Merge pull request #347 from thecodingmachine/develop

Release 2020/10/20
This commit is contained in:
David Négrier 2020-10-20 14:43:58 +02:00 committed by GitHub
commit 479bcc2f4d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
32 changed files with 1256 additions and 796 deletions

View file

@ -1,3 +1,7 @@
DEBUG_MODE=false
JITSI_URL=meet.jit.si
# If your Jitsi environment has authentication set up, you MUST set JITSI_PRIVATE_MODE to "true" and you MUST pass a SECRET_JITSI_KEY to generate the JWT secret
JITSI_PRIVATE_MODE=false
JITSI_ISS=
SECRET_JITSI_KEY=
ADMIN_API_TOKEN=123

View file

@ -121,6 +121,9 @@ jobs:
env:
KUBE_CONFIG_FILE: ${{ secrets.KUBE_CONFIG_FILE }}
ADMIN_API_TOKEN: ${{ secrets.ADMIN_API_TOKEN }}
JITSI_ISS: ${{ secrets.JITSI_ISS }}
JITSI_URL: ${{ secrets.JITSI_URL }}
SECRET_JITSI_KEY: ${{ secrets.SECRET_JITSI_KEY }}
with:
namespace: workadventure-${{ env.GITHUB_REF_SLUG }}

View file

@ -24,8 +24,8 @@ class App {
this.authenticateController = new AuthenticateController(this.app);
this.fileController = new FileController(this.app);
this.mapController = new MapController(this.app);
this.prometheusController = new PrometheusController(this.app, this.ioSocketController);
this.debugController = new DebugController(this.app, this.ioSocketController);
this.prometheusController = new PrometheusController(this.app);
this.debugController = new DebugController(this.app);
}
}

View file

@ -4,9 +4,10 @@ import {stringify} from "circular-json";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
import { parse } from 'query-string';
import {App} from "../Server/sifrr.server";
import {socketManager} from "../Services/SocketManager";
export class DebugController {
constructor(private App : App, private ioSocketController: IoSocketController) {
constructor(private App : App) {
this.getDump();
}
@ -20,7 +21,7 @@ export class DebugController {
}
return res.writeStatus('200 OK').writeHeader('Content-Type', 'application/json').end(stringify(
this.ioSocketController.getWorlds(),
socketManager.getWorlds(),
(key: unknown, value: unknown) => {
if(value instanceof Map) {
const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any

