From 4496c4962173e6ad7fee422353c5f4de76996d59 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20N=C3=A9grier?= Date: Fri, 19 Jun 2020 18:24:32 +0200 Subject: [PATCH] Fix linting --- front/src/Phaser/Game/GameScene.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 889cab16..c6647cd9 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -488,8 +488,8 @@ export class GameScene extends Phaser.Scene { this.CurrentPlayer.moveUser(delta); // Let's handle all events - let event = null; - while (event = this.pendingEvents.dequeue()) { + while (this.pendingEvents.length !== 0) { + const event = this.pendingEvents.dequeue(); switch (event.type) { case "InitUserPositionEvent": this.doInitUsersPosition(event.event);