Try to decrease phaser config fps

This commit is contained in:
Gregoire Parant 2020-11-25 01:19:19 +01:00
parent 08d8222ed5
commit 4aca04d03a

View file

@ -23,6 +23,32 @@ if (JITSI_URL) {
const {width, height} = coWebsiteManager.getGameSize();
const fps : Phaser.Types.Core.FPSConfig = {
/**
* The minimum acceptable rendering rate, in frames per second.
*/
min: 120,
/**
* The optimum rendering rate, in frames per second.
*/
target: 120,
/**
* Use setTimeout instead of requestAnimationFrame to run the game loop.
*/
forceSetTimeOut: true,
/**
* Calculate the average frame delta from this many consecutive frame intervals.
*/
deltaHistory: 120,
/**
* The amount of frames the time step counts before we trust the delta values again.
*/
panicMax: 20,
/**
* Apply delta smoothing during the game update to help avoid spikes?
*/
smoothStep: false
}
const config: GameConfig = {
title: "WorkAdventure",
width: width / RESOLUTION,
@ -30,11 +56,11 @@ const config: GameConfig = {
parent: "game",
scene: [EntryScene, LoginScene, SelectCharacterScene, EnableCameraScene, ReconnectingScene, FourOFourScene, CustomizeScene],
zoom: RESOLUTION,
fps: fps,
physics: {
default: "arcade",
arcade: {
debug: DEBUG_MODE,
fps: 120
}
},
callbacks: {