View file

@ -1,113 +1,111 @@
import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
import {MINIMUM_DISTANCE, GROUP_RADIUS, ADMIN_API_URL, ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
import {GameRoom, GameRoomPolicyTypes} from "../Model/GameRoom";
import {Group} from "../Model/Group";
import {User} from "../Model/User";
import {isSetPlayerDetailsMessage,} from "../Model/Websocket/SetPlayerDetailsMessage";
import {Gauge} from "prom-client";
import {GameRoomPolicyTypes} from "../Model/GameRoom";
import {PointInterface} from "../Model/Websocket/PointInterface";
import {Movable} from "../Model/Movable";
import {
PositionMessage,
SetPlayerDetailsMessage,
SubMessage,
UserMovedMessage,
BatchMessage,
GroupUpdateMessage,
PointMessage,
GroupDeleteMessage,
UserJoinedMessage,
UserLeftMessage,
ItemEventMessage,
ViewportMessage,
ClientToServerMessage,
ErrorMessage,
RoomJoinedMessage,
ItemStateMessage,
ServerToClientMessage,
SilentMessage,
WebRtcSignalToClientMessage,
WebRtcSignalToServerMessage,
WebRtcStartMessage,
WebRtcDisconnectMessage,
PlayGlobalMessage,
ReportPlayerMessage
ReportPlayerMessage,
QueryJitsiJwtMessage
} from "../Messages/generated/messages_pb";
import {UserMovesMessage} from "../Messages/generated/messages_pb";
import Direction = PositionMessage.Direction;
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import {TemplatedApp} from "uWebSockets.js"
import {parse} from "query-string";
import {cpuTracker} from "../Services/CpuTracker";
import {ViewportInterface} from "../Model/Websocket/ViewportMessage";
import {jwtTokenManager} from "../Services/JWTTokenManager";
import {adminApi} from "../Services/AdminApi";
import Axios from "axios";
import {PositionInterface} from "../Model/PositionInterface";
function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
socket.batchedMessages.addPayload(payload);
if (socket.batchTimeout === null) {
socket.batchTimeout = setTimeout(() => {
if (socket.disconnecting) {
return;
}
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setBatchmessage(socket.batchedMessages);
socket.send(serverToClientMessage.serializeBinary().buffer, true);
socket.batchedMessages = new BatchMessage();
socket.batchTimeout = null;
}, 100);
}
// If we send a message, we don't need to keep the connection alive
resetPing(socket);
}
/**
* Schedule a ping to keep the connection open.
* If a ping is already set, the timeout of the ping is reset.
*/
function resetPing(ws: ExSocketInterface): void {
if (ws.pingTimeout) {
clearTimeout(ws.pingTimeout);
}
ws.pingTimeout = setTimeout(() => {
if (ws.disconnecting) {
return;
}
ws.ping();
resetPing(ws);
}, 29000);
}
import {adminApi, fetchMemberDataByUuidResponse} from "../Services/AdminApi";
import {socketManager} from "../Services/SocketManager";
import {emitInBatch, resetPing} from "../Services/IoSocketHelpers";
import Jwt from "jsonwebtoken";
import {clientEventsEmitter} from "../Services/ClientEventsEmitter";
import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
export class IoSocketController {
private Worlds: Map<string, GameRoom> = new Map<string, GameRoom>();
private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
private nbClientsGauge: Gauge<string>;
private nbClientsPerRoomGauge: Gauge<string>;
private nextUserId: number = 1;
constructor(private readonly app: TemplatedApp) {
this.nbClientsGauge = new Gauge({
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
});
this.nbClientsPerRoomGauge = new Gauge({
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
});
this.ioConnection();
this.adminRoomSocket();
}
adminRoomSocket() {
this.app.ws('/admin/rooms', {
upgrade: (res, req, context) => {
const query = parse(req.getQuery());
const websocketKey = req.getHeader('sec-websocket-key');
const websocketProtocol = req.getHeader('sec-websocket-protocol');
const websocketExtensions = req.getHeader('sec-websocket-extensions');
const token = query.token;
if (token !== ADMIN_API_TOKEN) {
console.log('Admin access refused for token: '+token)
res.writeStatus("401 Unauthorized").end('Incorrect token');
}
const roomId = query.roomId as string;
res.upgrade(
{roomId},
websocketKey, websocketProtocol, websocketExtensions, context,
);
},
open: (ws) => {
console.log('Admin socket connect for room: '+ws.roomId);
ws.send('Data:'+JSON.stringify(socketManager.getAdminSocketDataFor(ws.roomId as string)));
ws.clientJoinCallback = (clientUUid: string, roomId: string) => {
const wsroomId = ws.roomId as string;
if(wsroomId === roomId) {
ws.send('MemberJoin:'+clientUUid+';'+roomId);
}
};
ws.clientLeaveCallback = (clientUUid: string, roomId: string) => {
const wsroomId = ws.roomId as string;
if(wsroomId === roomId) {
ws.send('MemberLeave:'+clientUUid+';'+roomId);
}
};
clientEventsEmitter.registerToClientJoin(ws.clientJoinCallback);
clientEventsEmitter.registerToClientLeave(ws.clientLeaveCallback);
},
message: (ws, arrayBuffer, isBinary): void => {
try {
//TODO refactor message type and data
const message: {event: string, message: {type: string, message: unknown, userUuid: string}} =
JSON.parse(new TextDecoder("utf-8").decode(new Uint8Array(arrayBuffer)));
if(message.event === 'user-message') {
const messageToEmit = (message.message as { message: string, type: string, userUuid: string });
switch (message.message.type) {
case 'ban': {
socketManager.emitSendUserMessage(messageToEmit);
break;
}
case 'banned': {
const socketUser = socketManager.emitSendUserMessage(messageToEmit);
setTimeout(() => {
socketUser.close();
}, 10000);
break;
}
default: {
break;
}
}
}
}catch (err) {
console.error(err);
}
},
close: (ws, code, message) => {
//todo make sure this code unregister the right listeners
clientEventsEmitter.unregisterFromClientJoin(ws.clientJoinCallback);
clientEventsEmitter.unregisterFromClientLeave(ws.clientLeaveCallback);
}
})
}
ioConnection() {
this.app.ws('/room', {
@ -165,7 +163,7 @@ export class IoSocketController {
const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
let memberTags: string[] = [];
const room = await this.getOrCreateRoom(roomId);
const room = await socketManager.getOrCreateRoom(roomId);
if (!room.anonymous && room.policyType !== GameRoomPolicyTypes.ANONYMUS_POLICY) {
try {
const userData = await adminApi.fetchMemberDataByUuid(userUuid);
@ -229,56 +227,52 @@ export class IoSocketController {
},
/* Handlers */
open: (ws) => {
const client : ExSocketInterface = ws as ExSocketInterface;
client.userId = this.nextUserId;
this.nextUserId++;
client.userUuid = ws.userUuid;
client.token = ws.token;
client.batchedMessages = new BatchMessage();
client.batchTimeout = null;
client.emitInBatch = (payload: SubMessage): void => {
emitInBatch(client, payload);
}
client.disconnecting = false;
client.name = ws.name;
client.tags = ws.tags;
client.characterLayers = ws.characterLayers;
client.roomId = ws.roomId;
this.sockets.set(client.userId, client);
// Let's log server load when a user joins
this.nbClientsGauge.inc();
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
// Let's join the room
this.handleJoinRoom(client, client.position, client.viewport);
const client = this.initClient(ws); //todo: into the upgrade instead?
socketManager.handleJoinRoom(client);
resetPing(client);
//get data information and shwo messages
adminApi.fetchMemberDataByUuid(client.userUuid).then((res: fetchMemberDataByUuidResponse) => {
if (!res.messages) {
return;
}
res.messages.forEach((c: unknown) => {
const messageToSend = c as { type: string, message: string };
socketManager.emitSendUserMessage({
userUuid: client.userUuid,
type: messageToSend.type,
message: messageToSend.message
})
});
}).catch((err) => {
console.error('fetchMemberDataByUuid => err', err);
});
},
message: (ws, arrayBuffer, isBinary): void => {
const client = ws as ExSocketInterface;
const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer));
if (message.hasViewportmessage()) {
this.handleViewport(client, message.getViewportmessage() as ViewportMessage);
socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);
} else if (message.hasUsermovesmessage()) {
this.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage);
socketManager.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage);
} else if (message.hasSetplayerdetailsmessage()) {
this.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);
socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);
} else if (message.hasSilentmessage()) {
this.handleSilentMessage(client, message.getSilentmessage() as SilentMessage);
socketManager.handleSilentMessage(client, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
this.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage);
socketManager.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage);
} else if (message.hasWebrtcsignaltoservermessage()) {
this.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
socketManager.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
this.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
socketManager.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasPlayglobalmessage()) {
this.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage);
socketManager.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage);
} else if (message.hasReportplayermessage()){
this.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
} else if (message.hasQueryjitsijwtmessage()){
socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
}
/* Ok is false if backpressure was built up, wait for drain */
@ -292,622 +286,33 @@ export class IoSocketController {
try {
Client.disconnecting = true;
//leave room
this.leaveRoom(Client);
socketManager.leaveRoom(Client);
} catch (e) {
console.error('An error occurred on "disconnect"');
console.error(e);
}
this.sockets.delete(Client.userId);
// Let's log server load when a user leaves
this.nbClientsGauge.dec();
console.log('A user left (', this.sockets.size, ' connected users)');
}
})
}
private emitError(Client: ExSocketInterface, message: string): void {
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setErrormessage(errorMessage);
if (!Client.disconnecting) {
Client.send(serverToClientMessage.serializeBinary().buffer, true);
//eslint-disable-next-line @typescript-eslint/no-explicit-any
private initClient(ws: any): ExSocketInterface {
const client : ExSocketInterface = ws;
client.userId = this.nextUserId;
this.nextUserId++;
client.userUuid = ws.userUuid;
client.token = ws.token;
client.batchedMessages = new BatchMessage();
client.batchTimeout = null;
client.emitInBatch = (payload: SubMessage): void => {
emitInBatch(client, payload);
}
console.warn(message);
}
client.disconnecting = false;
private handleJoinRoom(client: ExSocketInterface, position: PointInterface, viewport: ViewportInterface): void {
try {
//join new previous room
const gameRoom = this.joinRoom(client, position);
const things = gameRoom.setViewport(client, viewport);
const roomJoinedMessage = new RoomJoinedMessage();
for (const thing of things) {
if (thing instanceof User) {
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
if (player === undefined) {
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
continue;
}
const userJoinedMessage = new UserJoinedMessage();
userJoinedMessage.setUserid(thing.id);
userJoinedMessage.setName(player.name);
userJoinedMessage.setCharacterlayersList(player.characterLayers);
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
roomJoinedMessage.addUser(userJoinedMessage);
} else if (thing instanceof Group) {
const groupUpdateMessage = new GroupUpdateMessage();
groupUpdateMessage.setGroupid(thing.getId());
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
roomJoinedMessage.addGroup(groupUpdateMessage);
} else {
console.error("Unexpected type for Movable returned by setViewport");
}
}
for (const [itemId, item] of gameRoom.getItemsState().entries()) {
const itemStateMessage = new ItemStateMessage();
itemStateMessage.setItemid(itemId);
itemStateMessage.setStatejson(JSON.stringify(item));
roomJoinedMessage.addItem(itemStateMessage);
}
roomJoinedMessage.setCurrentuserid(client.userId);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
} catch (e) {
console.error('An error occurred on "join_room" event');
console.error(e);
}
}
private handleViewport(client: ExSocketInterface, viewportMessage: ViewportMessage) {
try {
const viewport = viewportMessage.toObject();
client.viewport = viewport;
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In SET_VIEWPORT, could not find world with id '", client.roomId, "'");
return;
}
world.setViewport(client, client.viewport);
} catch (e) {
console.error('An error occurred on "SET_VIEWPORT" event');
console.error(e);
}
}
private handleUserMovesMessage(client: ExSocketInterface, userMovesMessage: UserMovesMessage) {
//console.log(SockerIoEvent.USER_POSITION, userMovesMessage);
try {
const userMoves = userMovesMessage.toObject();
// If CPU is high, let's drop messages of users moving (we will only dispatch the final position)
if (cpuTracker.isOverHeating() && userMoves.position?.moving === true) {
return;
}
const position = userMoves.position;
if (position === undefined) {
throw new Error('Position not found in message');
}
const viewport = userMoves.viewport;
if (viewport === undefined) {
throw new Error('Viewport not found in message');
}
let direction: string;
switch (position.direction) {
case Direction.UP:
direction = 'up';
break;
case Direction.DOWN:
direction = 'down';
break;
case Direction.LEFT:
direction = 'left';
break;
case Direction.RIGHT:
direction = 'right';
break;
default:
throw new Error("Unexpected direction");
}
// sending to all clients in room except sender
