypes.organization) {
const localUser = localUserStore.getLocalUser();
if (localUser) {
this.localUser = localUser
//todo: ask the node api for the correct starting map Url from its slug
return Promise.reject('Case not handled: need to get the map\'s url from its slug');
const room = new Room(window.location.pathname);
return Promise.resolve(room);
} else {
//todo: find some kind of fallback?
return Promise.reject('Could not find a user in localstorage');
}
}
//todo: cleaner way to handle the default case
const defaultMapUrl = window.location.host.replace('api.', 'maps.') + URL_ROOM_STARTED;
const defaultRoomId = urlManager.editUrlForRoom(URL_ROOM_STARTED, null, null);
return Promise.resolve(new Room(defaultRoomId, defaultMapUrl));
return Promise.reject('Invalid URL');
}
public initBenchmark(): void {

View file

@ -1,10 +1,67 @@
import Axios from "axios";
import {API_URL} from "../Enum/EnvironmentVariable";
export class Room {
public ID: string;
public url: string
constructor(ID: string, url: string) {
this.ID = ID;
this.url = url;
public readonly id: string;
public readonly isPublic: boolean;
private mapUrl: string|undefined;
constructor(id: string) {
if (id.startsWith('/')) {
id = id.substr(1);
}
this.id = id;
if (id.startsWith('_/')) {
this.isPublic = true;
} else if (id.startsWith('@/')) {
this.isPublic = false;
} else {
throw new Error('Invalid room ID');
}
}
}
public async getMapUrl(): Promise<string> {
return new Promise<string>((resolve, reject) => {
if (this.mapUrl !== undefined) {
resolve(this.mapUrl);
return;
}
if (this.isPublic) {
const match = /_\/[^/]+\/(.+)/.exec(this.id);
if (!match) throw new Error('Could not extract url from "'+this.id+'"');
this.mapUrl = window.location.protocol+'//'+match[1];
resolve(this.mapUrl);
return;
} else {
// We have a private ID, we need to query the map URL from the server.
const urlParts = this.parsePrivateUrl(this.id);
Axios.get(`${API_URL}/map`, {
params: urlParts
}).then(({data}) => {
console.log('Map ', this.id, ' resolves to URL ', data.mapUrl);
resolve(data.mapUrl);
return;
});
}
});
}
private parsePrivateUrl(url: string): { organizationSlug: string, worldSlug: string, roomSlug?: string } {
const regex = /@\/([^/]+)\/([^/]+)(?:\/([^/]*))?/gm;
const match = regex.exec(url);
if (!match) {
throw new Error('Invalid URL '+url);
}
const results: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
organizationSlug: match[1],
worldSlug: match[2],
}
if (match[3] !== undefined) {
results.roomSlug = match[3];
}
return results;
}
}

View file

@ -11,7 +11,6 @@ import {
RoomJoinedMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SetUserIdMessage,
SilentMessage, StopGlobalMessage,
UserJoinedMessage,
UserLeftMessage,
@ -58,7 +57,7 @@ export class RoomConnection implements RoomConnection {
let url = API_URL.replace('http://', 'ws://').replace('https://', 'wss://');
url += '/room';
url += '?roomId='+(roomId ?encodeURIComponent(roomId):'');
url += '?token='+(token ?encodeURIComponent(token):'');
url += '&token='+(token ?encodeURIComponent(token):'');
url += '&name='+encodeURIComponent(name);
for (const layer of characterLayers) {
url += '&characterLayers='+encodeURIComponent(layer);
@ -124,13 +123,13 @@ export class RoomConnection implements RoomConnection {
items[item.getItemid()] = JSON.parse(item.getStatejson());
}
this.userId = roomJoinedMessage.getCurrentuserid();
this.dispatch(EventMessage.START_ROOM, {
users,
groups,
items
});
} else if (message.hasSetuseridmessage()) {
this.userId = (message.getSetuseridmessage() as SetUserIdMessage).getUserid();
} else if (message.hasErrormessage()) {
console.error(EventMessage.MESSAGE_ERROR, message.getErrormessage()?.getMessage());
} else if (message.hasWebrtcsignaltoclientmessage()) {