client.position = {
x: position.x,
y: position.y,
direction,
moving: position.moving,
};
client.viewport = viewport;
// update position in the world
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In USER_POSITION, could not find world with id '", client.roomId, "'");
return;
}
world.updatePosition(client, client.position);
world.setViewport(client, client.viewport);
} catch (e) {
console.error('An error occurred on "user_position" event');
console.error(e);
}
}
// Useless now, will be useful again if we allow editing details in game
private handleSetPlayerDetails(client: ExSocketInterface, playerDetailsMessage: SetPlayerDetailsMessage) {
const playerDetails = {
name: playerDetailsMessage.getName(),
characterLayers: playerDetailsMessage.getCharacterlayersList()
};
//console.log(SocketIoEvent.SET_PLAYER_DETAILS, playerDetails);
if (!isSetPlayerDetailsMessage(playerDetails)) {
this.emitError(client, 'Invalid SET_PLAYER_DETAILS message received: ');
return;
}
client.name = playerDetails.name;
client.characterLayers = playerDetails.characterLayers;
}
private handleSilentMessage(client: ExSocketInterface, silentMessage: SilentMessage) {
try {
// update position in the world
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In handleSilentMessage, could not find world with id '", client.roomId, "'");
return;
}
world.setSilent(client, silentMessage.getSilent());
} catch (e) {
console.error('An error occurred on "handleSilentMessage"');
console.error(e);
}
}
private handleItemEvent(ws: ExSocketInterface, itemEventMessage: ItemEventMessage) {
const itemEvent = ProtobufUtils.toItemEvent(itemEventMessage);
try {
const world = this.Worlds.get(ws.roomId);
if (!world) {
console.error("Could not find world with id '", ws.roomId, "'");
return;
}
const subMessage = new SubMessage();
subMessage.setItemeventmessage(itemEventMessage);
// Let's send the event without using the SocketIO room.
for (const user of world.getUsers().values()) {
const client = this.searchClientByIdOrFail(user.id);
//client.emit(SocketIoEvent.ITEM_EVENT, itemEvent);
emitInBatch(client, subMessage);
}
world.setItemState(itemEvent.itemId, itemEvent.state);
} catch (e) {
console.error('An error occurred on "item_event"');
console.error(e);
}
}
private handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
try {
const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
if (!reportedSocket) {
throw 'reported socket user not found';
}
//TODO report user on admin application
Axios.post(`${ADMIN_API_URL}/api/report`, {
reportedUserUuid: reportedSocket.userUuid,
reportedUserComment: reportPlayerMessage.getReportcomment(),
reporterUserUuid: client.userUuid
},
{
headers: {"Authorization": `${ADMIN_API_TOKEN}`}
}).catch((err) => {
throw err;
});
} catch (e) {
console.error('An error occurred on "handleReportMessage"');
console.error(e);
}
}
emitVideo(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
//send only at user
const client = this.sockets.get(data.getReceiverid());
if (client === undefined) {
console.warn("While exchanging a WebRTC signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
return;
}
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
webrtcSignalToClient.setUserid(socket.userId);
webrtcSignalToClient.setSignal(data.getSignal());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWebrtcsignaltoclientmessage(webrtcSignalToClient);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
}
emitScreenSharing(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
//send only at user
const client = this.sockets.get(data.getReceiverid());
if (client === undefined) {
console.warn("While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
return;
}
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
webrtcSignalToClient.setUserid(socket.userId);
webrtcSignalToClient.setSignal(data.getSignal());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWebrtcscreensharingsignaltoclientmessage(webrtcSignalToClient);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
}
searchClientByIdOrFail(userId: number): ExSocketInterface {
const client: ExSocketInterface|undefined = this.sockets.get(userId);
if (client === undefined) {
throw new Error("Could not find user with id " + userId);
}
client.name = ws.name;
client.tags = ws.tags;
client.characterLayers = ws.characterLayers;
client.roomId = ws.roomId;
return client;
}
leaveRoom(Client : ExSocketInterface){
// leave previous room and world
if(Client.roomId){
try {
//user leave previous world
const world: GameRoom | undefined = this.Worlds.get(Client.roomId);
if (world) {
world.leave(Client);
if (world.isEmpty()) {
this.Worlds.delete(Client.roomId);
}
}
//user leave previous room
//Client.leave(Client.roomId);
} finally {
this.nbClientsPerRoomGauge.dec({ room: Client.roomId });
//delete Client.roomId;
}
}
}
private async getOrCreateRoom(roomId: string): Promise<GameRoom> {
//check and create new world for a room
let world = this.Worlds.get(roomId)
if(world === undefined){
world = new GameRoom(
roomId,
(user: User, group: Group) => this.joinWebRtcRoom(user, group),
(user: User, group: Group) => this.disConnectedUser(user, group),
MINIMUM_DISTANCE,
GROUP_RADIUS,
(thing: Movable, listener: User) => this.onRoomEnter(thing, listener),
(thing: Movable, position:PositionInterface, listener:User) => this.onClientMove(thing, position, listener),
(thing: Movable, listener:User) => this.onClientLeave(thing, listener)
);
if (!world.anonymous) {
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
world.tags = data.tags
world.policyType = Number(data.policy_type)
}
this.Worlds.set(roomId, world);
}
return Promise.resolve(world)
}
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
const roomId = client.roomId;
//join user in room
this.nbClientsPerRoomGauge.inc({ room: roomId });
client.position = position;
const world = this.Worlds.get(roomId)
if(world === undefined){
throw new Error('Could not find room for ID: '+client.roomId)
}
// Dispatch groups position to newly connected user
world.getGroups().forEach((group: Group) => {
this.emitCreateUpdateGroupEvent(client, group);
});
//join world
world.join(client, client.position);
return world;
}
private onRoomEnter(thing: Movable, listener: User) {
const clientListener = this.searchClientByIdOrFail(listener.id);
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
const userJoinedMessage = new UserJoinedMessage();
if (!Number.isInteger(clientUser.userId)) {
throw new Error('clientUser.userId is not an integer '+clientUser.userId);
}
userJoinedMessage.setUserid(clientUser.userId);
userJoinedMessage.setName(clientUser.name);
userJoinedMessage.setCharacterlayersList(clientUser.characterLayers);
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
const subMessage = new SubMessage();
subMessage.setUserjoinedmessage(userJoinedMessage);
emitInBatch(clientListener, subMessage);
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(clientListener, thing);
} else {
console.error('Unexpected type for Movable.');
}
}
private onClientMove(thing: Movable, position:PositionInterface, listener:User): void {
const clientListener = this.searchClientByIdOrFail(listener.id);
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
const userMovedMessage = new UserMovedMessage();
userMovedMessage.setUserid(clientUser.userId);
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
const subMessage = new SubMessage();
subMessage.setUsermovedmessage(userMovedMessage);
clientListener.emitInBatch(subMessage);
//console.log("Sending USER_MOVED event");
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(clientListener, thing);
} else {
console.error('Unexpected type for Movable.');
}
}
private onClientLeave(thing: Movable, listener:User) {
const clientListener = this.searchClientByIdOrFail(listener.id);
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
this.emitUserLeftEvent(clientListener, clientUser.userId);
} else if (thing instanceof Group) {
this.emitDeleteGroupEvent(clientListener, thing.getId());
} else {
console.error('Unexpected type for Movable.');
}
}
private emitCreateUpdateGroupEvent(client: ExSocketInterface, group: Group): void {
const position = group.getPosition();
const pointMessage = new PointMessage();
pointMessage.setX(Math.floor(position.x));
pointMessage.setY(Math.floor(position.y));
const groupUpdateMessage = new GroupUpdateMessage();
groupUpdateMessage.setGroupid(group.getId());
groupUpdateMessage.setPosition(pointMessage);
const subMessage = new SubMessage();
subMessage.setGroupupdatemessage(groupUpdateMessage);
emitInBatch(client, subMessage);
//socket.emit(SocketIoEvent.GROUP_CREATE_UPDATE, groupUpdateMessage.serializeBinary().buffer);
}
private emitDeleteGroupEvent(client: ExSocketInterface, groupId: number): void {
const groupDeleteMessage = new GroupDeleteMessage();
groupDeleteMessage.setGroupid(groupId);
const subMessage = new SubMessage();
subMessage.setGroupdeletemessage(groupDeleteMessage);
emitInBatch(client, subMessage);
}
private emitUserLeftEvent(client: ExSocketInterface, userId: number): void {
const userLeftMessage = new UserLeftMessage();
userLeftMessage.setUserid(userId);
const subMessage = new SubMessage();
subMessage.setUserleftmessage(userLeftMessage);
emitInBatch(client, subMessage);
}
joinWebRtcRoom(user: User, group: Group) {
/*const roomId: string = "webrtcroom"+group.getId();
if (user.socket.webRtcRoomId === roomId) {
return;
}*/
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
continue;
}
// Let's send 2 messages: one to the user joining the group and one to the other user
const webrtcStartMessage1 = new WebRtcStartMessage();
webrtcStartMessage1.setUserid(otherUser.id);
webrtcStartMessage1.setName(otherUser.socket.name);
webrtcStartMessage1.setInitiator(true);
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
if (!user.socket.disconnecting) {
user.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
}
const webrtcStartMessage2 = new WebRtcStartMessage();
webrtcStartMessage2.setUserid(user.id);
webrtcStartMessage2.setName(user.socket.name);
webrtcStartMessage2.setInitiator(false);
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
if (!otherUser.socket.disconnecting) {
otherUser.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
}
}
/* socket.join(roomId);
socket.webRtcRoomId = roomId;
//if two persons in room share
if (this.Io.sockets.adapter.rooms[roomId].length < 2) {
return;
}
// TODO: scanning all sockets is maybe not the most efficient
const clients: Array<ExSocketInterface> = (Object.values(this.Io.sockets.sockets) as Array<ExSocketInterface>)
.filter((client: ExSocketInterface) => client.webRtcRoomId && client.webRtcRoomId === roomId);
//send start at one client to initialise offer webrtc
//send all users in room to create PeerConnection in front
clients.forEach((client: ExSocketInterface, index: number) => {
const peerClients = clients.reduce((tabs: Array<UserInGroupInterface>, clientId: ExSocketInterface, indexClientId: number) => {
if (!clientId.userId || clientId.userId === client.userId) {
return tabs;
}
tabs.push({
userId: clientId.userId,
name: clientId.name,
initiator: index <= indexClientId
});
return tabs;
}, []);
client.emit(SocketIoEvent.WEBRTC_START, {clients: peerClients, roomId: roomId});
});*/
}
/** permit to share user position
** users position will send in event 'user-position'
** The data sent is an array with information for each user :
[
{
userId: <string>,
roomId: <string>,
position: {
x : <number>,
y : <number>,
direction: <string>
}
},
...
]
**/
//disconnect user
disConnectedUser(user: User, group: Group) {
// Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
// which will be shut for the other player).
// However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
// the other player will try connecting until a timeout happens (during this time, the connection icon will be displayed for nothing).
// So we also send the disconnect event to the other player.
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
continue;
}
const webrtcDisconnectMessage1 = new WebRtcDisconnectMessage();
webrtcDisconnectMessage1.setUserid(user.id);
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcdisconnectmessage(webrtcDisconnectMessage1);
if (!otherUser.socket.disconnecting) {
otherUser.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
}
const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
webrtcDisconnectMessage2.setUserid(otherUser.id);
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcdisconnectmessage(webrtcDisconnectMessage2);
if (!user.socket.disconnecting) {
user.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
}
}
//disconnect webrtc room
/*if(!Client.webRtcRoomId){
return;
}*/
//Client.leave(Client.webRtcRoomId);
//delete Client.webRtcRoomId;
}
private emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
try {
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In emitPlayGlobalMessage, could not find world with id '", client.roomId, "'");
return;
}
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setPlayglobalmessage(playglobalmessage);
for (const [id, user] of world.getUsers().entries()) {
user.socket.send(serverToClientMessage.serializeBinary().buffer, true);
}
} catch (e) {
console.error('An error occurred on "emitPlayGlobalMessage" event');
console.error(e);
}
}
public getWorlds(): Map<string, GameRoom> {
return this.Worlds;
}
/**
*
* @param token
*/
searchClientByUuid(uuid: string): ExSocketInterface | null {
for(const socket of this.sockets.values()){
if(socket.userUuid === uuid){
return socket;
}
}
return null;
}
}

View file

@ -58,7 +58,7 @@ export class MapController extends BaseController{
this.addCorsHeaders(res);
res.end(JSON.stringify(mapDetails));
} catch (e) {
console.error(e);
console.error(e.message || e);
res.writeStatus("500 Internal Server Error")
this.addCorsHeaders(res);
res.end("An error occurred");

View file

@ -5,7 +5,7 @@ const register = require('prom-client').register;
const collectDefaultMetrics = require('prom-client').collectDefaultMetrics;
export class PrometheusController {
constructor(private App: App, private ioSocketController: IoSocketController) {
constructor(private App: App) {
collectDefaultMetrics({
timeout: 10000,
gcDurationBuckets: [0.001, 0.01, 0.1, 1, 2, 5], // These are the default buckets.

View file

@ -6,6 +6,9 @@ const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLER
const ADMIN_API_URL = process.env.ADMIN_API_URL || 'http://admin';
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken';
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || '';
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || '';
export {
SECRET_KEY,
@ -16,4 +19,7 @@ export {
GROUP_RADIUS,
ALLOW_ARTILLERY,
CPU_OVERHEAT_THRESHOLD,
JITSI_URL,
JITSI_ISS,
SECRET_JITSI_KEY
}

View file

@ -85,7 +85,7 @@ export class GameRoom {
}
public join(socket : ExSocketInterface, userPosition: PointInterface): void {
const user = new User(socket.userId, userPosition, false, this.positionNotifier, socket);
const user = new User(socket.userId, socket.userUuid, userPosition, false, this.positionNotifier, socket);
this.users.set(socket.userId, user);
// Let's call update position to trigger the join / leave room
//this.updatePosition(socket, userPosition);

View file

@ -12,6 +12,7 @@ export class User implements Movable {
public constructor(
public id: number,
public uuid: string,
private position: PointInterface,
public silent: boolean,
private positionNotifier: PositionNotifier,

View file

@ -9,16 +9,13 @@ export interface AdminApiData {
tags: string[]
policy_type: number
userUuid: string
}
export interface GrantedApiData {
granted: boolean,
memberTags: string[]
messages?: unknown[]
}
export interface fetchMemberDataByUuidResponse {
uuid: string;
tags: string[];
messages: unknown[];
}
class AdminApi {
@ -37,9 +34,9 @@ class AdminApi {
params.roomSlug = roomSlug;
}
const res = await Axios.get(ADMIN_API_URL+'/api/map',
const res = await Axios.get(ADMIN_API_URL + '/api/map',
{
headers: {"Authorization" : `${ADMIN_API_TOKEN}`},
headers: {"Authorization": `${ADMIN_API_TOKEN}`},
params
}
)
@ -50,7 +47,7 @@ class AdminApi {
if (!ADMIN_API_URL) {
return Promise.reject('No admin backoffice set!');
}
const res = await Axios.get(ADMIN_API_URL+'/membership/'+uuid,
const res = await Axios.get(ADMIN_API_URL+'/api/membership/'+uuid,
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
)
return res.data;
@ -66,6 +63,28 @@ class AdminApi {
)
return res.data;
}
async fetchCheckUserByToken(organizationMemberToken: string): Promise<AdminApiData> {
if (!ADMIN_API_URL) {
return Promise.reject('No admin backoffice set!');
}
//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
const res = await Axios.get(ADMIN_API_URL+'/api/check-user/'+organizationMemberToken,
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
)
return res.data;
}
reportPlayer(reportedUserUuid: string, reportedUserComment: string, reporterUserUuid: string) {
return Axios.post(`${ADMIN_API_URL}/api/report`, {
reportedUserUuid,
reportedUserComment,
reporterUserUuid,
},
{
headers: {"Authorization": `${ADMIN_API_TOKEN}`}
});
}
}
export const adminApi = new AdminApi();

View file

@ -0,0 +1,32 @@
const EventEmitter = require('events');
const clientJoinEvent = 'clientJoin';
const clientLeaveEvent = 'clientLeave';
class ClientEventsEmitter extends EventEmitter {
emitClientJoin(clientUUid: string, roomId: string): void {
this.emit(clientJoinEvent, clientUUid, roomId);
}
emitClientLeave(clientUUid: string, roomId: string): void {
this.emit(clientLeaveEvent, clientUUid, roomId);
}
registerToClientJoin(callback: (clientUUid: string, roomId: string) => void): void {
this.on(clientJoinEvent, callback);
}
registerToClientLeave(callback: (clientUUid: string, roomId: string) => void): void {
this.on(clientLeaveEvent, callback);
}
unregisterFromClientJoin(callback: (clientUUid: string, roomId: string) => void): void {
this.removeListener(clientJoinEvent, callback);
}
unregisterFromClientLeave(callback: (clientUUid: string, roomId: string) => void): void {
this.removeListener(clientLeaveEvent, callback);
}
}
export const clientEventsEmitter = new ClientEventsEmitter();

View file

@ -0,0 +1,50 @@
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
socket.batchedMessages.addPayload(payload);
if (socket.batchTimeout === null) {
socket.batchTimeout = setTimeout(() => {
if (socket.disconnecting) {
return;
}
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setBatchmessage(socket.batchedMessages);
socket.send(serverToClientMessage.serializeBinary().buffer, true);
socket.batchedMessages = new BatchMessage();
socket.batchTimeout = null;
}, 100);
}
// If we send a message, we don't need to keep the connection alive
resetPing(socket);
}
export function resetPing(ws: ExSocketInterface): void {
if (ws.pingTimeout) {
clearTimeout(ws.pingTimeout);
}
ws.pingTimeout = setTimeout(() => {
if (ws.disconnecting) {
return;
}
ws.ping();
resetPing(ws);
}, 29000);
}
export function emitError(Client: ExSocketInterface, message: string): void {
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setErrormessage(errorMessage);
if (!Client.disconnecting) {
Client.send(serverToClientMessage.serializeBinary().buffer, true);
}
console.warn(message);
}

View file

@ -2,6 +2,7 @@ import {ALLOW_ARTILLERY, SECRET_KEY} from "../Enum/EnvironmentVariable";
import {uuid} from "uuidv4";
import Jwt from "jsonwebtoken";
import {TokenInterface} from "../Controller/AuthenticateController";
import {adminApi, AdminApiData} from "../Services/AdminApi";
class JWTTokenManager {
@ -32,7 +33,7 @@ class JWTTokenManager {
const tokenInterface = tokenDecoded as TokenInterface;
if (err) {
console.error('An authentication error happened, invalid JsonWebToken.', err);
reject(new Error('An authentication error happened, invalid JsonWebToken. '+err.message));
reject(new Error('An authentication error happened, invalid JsonWebToken. ' + err.message));
return;
}
if (tokenDecoded === undefined) {
@ -41,12 +42,23 @@ class JWTTokenManager {
return;
}
//verify token
if (!this.isValidToken(tokenInterface)) {
reject(new Error('Authentication error, invalid token structure.'));
return;
}
resolve(tokenInterface.userUuid);
//verify user in admin
adminApi.fetchCheckUserByToken(tokenInterface.userUuid).then(() => {
resolve(tokenInterface.userUuid);
}).catch((err) => {
//anonymous user
if(err.response && err.response.status && err.response.status === 404){
resolve(tokenInterface.userUuid);
return;
}
reject(new Error('Authentication error, invalid token structure. ' + err));
});
});
});
}