View file

@ -17,7 +17,7 @@ export class GameManager {
public async init(scenePlugin: Phaser.Scenes.ScenePlugin) {
this.startRoom = await connectionManager.initGameConnexion();
this.loadMap(this.startRoom.url, this.startRoom.ID, scenePlugin);
await this.loadMap(this.startRoom, scenePlugin);
}
public setPlayerName(name: string): void {
@ -41,8 +41,11 @@ export class GameManager {
}
public loadMap(mapUrl: string, roomID: string, scenePlugin: Phaser.Scenes.ScenePlugin): void {
public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
const roomID = room.id;
const mapUrl = await room.getMapUrl();
console.log('Loading map '+roomID+' at url '+mapUrl);
const gameIndex = scenePlugin.getIndex(mapUrl);
if(gameIndex === -1){
const game : Phaser.Scene = GameScene.createFromUrl(mapUrl, roomID);
@ -58,9 +61,10 @@ export class GameManager {
return mapUrlStart.substring(startPos, endPos);
}
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
console.log('Starting scene '+this.startRoom.url);
scenePlugin.start(this.startRoom.url, {startLayerName: 'global'});
public async goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
const url = await this.startRoom.getMapUrl();
console.log('Starting scene '+url);
scenePlugin.start(url, {startLayerName: 'global'});
}
}

View file

@ -46,6 +46,7 @@ import {RoomConnection} from "../../Connexion/RoomConnection";
import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMessageManager";
import {ResizableScene} from "../Login/ResizableScene";
import {Room} from "../../Connexion/Room";
export enum Textures {
@ -690,8 +691,13 @@ export class GameScene extends ResizableScene implements CenterListener {
}
// TODO: eventually compute a relative URL
// TODO: handle /@/ URL CASES!
const absoluteExitSceneUrl = new URL(exitSceneUrl, this.MapUrlFile).href;
gameManager.loadMap(absoluteExitSceneUrl, instance, this.scene);
const absoluteExitSceneUrlWithoutProtocol = absoluteExitSceneUrl.toString().substr(absoluteExitSceneUrl.toString().indexOf('://')+3);
const roomId = '_/'+instance+'/'+absoluteExitSceneUrlWithoutProtocol;
gameManager.loadMap(new Room(roomId), this.scene);
const exitSceneKey = instance;
const tiles : number[] = layer.data as number[];

View file

@ -3,6 +3,7 @@ export enum GameConnexionTypes {
anonymous=1,
organization,
register,
empty,
unknown,
}
@ -17,19 +18,14 @@ class UrlManager {
} else if (url.includes('@/')) {
return GameConnexionTypes.organization;
} else if(url.includes('register/')) {
return GameConnexionTypes.register
return GameConnexionTypes.register;
} else if(url === '/') {
return GameConnexionTypes.empty;
} else {
return GameConnexionTypes.unknown
return GameConnexionTypes.unknown;
}
}
public getAnonymousMapUrlStart():string {
const match = /\/_\/global\/(.+)/.exec(window.location.pathname.toString())
if (!match) throw new Error('Could not extract startmap url from'+window.location.pathname);
return window.location.protocol+'//'+match[1];
}
public getOrganizationToken(): string|null {
const match = /\/register\/(.+)/.exec(window.location.pathname.toString());
return match ? match [1] : null;

View file

@ -129,10 +129,6 @@ message ErrorMessage {
string message = 1;
}
message SetUserIdMessage {
int32 userId = 1;
}
message ItemStateMessage {
int32 itemId = 1;
string stateJson = 2;
@ -142,6 +138,7 @@ message RoomJoinedMessage {
repeated UserJoinedMessage user = 1;
repeated GroupUpdateMessage group = 2;
repeated ItemStateMessage item = 3;
int32 currentUserId = 4;
}
message WebRtcStartMessage {
@ -164,12 +161,11 @@ message ServerToClientMessage {
BatchMessage batchMessage = 1;
ErrorMessage errorMessage = 2;
RoomJoinedMessage roomJoinedMessage = 3;
SetUserIdMessage setUserIdMessage = 4; // TODO: merge this with RoomJoinedMessage ?
WebRtcStartMessage webRtcStartMessage = 5;
WebRtcSignalToClientMessage webRtcSignalToClientMessage = 6;
WebRtcSignalToClientMessage webRtcScreenSharingSignalToClientMessage = 7;
WebRtcDisconnectMessage webRtcDisconnectMessage = 8;
PlayGlobalMessage playGlobalMessage = 9;
StopGlobalMessage stopGlobalMessage = 10;
WebRtcStartMessage webRtcStartMessage = 4;
WebRtcSignalToClientMessage webRtcSignalToClientMessage = 5;
WebRtcSignalToClientMessage webRtcScreenSharingSignalToClientMessage = 6;
WebRtcDisconnectMessage webRtcDisconnectMessage = 7;
PlayGlobalMessage playGlobalMessage = 8;
StopGlobalMessage stopGlobalMessage = 9;
}
}