View file

@ -0,0 +1,696 @@
import {GameRoom} from "../Model/GameRoom";
import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface";
import {
GroupDeleteMessage,
GroupUpdateMessage,
ItemEventMessage,
ItemStateMessage,
PlayGlobalMessage,
PointMessage,
PositionMessage,
RoomJoinedMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SilentMessage,
SubMessage,
ReportPlayerMessage,
UserJoinedMessage, UserLeftMessage,
UserMovedMessage,
UserMovesMessage,
ViewportMessage, WebRtcDisconnectMessage,
WebRtcSignalToClientMessage,
WebRtcSignalToServerMessage,
WebRtcStartMessage,
QueryJitsiJwtMessage,
SendJitsiJwtMessage,
SendUserMessage
} from "../Messages/generated/messages_pb";
import {PointInterface} from "../Model/Websocket/PointInterface";
import {User} from "../Model/User";
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import {Group} from "../Model/Group";
import {cpuTracker} from "./CpuTracker";
import {isSetPlayerDetailsMessage} from "../Model/Websocket/SetPlayerDetailsMessage";
import {GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
import {Movable} from "../Model/Movable";
import {PositionInterface} from "../Model/PositionInterface";
import {adminApi} from "./AdminApi";
import Direction = PositionMessage.Direction;
import {Gauge} from "prom-client";
import {emitError, emitInBatch} from "./IoSocketHelpers";
import Jwt from "jsonwebtoken";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {clientEventsEmitter} from "./ClientEventsEmitter";
interface AdminSocketRoomsList {
[index: string]: number;
}
interface AdminSocketUsersList {
[index: string]: boolean;
}
export interface AdminSocketData {
rooms: AdminSocketRoomsList,
users: AdminSocketUsersList,
}
class SocketManager {
private Worlds: Map<string, GameRoom> = new Map<string, GameRoom>();
private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
private nbClientsGauge: Gauge<string>;
private nbClientsPerRoomGauge: Gauge<string>;
constructor() {
this.nbClientsGauge = new Gauge({
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
});
this.nbClientsPerRoomGauge = new Gauge({
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
});
clientEventsEmitter.registerToClientJoin((clientUUid, roomId) => {
this.nbClientsGauge.inc();
// Let's log server load when a user joins
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
});
clientEventsEmitter.registerToClientLeave((clientUUid, roomId) => {
this.nbClientsGauge.dec();
// Let's log server load when a user leaves
console.log('A user left (', this.sockets.size, ' connected users)');
});
}
getAdminSocketDataFor(roomId:string): AdminSocketData {
const data:AdminSocketData = {
rooms: {},
users: {},
}
const room = this.Worlds.get(roomId);
if (room === undefined) {
return data;
}
const users = room.getUsers();
data.rooms[roomId] = users.size;
users.forEach(user => {
data.users[user.uuid] = true
})
return data;
}
handleJoinRoom(client: ExSocketInterface): void {
const position = client.position;
const viewport = client.viewport;
try {
this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
//join new previous room
const gameRoom = this.joinRoom(client, position);
const things = gameRoom.setViewport(client, viewport);
const roomJoinedMessage = new RoomJoinedMessage();
for (const thing of things) {
if (thing instanceof User) {
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
if (player === undefined) {
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
continue;
}
const userJoinedMessage = new UserJoinedMessage();
userJoinedMessage.setUserid(thing.id);
userJoinedMessage.setName(player.name);
userJoinedMessage.setCharacterlayersList(player.characterLayers);
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
roomJoinedMessage.addUser(userJoinedMessage);
} else if (thing instanceof Group) {
const groupUpdateMessage = new GroupUpdateMessage();
groupUpdateMessage.setGroupid(thing.getId());
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
roomJoinedMessage.addGroup(groupUpdateMessage);
} else {
console.error("Unexpected type for Movable returned by setViewport");
}
}
for (const [itemId, item] of gameRoom.getItemsState().entries()) {
const itemStateMessage = new ItemStateMessage();
itemStateMessage.setItemid(itemId);
itemStateMessage.setStatejson(JSON.stringify(item));
roomJoinedMessage.addItem(itemStateMessage);
}
roomJoinedMessage.setCurrentuserid(client.userId);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
} catch (e) {
console.error('An error occurred on "join_room" event');
console.error(e);
}
}
handleViewport(client: ExSocketInterface, viewportMessage: ViewportMessage) {
try {
const viewport = viewportMessage.toObject();
client.viewport = viewport;
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In SET_VIEWPORT, could not find world with id '", client.roomId, "'");
return;
}
world.setViewport(client, client.viewport);
} catch (e) {
console.error('An error occurred on "SET_VIEWPORT" event');
console.error(e);
}
}
handleUserMovesMessage(client: ExSocketInterface, userMovesMessage: UserMovesMessage) {
try {
const userMoves = userMovesMessage.toObject();
// If CPU is high, let's drop messages of users moving (we will only dispatch the final position)
if (cpuTracker.isOverHeating() && userMoves.position?.moving === true) {
return;
}
const position = userMoves.position;
if (position === undefined) {
throw new Error('Position not found in message');
}
const viewport = userMoves.viewport;
if (viewport === undefined) {
throw new Error('Viewport not found in message');
}
let direction: string;
switch (position.direction) {
case Direction.UP:
direction = 'up';
break;
case Direction.DOWN:
direction = 'down';
break;
case Direction.LEFT:
direction = 'left';
break;
case Direction.RIGHT:
direction = 'right';
break;
default:
throw new Error("Unexpected direction");
}
// sending to all clients in room except sender
client.position = {
x: position.x,
y: position.y,
direction,
moving: position.moving,
};
client.viewport = viewport;
// update position in the world
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In USER_POSITION, could not find world with id '", client.roomId, "'");
return;
}
world.updatePosition(client, client.position);
world.setViewport(client, client.viewport);
} catch (e) {
console.error('An error occurred on "user_position" event');
console.error(e);
}
}
// Useless now, will be useful again if we allow editing details in game
handleSetPlayerDetails(client: ExSocketInterface, playerDetailsMessage: SetPlayerDetailsMessage) {
const playerDetails = {
name: playerDetailsMessage.getName(),
characterLayers: playerDetailsMessage.getCharacterlayersList()
};
//console.log(SocketIoEvent.SET_PLAYER_DETAILS, playerDetails);
if (!isSetPlayerDetailsMessage(playerDetails)) {
emitError(client, 'Invalid SET_PLAYER_DETAILS message received: ');
return;
}
client.name = playerDetails.name;
client.characterLayers = playerDetails.characterLayers;
}
handleSilentMessage(client: ExSocketInterface, silentMessage: SilentMessage) {
try {
// update position in the world
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In handleSilentMessage, could not find world with id '", client.roomId, "'");
return;
}
world.setSilent(client, silentMessage.getSilent());
} catch (e) {
console.error('An error occurred on "handleSilentMessage"');
console.error(e);
}
}
handleItemEvent(ws: ExSocketInterface, itemEventMessage: ItemEventMessage) {
const itemEvent = ProtobufUtils.toItemEvent(itemEventMessage);
try {
const world = this.Worlds.get(ws.roomId);
if (!world) {
console.error("Could not find world with id '", ws.roomId, "'");
return;
}
const subMessage = new SubMessage();
subMessage.setItemeventmessage(itemEventMessage);
// Let's send the event without using the SocketIO room.
for (const user of world.getUsers().values()) {
const client = this.searchClientByIdOrFail(user.id);
//client.emit(SocketIoEvent.ITEM_EVENT, itemEvent);
emitInBatch(client, subMessage);
}
world.setItemState(itemEvent.itemId, itemEvent.state);
} catch (e) {
console.error('An error occurred on "item_event"');
console.error(e);
}
}
async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
try {
const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
if (!reportedSocket) {
throw 'reported socket user not found';
}
//TODO report user on admin application
await adminApi.reportPlayer(reportedSocket.userUuid, reportPlayerMessage.getReportcomment(), client.userUuid)
} catch (e) {
console.error('An error occurred on "handleReportMessage"');
console.error(e);
}
}
emitVideo(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
//send only at user
const client = this.sockets.get(data.getReceiverid());
if (client === undefined) {
console.warn("While exchanging a WebRTC signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
return;
}
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
webrtcSignalToClient.setUserid(socket.userId);
webrtcSignalToClient.setSignal(data.getSignal());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWebrtcsignaltoclientmessage(webrtcSignalToClient);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
}
emitScreenSharing(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
//send only at user
const client = this.sockets.get(data.getReceiverid());
if (client === undefined) {
console.warn("While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
return;
}
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
webrtcSignalToClient.setUserid(socket.userId);
webrtcSignalToClient.setSignal(data.getSignal());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWebrtcscreensharingsignaltoclientmessage(webrtcSignalToClient);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
}
private searchClientByIdOrFail(userId: number): ExSocketInterface {
const client: ExSocketInterface|undefined = this.sockets.get(userId);
if (client === undefined) {
throw new Error("Could not find user with id " + userId);
}
return client;
}
leaveRoom(Client : ExSocketInterface){
// leave previous room and world
if(Client.roomId){
try {
//user leave previous world
const world: GameRoom | undefined = this.Worlds.get(Client.roomId);
if (world) {
world.leave(Client);
if (world.isEmpty()) {
this.Worlds.delete(Client.roomId);
}
}
//user leave previous room
//Client.leave(Client.roomId);
} finally {
//delete Client.roomId;
this.sockets.delete(Client.userId);
this.nbClientsPerRoomGauge.dec({ room: Client.roomId });
clientEventsEmitter.emitClientLeave(Client.userUuid, Client.roomId);
}
}
}
async getOrCreateRoom(roomId: string): Promise<GameRoom> {
//check and create new world for a room
let world = this.Worlds.get(roomId)
if(world === undefined){
world = new GameRoom(
roomId,
(user: User, group: Group) => this.joinWebRtcRoom(user, group),
(user: User, group: Group) => this.disConnectedUser(user, group),
MINIMUM_DISTANCE,
GROUP_RADIUS,
(thing: Movable, listener: User) => this.onRoomEnter(thing, listener),
(thing: Movable, position:PositionInterface, listener:User) => this.onClientMove(thing, position, listener),
(thing: Movable, listener:User) => this.onClientLeave(thing, listener)
);
if (!world.anonymous) {
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
world.tags = data.tags
world.policyType = Number(data.policy_type)
}
this.Worlds.set(roomId, world);
}
return Promise.resolve(world)
}
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
const roomId = client.roomId;
//join user in room
this.nbClientsPerRoomGauge.inc({ room: roomId });
client.position = position;
const world = this.Worlds.get(roomId)
if(world === undefined){
throw new Error('Could not find room for ID: '+client.roomId)
}
// Dispatch groups position to newly connected user
world.getGroups().forEach((group: Group) => {
this.emitCreateUpdateGroupEvent(client, group);
});
//join world
world.join(client, client.position);
return world;
}
private onRoomEnter(thing: Movable, listener: User) {
const clientListener = this.searchClientByIdOrFail(listener.id);
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
const userJoinedMessage = new UserJoinedMessage();
if (!Number.isInteger(clientUser.userId)) {
throw new Error('clientUser.userId is not an integer '+clientUser.userId);
}
userJoinedMessage.setUserid(clientUser.userId);
userJoinedMessage.setName(clientUser.name);
userJoinedMessage.setCharacterlayersList(clientUser.characterLayers);
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
const subMessage = new SubMessage();
subMessage.setUserjoinedmessage(userJoinedMessage);
emitInBatch(clientListener, subMessage);
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(clientListener, thing);
} else {
console.error('Unexpected type for Movable.');
}
}
private onClientMove(thing: Movable, position:PositionInterface, listener:User): void {
const clientListener = this.searchClientByIdOrFail(listener.id);
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
const userMovedMessage = new UserMovedMessage();
userMovedMessage.setUserid(clientUser.userId);
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
const subMessage = new SubMessage();
subMessage.setUsermovedmessage(userMovedMessage);
clientListener.emitInBatch(subMessage);
//console.log("Sending USER_MOVED event");
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(clientListener, thing);
} else {
console.error('Unexpected type for Movable.');
}
}
private onClientLeave(thing: Movable, listener:User) {
const clientListener = this.searchClientByIdOrFail(listener.id);
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
this.emitUserLeftEvent(clientListener, clientUser.userId);
} else if (thing instanceof Group) {
this.emitDeleteGroupEvent(clientListener, thing.getId());
} else {
console.error('Unexpected type for Movable.');
}
}
private emitCreateUpdateGroupEvent(client: ExSocketInterface, group: Group): void {
const position = group.getPosition();
const pointMessage = new PointMessage();
pointMessage.setX(Math.floor(position.x));
pointMessage.setY(Math.floor(position.y));
const groupUpdateMessage = new GroupUpdateMessage();
groupUpdateMessage.setGroupid(group.getId());
groupUpdateMessage.setPosition(pointMessage);
const subMessage = new SubMessage();
subMessage.setGroupupdatemessage(groupUpdateMessage);
emitInBatch(client, subMessage);
//socket.emit(SocketIoEvent.GROUP_CREATE_UPDATE, groupUpdateMessage.serializeBinary().buffer);
}
private emitDeleteGroupEvent(client: ExSocketInterface, groupId: number): void {
const groupDeleteMessage = new GroupDeleteMessage();
groupDeleteMessage.setGroupid(groupId);
const subMessage = new SubMessage();
subMessage.setGroupdeletemessage(groupDeleteMessage);
emitInBatch(client, subMessage);
}
private emitUserLeftEvent(client: ExSocketInterface, userId: number): void {
const userLeftMessage = new UserLeftMessage();
userLeftMessage.setUserid(userId);
const subMessage = new SubMessage();
subMessage.setUserleftmessage(userLeftMessage);
emitInBatch(client, subMessage);
}
private joinWebRtcRoom(user: User, group: Group) {
/*const roomId: string = "webrtcroom"+group.getId();
if (user.socket.webRtcRoomId === roomId) {
return;
}*/
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
continue;
}
// Let's send 2 messages: one to the user joining the group and one to the other user
const webrtcStartMessage1 = new WebRtcStartMessage();
webrtcStartMessage1.setUserid(otherUser.id);
webrtcStartMessage1.setName(otherUser.socket.name);
webrtcStartMessage1.setInitiator(true);
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
if (!user.socket.disconnecting) {
user.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
}
const webrtcStartMessage2 = new WebRtcStartMessage();
webrtcStartMessage2.setUserid(user.id);
webrtcStartMessage2.setName(user.socket.name);
webrtcStartMessage2.setInitiator(false);
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
if (!otherUser.socket.disconnecting) {
otherUser.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
}
}
}
//disconnect user
private disConnectedUser(user: User, group: Group) {
// Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
// which will be shut for the other player).
// However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
// the other player will try connecting until a timeout happens (during this time, the connection icon will be displayed for nothing).
// So we also send the disconnect event to the other player.
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
continue;
}
const webrtcDisconnectMessage1 = new WebRtcDisconnectMessage();
webrtcDisconnectMessage1.setUserid(user.id);
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcdisconnectmessage(webrtcDisconnectMessage1);
if (!otherUser.socket.disconnecting) {
otherUser.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
}
const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
webrtcDisconnectMessage2.setUserid(otherUser.id);
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcdisconnectmessage(webrtcDisconnectMessage2);
if (!user.socket.disconnecting) {
user.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
}
}
}
emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
try {
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In emitPlayGlobalMessage, could not find world with id '", client.roomId, "'");
return;
}
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setPlayglobalmessage(playglobalmessage);
for (const [id, user] of world.getUsers().entries()) {
user.socket.send(serverToClientMessage.serializeBinary().buffer, true);
}
} catch (e) {
console.error('An error occurred on "emitPlayGlobalMessage" event');
console.error(e);
}
}
public getWorlds(): Map<string, GameRoom> {
return this.Worlds;
}
/**
*
* @param token
*/
searchClientByUuid(uuid: string): ExSocketInterface | null {
for(const socket of this.sockets.values()){
if(socket.userUuid === uuid){
return socket;
}
}
return null;
}
public handleQueryJitsiJwtMessage(client: ExSocketInterface, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
const room = queryJitsiJwtMessage.getJitsiroom();
const tag = queryJitsiJwtMessage.getTag(); // FIXME: this is not secure. We should load the JSON for the current room and check rights associated to room instead.
if (SECRET_JITSI_KEY === '') {
throw new Error('You must set the SECRET_JITSI_KEY key to the secret to generate JWT tokens for Jitsi.');
}
// Let's see if the current client has
const isAdmin = client.tags.includes(tag);
const jwt = Jwt.sign({
"aud": "jitsi",
"iss": JITSI_ISS,
"sub": JITSI_URL,
"room": room,
"moderator": isAdmin
}, SECRET_JITSI_KEY, {
expiresIn: '1d',
algorithm: "HS256",
header:
{
"alg": "HS256",
"typ": "JWT"
}
});
const sendJitsiJwtMessage = new SendJitsiJwtMessage();
sendJitsiJwtMessage.setJitsiroom(room);
sendJitsiJwtMessage.setJwt(jwt);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendjitsijwtmessage(sendJitsiJwtMessage);
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
public emitSendUserMessage(messageToSend: {userUuid: string, message: string, type: string}): ExSocketInterface {
const socket = this.searchClientByUuid(messageToSend.userUuid);
if(!socket){
throw 'socket was not found';
}
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(messageToSend.message);
sendUserMessage.setType(messageToSend.type);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendusermessage(sendUserMessage);
if (!socket.disconnecting) {
socket.send(serverToClientMessage.serializeBinary().buffer, true);
}
return socket;
}
}
export const socketManager = new SocketManager();

View file

@ -25,14 +25,14 @@ describe("PositionNotifier", () => {
leaveTriggered = true;
});
const user1 = new User(1, {
const user1 = new User(1, 'test', {
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as ExSocketInterface);
const user2 = new User(2, {
const user2 = new User(2, 'test', {
x: -9999,
y: -9999,
moving: false,
@ -103,14 +103,14 @@ describe("PositionNotifier", () => {
leaveTriggered = true;
});
const user1 = new User(1, {
const user1 = new User(1, 'test', {
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as ExSocketInterface);
const user2 = new User(2, {
const user2 = new User(2, 'test', {
x: 0,
y: 0,
moving: false,

View file

@ -16,7 +16,10 @@
"env": {
"SECRET_KEY": "tempSecretKeyNeedsToChange",
"ADMIN_API_TOKEN": env.ADMIN_API_TOKEN,
"ADMIN_API_URL": "https://admin."+url
"ADMIN_API_URL": "https://admin."+url,
"JITSI_ISS": env.JITSI_ISS,
"JITSI_URL": env.JITSI_URL,
"SECRET_JITSI_KEY": env.SECRET_JITSI_KEY,
}
},
"front": {
@ -28,10 +31,12 @@
"ports": [80],
"env": {
"API_URL": "api."+url,
"JITSI_URL": "meet.jit.si",
"JITSI_URL": env.JITSI_URL,
"SECRET_JITSI_KEY": env.SECRET_JITSI_KEY,
"TURN_SERVER": "turn:coturn.workadventu.re:443,turns:coturn.workadventu.re:443",
"TURN_USER": "workadventure",
"TURN_PASSWORD": "WorkAdventure123"
"TURN_PASSWORD": "WorkAdventure123",
"JITSI_PRIVATE_MODE": if env.SECRET_JITSI_KEY != '' then "true" else "false"
}
},
"maps": {

View file

@ -23,6 +23,7 @@ services:
environment:
DEBUG_MODE: "$DEBUG_MODE"
JITSI_URL: $JITSI_URL
JITSI_PRIVATE_MODE: "$JITSI_PRIVATE_MODE"
HOST: "0.0.0.0"
NODE_ENV: development
API_URL: api.workadventure.localhost
@ -72,8 +73,11 @@ services:
environment:
STARTUP_COMMAND_1: yarn install
SECRET_KEY: yourSecretKey
SECRET_JITSI_KEY: "$SECRET_JITSI_KEY"
ALLOW_ARTILLERY: "true"
ADMIN_API_TOKEN: "$ADMIN_API_TOKEN"
JITSI_URL: $JITSI_URL
JITSI_ISS: $JITSI_ISS
volumes:
- ./back:/usr/src/app
labels:

View file

@ -125,6 +125,9 @@
<audio id="audio-webrtc-in">
<source src="/resources/objects/webrtc-in.mp3" type="audio/mp3">
</audio>
<audio id="report-message">
<source src="/resources/objects/report-message.mp3" type="audio/mp3">
</audio>
</body>
</html>

Binary file not shown.

View file

@ -654,4 +654,6 @@ div.modal-report-user{
width: 100%;
text-align: left;
padding: 30px;
max-width: calc(800px - 60px); /* size of modal - padding*/
}

View file

@ -0,0 +1,87 @@
import {TypeMessageInterface} from "./UserMessageManager";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
let modalTimeOut : NodeJS.Timeout;
export class TypeMessageExt implements TypeMessageInterface{
private nbSecond = 0;
private maxNbSecond = 10;
private titleMessage = 'IMPORTANT !';
showMessage(message: string, canDeleteMessage: boolean = true): void {
//delete previous modal
try{
if(modalTimeOut){
clearTimeout(modalTimeOut);
}
const modal = HtmlUtils.getElementByIdOrFail('report-message-user');
modal.remove();
}catch (err){
console.error(err);
}
//create new modal
const div : HTMLDivElement = document.createElement('div');
div.classList.add('modal-report-user');
div.id = 'report-message-user';
div.style.backgroundColor = '#000000e0';
const img : HTMLImageElement = document.createElement('img');
img.src = 'resources/logos/report.svg';
div.appendChild(img);
const title : HTMLParagraphElement = document.createElement('p');
title.id = 'title-report-user';
title.innerText = `${this.titleMessage} (${this.maxNbSecond})`;
div.appendChild(title);
const p : HTMLParagraphElement = document.createElement('p');
p.id = 'body-report-user'
p.innerText = message;
div.appendChild(p);
const mainSectionDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
mainSectionDiv.appendChild(div);
const reportMessageAudio = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('report-message');
reportMessageAudio.play();
this.nbSecond = this.maxNbSecond;
setTimeout((c) => {
this.forMessage(title, canDeleteMessage);
}, 1000);
}
forMessage(title: HTMLParagraphElement, canDeleteMessage: boolean = true){
this.nbSecond -= 1;
title.innerText = `${this.titleMessage} (${this.nbSecond})`;
if(this.nbSecond > 0){
modalTimeOut = setTimeout(() => {
this.forMessage(title, canDeleteMessage);
}, 1000);
}else {
title.innerText = this.titleMessage;
if (!canDeleteMessage) {
return;
}
const imgCancel: HTMLImageElement = document.createElement('img');
imgCancel.id = 'cancel-report-user';
imgCancel.src = 'resources/logos/close.svg';
const div = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('report-message-user');
div.appendChild(imgCancel);
imgCancel.addEventListener('click', () => {
div.remove();
});
}
}
}
export class Ban extends TypeMessageExt {
}
export class Banned extends TypeMessageExt {
showMessage(message: string){
super.showMessage(message, false);
}
}

View file

@ -0,0 +1,36 @@
import {RoomConnection} from "../Connexion/RoomConnection";
import * as TypeMessages from "./TypeMessage";
export interface TypeMessageInterface {
showMessage(message: string): void;
}
export class UserMessageManager {
typeMessages: Map<string, TypeMessageInterface> = new Map<string, TypeMessageInterface>();
constructor(private Connection: RoomConnection) {
const valueTypeMessageTab = Object.values(TypeMessages);
Object.keys(TypeMessages).forEach((value: string, index: number) => {
const typeMessageInstance: TypeMessageInterface = (new valueTypeMessageTab[index]() as TypeMessageInterface);
this.typeMessages.set(value.toLowerCase(), typeMessageInstance);
});
this.initialise();
}
initialise() {
//receive signal to show message
this.Connection.receiveUserMessage((type: string, message: string) => {
this.showMessage(type, message);
});
}
showMessage(type: string, message: string) {
const classTypeMessage = this.typeMessages.get(type.toLowerCase());
if (!classTypeMessage) {
console.error('Message unknown');
return;
}
classTypeMessage.showMessage(message);
}
}

View file

@ -27,6 +27,8 @@ export enum EventMessage{
STOP_GLOBAL_MESSAGE = "stop-global-message",
TELEPORT = "teleport",
USER_MESSAGE = "user-message",
START_JITSI_ROOM = "start-jitsi-room",
}
export interface PointInterface {

View file

@ -22,7 +22,7 @@ import {
WebRtcSignalToServerMessage,
WebRtcStartMessage,
ReportPlayerMessage,
TeleportMessageMessage
TeleportMessageMessage, QueryJitsiJwtMessage, SendJitsiJwtMessage, SendUserMessage
} from "../Messages/generated/messages_pb"
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
@ -35,8 +35,6 @@ import {
RoomJoinedMessageInterface,
ViewportInterface, WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
WebRtcSignalSentMessageInterface,
WebRtcStartMessageInterface
} from "./ConnexionModels";
export class RoomConnection implements RoomConnection {
@ -150,6 +148,10 @@ export class RoomConnection implements RoomConnection {
this.dispatch(EventMessage.STOP_GLOBAL_MESSAGE, message.getStopglobalmessage());
} else if (message.hasTeleportmessagemessage()) {
this.dispatch(EventMessage.TELEPORT, message.getTeleportmessagemessage());
} else if (message.hasSendjitsijwtmessage()) {
this.dispatch(EventMessage.START_JITSI_ROOM, message.getSendjitsijwtmessage());
} else if (message.hasSendusermessage()) {
this.dispatch(EventMessage.USER_MESSAGE, message.getSendusermessage());
} else {
throw new Error('Unknown message received');
}
@ -477,8 +479,13 @@ export class RoomConnection implements RoomConnection {
});
}
public receiveUserMessage(callback: (type: string, message: string) => void) {
return this.onMessage(EventMessage.USER_MESSAGE, (message: SendUserMessage) => {
callback(message.getType(), message.getMessage());
});
}
public emitGlobalMessage(message: PlayGlobalMessageInterface){
console.log('emitGlobalMessage', message);
const playGlobalMessage = new PlayGlobalMessage();
playGlobalMessage.setId(message.id);
playGlobalMessage.setType(message.type);
@ -501,6 +508,25 @@ export class RoomConnection implements RoomConnection {
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public emitQueryJitsiJwtMessage(jitsiRoom: string, tag: string|undefined ): void {
const queryJitsiJwtMessage = new QueryJitsiJwtMessage();
queryJitsiJwtMessage.setJitsiroom(jitsiRoom);
if (tag !== undefined) {
queryJitsiJwtMessage.setTag(tag);
}
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setQueryjitsijwtmessage(queryJitsiJwtMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public onStartJitsiRoom(callback: (jwt: string, room: string) => void): void {
this.onMessage(EventMessage.START_JITSI_ROOM, (message: SendJitsiJwtMessage) => {
callback(message.getJwt(), message.getJitsiroom());
});
}
public hasTag(tag: string): boolean {
return this.tags.includes(tag);
}

View file

@ -4,6 +4,7 @@ const TURN_SERVER: string = process.env.TURN_SERVER || "turn:numb.viagenie.ca";
const TURN_USER: string = process.env.TURN_USER || 'g.parant@thecodingmachine.com';
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || 'itcugcOHxle9Acqi$';
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
const RESOLUTION = 3;
const ZOOM_LEVEL = 1/*3/4*/;
const POSITION_DELAY = 200; // Wait 200ms between sending position events
@ -19,5 +20,6 @@ export {
TURN_SERVER,
TURN_USER,
TURN_PASSWORD,
JITSI_URL
JITSI_URL,
JITSI_PRIVATE_MODE
}

View file

@ -1,6 +1,6 @@
import {ITiledMap} from "../Map/ITiledMap";
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined) => void;
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
/**
* A wrapper around a ITiledMap interface to provide additional capabilities.
@ -35,14 +35,14 @@ export class GameMap {
for (const [newPropName, newPropValue] of newProps.entries()) {
const oldPropValue = oldProps.get(newPropName);
if (oldPropValue !== newPropValue) {
this.trigger(newPropName, oldPropValue, newPropValue);
this.trigger(newPropName, oldPropValue, newPropValue, newProps);
}
}
for (const [oldPropName, oldPropValue] of oldProps.entries()) {
if (!newProps.has(oldPropName)) {
// We found a property that disappeared
this.trigger(oldPropName, oldPropValue, undefined);
this.trigger(oldPropName, oldPropValue, undefined, newProps);
}
}
@ -74,11 +74,11 @@ export class GameMap {
return properties;
}
private trigger(propName: string, oldValue: string | number | boolean | undefined, newValue: string | number | boolean | undefined) {
private trigger(propName: string, oldValue: string | number | boolean | undefined, newValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) {
const callbacksArray = this.callbacks.get(propName);
if (callbacksArray !== undefined) {
for (const callback of callbacksArray) {
callback(newValue, oldValue);
callback(newValue, oldValue, allProps);
}
}
}

View file

@ -9,7 +9,14 @@ import {
RoomJoinedMessageInterface
} from "../../Connexion/ConnexionModels";
import {CurrentGamerInterface, hasMovedEventName, Player} from "../Player/Player";
import {DEBUG_MODE, JITSI_URL, POSITION_DELAY, RESOLUTION, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
import {
DEBUG_MODE,
JITSI_PRIVATE_MODE,
JITSI_URL,
POSITION_DELAY,
RESOLUTION,
ZOOM_LEVEL
} from "../../Enum/EnvironmentVariable";
import {
ITiledMap,
ITiledMapLayer,
@ -44,6 +51,7 @@ import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {RoomConnection} from "../../Connexion/RoomConnection";
import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
import {UserMessageManager} from "../../Administration/UserMessageManager";
import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMessageManager";
import {ResizableScene} from "../Login/ResizableScene";
import {Room} from "../../Connexion/Room";
@ -107,6 +115,7 @@ export class GameScene extends ResizableScene implements CenterListener {
private connection!: RoomConnection;
private simplePeer!: SimplePeer;
private GlobalMessageManager!: GlobalMessageManager;
private UserMessageManager!: UserMessageManager;
private ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
private connectionAnswerPromiseResolve!: (value?: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>) => void;
@ -137,6 +146,8 @@ export class GameScene extends ResizableScene implements CenterListener {
private outlinedItem: ActionableItem|null = null;
private userInputManager!: UserInputManager;
private jitsiApi: any; // eslint-disable-line @typescript-eslint/no-explicit-any
static createFromUrl(room: Room, mapUrlFile: string, gameSceneKey: string|null = null): GameScene {
// We use the map URL as a key
if (gameSceneKey === null) {
@ -460,34 +471,18 @@ export class GameScene extends ResizableScene implements CenterListener {
CoWebsiteManager.loadCoWebsite(newValue as string);
}
});
let jitsiApi: any; // eslint-disable-line @typescript-eslint/no-explicit-any
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue) => {
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => {
if (newValue === undefined) {
this.connection.setSilent(false);
jitsiApi?.dispose();
CoWebsiteManager.closeCoWebsite();
mediaManager.showGameOverlay();
this.stopJitsi();
} else {
CoWebsiteManager.insertCoWebsite((cowebsiteDiv => {
const domain = JITSI_URL;
const options = {
roomName: this.instance + "-" + newValue,
width: "100%",
height: "100%",
parentNode: cowebsiteDiv,
configOverwrite: {
prejoinPageEnabled: false
},
interfaceConfigOverwrite: {
SHOW_CHROME_EXTENSION_BANNER: false,
MOBILE_APP_PROMO: false
}
};
jitsiApi = new (window as any).JitsiMeetExternalAPI(domain, options); // eslint-disable-line @typescript-eslint/no-explicit-any
jitsiApi.executeCommand('displayName', gameManager.getPlayerName());
}));
this.connection.setSilent(true);
mediaManager.hideGameOverlay();
console.log("JITSI_PRIVATE_MODE", JITSI_PRIVATE_MODE);
if (JITSI_PRIVATE_MODE) {
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
this.connection.emitQueryJitsiJwtMessage(this.instance + "-" + newValue, adminTag);
} else {
this.startJitsi(newValue as string);
}
}
})
@ -597,9 +592,17 @@ export class GameScene extends ResizableScene implements CenterListener {
item.fire(message.event, message.state, message.parameters);
}));
/**
* Triggered when we receive the JWT token to connect to Jitsi
*/
connection.onStartJitsiRoom((jwt, room) => {
this.startJitsi(room, jwt);
});
// When connection is performed, let's connect SimplePeer
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic);
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
this.UserMessageManager = new UserMessageManager(this.connection);
const self = this;
this.simplePeer.registerPeerConnectionListener({
@ -1191,4 +1194,55 @@ export class GameScene extends ResizableScene implements CenterListener {
public onCenterChange(): void {
this.updateCameraOffset();
}
public startJitsi(roomName: string, jwt?: string): void {
CoWebsiteManager.insertCoWebsite((cowebsiteDiv => {
const domain = JITSI_URL;
const options = {
roomName: roomName,
jwt: jwt,
width: "100%",
height: "100%",
parentNode: cowebsiteDiv,
configOverwrite: {
prejoinPageEnabled: false
},
interfaceConfigOverwrite: {
SHOW_CHROME_EXTENSION_BANNER: false,
MOBILE_APP_PROMO: false,
HIDE_INVITE_MORE_HEADER: true,
// Note: hiding brand does not seem to work, we probably need to put this on the server side.
SHOW_BRAND_WATERMARK: false,
SHOW_JITSI_WATERMARK: false,
SHOW_POWERED_BY: false,
SHOW_PROMOTIONAL_CLOSE_PAGE: false,
SHOW_WATERMARK_FOR_GUESTS: false,
TOOLBAR_BUTTONS: [
'microphone', 'camera', 'closedcaptions', 'desktop', /*'embedmeeting',*/ 'fullscreen',
'fodeviceselection', 'hangup', 'profile', 'chat', 'recording',
'livestreaming', 'etherpad', 'sharedvideo', 'settings', 'raisehand',
'videoquality', 'filmstrip', /*'invite',*/ 'feedback', 'stats', 'shortcuts',
'tileview', 'videobackgroundblur', 'download', 'help', 'mute-everyone', /*'security'*/
],
}
};
if (!options.jwt) {
delete options.jwt;
}
this.jitsiApi = new (window as any).JitsiMeetExternalAPI(domain, options); // eslint-disable-line @typescript-eslint/no-explicit-any
this.jitsiApi.executeCommand('displayName', gameManager.getPlayerName());
}));
this.connection.setSilent(true);
mediaManager.hideGameOverlay();
}
public stopJitsi(): void {
this.connection.setSilent(false);
this.jitsiApi?.dispose();
CoWebsiteManager.closeCoWebsite();
mediaManager.showGameOverlay();
}
}

View file

@ -64,13 +64,5 @@ export class FourOFourScene extends Phaser.Scene {
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat', 6);
this.cat.flipY=true;
/*this.anims.create({
key: 'right',
frames: this.anims.generateFrameNumbers('cat', { start: 6, end: 8 }),
frameRate: 10,
repeat: -1
});
cat.play('right');*/
}
}

View file

@ -45,7 +45,7 @@ module.exports = {
new webpack.ProvidePlugin({
Phaser: 'phaser'
}),
new webpack.EnvironmentPlugin(['API_URL', 'DEBUG_MODE', 'TURN_SERVER', 'TURN_USER', 'TURN_PASSWORD', 'JITSI_URL'])
new webpack.EnvironmentPlugin(['API_URL', 'DEBUG_MODE', 'TURN_SERVER', 'TURN_USER', 'TURN_PASSWORD', 'JITSI_URL', 'JITSI_PRIVATE_MODE'])
],
};

View file

@ -53,6 +53,11 @@ message ReportPlayerMessage {
string reportComment = 2;
}
message QueryJitsiJwtMessage {
string jitsiRoom = 1;
string tag = 2; // FIXME: rather than reading the tag from the query, we should read it from the current map!
}
message ClientToServerMessage {
oneof message {
UserMovesMessage userMovesMessage = 2;
@ -65,6 +70,7 @@ message ClientToServerMessage {
PlayGlobalMessage playGlobalMessage = 9;
StopGlobalMessage stopGlobalMessage = 10;
ReportPlayerMessage reportPlayerMessage = 11;
QueryJitsiJwtMessage queryJitsiJwtMessage = 12;
}
}
@ -167,6 +173,16 @@ message TeleportMessageMessage{
string map = 1;
}
message SendJitsiJwtMessage {
string jitsiRoom = 1;
string jwt = 2;
}
message SendUserMessage{
string type = 1;
string message = 2;
}
message ServerToClientMessage {
oneof message {
BatchMessage batchMessage = 1;
@ -179,5 +195,7 @@ message ServerToClientMessage {
PlayGlobalMessage playGlobalMessage = 8;
StopGlobalMessage stopGlobalMessage = 9;
TeleportMessageMessage teleportMessageMessage = 10;
SendJitsiJwtMessage sendJitsiJwtMessage = 11;
SendUserMessage sendUserMessage = 12;
}
}

View file

@ -81,7 +81,7 @@
</div>
</div>
<div class="col-12 col-sm-6 col-md-4">
<div class="map-item" data-url="api.workadventu.re/map/files/Floor0/floor0.json" id="map_7">
<div class="map-item" data-url="maps.workadventu.re/Floor0/floor0.json" id="map_7">
<img src="static/images/maps/tcm.png">
<p>Need a bigger Office? Visit us&nbsp;!</p>
</div>